Created
October 4, 2020 15:45
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Calculate Pi using acceptance-rejection
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| # -*- coding: utf-8 -*- | |
| """ | |
| Created on Sun Oct 4 17:31:12 2020 | |
| @author: Localuser | |
| """ | |
| from random import uniform | |
| from math import sqrt | |
| def random_throw(radius): | |
| random_x = uniform(-radius, radius) | |
| random_y = uniform(-radius, radius) | |
| if sqrt(random_x**2 + random_y**2) <= radius: | |
| within_circle = True | |
| else: | |
| within_circle = False | |
| return random_x, random_y, within_circle | |
| no_of_throws = 100 | |
| count_in_circle = 0 | |
| for i in range(no_of_throws): | |
| *_, within_circle = random_throw(1) | |
| if within_circle: | |
| count_in_circle += 1 | |
| print(f'Pi is approximately equal to: {(4*count_in_circle) /no_of_throws}') |
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