Created
December 6, 2012 03:41
-
-
Save acelan/4221617 to your computer and use it in GitHub Desktop.
Alpha01
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var mainTank= {}; | |
var cloneTank= {}; | |
var curTank= {}; | |
function updateTank(robot) | |
{ | |
getCurTank( robot); | |
curTank.id= robot.id; | |
curTank.parentId= robot.parentId; | |
curTank.position= robot.position; | |
setCurTank( robot); | |
} | |
function getCurTank(robot) | |
{ | |
if ( robot.parentId) | |
curTank= mainTank; | |
else | |
curTank= cloneTank; | |
} | |
function setCurTank(robot) | |
{ | |
if ( robot.parentId) | |
mainTank= curTank; | |
else | |
cloneTank= curTank; | |
} | |
//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
mainTank = this; | |
robot.clone(); | |
robot.turn(90); | |
robot.back(100); | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
if ( robot.gunCoolDownTime > 0 ) | |
{ | |
robot.turn(10); | |
robot.ahead(10); | |
} | |
else | |
{ | |
robot.listen('onRobotCollision'); | |
robot.listen('onHitByBullet'); | |
robot.listen('onWallCollision'); | |
getCurTank( robot); | |
curTank.is_firing= false; | |
robot.rotateCannon(20); | |
robot.ahead(20); | |
} | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
var target = ev.scannedRobot; | |
if( target.parentId != robot.id | |
&& target.id != robot.parentId) | |
{ | |
robot.ignore('onRobotCollision'); | |
robot.ignore('onHitByBullet'); | |
robot.ignore('onWallCollision'); | |
updateTank( robot); | |
curTank.is_firing= true; | |
setCurTank( robot); | |
robot.stop(); | |
robot.fire(); | |
if( target.angle < 10) | |
{ | |
robot.turn(10); | |
robot.ahead(20); | |
robot.rotateCannon(-50); | |
} | |
else if( target.angle > 170) | |
{ | |
robot.turn(10); | |
robot.ahead(20); | |
robot.rotateCannon(-50); | |
} | |
else | |
{ | |
robot.rotateCannon(-20); | |
robot.ahead(20); | |
} | |
} | |
else | |
{ | |
robot.cannonRotate(10); | |
getCurTank( robot); | |
if( !curTank.is_firing) | |
robot.cannonRotate(-10); | |
} | |
}; | |
Robot.prototype.onRobotCollision = function(ev) { | |
var robot = ev.robot; | |
var target = ev.collidedRobot; | |
if( target.parentId == robot.id) | |
{ | |
robot.back(50); | |
robot.turn(ev.bearing); | |
} | |
else if( target.id == robot.parentId) | |
{ | |
robot.back(100); | |
robot.turn(-ev.bearing); | |
} | |
else | |
{ | |
robot.cannonRotate(robot.cannonAbsoluteAngle+target.angle); | |
robot.fire(); | |
} | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; | |
var turn = ev.bearing-90; | |
if( turn > 180) | |
turn= turn- 180; | |
robot.ignore('onHitByBullet'); | |
robot.back(30); | |
robot.turn(turn); | |
robot.rotateCannon(-turn); | |
robot.listen('onHitByBullet'); | |
}; | |
Robot.prototype.onHitByBullet = function(ev) { | |
var robot = ev.robot; | |
var targetAngle= ev.bearing+robot.cannonRelativeAngle; | |
robot.ignore('onHitByBullet'); | |
getCurTank(robot); | |
if( curTank.is_firing) | |
{ | |
robot.listen('onHitByBullet'); | |
return; | |
} | |
robot.stop(); | |
if((ev.bearing < 10) | |
|| (ev.bearing > 170)) | |
robot.turn(20); | |
robot.rotateCannon(targetAngle); | |
robot.ahead(50); | |
robot.listen('onHitByBullet'); | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment