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@adamshack
Created January 13, 2023 05:51
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SwiftUI Images for Apple System graphics from the SF Symbol Set (version 4.0)
//
// SFSymbols.swift
//
// Created from SF Symbols (Version 4.0 [80])
// Copyright ©2019-2022 Apple Inc.
//
import SwiftUI
public enum SFSymbols {}
@available(iOS 13, macOS 11, tvOS 13, watchOS 6, *)
extension SFSymbols {
/// 􀀸 SF Symbol '0.circle'
public static let num0Circle = Image(systemName: "0.circle")
/// 􀓫 SF Symbol '00.circle'
public static let num00Circle = Image(systemName: "00.circle")
/// 􀀹 SF Symbol '0.circle.fill'
public static let num0CircleFill = Image(systemName: "0.circle.fill")
/// 􀔊 SF Symbol '00.circle.fill'
public static let num00CircleFill = Image(systemName: "00.circle.fill")
/// 􀃈 SF Symbol '0.square'
public static let num0Square = Image(systemName: "0.square")
/// 􀔩 SF Symbol '00.square'
public static let num00Square = Image(systemName: "00.square")
/// 􀃉 SF Symbol '0.square.fill'
public static let num0SquareFill = Image(systemName: "0.square.fill")
/// 􀕈 SF Symbol '00.square.fill'
public static let num00SquareFill = Image(systemName: "00.square.fill")
/// 􀀺 SF Symbol '1.circle'
public static let num1Circle = Image(systemName: "1.circle")
/// 􀓬 SF Symbol '01.circle'
public static let num01Circle = Image(systemName: "01.circle")
/// 􀀻 SF Symbol '1.circle.fill'
public static let num1CircleFill = Image(systemName: "1.circle.fill")
/// 􀔋 SF Symbol '01.circle.fill'
public static let num01CircleFill = Image(systemName: "01.circle.fill")
/// 􀊮 SF Symbol '1.magnifyingglass'
public static let num1Magnifyingglass = Image(systemName: "1.magnifyingglass")
/// 􀃊 SF Symbol '1.square'
public static let num1Square = Image(systemName: "1.square")
/// 􀔪 SF Symbol '01.square'
public static let num01Square = Image(systemName: "01.square")
/// 􀃋 SF Symbol '1.square.fill'
public static let num1SquareFill = Image(systemName: "1.square.fill")
/// 􀕉 SF Symbol '01.square.fill'
public static let num01SquareFill = Image(systemName: "01.square.fill")
/// 􀀼 SF Symbol '2.circle'
public static let num2Circle = Image(systemName: "2.circle")
/// 􀓭 SF Symbol '02.circle'
public static let num02Circle = Image(systemName: "02.circle")
/// 􀀽 SF Symbol '2.circle.fill'
public static let num2CircleFill = Image(systemName: "2.circle.fill")
/// 􀔌 SF Symbol '02.circle.fill'
public static let num02CircleFill = Image(systemName: "02.circle.fill")
/// 􀃌 SF Symbol '2.square'
public static let num2Square = Image(systemName: "2.square")
/// 􀔫 SF Symbol '02.square'
public static let num02Square = Image(systemName: "02.square")
/// 􀃍 SF Symbol '2.square.fill'
public static let num2SquareFill = Image(systemName: "2.square.fill")
/// 􀕊 SF Symbol '02.square.fill'
public static let num02SquareFill = Image(systemName: "02.square.fill")
/// 􀀾 SF Symbol '3.circle'
public static let num3Circle = Image(systemName: "3.circle")
/// 􀓮 SF Symbol '03.circle'
public static let num03Circle = Image(systemName: "03.circle")
/// 􀀿 SF Symbol '3.circle.fill'
public static let num3CircleFill = Image(systemName: "3.circle.fill")
/// 􀔍 SF Symbol '03.circle.fill'
public static let num03CircleFill = Image(systemName: "03.circle.fill")
/// 􀃎 SF Symbol '3.square'
public static let num3Square = Image(systemName: "3.square")
/// 􀔬 SF Symbol '03.square'
public static let num03Square = Image(systemName: "03.square")
/// 􀃏 SF Symbol '3.square.fill'
public static let num3SquareFill = Image(systemName: "3.square.fill")
/// 􀕋 SF Symbol '03.square.fill'
public static let num03SquareFill = Image(systemName: "03.square.fill")
/// 􀘗 SF Symbol '4.alt.circle'
public static let num4AltCircle = Image(systemName: "4.alt.circle")
/// 􀘘 SF Symbol '4.alt.circle.fill'
public static let num4AltCircleFill = Image(systemName: "4.alt.circle.fill")
/// 􀘙 SF Symbol '4.alt.square'
public static let num4AltSquare = Image(systemName: "4.alt.square")
/// 􀘚 SF Symbol '4.alt.square.fill'
public static let num4AltSquareFill = Image(systemName: "4.alt.square.fill")
/// 􀁀 SF Symbol '4.circle'
public static let num4Circle = Image(systemName: "4.circle")
/// 􀓯 SF Symbol '04.circle'
public static let num04Circle = Image(systemName: "04.circle")
/// 􀁁 SF Symbol '4.circle.fill'
public static let num4CircleFill = Image(systemName: "4.circle.fill")
/// 􀔎 SF Symbol '04.circle.fill'
public static let num04CircleFill = Image(systemName: "04.circle.fill")
/// 􀃐 SF Symbol '4.square'
public static let num4Square = Image(systemName: "4.square")
/// 􀔭 SF Symbol '04.square'
public static let num04Square = Image(systemName: "04.square")
/// 􀃑 SF Symbol '4.square.fill'
public static let num4SquareFill = Image(systemName: "4.square.fill")
/// 􀕌 SF Symbol '04.square.fill'
public static let num04SquareFill = Image(systemName: "04.square.fill")
/// 􀁂 SF Symbol '5.circle'
public static let num5Circle = Image(systemName: "5.circle")
/// 􀓰 SF Symbol '05.circle'
public static let num05Circle = Image(systemName: "05.circle")
/// 􀁃 SF Symbol '5.circle.fill'
public static let num5CircleFill = Image(systemName: "5.circle.fill")
/// 􀔏 SF Symbol '05.circle.fill'
public static let num05CircleFill = Image(systemName: "05.circle.fill")
/// 􀃒 SF Symbol '5.square'
public static let num5Square = Image(systemName: "5.square")
/// 􀔮 SF Symbol '05.square'
public static let num05Square = Image(systemName: "05.square")
/// 􀃓 SF Symbol '5.square.fill'
public static let num5SquareFill = Image(systemName: "5.square.fill")
/// 􀕍 SF Symbol '05.square.fill'
public static let num05SquareFill = Image(systemName: "05.square.fill")
/// 􀑱 SF Symbol '6.alt.circle'
public static let num6AltCircle = Image(systemName: "6.alt.circle")
/// 􀑲 SF Symbol '6.alt.circle.fill'
public static let num6AltCircleFill = Image(systemName: "6.alt.circle.fill")
/// 􀑵 SF Symbol '6.alt.square'
public static let num6AltSquare = Image(systemName: "6.alt.square")
/// 􀑶 SF Symbol '6.alt.square.fill'
public static let num6AltSquareFill = Image(systemName: "6.alt.square.fill")
/// 􀁄 SF Symbol '6.circle'
public static let num6Circle = Image(systemName: "6.circle")
/// 􀓱 SF Symbol '06.circle'
public static let num06Circle = Image(systemName: "06.circle")
/// 􀁅 SF Symbol '6.circle.fill'
public static let num6CircleFill = Image(systemName: "6.circle.fill")
/// 􀔐 SF Symbol '06.circle.fill'
public static let num06CircleFill = Image(systemName: "06.circle.fill")
/// 􀃔 SF Symbol '6.square'
public static let num6Square = Image(systemName: "6.square")
/// 􀔯 SF Symbol '06.square'
public static let num06Square = Image(systemName: "06.square")
/// 􀃕 SF Symbol '6.square.fill'
public static let num6SquareFill = Image(systemName: "6.square.fill")
/// 􀕎 SF Symbol '06.square.fill'
public static let num06SquareFill = Image(systemName: "06.square.fill")
/// 􀁆 SF Symbol '7.circle'
public static let num7Circle = Image(systemName: "7.circle")
/// 􀓲 SF Symbol '07.circle'
public static let num07Circle = Image(systemName: "07.circle")
/// 􀁇 SF Symbol '7.circle.fill'
public static let num7CircleFill = Image(systemName: "7.circle.fill")
/// 􀔑 SF Symbol '07.circle.fill'
public static let num07CircleFill = Image(systemName: "07.circle.fill")
/// 􀃖 SF Symbol '7.square'
public static let num7Square = Image(systemName: "7.square")
/// 􀔰 SF Symbol '07.square'
public static let num07Square = Image(systemName: "07.square")
/// 􀃗 SF Symbol '7.square.fill'
public static let num7SquareFill = Image(systemName: "7.square.fill")
/// 􀕏 SF Symbol '07.square.fill'
public static let num07SquareFill = Image(systemName: "07.square.fill")
/// 􀁈 SF Symbol '8.circle'
public static let num8Circle = Image(systemName: "8.circle")
/// 􀓳 SF Symbol '08.circle'
public static let num08Circle = Image(systemName: "08.circle")
/// 􀁉 SF Symbol '8.circle.fill'
public static let num8CircleFill = Image(systemName: "8.circle.fill")
/// 􀔒 SF Symbol '08.circle.fill'
public static let num08CircleFill = Image(systemName: "08.circle.fill")
/// 􀃘 SF Symbol '8.square'
public static let num8Square = Image(systemName: "8.square")
/// 􀔱 SF Symbol '08.square'
public static let num08Square = Image(systemName: "08.square")
/// 􀃙 SF Symbol '8.square.fill'
public static let num8SquareFill = Image(systemName: "8.square.fill")
/// 􀕐 SF Symbol '08.square.fill'
public static let num08SquareFill = Image(systemName: "08.square.fill")
/// 􀑳 SF Symbol '9.alt.circle'
public static let num9AltCircle = Image(systemName: "9.alt.circle")
/// 􀑴 SF Symbol '9.alt.circle.fill'
public static let num9AltCircleFill = Image(systemName: "9.alt.circle.fill")
/// 􀑷 SF Symbol '9.alt.square'
public static let num9AltSquare = Image(systemName: "9.alt.square")
/// 􀑸 SF Symbol '9.alt.square.fill'
public static let num9AltSquareFill = Image(systemName: "9.alt.square.fill")
/// 􀁊 SF Symbol '9.circle'
public static let num9Circle = Image(systemName: "9.circle")
/// 􀓴 SF Symbol '09.circle'
public static let num09Circle = Image(systemName: "09.circle")
/// 􀁋 SF Symbol '9.circle.fill'
public static let num9CircleFill = Image(systemName: "9.circle.fill")
/// 􀔓 SF Symbol '09.circle.fill'
public static let num09CircleFill = Image(systemName: "09.circle.fill")
/// 􀃚 SF Symbol '9.square'
public static let num9Square = Image(systemName: "9.square")
/// 􀔲 SF Symbol '09.square'
public static let num09Square = Image(systemName: "09.square")
/// 􀃛 SF Symbol '9.square.fill'
public static let num9SquareFill = Image(systemName: "9.square.fill")
/// 􀕑 SF Symbol '09.square.fill'
public static let num09SquareFill = Image(systemName: "09.square.fill")
/// 􀓵 SF Symbol '10.circle'
public static let num10Circle = Image(systemName: "10.circle")
/// 􀔔 SF Symbol '10.circle.fill'
public static let num10CircleFill = Image(systemName: "10.circle.fill")
/// 􀔳 SF Symbol '10.square'
public static let num10Square = Image(systemName: "10.square")
/// 􀕒 SF Symbol '10.square.fill'
public static let num10SquareFill = Image(systemName: "10.square.fill")
/// 􀓶 SF Symbol '11.circle'
public static let num11Circle = Image(systemName: "11.circle")
/// 􀔕 SF Symbol '11.circle.fill'
public static let num11CircleFill = Image(systemName: "11.circle.fill")
/// 􀔴 SF Symbol '11.square'
public static let num11Square = Image(systemName: "11.square")
/// 􀕓 SF Symbol '11.square.fill'
public static let num11SquareFill = Image(systemName: "11.square.fill")
/// 􀓷 SF Symbol '12.circle'
public static let num12Circle = Image(systemName: "12.circle")
/// 􀔖 SF Symbol '12.circle.fill'
public static let num12CircleFill = Image(systemName: "12.circle.fill")
/// 􀔵 SF Symbol '12.square'
public static let num12Square = Image(systemName: "12.square")
/// 􀕔 SF Symbol '12.square.fill'
public static let num12SquareFill = Image(systemName: "12.square.fill")
/// 􀓸 SF Symbol '13.circle'
public static let num13Circle = Image(systemName: "13.circle")
/// 􀔗 SF Symbol '13.circle.fill'
public static let num13CircleFill = Image(systemName: "13.circle.fill")
/// 􀔶 SF Symbol '13.square'
public static let num13Square = Image(systemName: "13.square")
/// 􀕕 SF Symbol '13.square.fill'
public static let num13SquareFill = Image(systemName: "13.square.fill")
/// 􀓹 SF Symbol '14.circle'
public static let num14Circle = Image(systemName: "14.circle")
/// 􀔘 SF Symbol '14.circle.fill'
public static let num14CircleFill = Image(systemName: "14.circle.fill")
/// 􀔷 SF Symbol '14.square'
public static let num14Square = Image(systemName: "14.square")
/// 􀕖 SF Symbol '14.square.fill'
public static let num14SquareFill = Image(systemName: "14.square.fill")
/// 􀓺 SF Symbol '15.circle'
public static let num15Circle = Image(systemName: "15.circle")
/// 􀔙 SF Symbol '15.circle.fill'
public static let num15CircleFill = Image(systemName: "15.circle.fill")
/// 􀔸 SF Symbol '15.square'
public static let num15Square = Image(systemName: "15.square")
/// 􀕗 SF Symbol '15.square.fill'
public static let num15SquareFill = Image(systemName: "15.square.fill")
/// 􀓻 SF Symbol '16.circle'
public static let num16Circle = Image(systemName: "16.circle")
/// 􀔚 SF Symbol '16.circle.fill'
public static let num16CircleFill = Image(systemName: "16.circle.fill")
/// 􀔹 SF Symbol '16.square'
public static let num16Square = Image(systemName: "16.square")
/// 􀕘 SF Symbol '16.square.fill'
public static let num16SquareFill = Image(systemName: "16.square.fill")
/// 􀓼 SF Symbol '17.circle'
public static let num17Circle = Image(systemName: "17.circle")
/// 􀔛 SF Symbol '17.circle.fill'
public static let num17CircleFill = Image(systemName: "17.circle.fill")
/// 􀔺 SF Symbol '17.square'
public static let num17Square = Image(systemName: "17.square")
/// 􀕙 SF Symbol '17.square.fill'
public static let num17SquareFill = Image(systemName: "17.square.fill")
/// 􀓽 SF Symbol '18.circle'
public static let num18Circle = Image(systemName: "18.circle")
/// 􀔜 SF Symbol '18.circle.fill'
public static let num18CircleFill = Image(systemName: "18.circle.fill")
/// 􀔻 SF Symbol '18.square'
public static let num18Square = Image(systemName: "18.square")
/// 􀕚 SF Symbol '18.square.fill'
public static let num18SquareFill = Image(systemName: "18.square.fill")
/// 􀓾 SF Symbol '19.circle'
public static let num19Circle = Image(systemName: "19.circle")
/// 􀔝 SF Symbol '19.circle.fill'
public static let num19CircleFill = Image(systemName: "19.circle.fill")
/// 􀔼 SF Symbol '19.square'
public static let num19Square = Image(systemName: "19.square")
/// 􀕛 SF Symbol '19.square.fill'
public static let num19SquareFill = Image(systemName: "19.square.fill")
/// 􀓿 SF Symbol '20.circle'
public static let num20Circle = Image(systemName: "20.circle")
/// 􀔞 SF Symbol '20.circle.fill'
public static let num20CircleFill = Image(systemName: "20.circle.fill")
/// 􀔽 SF Symbol '20.square'
public static let num20Square = Image(systemName: "20.square")
/// 􀕜 SF Symbol '20.square.fill'
public static let num20SquareFill = Image(systemName: "20.square.fill")
/// 􀔀 SF Symbol '21.circle'
public static let num21Circle = Image(systemName: "21.circle")
/// 􀔟 SF Symbol '21.circle.fill'
public static let num21CircleFill = Image(systemName: "21.circle.fill")
/// 􀔾 SF Symbol '21.square'
public static let num21Square = Image(systemName: "21.square")
/// 􀕝 SF Symbol '21.square.fill'
public static let num21SquareFill = Image(systemName: "21.square.fill")
/// 􀔁 SF Symbol '22.circle'
public static let num22Circle = Image(systemName: "22.circle")
/// 􀔠 SF Symbol '22.circle.fill'
public static let num22CircleFill = Image(systemName: "22.circle.fill")
/// 􀔿 SF Symbol '22.square'
public static let num22Square = Image(systemName: "22.square")
/// 􀕞 SF Symbol '22.square.fill'
public static let num22SquareFill = Image(systemName: "22.square.fill")
/// 􀔂 SF Symbol '23.circle'
public static let num23Circle = Image(systemName: "23.circle")
/// 􀔡 SF Symbol '23.circle.fill'
public static let num23CircleFill = Image(systemName: "23.circle.fill")
/// 􀕀 SF Symbol '23.square'
public static let num23Square = Image(systemName: "23.square")
/// 􀕟 SF Symbol '23.square.fill'
public static let num23SquareFill = Image(systemName: "23.square.fill")
/// 􀔃 SF Symbol '24.circle'
public static let num24Circle = Image(systemName: "24.circle")
/// 􀔢 SF Symbol '24.circle.fill'
public static let num24CircleFill = Image(systemName: "24.circle.fill")
/// 􀕁 SF Symbol '24.square'
public static let num24Square = Image(systemName: "24.square")
/// 􀕠 SF Symbol '24.square.fill'
public static let num24SquareFill = Image(systemName: "24.square.fill")
/// 􀔄 SF Symbol '25.circle'
public static let num25Circle = Image(systemName: "25.circle")
/// 􀔣 SF Symbol '25.circle.fill'
public static let num25CircleFill = Image(systemName: "25.circle.fill")
/// 􀕂 SF Symbol '25.square'
public static let num25Square = Image(systemName: "25.square")
/// 􀕡 SF Symbol '25.square.fill'
public static let num25SquareFill = Image(systemName: "25.square.fill")
/// 􀔅 SF Symbol '26.circle'
public static let num26Circle = Image(systemName: "26.circle")
/// 􀔤 SF Symbol '26.circle.fill'
public static let num26CircleFill = Image(systemName: "26.circle.fill")
/// 􀕃 SF Symbol '26.square'
public static let num26Square = Image(systemName: "26.square")
/// 􀕢 SF Symbol '26.square.fill'
public static let num26SquareFill = Image(systemName: "26.square.fill")
/// 􀔆 SF Symbol '27.circle'
public static let num27Circle = Image(systemName: "27.circle")
/// 􀔥 SF Symbol '27.circle.fill'
public static let num27CircleFill = Image(systemName: "27.circle.fill")
/// 􀕄 SF Symbol '27.square'
public static let num27Square = Image(systemName: "27.square")
/// 􀕣 SF Symbol '27.square.fill'
public static let num27SquareFill = Image(systemName: "27.square.fill")
/// 􀔇 SF Symbol '28.circle'
public static let num28Circle = Image(systemName: "28.circle")
/// 􀔦 SF Symbol '28.circle.fill'
public static let num28CircleFill = Image(systemName: "28.circle.fill")
/// 􀕅 SF Symbol '28.square'
public static let num28Square = Image(systemName: "28.square")
/// 􀕤 SF Symbol '28.square.fill'
public static let num28SquareFill = Image(systemName: "28.square.fill")
/// 􀔈 SF Symbol '29.circle'
public static let num29Circle = Image(systemName: "29.circle")
/// 􀔧 SF Symbol '29.circle.fill'
public static let num29CircleFill = Image(systemName: "29.circle.fill")
/// 􀕆 SF Symbol '29.square'
public static let num29Square = Image(systemName: "29.square")
/// 􀕥 SF Symbol '29.square.fill'
public static let num29SquareFill = Image(systemName: "29.square.fill")
/// 􀔉 SF Symbol '30.circle'
public static let num30Circle = Image(systemName: "30.circle")
/// 􀔨 SF Symbol '30.circle.fill'
public static let num30CircleFill = Image(systemName: "30.circle.fill")
/// 􀕇 SF Symbol '30.square'
public static let num30Square = Image(systemName: "30.square")
/// 􀕦 SF Symbol '30.square.fill'
public static let num30SquareFill = Image(systemName: "30.square.fill")
/// 􀘠 SF Symbol '31.circle'
public static let num31Circle = Image(systemName: "31.circle")
/// 􀘡 SF Symbol '31.circle.fill'
public static let num31CircleFill = Image(systemName: "31.circle.fill")
/// 􀘢 SF Symbol '31.square'
public static let num31Square = Image(systemName: "31.square")
/// 􀘣 SF Symbol '31.square.fill'
public static let num31SquareFill = Image(systemName: "31.square.fill")
/// 􀚗 SF Symbol '32.circle'
public static let num32Circle = Image(systemName: "32.circle")
/// 􀚘 SF Symbol '32.circle.fill'
public static let num32CircleFill = Image(systemName: "32.circle.fill")
/// 􀚽 SF Symbol '32.square'
public static let num32Square = Image(systemName: "32.square")
/// 􀚾 SF Symbol '32.square.fill'
public static let num32SquareFill = Image(systemName: "32.square.fill")
/// 􀚙 SF Symbol '33.circle'
public static let num33Circle = Image(systemName: "33.circle")
/// 􀚚 SF Symbol '33.circle.fill'
public static let num33CircleFill = Image(systemName: "33.circle.fill")
/// 􀚿 SF Symbol '33.square'
public static let num33Square = Image(systemName: "33.square")
/// 􀛀 SF Symbol '33.square.fill'
public static let num33SquareFill = Image(systemName: "33.square.fill")
/// 􀚛 SF Symbol '34.circle'
public static let num34Circle = Image(systemName: "34.circle")
/// 􀚜 SF Symbol '34.circle.fill'
public static let num34CircleFill = Image(systemName: "34.circle.fill")
/// 􀛁 SF Symbol '34.square'
public static let num34Square = Image(systemName: "34.square")
/// 􀛂 SF Symbol '34.square.fill'
public static let num34SquareFill = Image(systemName: "34.square.fill")
/// 􀚝 SF Symbol '35.circle'
public static let num35Circle = Image(systemName: "35.circle")
/// 􀚞 SF Symbol '35.circle.fill'
public static let num35CircleFill = Image(systemName: "35.circle.fill")
/// 􀛃 SF Symbol '35.square'
public static let num35Square = Image(systemName: "35.square")
/// 􀛄 SF Symbol '35.square.fill'
public static let num35SquareFill = Image(systemName: "35.square.fill")
/// 􀚟 SF Symbol '36.circle'
public static let num36Circle = Image(systemName: "36.circle")
/// 􀚠 SF Symbol '36.circle.fill'
public static let num36CircleFill = Image(systemName: "36.circle.fill")
/// 􀛅 SF Symbol '36.square'
public static let num36Square = Image(systemName: "36.square")
/// 􀛆 SF Symbol '36.square.fill'
public static let num36SquareFill = Image(systemName: "36.square.fill")
/// 􀚡 SF Symbol '37.circle'
public static let num37Circle = Image(systemName: "37.circle")
/// 􀚢 SF Symbol '37.circle.fill'
public static let num37CircleFill = Image(systemName: "37.circle.fill")
/// 􀛇 SF Symbol '37.square'
public static let num37Square = Image(systemName: "37.square")
/// 􀛈 SF Symbol '37.square.fill'
public static let num37SquareFill = Image(systemName: "37.square.fill")
/// 􀚣 SF Symbol '38.circle'
public static let num38Circle = Image(systemName: "38.circle")
/// 􀚤 SF Symbol '38.circle.fill'
public static let num38CircleFill = Image(systemName: "38.circle.fill")
/// 􀛉 SF Symbol '38.square'
public static let num38Square = Image(systemName: "38.square")
/// 􀛊 SF Symbol '38.square.fill'
public static let num38SquareFill = Image(systemName: "38.square.fill")
/// 􀚥 SF Symbol '39.circle'
public static let num39Circle = Image(systemName: "39.circle")
/// 􀚦 SF Symbol '39.circle.fill'
public static let num39CircleFill = Image(systemName: "39.circle.fill")
/// 􀛋 SF Symbol '39.square'
public static let num39Square = Image(systemName: "39.square")
/// 􀛌 SF Symbol '39.square.fill'
public static let num39SquareFill = Image(systemName: "39.square.fill")
/// 􀚧 SF Symbol '40.circle'
public static let num40Circle = Image(systemName: "40.circle")
/// 􀚨 SF Symbol '40.circle.fill'
public static let num40CircleFill = Image(systemName: "40.circle.fill")
/// 􀛍 SF Symbol '40.square'
public static let num40Square = Image(systemName: "40.square")
/// 􀛎 SF Symbol '40.square.fill'
public static let num40SquareFill = Image(systemName: "40.square.fill")
/// 􀚩 SF Symbol '41.circle'
public static let num41Circle = Image(systemName: "41.circle")
/// 􀚪 SF Symbol '41.circle.fill'
public static let num41CircleFill = Image(systemName: "41.circle.fill")
/// 􀛏 SF Symbol '41.square'
public static let num41Square = Image(systemName: "41.square")
/// 􀛐 SF Symbol '41.square.fill'
public static let num41SquareFill = Image(systemName: "41.square.fill")
/// 􀚫 SF Symbol '42.circle'
public static let num42Circle = Image(systemName: "42.circle")
/// 􀚬 SF Symbol '42.circle.fill'
public static let num42CircleFill = Image(systemName: "42.circle.fill")
/// 􀛑 SF Symbol '42.square'
public static let num42Square = Image(systemName: "42.square")
/// 􀛒 SF Symbol '42.square.fill'
public static let num42SquareFill = Image(systemName: "42.square.fill")
/// 􀚭 SF Symbol '43.circle'
public static let num43Circle = Image(systemName: "43.circle")
/// 􀚮 SF Symbol '43.circle.fill'
public static let num43CircleFill = Image(systemName: "43.circle.fill")
/// 􀛓 SF Symbol '43.square'
public static let num43Square = Image(systemName: "43.square")
/// 􀛔 SF Symbol '43.square.fill'
public static let num43SquareFill = Image(systemName: "43.square.fill")
/// 􀚯 SF Symbol '44.circle'
public static let num44Circle = Image(systemName: "44.circle")
/// 􀚰 SF Symbol '44.circle.fill'
public static let num44CircleFill = Image(systemName: "44.circle.fill")
/// 􀛕 SF Symbol '44.square'
public static let num44Square = Image(systemName: "44.square")
/// 􀛖 SF Symbol '44.square.fill'
public static let num44SquareFill = Image(systemName: "44.square.fill")
/// 􀚱 SF Symbol '45.circle'
public static let num45Circle = Image(systemName: "45.circle")
/// 􀚲 SF Symbol '45.circle.fill'
public static let num45CircleFill = Image(systemName: "45.circle.fill")
/// 􀛗 SF Symbol '45.square'
public static let num45Square = Image(systemName: "45.square")
/// 􀛘 SF Symbol '45.square.fill'
public static let num45SquareFill = Image(systemName: "45.square.fill")
/// 􀚳 SF Symbol '46.circle'
public static let num46Circle = Image(systemName: "46.circle")
/// 􀚴 SF Symbol '46.circle.fill'
public static let num46CircleFill = Image(systemName: "46.circle.fill")
/// 􀛙 SF Symbol '46.square'
public static let num46Square = Image(systemName: "46.square")
/// 􀛚 SF Symbol '46.square.fill'
public static let num46SquareFill = Image(systemName: "46.square.fill")
/// 􀚵 SF Symbol '47.circle'
public static let num47Circle = Image(systemName: "47.circle")
/// 􀚶 SF Symbol '47.circle.fill'
public static let num47CircleFill = Image(systemName: "47.circle.fill")
/// 􀛛 SF Symbol '47.square'
public static let num47Square = Image(systemName: "47.square")
/// 􀛜 SF Symbol '47.square.fill'
public static let num47SquareFill = Image(systemName: "47.square.fill")
/// 􀚷 SF Symbol '48.circle'
public static let num48Circle = Image(systemName: "48.circle")
/// 􀚸 SF Symbol '48.circle.fill'
public static let num48CircleFill = Image(systemName: "48.circle.fill")
/// 􀛝 SF Symbol '48.square'
public static let num48Square = Image(systemName: "48.square")
/// 􀛞 SF Symbol '48.square.fill'
public static let num48SquareFill = Image(systemName: "48.square.fill")
/// 􀚹 SF Symbol '49.circle'
public static let num49Circle = Image(systemName: "49.circle")
/// 􀚺 SF Symbol '49.circle.fill'
public static let num49CircleFill = Image(systemName: "49.circle.fill")
/// 􀛟 SF Symbol '49.square'
public static let num49Square = Image(systemName: "49.square")
/// 􀛠 SF Symbol '49.square.fill'
public static let num49SquareFill = Image(systemName: "49.square.fill")
/// 􀚻 SF Symbol '50.circle'
public static let num50Circle = Image(systemName: "50.circle")
/// 􀚼 SF Symbol '50.circle.fill'
public static let num50CircleFill = Image(systemName: "50.circle.fill")
/// 􀛡 SF Symbol '50.square'
public static let num50Square = Image(systemName: "50.square")
/// 􀛢 SF Symbol '50.square.fill'
public static let num50SquareFill = Image(systemName: "50.square.fill")
/// 􀀄 SF Symbol 'a.circle'
public static let aCircle = Image(systemName: "a.circle")
/// 􀀅 SF Symbol 'a.circle.fill'
public static let aCircleFill = Image(systemName: "a.circle.fill")
/// 􀂔 SF Symbol 'a.square'
public static let aSquare = Image(systemName: "a.square")
/// 􀂕 SF Symbol 'a.square.fill'
public static let aSquareFill = Image(systemName: "a.square.fill")
/// 􀑓 SF Symbol 'airplane'
public static let airplane = Image(systemName: "airplane")
/// 􀑢 SF Symbol 'airplayaudio' © Apple (use only for Apple's AirPlay)
public static let airplayaudio = Image(systemName: "airplayaudio")
/// 􀑡 SF Symbol 'airplayvideo' © Apple (use only for Apple's AirPlay)
public static let airplayvideo = Image(systemName: "airplayvideo")
/// 􀐭 SF Symbol 'alarm'
public static let alarm = Image(systemName: "alarm")
/// 􀐮 SF Symbol 'alarm.fill'
public static let alarmFill = Image(systemName: "alarm.fill")
/// 􀆖 SF Symbol 'alt'
public static let alt = Image(systemName: "alt")
/// 􀌚 SF Symbol 'ant'
public static let ant = Image(systemName: "ant")
/// 􀌜 SF Symbol 'ant.circle'
public static let antCircle = Image(systemName: "ant.circle")
/// 􀌝 SF Symbol 'ant.circle.fill'
public static let antCircleFill = Image(systemName: "ant.circle.fill")
/// 􀌛 SF Symbol 'ant.fill'
public static let antFill = Image(systemName: "ant.fill")
/// 􀖀 SF Symbol 'antenna.radiowaves.left.and.right'
public static let antennaRadiowavesLeftAndRight = Image(systemName: "antenna.radiowaves.left.and.right")
/// 􀑋 SF Symbol 'app'
public static let app = Image(systemName: "app")
/// 􀑏 SF Symbol 'app.badge'
public static let appBadge = Image(systemName: "app.badge")
/// 􀑐 SF Symbol 'app.badge.fill'
public static let appBadgeFill = Image(systemName: "app.badge.fill")
/// 􀑌 SF Symbol 'app.fill'
public static let appFill = Image(systemName: "app.fill")
/// 􀑑 SF Symbol 'app.gift'
public static let appGift = Image(systemName: "app.gift")
/// 􀑒 SF Symbol 'app.gift.fill'
public static let appGiftFill = Image(systemName: "app.gift.fill")
/// 􀈭 SF Symbol 'archivebox'
public static let archivebox = Image(systemName: "archivebox")
/// 􀈮 SF Symbol 'archivebox.fill'
public static let archiveboxFill = Image(systemName: "archivebox.fill")
/// 􀘸 SF Symbol 'arkit' © Apple (use only for Apple's ARKit)
public static let arkit = Image(systemName: "arkit")
/// 􀅌 SF Symbol 'arrow.2.squarepath'
public static let arrow2Squarepath = Image(systemName: "arrow.2.squarepath")
/// 􀙛 SF Symbol 'arrow.3.trianglepath'
public static let arrow3Trianglepath = Image(systemName: "arrow.3.trianglepath")
/// 􀅈 SF Symbol 'arrow.clockwise'
public static let arrowClockwise = Image(systemName: "arrow.clockwise")
/// 􀚁 SF Symbol 'arrow.clockwise.circle'
public static let arrowClockwiseCircle = Image(systemName: "arrow.clockwise.circle")
/// 􀚂 SF Symbol 'arrow.clockwise.circle.fill'
public static let arrowClockwiseCircleFill = Image(systemName: "arrow.clockwise.circle.fill")
/// 􀙷 SF Symbol 'arrow.clockwise.icloud' © Apple (use only for Apple's iCloud)
public static let arrowClockwiseIcloud = Image(systemName: "arrow.clockwise.icloud")
/// 􀙸 SF Symbol 'arrow.clockwise.icloud.fill' © Apple (use only for Apple's iCloud)
public static let arrowClockwiseIcloudFill = Image(systemName: "arrow.clockwise.icloud.fill")
/// 􀅉 SF Symbol 'arrow.counterclockwise'
public static let arrowCounterclockwise = Image(systemName: "arrow.counterclockwise")
/// 􀚃 SF Symbol 'arrow.counterclockwise.circle'
public static let arrowCounterclockwiseCircle = Image(systemName: "arrow.counterclockwise.circle")
/// 􀚄 SF Symbol 'arrow.counterclockwise.circle.fill'
public static let arrowCounterclockwiseCircleFill = Image(systemName: "arrow.counterclockwise.circle.fill")
/// 􀙹 SF Symbol 'arrow.counterclockwise.icloud' © Apple (use only for Apple's iCloud)
public static let arrowCounterclockwiseIcloud = Image(systemName: "arrow.counterclockwise.icloud")
/// 􀙺 SF Symbol 'arrow.counterclockwise.icloud.fill' © Apple (use only for Apple's iCloud)
public static let arrowCounterclockwiseIcloudFill = Image(systemName: "arrow.counterclockwise.icloud.fill")
/// 􀄩 SF Symbol 'arrow.down'
public static let arrowDown = Image(systemName: "arrow.down")
/// 􀁸 SF Symbol 'arrow.down.circle'
public static let arrowDownCircle = Image(systemName: "arrow.down.circle")
/// 􀁹 SF Symbol 'arrow.down.circle.fill'
public static let arrowDownCircleFill = Image(systemName: "arrow.down.circle.fill")
/// 􀈽 SF Symbol 'arrow.down.doc'
public static let arrowDownDoc = Image(systemName: "arrow.down.doc")
/// 􀈾 SF Symbol 'arrow.down.doc.fill'
public static let arrowDownDocFill = Image(systemName: "arrow.down.doc.fill")
/// 􀄰 SF Symbol 'arrow.down.left'
public static let arrowDownLeft = Image(systemName: "arrow.down.left")
/// 􀂆 SF Symbol 'arrow.down.left.circle'
public static let arrowDownLeftCircle = Image(systemName: "arrow.down.left.circle")
/// 􀂇 SF Symbol 'arrow.down.left.circle.fill'
public static let arrowDownLeftCircleFill = Image(systemName: "arrow.down.left.circle.fill")
/// 􀄖 SF Symbol 'arrow.down.left.square'
public static let arrowDownLeftSquare = Image(systemName: "arrow.down.left.square")
/// 􀄗 SF Symbol 'arrow.down.left.square.fill'
public static let arrowDownLeftSquareFill = Image(systemName: "arrow.down.left.square.fill")
/// 􀍑 SF Symbol 'arrow.down.left.video' © Apple (use only for Apple's FaceTime app)
public static let arrowDownLeftVideo = Image(systemName: "arrow.down.left.video")
/// 􀍒 SF Symbol 'arrow.down.left.video.fill' © Apple (use only for Apple's FaceTime app)
public static let arrowDownLeftVideoFill = Image(systemName: "arrow.down.left.video.fill")
/// 􀄱 SF Symbol 'arrow.down.right'
public static let arrowDownRight = Image(systemName: "arrow.down.right")
/// 􀅋 SF Symbol 'arrow.down.right.and.arrow.up.left'
public static let arrowDownRightAndArrowUpLeft = Image(systemName: "arrow.down.right.and.arrow.up.left")
/// 􀂈 SF Symbol 'arrow.down.right.circle'
public static let arrowDownRightCircle = Image(systemName: "arrow.down.right.circle")
/// 􀂉 SF Symbol 'arrow.down.right.circle.fill'
public static let arrowDownRightCircleFill = Image(systemName: "arrow.down.right.circle.fill")
/// 􀄘 SF Symbol 'arrow.down.right.square'
public static let arrowDownRightSquare = Image(systemName: "arrow.down.right.square")
/// 􀄙 SF Symbol 'arrow.down.right.square.fill'
public static let arrowDownRightSquareFill = Image(systemName: "arrow.down.right.square.fill")
/// 􀄈 SF Symbol 'arrow.down.square'
public static let arrowDownSquare = Image(systemName: "arrow.down.square")
/// 􀄉 SF Symbol 'arrow.down.square.fill'
public static let arrowDownSquareFill = Image(systemName: "arrow.down.square.fill")
/// 􀅀 SF Symbol 'arrow.down.to.line'
public static let arrowDownToLine = Image(systemName: "arrow.down.to.line")
/// 􀄪 SF Symbol 'arrow.left'
public static let arrowLeft = Image(systemName: "arrow.left")
/// 􀄾 SF Symbol 'arrow.left.and.right'
public static let arrowLeftAndRight = Image(systemName: "arrow.left.and.right")
/// 􀑾 SF Symbol 'arrow.left.and.right.circle'
public static let arrowLeftAndRightCircle = Image(systemName: "arrow.left.and.right.circle")
/// 􀑿 SF Symbol 'arrow.left.and.right.circle.fill'
public static let arrowLeftAndRightCircleFill = Image(systemName: "arrow.left.and.right.circle.fill")
/// 􀒀 SF Symbol 'arrow.left.and.right.square'
public static let arrowLeftAndRightSquare = Image(systemName: "arrow.left.and.right.square")
/// 􀒁 SF Symbol 'arrow.left.and.right.square.fill'
public static let arrowLeftAndRightSquareFill = Image(systemName: "arrow.left.and.right.square.fill")
/// 􀁺 SF Symbol 'arrow.left.circle'
public static let arrowLeftCircle = Image(systemName: "arrow.left.circle")
/// 􀁻 SF Symbol 'arrow.left.circle.fill'
public static let arrowLeftCircleFill = Image(systemName: "arrow.left.circle.fill")
/// 􀄊 SF Symbol 'arrow.left.square'
public static let arrowLeftSquare = Image(systemName: "arrow.left.square")
/// 􀄋 SF Symbol 'arrow.left.square.fill'
public static let arrowLeftSquareFill = Image(systemName: "arrow.left.square.fill")
/// 􀅁 SF Symbol 'arrow.left.to.line'
public static let arrowLeftToLine = Image(systemName: "arrow.left.to.line")
/// 􀄫 SF Symbol 'arrow.right'
public static let arrowRight = Image(systemName: "arrow.right")
/// 􀁼 SF Symbol 'arrow.right.circle'
public static let arrowRightCircle = Image(systemName: "arrow.right.circle")
/// 􀁽 SF Symbol 'arrow.right.circle.fill'
public static let arrowRightCircleFill = Image(systemName: "arrow.right.circle.fill")
/// 􀄌 SF Symbol 'arrow.right.square'
public static let arrowRightSquare = Image(systemName: "arrow.right.square")
/// 􀄍 SF Symbol 'arrow.right.square.fill'
public static let arrowRightSquareFill = Image(systemName: "arrow.right.square.fill")
/// 􀅂 SF Symbol 'arrow.right.to.line'
public static let arrowRightToLine = Image(systemName: "arrow.right.to.line")
/// 􀄴 SF Symbol 'arrow.turn.down.left'
public static let arrowTurnDownLeft = Image(systemName: "arrow.turn.down.left")
/// 􀄵 SF Symbol 'arrow.turn.down.right'
public static let arrowTurnDownRight = Image(systemName: "arrow.turn.down.right")
/// 􀄷 SF Symbol 'arrow.turn.left.down'
public static let arrowTurnLeftDown = Image(systemName: "arrow.turn.left.down")
/// 􀄶 SF Symbol 'arrow.turn.left.up'
public static let arrowTurnLeftUp = Image(systemName: "arrow.turn.left.up")
/// 􀄳 SF Symbol 'arrow.turn.right.down'
public static let arrowTurnRightDown = Image(systemName: "arrow.turn.right.down")
/// 􀄲 SF Symbol 'arrow.turn.right.up'
public static let arrowTurnRightUp = Image(systemName: "arrow.turn.right.up")
/// 􀄸 SF Symbol 'arrow.turn.up.left'
public static let arrowTurnUpLeft = Image(systemName: "arrow.turn.up.left")
/// 􀄹 SF Symbol 'arrow.turn.up.right'
public static let arrowTurnUpRight = Image(systemName: "arrow.turn.up.right")
/// 􀄨 SF Symbol 'arrow.up'
public static let arrowUp = Image(systemName: "arrow.up")
/// 􀑹 SF Symbol 'arrow.up.and.down'
public static let arrowUpAndDown = Image(systemName: "arrow.up.and.down")
/// 􀑺 SF Symbol 'arrow.up.and.down.circle'
public static let arrowUpAndDownCircle = Image(systemName: "arrow.up.and.down.circle")
/// 􀑻 SF Symbol 'arrow.up.and.down.circle.fill'
public static let arrowUpAndDownCircleFill = Image(systemName: "arrow.up.and.down.circle.fill")
/// 􀑼 SF Symbol 'arrow.up.and.down.square'
public static let arrowUpAndDownSquare = Image(systemName: "arrow.up.and.down.square")
/// 􀑽 SF Symbol 'arrow.up.and.down.square.fill'
public static let arrowUpAndDownSquareFill = Image(systemName: "arrow.up.and.down.square.fill")
/// 􀄬 SF Symbol 'arrow.up.arrow.down'
public static let arrowUpArrowDown = Image(systemName: "arrow.up.arrow.down")
/// 􀁾 SF Symbol 'arrow.up.arrow.down.circle'
public static let arrowUpArrowDownCircle = Image(systemName: "arrow.up.arrow.down.circle")
/// 􀁿 SF Symbol 'arrow.up.arrow.down.circle.fill'
public static let arrowUpArrowDownCircleFill = Image(systemName: "arrow.up.arrow.down.circle.fill")
/// 􀄎 SF Symbol 'arrow.up.arrow.down.square'
public static let arrowUpArrowDownSquare = Image(systemName: "arrow.up.arrow.down.square")
/// 􀄏 SF Symbol 'arrow.up.arrow.down.square.fill'
public static let arrowUpArrowDownSquareFill = Image(systemName: "arrow.up.arrow.down.square.fill")
/// 􀈵 SF Symbol 'arrow.up.bin'
public static let arrowUpBin = Image(systemName: "arrow.up.bin")
/// 􀈶 SF Symbol 'arrow.up.bin.fill'
public static let arrowUpBinFill = Image(systemName: "arrow.up.bin.fill")
/// 􀁶 SF Symbol 'arrow.up.circle'
public static let arrowUpCircle = Image(systemName: "arrow.up.circle")
/// 􀁷 SF Symbol 'arrow.up.circle.fill'
public static let arrowUpCircleFill = Image(systemName: "arrow.up.circle.fill")
/// 􀈻 SF Symbol 'arrow.up.doc'
public static let arrowUpDoc = Image(systemName: "arrow.up.doc")
/// 􀈼 SF Symbol 'arrow.up.doc.fill'
public static let arrowUpDocFill = Image(systemName: "arrow.up.doc.fill")
/// 􀄮 SF Symbol 'arrow.up.left'
public static let arrowUpLeft = Image(systemName: "arrow.up.left")
/// 􀅊 SF Symbol 'arrow.up.left.and.arrow.down.right'
public static let arrowUpLeftAndArrowDownRight = Image(systemName: "arrow.up.left.and.arrow.down.right")
/// 􀂂 SF Symbol 'arrow.up.left.circle'
public static let arrowUpLeftCircle = Image(systemName: "arrow.up.left.circle")
/// 􀂃 SF Symbol 'arrow.up.left.circle.fill'
public static let arrowUpLeftCircleFill = Image(systemName: "arrow.up.left.circle.fill")
/// 􀄒 SF Symbol 'arrow.up.left.square'
public static let arrowUpLeftSquare = Image(systemName: "arrow.up.left.square")
/// 􀄓 SF Symbol 'arrow.up.left.square.fill'
public static let arrowUpLeftSquareFill = Image(systemName: "arrow.up.left.square.fill")
/// 􀄯 SF Symbol 'arrow.up.right'
public static let arrowUpRight = Image(systemName: "arrow.up.right")
/// 􀂄 SF Symbol 'arrow.up.right.circle'
public static let arrowUpRightCircle = Image(systemName: "arrow.up.right.circle")
/// 􀂅 SF Symbol 'arrow.up.right.circle.fill'
public static let arrowUpRightCircleFill = Image(systemName: "arrow.up.right.circle.fill")
/// 􀄔 SF Symbol 'arrow.up.right.square'
public static let arrowUpRightSquare = Image(systemName: "arrow.up.right.square")
/// 􀄕 SF Symbol 'arrow.up.right.square.fill'
public static let arrowUpRightSquareFill = Image(systemName: "arrow.up.right.square.fill")
/// 􀍏 SF Symbol 'arrow.up.right.video' © Apple (use only for Apple's FaceTime app)
public static let arrowUpRightVideo = Image(systemName: "arrow.up.right.video")
/// 􀍐 SF Symbol 'arrow.up.right.video.fill' © Apple (use only for Apple's FaceTime app)
public static let arrowUpRightVideoFill = Image(systemName: "arrow.up.right.video.fill")
/// 􀄆 SF Symbol 'arrow.up.square'
public static let arrowUpSquare = Image(systemName: "arrow.up.square")
/// 􀄇 SF Symbol 'arrow.up.square.fill'
public static let arrowUpSquareFill = Image(systemName: "arrow.up.square.fill")
/// 􀄿 SF Symbol 'arrow.up.to.line'
public static let arrowUpToLine = Image(systemName: "arrow.up.to.line")
/// 􀄻 SF Symbol 'arrow.uturn.down'
public static let arrowUturnDown = Image(systemName: "arrow.uturn.down")
/// 􀂌 SF Symbol 'arrow.uturn.down.circle'
public static let arrowUturnDownCircle = Image(systemName: "arrow.uturn.down.circle")
/// 􀂍 SF Symbol 'arrow.uturn.down.circle.fill'
public static let arrowUturnDownCircleFill = Image(systemName: "arrow.uturn.down.circle.fill")
/// 􀄜 SF Symbol 'arrow.uturn.down.square'
public static let arrowUturnDownSquare = Image(systemName: "arrow.uturn.down.square")
/// 􀄝 SF Symbol 'arrow.uturn.down.square.fill'
public static let arrowUturnDownSquareFill = Image(systemName: "arrow.uturn.down.square.fill")
/// 􀄼 SF Symbol 'arrow.uturn.left'
public static let arrowUturnLeft = Image(systemName: "arrow.uturn.left")
/// 􀂎 SF Symbol 'arrow.uturn.left.circle'
public static let arrowUturnLeftCircle = Image(systemName: "arrow.uturn.left.circle")
/// 􀂏 SF Symbol 'arrow.uturn.left.circle.fill'
public static let arrowUturnLeftCircleFill = Image(systemName: "arrow.uturn.left.circle.fill")
/// 􀄞 SF Symbol 'arrow.uturn.left.square'
public static let arrowUturnLeftSquare = Image(systemName: "arrow.uturn.left.square")
/// 􀄟 SF Symbol 'arrow.uturn.left.square.fill'
public static let arrowUturnLeftSquareFill = Image(systemName: "arrow.uturn.left.square.fill")
/// 􀄽 SF Symbol 'arrow.uturn.right'
public static let arrowUturnRight = Image(systemName: "arrow.uturn.right")
/// 􀂐 SF Symbol 'arrow.uturn.right.circle'
public static let arrowUturnRightCircle = Image(systemName: "arrow.uturn.right.circle")
/// 􀂑 SF Symbol 'arrow.uturn.right.circle.fill'
public static let arrowUturnRightCircleFill = Image(systemName: "arrow.uturn.right.circle.fill")
/// 􀄠 SF Symbol 'arrow.uturn.right.square'
public static let arrowUturnRightSquare = Image(systemName: "arrow.uturn.right.square")
/// 􀄡 SF Symbol 'arrow.uturn.right.square.fill'
public static let arrowUturnRightSquareFill = Image(systemName: "arrow.uturn.right.square.fill")
/// 􀄺 SF Symbol 'arrow.uturn.up'
public static let arrowUturnUp = Image(systemName: "arrow.uturn.up")
/// 􀂊 SF Symbol 'arrow.uturn.up.circle'
public static let arrowUturnUpCircle = Image(systemName: "arrow.uturn.up.circle")
/// 􀂋 SF Symbol 'arrow.uturn.up.circle.fill'
public static let arrowUturnUpCircleFill = Image(systemName: "arrow.uturn.up.circle.fill")
/// 􀄚 SF Symbol 'arrow.uturn.up.square'
public static let arrowUturnUpSquare = Image(systemName: "arrow.uturn.up.square")
/// 􀄛 SF Symbol 'arrow.uturn.up.square.fill'
public static let arrowUturnUpSquareFill = Image(systemName: "arrow.uturn.up.square.fill")
/// 􀉌 SF Symbol 'arrowshape.turn.up.left'
public static let arrowshapeTurnUpLeft = Image(systemName: "arrowshape.turn.up.left")
/// 􀉔 SF Symbol 'arrowshape.turn.up.left.2'
public static let arrowshapeTurnUpLeft2 = Image(systemName: "arrowshape.turn.up.left.2")
/// 􀉕 SF Symbol 'arrowshape.turn.up.left.2.fill'
public static let arrowshapeTurnUpLeft2Fill = Image(systemName: "arrowshape.turn.up.left.2.fill")
/// 􀉎 SF Symbol 'arrowshape.turn.up.left.circle'
public static let arrowshapeTurnUpLeftCircle = Image(systemName: "arrowshape.turn.up.left.circle")
/// 􀉏 SF Symbol 'arrowshape.turn.up.left.circle.fill'
public static let arrowshapeTurnUpLeftCircleFill = Image(systemName: "arrowshape.turn.up.left.circle.fill")
/// 􀉍 SF Symbol 'arrowshape.turn.up.left.fill'
public static let arrowshapeTurnUpLeftFill = Image(systemName: "arrowshape.turn.up.left.fill")
/// 􀉐 SF Symbol 'arrowshape.turn.up.right'
public static let arrowshapeTurnUpRight = Image(systemName: "arrowshape.turn.up.right")
/// 􀉒 SF Symbol 'arrowshape.turn.up.right.circle'
public static let arrowshapeTurnUpRightCircle = Image(systemName: "arrowshape.turn.up.right.circle")
/// 􀉓 SF Symbol 'arrowshape.turn.up.right.circle.fill'
public static let arrowshapeTurnUpRightCircleFill = Image(systemName: "arrowshape.turn.up.right.circle.fill")
/// 􀉑 SF Symbol 'arrowshape.turn.up.right.fill'
public static let arrowshapeTurnUpRightFill = Image(systemName: "arrowshape.turn.up.right.fill")
/// 􀓃 SF Symbol 'arrowtriangle.down'
public static let arrowtriangleDown = Image(systemName: "arrowtriangle.down")
/// 􀁨 SF Symbol 'arrowtriangle.down.circle'
public static let arrowtriangleDownCircle = Image(systemName: "arrowtriangle.down.circle")
/// 􀁩 SF Symbol 'arrowtriangle.down.circle.fill'
public static let arrowtriangleDownCircleFill = Image(systemName: "arrowtriangle.down.circle.fill")
/// 􀄥 SF Symbol 'arrowtriangle.down.fill'
public static let arrowtriangleDownFill = Image(systemName: "arrowtriangle.down.fill")
/// 􀃸 SF Symbol 'arrowtriangle.down.square'
public static let arrowtriangleDownSquare = Image(systemName: "arrowtriangle.down.square")
/// 􀃹 SF Symbol 'arrowtriangle.down.square.fill'
public static let arrowtriangleDownSquareFill = Image(systemName: "arrowtriangle.down.square.fill")
/// 􀓄 SF Symbol 'arrowtriangle.left'
public static let arrowtriangleLeft = Image(systemName: "arrowtriangle.left")
/// 􀁪 SF Symbol 'arrowtriangle.left.circle'
public static let arrowtriangleLeftCircle = Image(systemName: "arrowtriangle.left.circle")
/// 􀁫 SF Symbol 'arrowtriangle.left.circle.fill'
public static let arrowtriangleLeftCircleFill = Image(systemName: "arrowtriangle.left.circle.fill")
/// 􀄦 SF Symbol 'arrowtriangle.left.fill'
public static let arrowtriangleLeftFill = Image(systemName: "arrowtriangle.left.fill")
/// 􀃺 SF Symbol 'arrowtriangle.left.square'
public static let arrowtriangleLeftSquare = Image(systemName: "arrowtriangle.left.square")
/// 􀃻 SF Symbol 'arrowtriangle.left.square.fill'
public static let arrowtriangleLeftSquareFill = Image(systemName: "arrowtriangle.left.square.fill")
/// 􀓅 SF Symbol 'arrowtriangle.right'
public static let arrowtriangleRight = Image(systemName: "arrowtriangle.right")
/// 􀁬 SF Symbol 'arrowtriangle.right.circle'
public static let arrowtriangleRightCircle = Image(systemName: "arrowtriangle.right.circle")
/// 􀁭 SF Symbol 'arrowtriangle.right.circle.fill'
public static let arrowtriangleRightCircleFill = Image(systemName: "arrowtriangle.right.circle.fill")
/// 􀄧 SF Symbol 'arrowtriangle.right.fill'
public static let arrowtriangleRightFill = Image(systemName: "arrowtriangle.right.fill")
/// 􀃼 SF Symbol 'arrowtriangle.right.square'
public static let arrowtriangleRightSquare = Image(systemName: "arrowtriangle.right.square")
/// 􀃽 SF Symbol 'arrowtriangle.right.square.fill'
public static let arrowtriangleRightSquareFill = Image(systemName: "arrowtriangle.right.square.fill")
/// 􀓂 SF Symbol 'arrowtriangle.up'
public static let arrowtriangleUp = Image(systemName: "arrowtriangle.up")
/// 􀁦 SF Symbol 'arrowtriangle.up.circle'
public static let arrowtriangleUpCircle = Image(systemName: "arrowtriangle.up.circle")
/// 􀁧 SF Symbol 'arrowtriangle.up.circle.fill'
public static let arrowtriangleUpCircleFill = Image(systemName: "arrowtriangle.up.circle.fill")
/// 􀄤 SF Symbol 'arrowtriangle.up.fill'
public static let arrowtriangleUpFill = Image(systemName: "arrowtriangle.up.fill")
/// 􀃶 SF Symbol 'arrowtriangle.up.square'
public static let arrowtriangleUpSquare = Image(systemName: "arrowtriangle.up.square")
/// 􀃷 SF Symbol 'arrowtriangle.up.square.fill'
public static let arrowtriangleUpSquareFill = Image(systemName: "arrowtriangle.up.square.fill")
/// 􀕬 SF Symbol 'asterisk.circle'
public static let asteriskCircle = Image(systemName: "asterisk.circle")
/// 􀕭 SF Symbol 'asterisk.circle.fill'
public static let asteriskCircleFill = Image(systemName: "asterisk.circle.fill")
/// 􀅷 SF Symbol 'at'
public static let at = Image(systemName: "at")
/// 􀅹 SF Symbol 'at.badge.minus'
public static let atBadgeMinus = Image(systemName: "at.badge.minus")
/// 􀅸 SF Symbol 'at.badge.plus'
public static let atBadgePlus = Image(systemName: "at.badge.plus")
/// 􀖹 SF Symbol 'australsign.circle'
public static let australsignCircle = Image(systemName: "australsign.circle")
/// 􀖺 SF Symbol 'australsign.circle.fill'
public static let australsignCircleFill = Image(systemName: "australsign.circle.fill")
/// 􀗹 SF Symbol 'australsign.square'
public static let australsignSquare = Image(systemName: "australsign.square")
/// 􀗺 SF Symbol 'australsign.square.fill'
public static let australsignSquareFill = Image(systemName: "australsign.square.fill")
/// 􀀆 SF Symbol 'b.circle'
public static let bCircle = Image(systemName: "b.circle")
/// 􀀇 SF Symbol 'b.circle.fill'
public static let bCircleFill = Image(systemName: "b.circle.fill")
/// 􀂖 SF Symbol 'b.square'
public static let bSquare = Image(systemName: "b.square")
/// 􀂗 SF Symbol 'b.square.fill'
public static let bSquareFill = Image(systemName: "b.square.fill")
/// 􀊉 SF Symbol 'backward'
public static let backward = Image(systemName: "backward")
/// 􀊍 SF Symbol 'backward.end'
public static let backwardEnd = Image(systemName: "backward.end")
/// 􀊑 SF Symbol 'backward.end.alt'
public static let backwardEndAlt = Image(systemName: "backward.end.alt")
/// 􀊒 SF Symbol 'backward.end.alt.fill'
public static let backwardEndAltFill = Image(systemName: "backward.end.alt.fill")
/// 􀊎 SF Symbol 'backward.end.fill'
public static let backwardEndFill = Image(systemName: "backward.end.fill")
/// 􀊊 SF Symbol 'backward.fill'
public static let backwardFill = Image(systemName: "backward.fill")
/// 􀊪 SF Symbol 'badge.plus.radiowaves.right'
public static let badgePlusRadiowavesRight = Image(systemName: "badge.plus.radiowaves.right")
/// 􀍣 SF Symbol 'bag'
public static let bag = Image(systemName: "bag")
/// 􀍧 SF Symbol 'bag.badge.minus'
public static let bagBadgeMinus = Image(systemName: "bag.badge.minus")
/// 􀍥 SF Symbol 'bag.badge.plus'
public static let bagBadgePlus = Image(systemName: "bag.badge.plus")
/// 􀍤 SF Symbol 'bag.fill'
public static let bagFill = Image(systemName: "bag.fill")
/// 􀍨 SF Symbol 'bag.fill.badge.minus'
public static let bagFillBadgeMinus = Image(systemName: "bag.fill.badge.minus")
/// 􀍦 SF Symbol 'bag.fill.badge.plus'
public static let bagFillBadgePlus = Image(systemName: "bag.fill.badge.plus")
/// 􀗑 SF Symbol 'bahtsign.circle'
public static let bahtsignCircle = Image(systemName: "bahtsign.circle")
/// 􀗒 SF Symbol 'bahtsign.circle.fill'
public static let bahtsignCircleFill = Image(systemName: "bahtsign.circle.fill")
/// 􀘑 SF Symbol 'bahtsign.square'
public static let bahtsignSquare = Image(systemName: "bahtsign.square")
/// 􀘒 SF Symbol 'bahtsign.square.fill'
public static let bahtsignSquareFill = Image(systemName: "bahtsign.square.fill")
/// 􀎓 SF Symbol 'bandage'
public static let bandage = Image(systemName: "bandage")
/// 􀎔 SF Symbol 'bandage.fill'
public static let bandageFill = Image(systemName: "bandage.fill")
/// 􀘱 SF Symbol 'barcode'
public static let barcode = Image(systemName: "barcode")
/// 􀎺 SF Symbol 'barcode.viewfinder'
public static let barcodeViewfinder = Image(systemName: "barcode.viewfinder")
/// 􀛪 SF Symbol 'battery.0'
public static let battery0 = Image(systemName: "battery.0")
/// 􀛩 SF Symbol 'battery.25'
public static let battery25 = Image(systemName: "battery.25")
/// 􀛨 SF Symbol 'battery.100'
public static let battery100 = Image(systemName: "battery.100")
/// 􀙩 SF Symbol 'bed.double'
public static let bedDouble = Image(systemName: "bed.double")
/// 􀙪 SF Symbol 'bed.double.fill'
public static let bedDoubleFill = Image(systemName: "bed.double.fill")
/// 􀋙 SF Symbol 'bell'
public static let bell = Image(systemName: "bell")
/// 􀋛 SF Symbol 'bell.circle'
public static let bellCircle = Image(systemName: "bell.circle")
/// 􀋜 SF Symbol 'bell.circle.fill'
public static let bellCircleFill = Image(systemName: "bell.circle.fill")
/// 􀋚 SF Symbol 'bell.fill'
public static let bellFill = Image(systemName: "bell.fill")
/// 􀋝 SF Symbol 'bell.slash'
public static let bellSlash = Image(systemName: "bell.slash")
/// 􀋞 SF Symbol 'bell.slash.fill'
public static let bellSlashFill = Image(systemName: "bell.slash.fill")
/// 􀗕 SF Symbol 'bitcoinsign.circle'
public static let bitcoinsignCircle = Image(systemName: "bitcoinsign.circle")
/// 􀗖 SF Symbol 'bitcoinsign.circle.fill'
public static let bitcoinsignCircleFill = Image(systemName: "bitcoinsign.circle.fill")
/// 􀘕 SF Symbol 'bitcoinsign.square'
public static let bitcoinsignSquare = Image(systemName: "bitcoinsign.square")
/// 􀘖 SF Symbol 'bitcoinsign.square.fill'
public static let bitcoinsignSquareFill = Image(systemName: "bitcoinsign.square.fill")
/// 􀅓 SF Symbol 'bold'
public static let bold = Image(systemName: "bold")
/// 􀅗 SF Symbol 'bold.italic.underline'
public static let boldItalicUnderline = Image(systemName: "bold.italic.underline")
/// 􀅘 SF Symbol 'bold.underline'
public static let boldUnderline = Image(systemName: "bold.underline")
/// 􀋥 SF Symbol 'bolt'
public static let bolt = Image(systemName: "bolt")
/// 􀘳 SF Symbol 'bolt.badge.a'
public static let boltBadgeA = Image(systemName: "bolt.badge.a")
/// 􀘴 SF Symbol 'bolt.badge.a.fill'
public static let boltBadgeAFill = Image(systemName: "bolt.badge.a.fill")
/// 􀋧 SF Symbol 'bolt.circle'
public static let boltCircle = Image(systemName: "bolt.circle")
/// 􀋨 SF Symbol 'bolt.circle.fill'
public static let boltCircleFill = Image(systemName: "bolt.circle.fill")
/// 􀋦 SF Symbol 'bolt.fill'
public static let boltFill = Image(systemName: "bolt.fill")
/// 􀒗 SF Symbol 'bolt.horizontal'
public static let boltHorizontal = Image(systemName: "bolt.horizontal")
/// 􀒙 SF Symbol 'bolt.horizontal.circle'
public static let boltHorizontalCircle = Image(systemName: "bolt.horizontal.circle")
/// 􀒚 SF Symbol 'bolt.horizontal.circle.fill'
public static let boltHorizontalCircleFill = Image(systemName: "bolt.horizontal.circle.fill")
/// 􀒘 SF Symbol 'bolt.horizontal.fill'
public static let boltHorizontalFill = Image(systemName: "bolt.horizontal.fill")
/// 􀘿 SF Symbol 'bolt.horizontal.icloud' © Apple (use only for Apple's iCloud)
public static let boltHorizontalIcloud = Image(systemName: "bolt.horizontal.icloud")
/// 􀙀 SF Symbol 'bolt.horizontal.icloud.fill' © Apple (use only for Apple's iCloud)
public static let boltHorizontalIcloudFill = Image(systemName: "bolt.horizontal.icloud.fill")
/// 􀋩 SF Symbol 'bolt.slash'
public static let boltSlash = Image(systemName: "bolt.slash")
/// 􀋪 SF Symbol 'bolt.slash.fill'
public static let boltSlashFill = Image(systemName: "bolt.slash.fill")
/// 􀉚 SF Symbol 'book'
public static let book = Image(systemName: "book")
/// 􀉜 SF Symbol 'book.circle'
public static let bookCircle = Image(systemName: "book.circle")
/// 􀉝 SF Symbol 'book.circle.fill'
public static let bookCircleFill = Image(systemName: "book.circle.fill")
/// 􀉛 SF Symbol 'book.fill'
public static let bookFill = Image(systemName: "book.fill")
/// 􀉞 SF Symbol 'bookmark'
public static let bookmark = Image(systemName: "bookmark")
/// 􀉟 SF Symbol 'bookmark.fill'
public static let bookmarkFill = Image(systemName: "bookmark.fill")
/// 􀎜 SF Symbol 'briefcase'
public static let briefcase = Image(systemName: "briefcase")
/// 􀎝 SF Symbol 'briefcase.fill'
public static let briefcaseFill = Image(systemName: "briefcase.fill")
/// 􀌪 SF Symbol 'bubble.left'
public static let bubbleLeft = Image(systemName: "bubble.left")
/// 􀒤 SF Symbol 'bubble.left.and.bubble.right'
public static let bubbleLeftAndBubbleRight = Image(systemName: "bubble.left.and.bubble.right")
/// 􀘲 SF Symbol 'bubble.left.and.bubble.right.fill'
public static let bubbleLeftAndBubbleRightFill = Image(systemName: "bubble.left.and.bubble.right.fill")
/// 􀌫 SF Symbol 'bubble.left.fill'
public static let bubbleLeftFill = Image(systemName: "bubble.left.fill")
/// 􀌸 SF Symbol 'bubble.middle.bottom'
public static let bubbleMiddleBottom = Image(systemName: "bubble.middle.bottom")
/// 􀌹 SF Symbol 'bubble.middle.bottom.fill'
public static let bubbleMiddleBottomFill = Image(systemName: "bubble.middle.bottom.fill")
/// 􀌼 SF Symbol 'bubble.middle.top'
public static let bubbleMiddleTop = Image(systemName: "bubble.middle.top")
/// 􀌽 SF Symbol 'bubble.middle.top.fill'
public static let bubbleMiddleTopFill = Image(systemName: "bubble.middle.top.fill")
/// 􀌨 SF Symbol 'bubble.right'
public static let bubbleRight = Image(systemName: "bubble.right")
/// 􀌩 SF Symbol 'bubble.right.fill'
public static let bubbleRightFill = Image(systemName: "bubble.right.fill")
/// 􀓜 SF Symbol 'burn'
public static let burn = Image(systemName: "burn")
/// 􀑂 SF Symbol 'burst'
public static let burst = Image(systemName: "burst")
/// 􀘞 SF Symbol 'burst.fill'
public static let burstFill = Image(systemName: "burst.fill")
/// 􀀈 SF Symbol 'c.circle'
public static let cCircle = Image(systemName: "c.circle")
/// 􀀉 SF Symbol 'c.circle.fill'
public static let cCircleFill = Image(systemName: "c.circle.fill")
/// 􀂘 SF Symbol 'c.square'
public static let cSquare = Image(systemName: "c.square")
/// 􀂙 SF Symbol 'c.square.fill'
public static let cSquareFill = Image(systemName: "c.square.fill")
/// 􀉉 SF Symbol 'calendar'
public static let calendar = Image(systemName: "calendar")
/// 􀉋 SF Symbol 'calendar.badge.minus'
public static let calendarBadgeMinus = Image(systemName: "calendar.badge.minus")
/// 􀉊 SF Symbol 'calendar.badge.plus'
public static let calendarBadgePlus = Image(systemName: "calendar.badge.plus")
/// 􀒎 SF Symbol 'calendar.circle'
public static let calendarCircle = Image(systemName: "calendar.circle")
/// 􀒏 SF Symbol 'calendar.circle.fill'
public static let calendarCircleFill = Image(systemName: "calendar.circle.fill")
/// 􀌞 SF Symbol 'camera'
public static let camera = Image(systemName: "camera")
/// 􀌠 SF Symbol 'camera.circle'
public static let cameraCircle = Image(systemName: "camera.circle")
/// 􀌡 SF Symbol 'camera.circle.fill'
public static let cameraCircleFill = Image(systemName: "camera.circle.fill")
/// 􀌟 SF Symbol 'camera.fill'
public static let cameraFill = Image(systemName: "camera.fill")
/// 􀝁 SF Symbol 'camera.on.rectangle'
public static let cameraOnRectangle = Image(systemName: "camera.on.rectangle")
/// 􀝂 SF Symbol 'camera.on.rectangle.fill'
public static let cameraOnRectangleFill = Image(systemName: "camera.on.rectangle.fill")
/// 􀎼 SF Symbol 'camera.viewfinder'
public static let cameraViewfinder = Image(systemName: "camera.viewfinder")
/// 􀆡 SF Symbol 'capslock'
public static let capslock = Image(systemName: "capslock")
/// 􀆢 SF Symbol 'capslock.fill'
public static let capslockFill = Image(systemName: "capslock.fill")
/// 􀝶 SF Symbol 'capsule'
public static let capsule = Image(systemName: "capsule")
/// 􀝷 SF Symbol 'capsule.fill'
public static let capsuleFill = Image(systemName: "capsule.fill")
/// 􀌴 SF Symbol 'captions.bubble'
public static let captionsBubble = Image(systemName: "captions.bubble")
/// 􀌵 SF Symbol 'captions.bubble.fill'
public static let captionsBubbleFill = Image(systemName: "captions.bubble.fill")
/// 􀙙 SF Symbol 'car.fill'
public static let carFill = Image(systemName: "car.fill")
/// 􀍩 SF Symbol 'cart'
public static let cart = Image(systemName: "cart")
/// 􀍭 SF Symbol 'cart.badge.minus'
public static let cartBadgeMinus = Image(systemName: "cart.badge.minus")
/// 􀍫 SF Symbol 'cart.badge.plus'
public static let cartBadgePlus = Image(systemName: "cart.badge.plus")
/// 􀍪 SF Symbol 'cart.fill'
public static let cartFill = Image(systemName: "cart.fill")
/// 􀍮 SF Symbol 'cart.fill.badge.minus'
public static let cartFillBadgeMinus = Image(systemName: "cart.fill.badge.minus")
/// 􀍬 SF Symbol 'cart.fill.badge.plus'
public static let cartFillBadgePlus = Image(systemName: "cart.fill.badge.plus")
/// 􀗃 SF Symbol 'cedisign.circle'
public static let cedisignCircle = Image(systemName: "cedisign.circle")
/// 􀗄 SF Symbol 'cedisign.circle.fill'
public static let cedisignCircleFill = Image(systemName: "cedisign.circle.fill")
/// 􀘃 SF Symbol 'cedisign.square'
public static let cedisignSquare = Image(systemName: "cedisign.square")
/// 􀘄 SF Symbol 'cedisign.square.fill'
public static let cedisignSquareFill = Image(systemName: "cedisign.square.fill")
/// 􀖙 SF Symbol 'centsign.circle'
public static let centsignCircle = Image(systemName: "centsign.circle")
/// 􀖚 SF Symbol 'centsign.circle.fill'
public static let centsignCircleFill = Image(systemName: "centsign.circle.fill")
/// 􀗙 SF Symbol 'centsign.square'
public static let centsignSquare = Image(systemName: "centsign.square")
/// 􀗚 SF Symbol 'centsign.square.fill'
public static let centsignSquareFill = Image(systemName: "centsign.square.fill")
/// 􀐾 SF Symbol 'chart.bar'
public static let chartBar = Image(systemName: "chart.bar")
/// 􀐿 SF Symbol 'chart.bar.fill'
public static let chartBarFill = Image(systemName: "chart.bar.fill")
/// 􀑀 SF Symbol 'chart.pie'
public static let chartPie = Image(systemName: "chart.pie")
/// 􀜋 SF Symbol 'chart.pie.fill'
public static let chartPieFill = Image(systemName: "chart.pie.fill")
/// 􀆅 SF Symbol 'checkmark'
public static let checkmark = Image(systemName: "checkmark")
/// 􀁢 SF Symbol 'checkmark.circle'
public static let checkmarkCircle = Image(systemName: "checkmark.circle")
/// 􀁣 SF Symbol 'checkmark.circle.fill'
public static let checkmarkCircleFill = Image(systemName: "checkmark.circle.fill")
/// 􀏋 SF Symbol 'checkmark.rectangle'
public static let checkmarkRectangle = Image(systemName: "checkmark.rectangle")
/// 􀏌 SF Symbol 'checkmark.rectangle.fill'
public static let checkmarkRectangleFill = Image(systemName: "checkmark.rectangle.fill")
/// 􀇺 SF Symbol 'checkmark.seal'
public static let checkmarkSeal = Image(systemName: "checkmark.seal")
/// 􀇻 SF Symbol 'checkmark.seal.fill'
public static let checkmarkSealFill = Image(systemName: "checkmark.seal.fill")
/// 􀞛 SF Symbol 'checkmark.shield'
public static let checkmarkShield = Image(systemName: "checkmark.shield")
/// 􀞜 SF Symbol 'checkmark.shield.fill'
public static let checkmarkShieldFill = Image(systemName: "checkmark.shield.fill")
/// 􀃲 SF Symbol 'checkmark.square'
public static let checkmarkSquare = Image(systemName: "checkmark.square")
/// 􀃳 SF Symbol 'checkmark.square.fill'
public static let checkmarkSquareFill = Image(systemName: "checkmark.square.fill")
/// 􀆑 SF Symbol 'chevron.compact.down'
public static let chevronCompactDown = Image(systemName: "chevron.compact.down")
/// 􀆒 SF Symbol 'chevron.compact.left'
public static let chevronCompactLeft = Image(systemName: "chevron.compact.left")
/// 􀆓 SF Symbol 'chevron.compact.right'
public static let chevronCompactRight = Image(systemName: "chevron.compact.right")
/// 􀆐 SF Symbol 'chevron.compact.up'
public static let chevronCompactUp = Image(systemName: "chevron.compact.up")
/// 􀆈 SF Symbol 'chevron.down'
public static let chevronDown = Image(systemName: "chevron.down")
/// 􀁰 SF Symbol 'chevron.down.circle'
public static let chevronDownCircle = Image(systemName: "chevron.down.circle")
/// 􀁱 SF Symbol 'chevron.down.circle.fill'
public static let chevronDownCircleFill = Image(systemName: "chevron.down.circle.fill")
/// 􀄀 SF Symbol 'chevron.down.square'
public static let chevronDownSquare = Image(systemName: "chevron.down.square")
/// 􀄁 SF Symbol 'chevron.down.square.fill'
public static let chevronDownSquareFill = Image(systemName: "chevron.down.square.fill")
/// 􀆉 SF Symbol 'chevron.left'
public static let chevronLeft = Image(systemName: "chevron.left")
/// 􀆋 SF Symbol 'chevron.left.2'
public static let chevronLeft2 = Image(systemName: "chevron.left.2")
/// 􀁲 SF Symbol 'chevron.left.circle'
public static let chevronLeftCircle = Image(systemName: "chevron.left.circle")
/// 􀁳 SF Symbol 'chevron.left.circle.fill'
public static let chevronLeftCircleFill = Image(systemName: "chevron.left.circle.fill")
/// 􀄂 SF Symbol 'chevron.left.square'
public static let chevronLeftSquare = Image(systemName: "chevron.left.square")
/// 􀄃 SF Symbol 'chevron.left.square.fill'
public static let chevronLeftSquareFill = Image(systemName: "chevron.left.square.fill")
/// 􀆊 SF Symbol 'chevron.right'
public static let chevronRight = Image(systemName: "chevron.right")
/// 􀆌 SF Symbol 'chevron.right.2'
public static let chevronRight2 = Image(systemName: "chevron.right.2")
/// 􀁴 SF Symbol 'chevron.right.circle'
public static let chevronRightCircle = Image(systemName: "chevron.right.circle")
/// 􀁵 SF Symbol 'chevron.right.circle.fill'
public static let chevronRightCircleFill = Image(systemName: "chevron.right.circle.fill")
/// 􀄄 SF Symbol 'chevron.right.square'
public static let chevronRightSquare = Image(systemName: "chevron.right.square")
/// 􀄅 SF Symbol 'chevron.right.square.fill'
public static let chevronRightSquareFill = Image(systemName: "chevron.right.square.fill")
/// 􀆇 SF Symbol 'chevron.up'
public static let chevronUp = Image(systemName: "chevron.up")
/// 􀆏 SF Symbol 'chevron.up.chevron.down'
public static let chevronUpChevronDown = Image(systemName: "chevron.up.chevron.down")
/// 􀁮 SF Symbol 'chevron.up.circle'
public static let chevronUpCircle = Image(systemName: "chevron.up.circle")
/// 􀁯 SF Symbol 'chevron.up.circle.fill'
public static let chevronUpCircleFill = Image(systemName: "chevron.up.circle.fill")
/// 􀃾 SF Symbol 'chevron.up.square'
public static let chevronUpSquare = Image(systemName: "chevron.up.square")
/// 􀃿 SF Symbol 'chevron.up.square.fill'
public static let chevronUpSquareFill = Image(systemName: "chevron.up.square.fill")
/// 􀀀 SF Symbol 'circle'
public static let circle = Image(systemName: "circle")
/// 􀀁 SF Symbol 'circle.fill'
public static let circleFill = Image(systemName: "circle.fill")
/// 􀇸 SF Symbol 'circle.grid.3x3'
public static let circleGrid3x3 = Image(systemName: "circle.grid.3x3")
/// 􀇹 SF Symbol 'circle.grid.3x3.fill'
public static let circleGrid3x3Fill = Image(systemName: "circle.grid.3x3.fill")
/// 􀆙 SF Symbol 'clear'
public static let clear = Image(systemName: "clear")
/// 􀆚 SF Symbol 'clear.fill'
public static let clearFill = Image(systemName: "clear.fill")
/// 􀐫 SF Symbol 'clock'
public static let clock = Image(systemName: "clock")
/// 􀐬 SF Symbol 'clock.fill'
public static let clockFill = Image(systemName: "clock.fill")
/// 􀇂 SF Symbol 'cloud'
public static let cloud = Image(systemName: "cloud")
/// 􀇒 SF Symbol 'cloud.bolt'
public static let cloudBolt = Image(systemName: "cloud.bolt")
/// 􀇓 SF Symbol 'cloud.bolt.fill'
public static let cloudBoltFill = Image(systemName: "cloud.bolt.fill")
/// 􀇞 SF Symbol 'cloud.bolt.rain'
public static let cloudBoltRain = Image(systemName: "cloud.bolt.rain")
/// 􀇟 SF Symbol 'cloud.bolt.rain.fill'
public static let cloudBoltRainFill = Image(systemName: "cloud.bolt.rain.fill")
/// 􀇄 SF Symbol 'cloud.drizzle'
public static let cloudDrizzle = Image(systemName: "cloud.drizzle")
/// 􀇅 SF Symbol 'cloud.drizzle.fill'
public static let cloudDrizzleFill = Image(systemName: "cloud.drizzle.fill")
/// 􀇃 SF Symbol 'cloud.fill'
public static let cloudFill = Image(systemName: "cloud.fill")
/// 􀇊 SF Symbol 'cloud.fog'
public static let cloudFog = Image(systemName: "cloud.fog")
/// 􀇋 SF Symbol 'cloud.fog.fill'
public static let cloudFogFill = Image(systemName: "cloud.fog.fill")
/// 􀇌 SF Symbol 'cloud.hail'
public static let cloudHail = Image(systemName: "cloud.hail")
/// 􀇍 SF Symbol 'cloud.hail.fill'
public static let cloudHailFill = Image(systemName: "cloud.hail.fill")
/// 􀇈 SF Symbol 'cloud.heavyrain'
public static let cloudHeavyrain = Image(systemName: "cloud.heavyrain")
/// 􀇉 SF Symbol 'cloud.heavyrain.fill'
public static let cloudHeavyrainFill = Image(systemName: "cloud.heavyrain.fill")
/// 􀇚 SF Symbol 'cloud.moon'
public static let cloudMoon = Image(systemName: "cloud.moon")
/// 􀇠 SF Symbol 'cloud.moon.bolt'
public static let cloudMoonBolt = Image(systemName: "cloud.moon.bolt")
/// 􀇡 SF Symbol 'cloud.moon.bolt.fill'
public static let cloudMoonBoltFill = Image(systemName: "cloud.moon.bolt.fill")
/// 􀇛 SF Symbol 'cloud.moon.fill'
public static let cloudMoonFill = Image(systemName: "cloud.moon.fill")
/// 􀇜 SF Symbol 'cloud.moon.rain'
public static let cloudMoonRain = Image(systemName: "cloud.moon.rain")
/// 􀇝 SF Symbol 'cloud.moon.rain.fill'
public static let cloudMoonRainFill = Image(systemName: "cloud.moon.rain.fill")
/// 􀇆 SF Symbol 'cloud.rain'
public static let cloudRain = Image(systemName: "cloud.rain")
/// 􀇇 SF Symbol 'cloud.rain.fill'
public static let cloudRainFill = Image(systemName: "cloud.rain.fill")
/// 􀇐 SF Symbol 'cloud.sleet'
public static let cloudSleet = Image(systemName: "cloud.sleet")
/// 􀇑 SF Symbol 'cloud.sleet.fill'
public static let cloudSleetFill = Image(systemName: "cloud.sleet.fill")
/// 􀇎 SF Symbol 'cloud.snow'
public static let cloudSnow = Image(systemName: "cloud.snow")
/// 􀇏 SF Symbol 'cloud.snow.fill'
public static let cloudSnowFill = Image(systemName: "cloud.snow.fill")
/// 􀇔 SF Symbol 'cloud.sun'
public static let cloudSun = Image(systemName: "cloud.sun")
/// 􀇘 SF Symbol 'cloud.sun.bolt'
public static let cloudSunBolt = Image(systemName: "cloud.sun.bolt")
/// 􀇙 SF Symbol 'cloud.sun.bolt.fill'
public static let cloudSunBoltFill = Image(systemName: "cloud.sun.bolt.fill")
/// 􀇕 SF Symbol 'cloud.sun.fill'
public static let cloudSunFill = Image(systemName: "cloud.sun.fill")
/// 􀇖 SF Symbol 'cloud.sun.rain'
public static let cloudSunRain = Image(systemName: "cloud.sun.rain")
/// 􀇗 SF Symbol 'cloud.sun.rain.fill'
public static let cloudSunRainFill = Image(systemName: "cloud.sun.rain.fill")
/// 􀗁 SF Symbol 'coloncurrencysign.circle'
public static let coloncurrencysignCircle = Image(systemName: "coloncurrencysign.circle")
/// 􀗂 SF Symbol 'coloncurrencysign.circle.fill'
public static let coloncurrencysignCircleFill = Image(systemName: "coloncurrencysign.circle.fill")
/// 􀘁 SF Symbol 'coloncurrencysign.square'
public static let coloncurrencysignSquare = Image(systemName: "coloncurrencysign.square")
/// 􀘂 SF Symbol 'coloncurrencysign.square.fill'
public static let coloncurrencysignSquareFill = Image(systemName: "coloncurrencysign.square.fill")
/// 􀆔 SF Symbol 'command'
public static let command = Image(systemName: "command")
/// 􀆍 SF Symbol 'control'
public static let control = Image(systemName: "control")
/// 􀍯 SF Symbol 'creditcard'
public static let creditcard = Image(systemName: "creditcard")
/// 􀍰 SF Symbol 'creditcard.fill'
public static let creditcardFill = Image(systemName: "creditcard.fill")
/// 􀍳 SF Symbol 'crop'
public static let crop = Image(systemName: "crop")
/// 􀍴 SF Symbol 'crop.rotate'
public static let cropRotate = Image(systemName: "crop.rotate")
/// 􀗅 SF Symbol 'cruzeirosign.circle'
public static let cruzeirosignCircle = Image(systemName: "cruzeirosign.circle")
/// 􀗆 SF Symbol 'cruzeirosign.circle.fill'
public static let cruzeirosignCircleFill = Image(systemName: "cruzeirosign.circle.fill")
/// 􀘅 SF Symbol 'cruzeirosign.square'
public static let cruzeirosignSquare = Image(systemName: "cruzeirosign.square")
/// 􀘆 SF Symbol 'cruzeirosign.square.fill'
public static let cruzeirosignSquareFill = Image(systemName: "cruzeirosign.square.fill")
/// 􀐘 SF Symbol 'cube'
public static let cube = Image(systemName: "cube")
/// 􀐙 SF Symbol 'cube.fill'
public static let cubeFill = Image(systemName: "cube.fill")
/// 􀀊 SF Symbol 'd.circle'
public static let dCircle = Image(systemName: "d.circle")
/// 􀀋 SF Symbol 'd.circle.fill'
public static let dCircleFill = Image(systemName: "d.circle.fill")
/// 􀂚 SF Symbol 'd.square'
public static let dSquare = Image(systemName: "d.square")
/// 􀂛 SF Symbol 'd.square.fill'
public static let dSquareFill = Image(systemName: "d.square.fill")
/// 􀋶 SF Symbol 'decrease.indent'
public static let decreaseIndent = Image(systemName: "decrease.indent")
/// 􀝿 SF Symbol 'decrease.quotelevel'
public static let decreaseQuotelevel = Image(systemName: "decrease.quotelevel")
/// 􀆛 SF Symbol 'delete.left'
public static let deleteLeft = Image(systemName: "delete.left")
/// 􀆜 SF Symbol 'delete.left.fill'
public static let deleteLeftFill = Image(systemName: "delete.left.fill")
/// 􀆗 SF Symbol 'delete.right'
public static let deleteRight = Image(systemName: "delete.right")
/// 􀆘 SF Symbol 'delete.right.fill'
public static let deleteRightFill = Image(systemName: "delete.right.fill")
/// 􀙗 SF Symbol 'desktopcomputer'
public static let desktopcomputer = Image(systemName: "desktopcomputer")
/// 􀅿 SF Symbol 'divide'
public static let divide = Image(systemName: "divide")
/// 􀁒 SF Symbol 'divide.circle'
public static let divideCircle = Image(systemName: "divide.circle")
/// 􀁓 SF Symbol 'divide.circle.fill'
public static let divideCircleFill = Image(systemName: "divide.circle.fill")
/// 􀃢 SF Symbol 'divide.square'
public static let divideSquare = Image(systemName: "divide.square")
/// 􀃣 SF Symbol 'divide.square.fill'
public static let divideSquareFill = Image(systemName: "divide.square.fill")
/// 􀈷 SF Symbol 'doc'
public static let doc = Image(systemName: "doc")
/// 􀉇 SF Symbol 'doc.append'
public static let docAppend = Image(systemName: "doc.append")
/// 􀈹 SF Symbol 'doc.circle'
public static let docCircle = Image(systemName: "doc.circle")
/// 􀈺 SF Symbol 'doc.circle.fill'
public static let docCircleFill = Image(systemName: "doc.circle.fill")
/// 􀈸 SF Symbol 'doc.fill'
public static let docFill = Image(systemName: "doc.fill")
/// 􀉃 SF Symbol 'doc.on.clipboard'
public static let docOnClipboard = Image(systemName: "doc.on.clipboard")
/// 􀉄 SF Symbol 'doc.on.clipboard.fill'
public static let docOnClipboardFill = Image(systemName: "doc.on.clipboard.fill")
/// 􀉁 SF Symbol 'doc.on.doc'
public static let docOnDoc = Image(systemName: "doc.on.doc")
/// 􀉂 SF Symbol 'doc.on.doc.fill'
public static let docOnDocFill = Image(systemName: "doc.on.doc.fill")
/// 􀉆 SF Symbol 'doc.plaintext'
public static let docPlaintext = Image(systemName: "doc.plaintext")
/// 􀉅 SF Symbol 'doc.richtext'
public static let docRichtext = Image(systemName: "doc.richtext")
/// 􀈿 SF Symbol 'doc.text'
public static let docText = Image(systemName: "doc.text")
/// 􀉀 SF Symbol 'doc.text.fill'
public static let docTextFill = Image(systemName: "doc.text.fill")
/// 􀕹 SF Symbol 'doc.text.magnifyingglass'
public static let docTextMagnifyingglass = Image(systemName: "doc.text.magnifyingglass")
/// 􀖗 SF Symbol 'dollarsign.circle'
public static let dollarsignCircle = Image(systemName: "dollarsign.circle")
/// 􀖘 SF Symbol 'dollarsign.circle.fill'
public static let dollarsignCircleFill = Image(systemName: "dollarsign.circle.fill")
/// 􀗗 SF Symbol 'dollarsign.square'
public static let dollarsignSquare = Image(systemName: "dollarsign.square")
/// 􀗘 SF Symbol 'dollarsign.square.fill'
public static let dollarsignSquareFill = Image(systemName: "dollarsign.square.fill")
/// 􀖩 SF Symbol 'dongsign.circle'
public static let dongsignCircle = Image(systemName: "dongsign.circle")
/// 􀖪 SF Symbol 'dongsign.circle.fill'
public static let dongsignCircleFill = Image(systemName: "dongsign.circle.fill")
/// 􀗩 SF Symbol 'dongsign.square'
public static let dongsignSquare = Image(systemName: "dongsign.square")
/// 􀗪 SF Symbol 'dongsign.square.fill'
public static let dongsignSquareFill = Image(systemName: "dongsign.square.fill")
/// 􀌙 SF Symbol 'dot.radiowaves.left.and.right'
public static let dotRadiowavesLeftAndRight = Image(systemName: "dot.radiowaves.left.and.right")
/// 􀖒 SF Symbol 'dot.radiowaves.right'
public static let dotRadiowavesRight = Image(systemName: "dot.radiowaves.right")
/// 􀕴 SF Symbol 'dot.square'
public static let dotSquare = Image(systemName: "dot.square")
/// 􀕵 SF Symbol 'dot.square.fill'
public static let dotSquareFill = Image(systemName: "dot.square.fill")
/// 􀈀 SF Symbol 'drop.triangle'
public static let dropTriangle = Image(systemName: "drop.triangle")
/// 􀈁 SF Symbol 'drop.triangle.fill'
public static let dropTriangleFill = Image(systemName: "drop.triangle.fill")
/// 􀀌 SF Symbol 'e.circle'
public static let eCircle = Image(systemName: "e.circle")
/// 􀀍 SF Symbol 'e.circle.fill'
public static let eCircleFill = Image(systemName: "e.circle.fill")
/// 􀂜 SF Symbol 'e.square'
public static let eSquare = Image(systemName: "e.square")
/// 􀂝 SF Symbol 'e.square.fill'
public static let eSquareFill = Image(systemName: "e.square.fill")
/// 􀜣 SF Symbol 'ear'
public static let ear = Image(systemName: "ear")
/// 􀆥 SF Symbol 'eject'
public static let eject = Image(systemName: "eject")
/// 􀆦 SF Symbol 'eject.fill'
public static let ejectFill = Image(systemName: "eject.fill")
/// 􀍠 SF Symbol 'ellipsis'
public static let ellipsis = Image(systemName: "ellipsis")
/// 􀍡 SF Symbol 'ellipsis.circle'
public static let ellipsisCircle = Image(systemName: "ellipsis.circle")
/// 􀍢 SF Symbol 'ellipsis.circle.fill'
public static let ellipsisCircleFill = Image(systemName: "ellipsis.circle.fill")
/// 􀍕 SF Symbol 'envelope'
public static let envelope = Image(systemName: "envelope")
/// 􀍛 SF Symbol 'envelope.badge'
public static let envelopeBadge = Image(systemName: "envelope.badge")
/// 􀍜 SF Symbol 'envelope.badge.fill'
public static let envelopeBadgeFill = Image(systemName: "envelope.badge.fill")
/// 􀍗 SF Symbol 'envelope.circle'
public static let envelopeCircle = Image(systemName: "envelope.circle")
/// 􀍘 SF Symbol 'envelope.circle.fill'
public static let envelopeCircleFill = Image(systemName: "envelope.circle.fill")
/// 􀍖 SF Symbol 'envelope.fill'
public static let envelopeFill = Image(systemName: "envelope.fill")
/// 􀍙 SF Symbol 'envelope.open'
public static let envelopeOpen = Image(systemName: "envelope.open")
/// 􀍚 SF Symbol 'envelope.open.fill'
public static let envelopeOpenFill = Image(systemName: "envelope.open.fill")
/// 􀆀 SF Symbol 'equal'
public static let equal = Image(systemName: "equal")
/// 􀁔 SF Symbol 'equal.circle'
public static let equalCircle = Image(systemName: "equal.circle")
/// 􀁕 SF Symbol 'equal.circle.fill'
public static let equalCircleFill = Image(systemName: "equal.circle.fill")
/// 􀃤 SF Symbol 'equal.square'
public static let equalSquare = Image(systemName: "equal.square")
/// 􀃥 SF Symbol 'equal.square.fill'
public static let equalSquareFill = Image(systemName: "equal.square.fill")
/// 􀆧 SF Symbol 'escape'
public static let escape = Image(systemName: "escape")
/// 􀖧 SF Symbol 'eurosign.circle'
public static let eurosignCircle = Image(systemName: "eurosign.circle")
/// 􀖨 SF Symbol 'eurosign.circle.fill'
public static let eurosignCircleFill = Image(systemName: "eurosign.circle.fill")
/// 􀗧 SF Symbol 'eurosign.square'
public static let eurosignSquare = Image(systemName: "eurosign.square")
/// 􀗨 SF Symbol 'eurosign.square.fill'
public static let eurosignSquareFill = Image(systemName: "eurosign.square.fill")
/// 􀅎 SF Symbol 'exclamationmark'
public static let exclamationmark = Image(systemName: "exclamationmark")
/// 􀌬 SF Symbol 'exclamationmark.bubble'
public static let exclamationmarkBubble = Image(systemName: "exclamationmark.bubble")
/// 􀌭 SF Symbol 'exclamationmark.bubble.fill'
public static let exclamationmarkBubbleFill = Image(systemName: "exclamationmark.bubble.fill")
/// 􀁞 SF Symbol 'exclamationmark.circle'
public static let exclamationmarkCircle = Image(systemName: "exclamationmark.circle")
/// 􀁟 SF Symbol 'exclamationmark.circle.fill'
public static let exclamationmarkCircleFill = Image(systemName: "exclamationmark.circle.fill")
/// 􀌑 SF Symbol 'exclamationmark.icloud' © Apple (use only for Apple's iCloud)
public static let exclamationmarkIcloud = Image(systemName: "exclamationmark.icloud")
/// 􀌒 SF Symbol 'exclamationmark.icloud.fill' © Apple (use only for Apple's iCloud)
public static let exclamationmarkIcloudFill = Image(systemName: "exclamationmark.icloud.fill")
/// 􀘯 SF Symbol 'exclamationmark.octagon'
public static let exclamationmarkOctagon = Image(systemName: "exclamationmark.octagon")
/// 􀘰 SF Symbol 'exclamationmark.octagon.fill'
public static let exclamationmarkOctagonFill = Image(systemName: "exclamationmark.octagon.fill")
/// 􀞟 SF Symbol 'exclamationmark.shield'
public static let exclamationmarkShield = Image(systemName: "exclamationmark.shield")
/// 􀞠 SF Symbol 'exclamationmark.shield.fill'
public static let exclamationmarkShieldFill = Image(systemName: "exclamationmark.shield.fill")
/// 􀃮 SF Symbol 'exclamationmark.square'
public static let exclamationmarkSquare = Image(systemName: "exclamationmark.square")
/// 􀃯 SF Symbol 'exclamationmark.square.fill'
public static let exclamationmarkSquareFill = Image(systemName: "exclamationmark.square.fill")
/// 􀇾 SF Symbol 'exclamationmark.triangle'
public static let exclamationmarkTriangle = Image(systemName: "exclamationmark.triangle")
/// 􀇿 SF Symbol 'exclamationmark.triangle.fill'
public static let exclamationmarkTriangleFill = Image(systemName: "exclamationmark.triangle.fill")
/// 􀋭 SF Symbol 'eye'
public static let eye = Image(systemName: "eye")
/// 􀋮 SF Symbol 'eye.fill'
public static let eyeFill = Image(systemName: "eye.fill")
/// 􀋯 SF Symbol 'eye.slash'
public static let eyeSlash = Image(systemName: "eye.slash")
/// 􀋰 SF Symbol 'eye.slash.fill'
public static let eyeSlashFill = Image(systemName: "eye.slash.fill")
/// 􀎗 SF Symbol 'eyedropper'
public static let eyedropper = Image(systemName: "eyedropper")
/// 􀎙 SF Symbol 'eyedropper.full'
public static let eyedropperFull = Image(systemName: "eyedropper.full")
/// 􀎘 SF Symbol 'eyedropper.halffull'
public static let eyedropperHalffull = Image(systemName: "eyedropper.halffull")
/// 􀖆 SF Symbol 'eyeglasses'
public static let eyeglasses = Image(systemName: "eyeglasses")
/// 􀀎 SF Symbol 'f.circle'
public static let fCircle = Image(systemName: "f.circle")
/// 􀀏 SF Symbol 'f.circle.fill'
public static let fCircleFill = Image(systemName: "f.circle.fill")
/// 􀅭 SF Symbol 'f.cursive'
public static let fCursive = Image(systemName: "f.cursive")
/// 􀝧 SF Symbol 'f.cursive.circle'
public static let fCursiveCircle = Image(systemName: "f.cursive.circle")
/// 􀝨 SF Symbol 'f.cursive.circle.fill'
public static let fCursiveCircleFill = Image(systemName: "f.cursive.circle.fill")
/// 􀂞 SF Symbol 'f.square'
public static let fSquare = Image(systemName: "f.square")
/// 􀂟 SF Symbol 'f.square.fill'
public static let fSquareFill = Image(systemName: "f.square.fill")
/// 􀎽 SF Symbol 'faceid'
public static let faceid = Image(systemName: "faceid")
/// 􀎶 SF Symbol 'film'
public static let film = Image(systemName: "film")
/// 􀎷 SF Symbol 'film.fill'
public static let filmFill = Image(systemName: "film.fill")
/// 􀋉 SF Symbol 'flag'
public static let flag = Image(systemName: "flag")
/// 􀋋 SF Symbol 'flag.circle'
public static let flagCircle = Image(systemName: "flag.circle")
/// 􀋌 SF Symbol 'flag.circle.fill'
public static let flagCircleFill = Image(systemName: "flag.circle.fill")
/// 􀋊 SF Symbol 'flag.fill'
public static let flagFill = Image(systemName: "flag.fill")
/// 􀋍 SF Symbol 'flag.slash'
public static let flagSlash = Image(systemName: "flag.slash")
/// 􀋎 SF Symbol 'flag.slash.fill'
public static let flagSlashFill = Image(systemName: "flag.slash.fill")
/// 􀙬 SF Symbol 'flame'
public static let flame = Image(systemName: "flame")
/// 􀙭 SF Symbol 'flame.fill'
public static let flameFill = Image(systemName: "flame.fill")
/// 􀖡 SF Symbol 'florinsign.circle'
public static let florinsignCircle = Image(systemName: "florinsign.circle")
/// 􀖢 SF Symbol 'florinsign.circle.fill'
public static let florinsignCircleFill = Image(systemName: "florinsign.circle.fill")
/// 􀗡 SF Symbol 'florinsign.square'
public static let florinsignSquare = Image(systemName: "florinsign.square")
/// 􀗢 SF Symbol 'florinsign.square.fill'
public static let florinsignSquareFill = Image(systemName: "florinsign.square.fill")
/// 􀐕 SF Symbol 'flowchart'
public static let flowchart = Image(systemName: "flowchart")
/// 􀐖 SF Symbol 'flowchart.fill'
public static let flowchartFill = Image(systemName: "flowchart.fill")
/// 􀈕 SF Symbol 'folder'
public static let folder = Image(systemName: "folder")
/// 􀈛 SF Symbol 'folder.badge.minus'
public static let folderBadgeMinus = Image(systemName: "folder.badge.minus")
/// 􀈝 SF Symbol 'folder.badge.person.crop'
public static let folderBadgePersonCrop = Image(systemName: "folder.badge.person.crop")
/// 􀈙 SF Symbol 'folder.badge.plus'
public static let folderBadgePlus = Image(systemName: "folder.badge.plus")
/// 􀈗 SF Symbol 'folder.circle'
public static let folderCircle = Image(systemName: "folder.circle")
/// 􀈘 SF Symbol 'folder.circle.fill'
public static let folderCircleFill = Image(systemName: "folder.circle.fill")
/// 􀈖 SF Symbol 'folder.fill'
public static let folderFill = Image(systemName: "folder.fill")
/// 􀈜 SF Symbol 'folder.fill.badge.minus'
public static let folderFillBadgeMinus = Image(systemName: "folder.fill.badge.minus")
/// 􀈞 SF Symbol 'folder.fill.badge.person.crop'
public static let folderFillBadgePersonCrop = Image(systemName: "folder.fill.badge.person.crop")
/// 􀈚 SF Symbol 'folder.fill.badge.plus'
public static let folderFillBadgePlus = Image(systemName: "folder.fill.badge.plus")
/// 􀊋 SF Symbol 'forward'
public static let forward = Image(systemName: "forward")
/// 􀊏 SF Symbol 'forward.end'
public static let forwardEnd = Image(systemName: "forward.end")
/// 􀊓 SF Symbol 'forward.end.alt'
public static let forwardEndAlt = Image(systemName: "forward.end.alt")
/// 􀊔 SF Symbol 'forward.end.alt.fill'
public static let forwardEndAltFill = Image(systemName: "forward.end.alt.fill")
/// 􀊐 SF Symbol 'forward.end.fill'
public static let forwardEndFill = Image(systemName: "forward.end.fill")
/// 􀊌 SF Symbol 'forward.fill'
public static let forwardFill = Image(systemName: "forward.fill")
/// 􀖟 SF Symbol 'francsign.circle'
public static let francsignCircle = Image(systemName: "francsign.circle")
/// 􀖠 SF Symbol 'francsign.circle.fill'
public static let francsignCircleFill = Image(systemName: "francsign.circle.fill")
/// 􀗟 SF Symbol 'francsign.square'
public static let francsignSquare = Image(systemName: "francsign.square")
/// 􀗠 SF Symbol 'francsign.square.fill'
public static let francsignSquareFill = Image(systemName: "francsign.square.fill")
/// 􀅮 SF Symbol 'function'
public static let function = Image(systemName: "function")
/// 􀅬 SF Symbol 'fx'
public static let fx = Image(systemName: "fx")
/// 􀀐 SF Symbol 'g.circle'
public static let gCircle = Image(systemName: "g.circle")
/// 􀀑 SF Symbol 'g.circle.fill'
public static let gCircleFill = Image(systemName: "g.circle.fill")
/// 􀂠 SF Symbol 'g.square'
public static let gSquare = Image(systemName: "g.square")
/// 􀂡 SF Symbol 'g.square.fill'
public static let gSquareFill = Image(systemName: "g.square.fill")
/// 􀛸 SF Symbol 'gamecontroller'
public static let gamecontroller = Image(systemName: "gamecontroller")
/// 􀛹 SF Symbol 'gamecontroller.fill'
public static let gamecontrollerFill = Image(systemName: "gamecontroller.fill")
/// 􀍟 SF Symbol 'gear'
public static let gear = Image(systemName: "gear")
/// 􀑉 SF Symbol 'gift'
public static let gift = Image(systemName: "gift")
/// 􀑊 SF Symbol 'gift.fill'
public static let giftFill = Image(systemName: "gift.fill")
/// 􀆪 SF Symbol 'globe'
public static let globe = Image(systemName: "globe")
/// 􀎀 SF Symbol 'gobackward'
public static let gobackward = Image(systemName: "gobackward")
/// 􀎂 SF Symbol 'gobackward.10'
public static let gobackward10 = Image(systemName: "gobackward.10")
/// 􀎄 SF Symbol 'gobackward.15'
public static let gobackward15 = Image(systemName: "gobackward.15")
/// 􀎆 SF Symbol 'gobackward.30'
public static let gobackward30 = Image(systemName: "gobackward.30")
/// 􀎈 SF Symbol 'gobackward.45'
public static let gobackward45 = Image(systemName: "gobackward.45")
/// 􀎊 SF Symbol 'gobackward.60'
public static let gobackward60 = Image(systemName: "gobackward.60")
/// 􀘥 SF Symbol 'gobackward.75'
public static let gobackward75 = Image(systemName: "gobackward.75")
/// 􀘧 SF Symbol 'gobackward.90'
public static let gobackward90 = Image(systemName: "gobackward.90")
/// 􀘩 SF Symbol 'gobackward.minus'
public static let gobackwardMinus = Image(systemName: "gobackward.minus")
/// 􀍿 SF Symbol 'goforward'
public static let goforward = Image(systemName: "goforward")
/// 􀎁 SF Symbol 'goforward.10'
public static let goforward10 = Image(systemName: "goforward.10")
/// 􀎃 SF Symbol 'goforward.15'
public static let goforward15 = Image(systemName: "goforward.15")
/// 􀎅 SF Symbol 'goforward.30'
public static let goforward30 = Image(systemName: "goforward.30")
/// 􀎇 SF Symbol 'goforward.45'
public static let goforward45 = Image(systemName: "goforward.45")
/// 􀎉 SF Symbol 'goforward.60'
public static let goforward60 = Image(systemName: "goforward.60")
/// 􀘤 SF Symbol 'goforward.75'
public static let goforward75 = Image(systemName: "goforward.75")
/// 􀘦 SF Symbol 'goforward.90'
public static let goforward90 = Image(systemName: "goforward.90")
/// 􀘨 SF Symbol 'goforward.plus'
public static let goforwardPlus = Image(systemName: "goforward.plus")
/// 􀆂 SF Symbol 'greaterthan'
public static let greaterthan = Image(systemName: "greaterthan")
/// 􀁖 SF Symbol 'greaterthan.circle'
public static let greaterthanCircle = Image(systemName: "greaterthan.circle")
/// 􀁗 SF Symbol 'greaterthan.circle.fill'
public static let greaterthanCircleFill = Image(systemName: "greaterthan.circle.fill")
/// 􀃨 SF Symbol 'greaterthan.square'
public static let greaterthanSquare = Image(systemName: "greaterthan.square")
/// 􀃩 SF Symbol 'greaterthan.square.fill'
public static let greaterthanSquareFill = Image(systemName: "greaterthan.square.fill")
/// 􀓗 SF Symbol 'grid'
public static let grid = Image(systemName: "grid")
/// 􀓘 SF Symbol 'grid.circle'
public static let gridCircle = Image(systemName: "grid.circle")
/// 􀘟 SF Symbol 'grid.circle.fill'
public static let gridCircleFill = Image(systemName: "grid.circle.fill")
/// 􀖿 SF Symbol 'guaranisign.circle'
public static let guaranisignCircle = Image(systemName: "guaranisign.circle")
/// 􀗀 SF Symbol 'guaranisign.circle.fill'
public static let guaranisignCircleFill = Image(systemName: "guaranisign.circle.fill")
/// 􀗿 SF Symbol 'guaranisign.square'
public static let guaranisignSquare = Image(systemName: "guaranisign.square")
/// 􀘀 SF Symbol 'guaranisign.square.fill'
public static let guaranisignSquareFill = Image(systemName: "guaranisign.square.fill")
/// 􀑭 SF Symbol 'guitars'
public static let guitars = Image(systemName: "guitars")
/// 􀀒 SF Symbol 'h.circle'
public static let hCircle = Image(systemName: "h.circle")
/// 􀀓 SF Symbol 'h.circle.fill'
public static let hCircleFill = Image(systemName: "h.circle.fill")
/// 􀂢 SF Symbol 'h.square'
public static let hSquare = Image(systemName: "h.square")
/// 􀂣 SF Symbol 'h.square.fill'
public static let hSquareFill = Image(systemName: "h.square.fill")
/// 􀙄 SF Symbol 'hammer'
public static let hammer = Image(systemName: "hammer")
/// 􀙅 SF Symbol 'hammer.fill'
public static let hammerFill = Image(systemName: "hammer.fill")
/// 􀖓 SF Symbol 'hand.draw'
public static let handDraw = Image(systemName: "hand.draw")
/// 􀖔 SF Symbol 'hand.draw.fill'
public static let handDrawFill = Image(systemName: "hand.draw.fill")
/// 􀙽 SF Symbol 'hand.point.left'
public static let handPointLeft = Image(systemName: "hand.point.left")
/// 􀙾 SF Symbol 'hand.point.left.fill'
public static let handPointLeftFill = Image(systemName: "hand.point.left.fill")
/// 􀙿 SF Symbol 'hand.point.right'
public static let handPointRight = Image(systemName: "hand.point.right")
/// 􀚀 SF Symbol 'hand.point.right.fill'
public static let handPointRightFill = Image(systemName: "hand.point.right.fill")
/// 􀉻 SF Symbol 'hand.raised'
public static let handRaised = Image(systemName: "hand.raised")
/// 􀉼 SF Symbol 'hand.raised.fill'
public static let handRaisedFill = Image(systemName: "hand.raised.fill")
/// 􀉽 SF Symbol 'hand.raised.slash'
public static let handRaisedSlash = Image(systemName: "hand.raised.slash")
/// 􀉾 SF Symbol 'hand.raised.slash.fill'
public static let handRaisedSlashFill = Image(systemName: "hand.raised.slash.fill")
/// 􀊁 SF Symbol 'hand.thumbsdown'
public static let handThumbsdown = Image(systemName: "hand.thumbsdown")
/// 􀊂 SF Symbol 'hand.thumbsdown.fill'
public static let handThumbsdownFill = Image(systemName: "hand.thumbsdown.fill")
/// 􀉿 SF Symbol 'hand.thumbsup'
public static let handThumbsup = Image(systemName: "hand.thumbsup")
/// 􀊀 SF Symbol 'hand.thumbsup.fill'
public static let handThumbsupFill = Image(systemName: "hand.thumbsup.fill")
/// 􀓎 SF Symbol 'hare'
public static let hare = Image(systemName: "hare")
/// 􀓏 SF Symbol 'hare.fill'
public static let hareFill = Image(systemName: "hare.fill")
/// 􀑈 SF Symbol 'headphones'
public static let headphones = Image(systemName: "headphones")
/// 􀊴 SF Symbol 'heart'
public static let heart = Image(systemName: "heart")
/// 􀊸 SF Symbol 'heart.circle'
public static let heartCircle = Image(systemName: "heart.circle")
/// 􀊹 SF Symbol 'heart.circle.fill'
public static let heartCircleFill = Image(systemName: "heart.circle.fill")
/// 􀊵 SF Symbol 'heart.fill'
public static let heartFill = Image(systemName: "heart.fill")
/// 􀊶 SF Symbol 'heart.slash'
public static let heartSlash = Image(systemName: "heart.slash")
/// 􀊺 SF Symbol 'heart.slash.circle'
public static let heartSlashCircle = Image(systemName: "heart.slash.circle")
/// 􀊻 SF Symbol 'heart.slash.circle.fill'
public static let heartSlashCircleFill = Image(systemName: "heart.slash.circle.fill")
/// 􀊷 SF Symbol 'heart.slash.fill'
public static let heartSlashFill = Image(systemName: "heart.slash.fill")
/// 􀐪 SF Symbol 'helm'
public static let helm = Image(systemName: "helm")
/// 􀝝 SF Symbol 'hexagon'
public static let hexagon = Image(systemName: "hexagon")
/// 􀝞 SF Symbol 'hexagon.fill'
public static let hexagonFill = Image(systemName: "hexagon.fill")
/// 􀝎 SF Symbol 'hifispeaker'
public static let hifispeaker = Image(systemName: "hifispeaker")
/// 􀝏 SF Symbol 'hifispeaker.fill'
public static let hifispeakerFill = Image(systemName: "hifispeaker.fill")
/// 􀖇 SF Symbol 'hourglass'
public static let hourglass = Image(systemName: "hourglass")
/// 􀎞 SF Symbol 'house'
public static let house = Image(systemName: "house")
/// 􀎟 SF Symbol 'house.fill'
public static let houseFill = Image(systemName: "house.fill")
/// 􀖻 SF Symbol 'hryvniasign.circle'
public static let hryvniasignCircle = Image(systemName: "hryvniasign.circle")
/// 􀖼 SF Symbol 'hryvniasign.circle.fill'
public static let hryvniasignCircleFill = Image(systemName: "hryvniasign.circle.fill")
/// 􀗻 SF Symbol 'hryvniasign.square'
public static let hryvniasignSquare = Image(systemName: "hryvniasign.square")
/// 􀗼 SF Symbol 'hryvniasign.square.fill'
public static let hryvniasignSquareFill = Image(systemName: "hryvniasign.square.fill")
/// 􀇩 SF Symbol 'hurricane'
public static let hurricane = Image(systemName: "hurricane")
/// 􀀔 SF Symbol 'i.circle'
public static let iCircle = Image(systemName: "i.circle")
/// 􀀕 SF Symbol 'i.circle.fill'
public static let iCircleFill = Image(systemName: "i.circle.fill")
/// 􀂤 SF Symbol 'i.square'
public static let iSquare = Image(systemName: "i.square")
/// 􀂥 SF Symbol 'i.square.fill'
public static let iSquareFill = Image(systemName: "i.square.fill")
/// 􀌋 SF Symbol 'icloud' © Apple (use only for Apple's iCloud)
public static let icloud = Image(systemName: "icloud")
/// 􀌕 SF Symbol 'icloud.and.arrow.down' © Apple (use only for Apple's iCloud)
public static let icloudAndArrowDown = Image(systemName: "icloud.and.arrow.down")
/// 􀌖 SF Symbol 'icloud.and.arrow.down.fill' © Apple (use only for Apple's iCloud)
public static let icloudAndArrowDownFill = Image(systemName: "icloud.and.arrow.down.fill")
/// 􀌗 SF Symbol 'icloud.and.arrow.up' © Apple (use only for Apple's iCloud)
public static let icloudAndArrowUp = Image(systemName: "icloud.and.arrow.up")
/// 􀌘 SF Symbol 'icloud.and.arrow.up.fill' © Apple (use only for Apple's iCloud)
public static let icloudAndArrowUpFill = Image(systemName: "icloud.and.arrow.up.fill")
/// 􀌍 SF Symbol 'icloud.circle' © Apple (use only for Apple's iCloud)
public static let icloudCircle = Image(systemName: "icloud.circle")
/// 􀌎 SF Symbol 'icloud.circle.fill' © Apple (use only for Apple's iCloud)
public static let icloudCircleFill = Image(systemName: "icloud.circle.fill")
/// 􀌌 SF Symbol 'icloud.fill' © Apple (use only for Apple's iCloud)
public static let icloudFill = Image(systemName: "icloud.fill")
/// 􀌏 SF Symbol 'icloud.slash' © Apple (use only for Apple's iCloud)
public static let icloudSlash = Image(systemName: "icloud.slash")
/// 􀌐 SF Symbol 'icloud.slash.fill' © Apple (use only for Apple's iCloud)
public static let icloudSlashFill = Image(systemName: "icloud.slash.fill")
/// 􀋵 SF Symbol 'increase.indent'
public static let increaseIndent = Image(systemName: "increase.indent")
/// 􀞀 SF Symbol 'increase.quotelevel'
public static let increaseQuotelevel = Image(systemName: "increase.quotelevel")
/// 􀖫 SF Symbol 'indianrupeesign.circle'
public static let indianrupeesignCircle = Image(systemName: "indianrupeesign.circle")
/// 􀖬 SF Symbol 'indianrupeesign.circle.fill'
public static let indianrupeesignCircleFill = Image(systemName: "indianrupeesign.circle.fill")
/// 􀗫 SF Symbol 'indianrupeesign.square'
public static let indianrupeesignSquare = Image(systemName: "indianrupeesign.square")
/// 􀗬 SF Symbol 'indianrupeesign.square.fill'
public static let indianrupeesignSquareFill = Image(systemName: "indianrupeesign.square.fill")
/// 􀅳 SF Symbol 'info'
public static let info = Image(systemName: "info")
/// 􀅴 SF Symbol 'info.circle'
public static let infoCircle = Image(systemName: "info.circle")
/// 􀅵 SF Symbol 'info.circle.fill'
public static let infoCircleFill = Image(systemName: "info.circle.fill")
/// 􀅔 SF Symbol 'italic'
public static let italic = Image(systemName: "italic")
/// 􀀖 SF Symbol 'j.circle'
public static let jCircle = Image(systemName: "j.circle")
/// 􀀗 SF Symbol 'j.circle.fill'
public static let jCircleFill = Image(systemName: "j.circle.fill")
/// 􀂦 SF Symbol 'j.square'
public static let jSquare = Image(systemName: "j.square")
/// 􀂧 SF Symbol 'j.square.fill'
public static let jSquareFill = Image(systemName: "j.square.fill")
/// 􀀘 SF Symbol 'k.circle'
public static let kCircle = Image(systemName: "k.circle")
/// 􀀙 SF Symbol 'k.circle.fill'
public static let kCircleFill = Image(systemName: "k.circle.fill")
/// 􀂨 SF Symbol 'k.square'
public static let kSquare = Image(systemName: "k.square")
/// 􀂩 SF Symbol 'k.square.fill'
public static let kSquareFill = Image(systemName: "k.square.fill")
/// 􀇳 SF Symbol 'keyboard'
public static let keyboard = Image(systemName: "keyboard")
/// 􀓖 SF Symbol 'keyboard.chevron.compact.down'
public static let keyboardChevronCompactDown = Image(systemName: "keyboard.chevron.compact.down")
/// 􀖳 SF Symbol 'kipsign.circle'
public static let kipsignCircle = Image(systemName: "kipsign.circle")
/// 􀖴 SF Symbol 'kipsign.circle.fill'
public static let kipsignCircleFill = Image(systemName: "kipsign.circle.fill")
/// 􀗳 SF Symbol 'kipsign.square'
public static let kipsignSquare = Image(systemName: "kipsign.square")
/// 􀗴 SF Symbol 'kipsign.square.fill'
public static let kipsignSquareFill = Image(systemName: "kipsign.square.fill")
/// 􀀚 SF Symbol 'l.circle'
public static let lCircle = Image(systemName: "l.circle")
/// 􀀛 SF Symbol 'l.circle.fill'
public static let lCircleFill = Image(systemName: "l.circle.fill")
/// 􀂪 SF Symbol 'l.square'
public static let lSquare = Image(systemName: "l.square")
/// 􀂫 SF Symbol 'l.square.fill'
public static let lSquareFill = Image(systemName: "l.square.fill")
/// 􀗓 SF Symbol 'larisign.circle'
public static let larisignCircle = Image(systemName: "larisign.circle")
/// 􀗔 SF Symbol 'larisign.circle.fill'
public static let larisignCircleFill = Image(systemName: "larisign.circle.fill")
/// 􀘓 SF Symbol 'larisign.square'
public static let larisignSquare = Image(systemName: "larisign.square")
/// 􀘔 SF Symbol 'larisign.square.fill'
public static let larisignSquareFill = Image(systemName: "larisign.square.fill")
/// 􀓩 SF Symbol 'lasso'
public static let lasso = Image(systemName: "lasso")
/// 􀆁 SF Symbol 'lessthan'
public static let lessthan = Image(systemName: "lessthan")
/// 􀁘 SF Symbol 'lessthan.circle'
public static let lessthanCircle = Image(systemName: "lessthan.circle")
/// 􀁙 SF Symbol 'lessthan.circle.fill'
public static let lessthanCircleFill = Image(systemName: "lessthan.circle.fill")
/// 􀃦 SF Symbol 'lessthan.square'
public static let lessthanSquare = Image(systemName: "lessthan.square")
/// 􀃧 SF Symbol 'lessthan.square.fill'
public static let lessthanSquareFill = Image(systemName: "lessthan.square.fill")
/// 􀇮 SF Symbol 'light.max'
public static let lightMax = Image(systemName: "light.max")
/// 􀇭 SF Symbol 'light.min'
public static let lightMin = Image(systemName: "light.min")
/// 􀛭 SF Symbol 'lightbulb'
public static let lightbulb = Image(systemName: "lightbulb")
/// 􀛮 SF Symbol 'lightbulb.fill'
public static let lightbulbFill = Image(systemName: "lightbulb.fill")
/// 􀞃 SF Symbol 'lightbulb.slash'
public static let lightbulbSlash = Image(systemName: "lightbulb.slash")
/// 􀞄 SF Symbol 'lightbulb.slash.fill'
public static let lightbulbSlashFill = Image(systemName: "lightbulb.slash.fill")
/// 􀉣 SF Symbol 'link'
public static let link = Image(systemName: "link")
/// 􀒠 SF Symbol 'link.circle'
public static let linkCircle = Image(systemName: "link.circle")
/// 􀒡 SF Symbol 'link.circle.fill'
public static let linkCircleFill = Image(systemName: "link.circle.fill")
/// 􀒞 SF Symbol 'link.icloud' © Apple (use only for Apple's iCloud)
public static let linkIcloud = Image(systemName: "link.icloud")
/// 􀒟 SF Symbol 'link.icloud.fill' © Apple (use only for Apple's iCloud)
public static let linkIcloudFill = Image(systemName: "link.icloud.fill")
/// 􀖷 SF Symbol 'lirasign.circle'
public static let lirasignCircle = Image(systemName: "lirasign.circle")
/// 􀖸 SF Symbol 'lirasign.circle.fill'
public static let lirasignCircleFill = Image(systemName: "lirasign.circle.fill")
/// 􀗷 SF Symbol 'lirasign.square'
public static let lirasignSquare = Image(systemName: "lirasign.square")
/// 􀗸 SF Symbol 'lirasign.square.fill'
public static let lirasignSquareFill = Image(systemName: "lirasign.square.fill")
/// 􀋲 SF Symbol 'list.bullet'
public static let listBullet = Image(systemName: "list.bullet")
/// 􀋷 SF Symbol 'list.bullet.below.rectangle'
public static let listBulletBelowRectangle = Image(systemName: "list.bullet.below.rectangle")
/// 􀋳 SF Symbol 'list.bullet.indent'
public static let listBulletIndent = Image(systemName: "list.bullet.indent")
/// 􀋱 SF Symbol 'list.dash'
public static let listDash = Image(systemName: "list.dash")
/// 􀋴 SF Symbol 'list.number'
public static let listNumber = Image(systemName: "list.number")
/// 􀐡 SF Symbol 'livephoto' © Apple (use only for Apple's Live Photos feature)
public static let livephoto = Image(systemName: "livephoto")
/// 􀐣 SF Symbol 'livephoto.play' © Apple (use only for Apple's Live Photos feature)
public static let livephotoPlay = Image(systemName: "livephoto.play")
/// 􀐢 SF Symbol 'livephoto.slash' © Apple (use only for Apple's Live Photos feature)
public static let livephotoSlash = Image(systemName: "livephoto.slash")
/// 􀋑 SF Symbol 'location'
public static let location = Image(systemName: "location")
/// 􀋕 SF Symbol 'location.circle'
public static let locationCircle = Image(systemName: "location.circle")
/// 􀋖 SF Symbol 'location.circle.fill'
public static let locationCircleFill = Image(systemName: "location.circle.fill")
/// 􀋒 SF Symbol 'location.fill'
public static let locationFill = Image(systemName: "location.fill")
/// 􀋓 SF Symbol 'location.north'
public static let locationNorth = Image(systemName: "location.north")
/// 􀋔 SF Symbol 'location.north.fill'
public static let locationNorthFill = Image(systemName: "location.north.fill")
/// 􀋗 SF Symbol 'location.north.line'
public static let locationNorthLine = Image(systemName: "location.north.line")
/// 􀋘 SF Symbol 'location.north.line.fill'
public static let locationNorthLineFill = Image(systemName: "location.north.line.fill")
/// 􀘬 SF Symbol 'location.slash'
public static let locationSlash = Image(systemName: "location.slash")
/// 􀘭 SF Symbol 'location.slash.fill'
public static let locationSlashFill = Image(systemName: "location.slash.fill")
/// 􀎠 SF Symbol 'lock'
public static let lock = Image(systemName: "lock")
/// 􀒲 SF Symbol 'lock.circle'
public static let lockCircle = Image(systemName: "lock.circle")
/// 􀒳 SF Symbol 'lock.circle.fill'
public static let lockCircleFill = Image(systemName: "lock.circle.fill")
/// 􀎡 SF Symbol 'lock.fill'
public static let lockFill = Image(systemName: "lock.fill")
/// 􀙵 SF Symbol 'lock.icloud' © Apple (use only for Apple's iCloud)
public static let lockIcloud = Image(systemName: "lock.icloud")
/// 􀙶 SF Symbol 'lock.icloud.fill' © Apple (use only for Apple's iCloud)
public static let lockIcloudFill = Image(systemName: "lock.icloud.fill")
/// 􀎤 SF Symbol 'lock.open'
public static let lockOpen = Image(systemName: "lock.open")
/// 􀎥 SF Symbol 'lock.open.fill'
public static let lockOpenFill = Image(systemName: "lock.open.fill")
/// 􀑙 SF Symbol 'lock.rotation'
public static let lockRotation = Image(systemName: "lock.rotation")
/// 􀞙 SF Symbol 'lock.shield'
public static let lockShield = Image(systemName: "lock.shield")
/// 􀞚 SF Symbol 'lock.shield.fill'
public static let lockShieldFill = Image(systemName: "lock.shield.fill")
/// 􀎢 SF Symbol 'lock.slash'
public static let lockSlash = Image(systemName: "lock.slash")
/// 􀎣 SF Symbol 'lock.slash.fill'
public static let lockSlashFill = Image(systemName: "lock.slash.fill")
/// 􀀜 SF Symbol 'm.circle'
public static let mCircle = Image(systemName: "m.circle")
/// 􀀝 SF Symbol 'm.circle.fill'
public static let mCircleFill = Image(systemName: "m.circle.fill")
/// 􀂬 SF Symbol 'm.square'
public static let mSquare = Image(systemName: "m.square")
/// 􀂭 SF Symbol 'm.square.fill'
public static let mSquareFill = Image(systemName: "m.square.fill")
/// 􀏜 SF Symbol 'macwindow'
public static let macwindow = Image(systemName: "macwindow")
/// 􀊫 SF Symbol 'magnifyingglass'
public static let magnifyingglass = Image(systemName: "magnifyingglass")
/// 􀒒 SF Symbol 'magnifyingglass.circle'
public static let magnifyingglassCircle = Image(systemName: "magnifyingglass.circle")
/// 􀒓 SF Symbol 'magnifyingglass.circle.fill'
public static let magnifyingglassCircleFill = Image(systemName: "magnifyingglass.circle.fill")
/// 􀗍 SF Symbol 'manatsign.circle'
public static let manatsignCircle = Image(systemName: "manatsign.circle")
/// 􀗎 SF Symbol 'manatsign.circle.fill'
public static let manatsignCircleFill = Image(systemName: "manatsign.circle.fill")
/// 􀘍 SF Symbol 'manatsign.square'
public static let manatsignSquare = Image(systemName: "manatsign.square")
/// 􀘎 SF Symbol 'manatsign.square.fill'
public static let manatsignSquareFill = Image(systemName: "manatsign.square.fill")
/// 􀙊 SF Symbol 'map'
public static let map = Image(systemName: "map")
/// 􀙋 SF Symbol 'map.fill'
public static let mapFill = Image(systemName: "map.fill")
/// 􀎪 SF Symbol 'mappin'
public static let mappin = Image(systemName: "mappin")
/// 􀎫 SF Symbol 'mappin.and.ellipse'
public static let mappinAndEllipse = Image(systemName: "mappin.and.ellipse")
/// 􀙉 SF Symbol 'mappin.slash'
public static let mappinSlash = Image(systemName: "mappin.slash")
/// 􀑖 SF Symbol 'memories'
public static let memories = Image(systemName: "memories")
/// 􀑘 SF Symbol 'memories.badge.minus'
public static let memoriesBadgeMinus = Image(systemName: "memories.badge.minus")
/// 􀑗 SF Symbol 'memories.badge.plus'
public static let memoriesBadgePlus = Image(systemName: "memories.badge.plus")
/// 􀌤 SF Symbol 'message' © Apple (use only for Apple's Messages app)
public static let message = Image(systemName: "message")
/// 􀌦 SF Symbol 'message.circle' © Apple (use only for Apple's Messages app)
public static let messageCircle = Image(systemName: "message.circle")
/// 􀌧 SF Symbol 'message.circle.fill' © Apple (use only for Apple's Messages app)
public static let messageCircleFill = Image(systemName: "message.circle.fill")
/// 􀌥 SF Symbol 'message.fill' © Apple (use only for Apple's Messages app)
public static let messageFill = Image(systemName: "message.fill")
/// 􀎌 SF Symbol 'metronome'
public static let metronome = Image(systemName: "metronome")
/// 􀊰 SF Symbol 'mic'
public static let mic = Image(systemName: "mic")
/// 􀒩 SF Symbol 'mic.circle'
public static let micCircle = Image(systemName: "mic.circle")
/// 􀒪 SF Symbol 'mic.circle.fill'
public static let micCircleFill = Image(systemName: "mic.circle.fill")
/// 􀊱 SF Symbol 'mic.fill'
public static let micFill = Image(systemName: "mic.fill")
/// 􀊲 SF Symbol 'mic.slash'
public static let micSlash = Image(systemName: "mic.slash")
/// 􀊳 SF Symbol 'mic.slash.fill'
public static let micSlashFill = Image(systemName: "mic.slash.fill")
/// 􀗉 SF Symbol 'millsign.circle'
public static let millsignCircle = Image(systemName: "millsign.circle")
/// 􀗊 SF Symbol 'millsign.circle.fill'
public static let millsignCircleFill = Image(systemName: "millsign.circle.fill")
/// 􀘉 SF Symbol 'millsign.square'
public static let millsignSquare = Image(systemName: "millsign.square")
/// 􀘊 SF Symbol 'millsign.square.fill'
public static let millsignSquareFill = Image(systemName: "millsign.square.fill")
/// 􀅽 SF Symbol 'minus'
public static let minus = Image(systemName: "minus")
/// 􀁎 SF Symbol 'minus.circle'
public static let minusCircle = Image(systemName: "minus.circle")
/// 􀁏 SF Symbol 'minus.circle.fill'
public static let minusCircleFill = Image(systemName: "minus.circle.fill")
/// 􀊭 SF Symbol 'minus.magnifyingglass'
public static let minusMagnifyingglass = Image(systemName: "minus.magnifyingglass")
/// 􀏉 SF Symbol 'minus.rectangle'
public static let minusRectangle = Image(systemName: "minus.rectangle")
/// 􀏊 SF Symbol 'minus.rectangle.fill'
public static let minusRectangleFill = Image(systemName: "minus.rectangle.fill")
/// 􀃞 SF Symbol 'minus.square'
public static let minusSquare = Image(systemName: "minus.square")
/// 􀃟 SF Symbol 'minus.square.fill'
public static let minusSquareFill = Image(systemName: "minus.square.fill")
/// 􀆹 SF Symbol 'moon'
public static let moon = Image(systemName: "moon")
/// 􀆻 SF Symbol 'moon.circle'
public static let moonCircle = Image(systemName: "moon.circle")
/// 􀆼 SF Symbol 'moon.circle.fill'
public static let moonCircleFill = Image(systemName: "moon.circle.fill")
/// 􀆺 SF Symbol 'moon.fill'
public static let moonFill = Image(systemName: "moon.fill")
/// 􀇀 SF Symbol 'moon.stars'
public static let moonStars = Image(systemName: "moon.stars")
/// 􀇁 SF Symbol 'moon.stars.fill'
public static let moonStarsFill = Image(systemName: "moon.stars.fill")
/// 􀆽 SF Symbol 'moon.zzz'
public static let moonZzz = Image(systemName: "moon.zzz")
/// 􀆾 SF Symbol 'moon.zzz.fill'
public static let moonZzzFill = Image(systemName: "moon.zzz.fill")
/// 􀅾 SF Symbol 'multiply'
public static let multiply = Image(systemName: "multiply")
/// 􀁐 SF Symbol 'multiply.circle'
public static let multiplyCircle = Image(systemName: "multiply.circle")
/// 􀁑 SF Symbol 'multiply.circle.fill'
public static let multiplyCircleFill = Image(systemName: "multiply.circle.fill")
/// 􀃠 SF Symbol 'multiply.square'
public static let multiplySquare = Image(systemName: "multiply.square")
/// 􀃡 SF Symbol 'multiply.square.fill'
public static let multiplySquareFill = Image(systemName: "multiply.square.fill")
/// 􀑫 SF Symbol 'music.mic'
public static let musicMic = Image(systemName: "music.mic")
/// 􀑪 SF Symbol 'music.note'
public static let musicNote = Image(systemName: "music.note")
/// 􀑬 SF Symbol 'music.note.list'
public static let musicNoteList = Image(systemName: "music.note.list")
/// 􀀞 SF Symbol 'n.circle'
public static let nCircle = Image(systemName: "n.circle")
/// 􀀟 SF Symbol 'n.circle.fill'
public static let nCircleFill = Image(systemName: "n.circle.fill")
/// 􀂮 SF Symbol 'n.square'
public static let nSquare = Image(systemName: "n.square")
/// 􀂯 SF Symbol 'n.square.fill'
public static let nSquareFill = Image(systemName: "n.square.fill")
/// 􀖽 SF Symbol 'nairasign.circle'
public static let nairasignCircle = Image(systemName: "nairasign.circle")
/// 􀖾 SF Symbol 'nairasign.circle.fill'
public static let nairasignCircleFill = Image(systemName: "nairasign.circle.fill")
/// 􀗽 SF Symbol 'nairasign.square'
public static let nairasignSquare = Image(systemName: "nairasign.square")
/// 􀗾 SF Symbol 'nairasign.square.fill'
public static let nairasignSquareFill = Image(systemName: "nairasign.square.fill")
/// 􀍼 SF Symbol 'nosign'
public static let nosign = Image(systemName: "nosign")
/// 􀆃 SF Symbol 'number'
public static let number = Image(systemName: "number")
/// 􀁚 SF Symbol 'number.circle'
public static let numberCircle = Image(systemName: "number.circle")
/// 􀁛 SF Symbol 'number.circle.fill'
public static let numberCircleFill = Image(systemName: "number.circle.fill")
/// 􀃪 SF Symbol 'number.square'
public static let numberSquare = Image(systemName: "number.square")
/// 􀃫 SF Symbol 'number.square.fill'
public static let numberSquareFill = Image(systemName: "number.square.fill")
/// 􀀠 SF Symbol 'o.circle'
public static let oCircle = Image(systemName: "o.circle")
/// 􀀡 SF Symbol 'o.circle.fill'
public static let oCircleFill = Image(systemName: "o.circle.fill")
/// 􀂰 SF Symbol 'o.square'
public static let oSquare = Image(systemName: "o.square")
/// 􀂱 SF Symbol 'o.square.fill'
public static let oSquareFill = Image(systemName: "o.square.fill")
/// 􀆕 SF Symbol 'option'
public static let option = Image(systemName: "option")
/// 􀀢 SF Symbol 'p.circle'
public static let pCircle = Image(systemName: "p.circle")
/// 􀀣 SF Symbol 'p.circle.fill'
public static let pCircleFill = Image(systemName: "p.circle.fill")
/// 􀂲 SF Symbol 'p.square'
public static let pSquare = Image(systemName: "p.square")
/// 􀂳 SF Symbol 'p.square.fill'
public static let pSquareFill = Image(systemName: "p.square.fill")
/// 􀎑 SF Symbol 'paintbrush'
public static let paintbrush = Image(systemName: "paintbrush")
/// 􀎒 SF Symbol 'paintbrush.fill'
public static let paintbrushFill = Image(systemName: "paintbrush.fill")
/// 􀐏 SF Symbol 'pano'
public static let pano = Image(systemName: "pano")
/// 􀐐 SF Symbol 'pano.fill'
public static let panoFill = Image(systemName: "pano.fill")
/// 􀉢 SF Symbol 'paperclip'
public static let paperclip = Image(systemName: "paperclip")
/// 􀈟 SF Symbol 'paperplane'
public static let paperplane = Image(systemName: "paperplane")
/// 􀈠 SF Symbol 'paperplane.fill'
public static let paperplaneFill = Image(systemName: "paperplane.fill")
/// 􀊅 SF Symbol 'pause'
public static let pause = Image(systemName: "pause")
/// 􀊗 SF Symbol 'pause.circle'
public static let pauseCircle = Image(systemName: "pause.circle")
/// 􀊘 SF Symbol 'pause.circle.fill'
public static let pauseCircleFill = Image(systemName: "pause.circle.fill")
/// 􀊆 SF Symbol 'pause.fill'
public static let pauseFill = Image(systemName: "pause.fill")
/// 􀊛 SF Symbol 'pause.rectangle'
public static let pauseRectangle = Image(systemName: "pause.rectangle")
/// 􀊜 SF Symbol 'pause.rectangle.fill'
public static let pauseRectangleFill = Image(systemName: "pause.rectangle.fill")
/// 􀈊 SF Symbol 'pencil'
public static let pencil = Image(systemName: "pencil")
/// 􀈐 SF Symbol 'pencil.and.outline'
public static let pencilAndOutline = Image(systemName: "pencil.and.outline")
/// 􀈋 SF Symbol 'pencil.circle'
public static let pencilCircle = Image(systemName: "pencil.circle")
/// 􀈌 SF Symbol 'pencil.circle.fill'
public static let pencilCircleFill = Image(systemName: "pencil.circle.fill")
/// 􀈍 SF Symbol 'pencil.slash'
public static let pencilSlash = Image(systemName: "pencil.slash")
/// 􀒋 SF Symbol 'pencil.tip' © Apple (use only for Apple's Markup feature)
public static let pencilTip = Image(systemName: "pencil.tip")
/// 􀉥 SF Symbol 'pencil.tip.crop.circle' © Apple (use only for Apple's Markup feature)
public static let pencilTipCropCircle = Image(systemName: "pencil.tip.crop.circle")
/// 􀉧 SF Symbol 'pencil.tip.crop.circle.badge.minus' © Apple (use only for Apple's Markup feature)
public static let pencilTipCropCircleBadgeMinus = Image(systemName: "pencil.tip.crop.circle.badge.minus")
/// 􀉦 SF Symbol 'pencil.tip.crop.circle.badge.plus' © Apple (use only for Apple's Markup feature)
public static let pencilTipCropCircleBadgePlus = Image(systemName: "pencil.tip.crop.circle.badge.plus")
/// 􀘾 SF Symbol 'percent'
public static let percent = Image(systemName: "percent")
/// 􀉩 SF Symbol 'person'
public static let person = Image(systemName: "person")
/// 􀉫 SF Symbol 'person.2'
public static let person2 = Image(systemName: "person.2")
/// 􀉬 SF Symbol 'person.2.fill'
public static let person2Fill = Image(systemName: "person.2.fill")
/// 􀝊 SF Symbol 'person.3'
public static let person3 = Image(systemName: "person.3")
/// 􀝋 SF Symbol 'person.3.fill'
public static let person3Fill = Image(systemName: "person.3.fill")
/// 􀜗 SF Symbol 'person.badge.minus'
public static let personBadgeMinus = Image(systemName: "person.badge.minus")
/// 􀜕 SF Symbol 'person.badge.plus'
public static let personBadgePlus = Image(systemName: "person.badge.plus")
/// 􀓣 SF Symbol 'person.circle'
public static let personCircle = Image(systemName: "person.circle")
/// 􀓤 SF Symbol 'person.circle.fill'
public static let personCircleFill = Image(systemName: "person.circle.fill")
/// 􀉭 SF Symbol 'person.crop.circle'
public static let personCropCircle = Image(systemName: "person.crop.circle")
/// 􀉳 SF Symbol 'person.crop.circle.badge.checkmark'
public static let personCropCircleBadgeCheckmark = Image(systemName: "person.crop.circle.badge.checkmark")
/// 􀉱 SF Symbol 'person.crop.circle.badge.minus'
public static let personCropCircleBadgeMinus = Image(systemName: "person.crop.circle.badge.minus")
/// 􀉯 SF Symbol 'person.crop.circle.badge.plus'
public static let personCropCircleBadgePlus = Image(systemName: "person.crop.circle.badge.plus")
/// 􀉵 SF Symbol 'person.crop.circle.badge.xmark'
public static let personCropCircleBadgeXmark = Image(systemName: "person.crop.circle.badge.xmark")
/// 􀉮 SF Symbol 'person.crop.circle.fill'
public static let personCropCircleFill = Image(systemName: "person.crop.circle.fill")
/// 􀉴 SF Symbol 'person.crop.circle.fill.badge.checkmark'
public static let personCropCircleFillBadgeCheckmark = Image(systemName: "person.crop.circle.fill.badge.checkmark")
/// 􀉲 SF Symbol 'person.crop.circle.fill.badge.minus'
public static let personCropCircleFillBadgeMinus = Image(systemName: "person.crop.circle.fill.badge.minus")
/// 􀉰 SF Symbol 'person.crop.circle.fill.badge.plus'
public static let personCropCircleFillBadgePlus = Image(systemName: "person.crop.circle.fill.badge.plus")
/// 􀉶 SF Symbol 'person.crop.circle.fill.badge.xmark'
public static let personCropCircleFillBadgeXmark = Image(systemName: "person.crop.circle.fill.badge.xmark")
/// 􀏏 SF Symbol 'person.crop.rectangle'
public static let personCropRectangle = Image(systemName: "person.crop.rectangle")
/// 􀏐 SF Symbol 'person.crop.rectangle.fill'
public static let personCropRectangleFill = Image(systemName: "person.crop.rectangle.fill")
/// 􀉹 SF Symbol 'person.crop.square'
public static let personCropSquare = Image(systemName: "person.crop.square")
/// 􀉺 SF Symbol 'person.crop.square.fill'
public static let personCropSquareFill = Image(systemName: "person.crop.square.fill")
/// 􀉪 SF Symbol 'person.fill'
public static let personFill = Image(systemName: "person.fill")
/// 􀙳 SF Symbol 'person.icloud' © Apple (use only for Apple's iCloud)
public static let personIcloud = Image(systemName: "person.icloud")
/// 􀙴 SF Symbol 'person.icloud.fill' © Apple (use only for Apple's iCloud)
public static let personIcloudFill = Image(systemName: "person.icloud.fill")
/// 􀉤 SF Symbol 'personalhotspot'
public static let personalhotspot = Image(systemName: "personalhotspot")
/// 􀒱 SF Symbol 'perspective'
public static let perspective = Image(systemName: "perspective")
/// 􀖯 SF Symbol 'pesetasign.circle'
public static let pesetasignCircle = Image(systemName: "pesetasign.circle")
/// 􀖰 SF Symbol 'pesetasign.circle.fill'
public static let pesetasignCircleFill = Image(systemName: "pesetasign.circle.fill")
/// 􀗯 SF Symbol 'pesetasign.square'
public static let pesetasignSquare = Image(systemName: "pesetasign.square")
/// 􀗰 SF Symbol 'pesetasign.square.fill'
public static let pesetasignSquareFill = Image(systemName: "pesetasign.square.fill")
/// 􀖱 SF Symbol 'pesosign.circle'
public static let pesosignCircle = Image(systemName: "pesosign.circle")
/// 􀖲 SF Symbol 'pesosign.circle.fill'
public static let pesosignCircleFill = Image(systemName: "pesosign.circle.fill")
/// 􀗱 SF Symbol 'pesosign.square'
public static let pesosignSquare = Image(systemName: "pesosign.square")
/// 􀗲 SF Symbol 'pesosign.square.fill'
public static let pesosignSquareFill = Image(systemName: "pesosign.square.fill")
/// 􀌾 SF Symbol 'phone'
public static let phone = Image(systemName: "phone")
/// 􀍂 SF Symbol 'phone.arrow.down.left'
public static let phoneArrowDownLeft = Image(systemName: "phone.arrow.down.left")
/// 􀍄 SF Symbol 'phone.arrow.right'
public static let phoneArrowRight = Image(systemName: "phone.arrow.right")
/// 􀍀 SF Symbol 'phone.arrow.up.right'
public static let phoneArrowUpRight = Image(systemName: "phone.arrow.up.right")
/// 􀖎 SF Symbol 'phone.badge.plus'
public static let phoneBadgePlus = Image(systemName: "phone.badge.plus")
/// 􀒥 SF Symbol 'phone.circle'
public static let phoneCircle = Image(systemName: "phone.circle")
/// 􀒦 SF Symbol 'phone.circle.fill'
public static let phoneCircleFill = Image(systemName: "phone.circle.fill")
/// 􀍆 SF Symbol 'phone.down'
public static let phoneDown = Image(systemName: "phone.down")
/// 􀒧 SF Symbol 'phone.down.circle'
public static let phoneDownCircle = Image(systemName: "phone.down.circle")
/// 􀒨 SF Symbol 'phone.down.circle.fill'
public static let phoneDownCircleFill = Image(systemName: "phone.down.circle.fill")
/// 􀍇 SF Symbol 'phone.down.fill'
public static let phoneDownFill = Image(systemName: "phone.down.fill")
/// 􀌿 SF Symbol 'phone.fill'
public static let phoneFill = Image(systemName: "phone.fill")
/// 􀖏 SF Symbol 'phone.fill.badge.plus'
public static let phoneFillBadgePlus = Image(systemName: "phone.fill.badge.plus")
/// 􀏅 SF Symbol 'photo'
public static let photo = Image(systemName: "photo")
/// 􀏆 SF Symbol 'photo.fill'
public static let photoFill = Image(systemName: "photo.fill")
/// 􀏬 SF Symbol 'photo.fill.on.rectangle.fill'
public static let photoFillOnRectangleFill = Image(systemName: "photo.fill.on.rectangle.fill")
/// 􀏫 SF Symbol 'photo.on.rectangle'
public static let photoOnRectangle = Image(systemName: "photo.on.rectangle")
/// 􀎦 SF Symbol 'pin'
public static let pin = Image(systemName: "pin")
/// 􀎧 SF Symbol 'pin.fill'
public static let pinFill = Image(systemName: "pin.fill")
/// 􀎨 SF Symbol 'pin.slash'
public static let pinSlash = Image(systemName: "pin.slash")
/// 􀎩 SF Symbol 'pin.slash.fill'
public static let pinSlashFill = Image(systemName: "pin.slash.fill")
/// 􀊃 SF Symbol 'play'
public static let play = Image(systemName: "play")
/// 􀊕 SF Symbol 'play.circle'
public static let playCircle = Image(systemName: "play.circle")
/// 􀊖 SF Symbol 'play.circle.fill'
public static let playCircleFill = Image(systemName: "play.circle.fill")
/// 􀊄 SF Symbol 'play.fill'
public static let playFill = Image(systemName: "play.fill")
/// 􀊙 SF Symbol 'play.rectangle'
public static let playRectangle = Image(systemName: "play.rectangle")
/// 􀊚 SF Symbol 'play.rectangle.fill'
public static let playRectangleFill = Image(systemName: "play.rectangle.fill")
/// 􀊇 SF Symbol 'playpause'
public static let playpause = Image(systemName: "playpause")
/// 􀊈 SF Symbol 'playpause.fill'
public static let playpauseFill = Image(systemName: "playpause.fill")
/// 􀅼 SF Symbol 'plus'
public static let plus = Image(systemName: "plus")
/// 􀑍 SF Symbol 'plus.app'
public static let plusApp = Image(systemName: "plus.app")
/// 􀑎 SF Symbol 'plus.app.fill'
public static let plusAppFill = Image(systemName: "plus.app.fill")
/// 􀌶 SF Symbol 'plus.bubble'
public static let plusBubble = Image(systemName: "plus.bubble")
/// 􀌷 SF Symbol 'plus.bubble.fill'
public static let plusBubbleFill = Image(systemName: "plus.bubble.fill")
/// 􀁌 SF Symbol 'plus.circle'
public static let plusCircle = Image(systemName: "plus.circle")
/// 􀁍 SF Symbol 'plus.circle.fill'
public static let plusCircleFill = Image(systemName: "plus.circle.fill")
/// 􀊬 SF Symbol 'plus.magnifyingglass'
public static let plusMagnifyingglass = Image(systemName: "plus.magnifyingglass")
/// 􀏇 SF Symbol 'plus.rectangle'
public static let plusRectangle = Image(systemName: "plus.rectangle")
/// 􀏈 SF Symbol 'plus.rectangle.fill'
public static let plusRectangleFill = Image(systemName: "plus.rectangle.fill")
/// 􀏪 SF Symbol 'plus.rectangle.fill.on.rectangle.fill'
public static let plusRectangleFillOnRectangleFill = Image(systemName: "plus.rectangle.fill.on.rectangle.fill")
/// 􀏩 SF Symbol 'plus.rectangle.on.rectangle'
public static let plusRectangleOnRectangle = Image(systemName: "plus.rectangle.on.rectangle")
/// 􀃜 SF Symbol 'plus.square'
public static let plusSquare = Image(systemName: "plus.square")
/// 􀃝 SF Symbol 'plus.square.fill'
public static let plusSquareFill = Image(systemName: "plus.square.fill")
/// 􀐈 SF Symbol 'plus.square.fill.on.square.fill'
public static let plusSquareFillOnSquareFill = Image(systemName: "plus.square.fill.on.square.fill")
/// 􀐇 SF Symbol 'plus.square.on.square'
public static let plusSquareOnSquare = Image(systemName: "plus.square.on.square")
/// 􀛺 SF Symbol 'plusminus'
public static let plusminus = Image(systemName: "plusminus")
/// 􀍶 SF Symbol 'plusminus.circle'
public static let plusminusCircle = Image(systemName: "plusminus.circle")
/// 􀘝 SF Symbol 'plusminus.circle.fill'
public static let plusminusCircleFill = Image(systemName: "plusminus.circle.fill")
/// 􀆨 SF Symbol 'power'
public static let power = Image(systemName: "power")
/// 􀎚 SF Symbol 'printer'
public static let printer = Image(systemName: "printer")
/// 􀎛 SF Symbol 'printer.fill'
public static let printerFill = Image(systemName: "printer.fill")
/// 􀆎 SF Symbol 'projective'
public static let projective = Image(systemName: "projective")
/// 􀚐 SF Symbol 'purchased'
public static let purchased = Image(systemName: "purchased")
/// 􀚑 SF Symbol 'purchased.circle'
public static let purchasedCircle = Image(systemName: "purchased.circle")
/// 􀚒 SF Symbol 'purchased.circle.fill'
public static let purchasedCircleFill = Image(systemName: "purchased.circle.fill")
/// 􀀤 SF Symbol 'q.circle'
public static let qCircle = Image(systemName: "q.circle")
/// 􀀥 SF Symbol 'q.circle.fill'
public static let qCircleFill = Image(systemName: "q.circle.fill")
/// 􀂴 SF Symbol 'q.square'
public static let qSquare = Image(systemName: "q.square")
/// 􀂵 SF Symbol 'q.square.fill'
public static let qSquareFill = Image(systemName: "q.square.fill")
/// 􀖂 SF Symbol 'qrcode'
public static let qrcode = Image(systemName: "qrcode")
/// 􀎻 SF Symbol 'qrcode.viewfinder'
public static let qrcodeViewfinder = Image(systemName: "qrcode.viewfinder")
/// 􀅍 SF Symbol 'questionmark'
public static let questionmark = Image(systemName: "questionmark")
/// 􀁜 SF Symbol 'questionmark.circle'
public static let questionmarkCircle = Image(systemName: "questionmark.circle")
/// 􀁝 SF Symbol 'questionmark.circle.fill'
public static let questionmarkCircleFill = Image(systemName: "questionmark.circle.fill")
/// 􀄢 SF Symbol 'questionmark.diamond'
public static let questionmarkDiamond = Image(systemName: "questionmark.diamond")
/// 􀄣 SF Symbol 'questionmark.diamond.fill'
public static let questionmarkDiamondFill = Image(systemName: "questionmark.diamond.fill")
/// 􀃬 SF Symbol 'questionmark.square'
public static let questionmarkSquare = Image(systemName: "questionmark.square")
/// 􀃭 SF Symbol 'questionmark.square.fill'
public static let questionmarkSquareFill = Image(systemName: "questionmark.square.fill")
/// 􀍓 SF Symbol 'questionmark.video' © Apple (use only for Apple's FaceTime app)
public static let questionmarkVideo = Image(systemName: "questionmark.video")
/// 􀍔 SF Symbol 'questionmark.video.fill' © Apple (use only for Apple's FaceTime app)
public static let questionmarkVideoFill = Image(systemName: "questionmark.video.fill")
/// 􀌮 SF Symbol 'quote.bubble'
public static let quoteBubble = Image(systemName: "quote.bubble")
/// 􀌯 SF Symbol 'quote.bubble.fill'
public static let quoteBubbleFill = Image(systemName: "quote.bubble.fill")
/// 􀀦 SF Symbol 'r.circle'
public static let rCircle = Image(systemName: "r.circle")
/// 􀀧 SF Symbol 'r.circle.fill'
public static let rCircleFill = Image(systemName: "r.circle.fill")
/// 􀂶 SF Symbol 'r.square'
public static let rSquare = Image(systemName: "r.square")
/// 􀂷 SF Symbol 'r.square.fill'
public static let rSquareFill = Image(systemName: "r.square.fill")
/// 􀇯 SF Symbol 'rays'
public static let rays = Image(systemName: "rays")
/// 􀕼 SF Symbol 'recordingtape'
public static let recordingtape = Image(systemName: "recordingtape")
/// 􀏃 SF Symbol 'rectangle'
public static let rectangle = Image(systemName: "rectangle")
/// 􀙮 SF Symbol 'rectangle.and.arrow.up.right.and.arrow.down.left'
public static let rectangleAndArrowUpRightAndArrowDownLeft = Image(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left")
/// 􀙯 SF Symbol 'rectangle.and.arrow.up.right.and.arrow.down.left.slash'
public static let rectangleAndArrowUpRightAndArrowDownLeftSlash = Image(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left.slash")
/// 􀒖 SF Symbol 'rectangle.and.paperclip'
public static let rectangleAndPaperclip = Image(systemName: "rectangle.and.paperclip")
/// 􀏕 SF Symbol 'rectangle.badge.checkmark'
public static let rectangleBadgeCheckmark = Image(systemName: "rectangle.badge.checkmark")
/// 􀏗 SF Symbol 'rectangle.badge.xmark'
public static let rectangleBadgeXmark = Image(systemName: "rectangle.badge.xmark")
/// 􀐷 SF Symbol 'rectangle.compress.vertical'
public static let rectangleCompressVertical = Image(systemName: "rectangle.compress.vertical")
/// 􀐸 SF Symbol 'rectangle.expand.vertical'
public static let rectangleExpandVertical = Image(systemName: "rectangle.expand.vertical")
/// 􀏄 SF Symbol 'rectangle.fill'
public static let rectangleFill = Image(systemName: "rectangle.fill")
/// 􀏖 SF Symbol 'rectangle.fill.badge.checkmark'
public static let rectangleFillBadgeCheckmark = Image(systemName: "rectangle.fill.badge.checkmark")
/// 􀏘 SF Symbol 'rectangle.fill.badge.xmark'
public static let rectangleFillBadgeXmark = Image(systemName: "rectangle.fill.badge.xmark")
/// 􀑰 SF Symbol 'rectangle.fill.on.rectangle.angled.fill'
public static let rectangleFillOnRectangleAngledFill = Image(systemName: "rectangle.fill.on.rectangle.angled.fill")
/// 􀏨 SF Symbol 'rectangle.fill.on.rectangle.fill'
public static let rectangleFillOnRectangleFill = Image(systemName: "rectangle.fill.on.rectangle.fill")
/// 􀓛 SF Symbol 'rectangle.grid.1x2'
public static let rectangleGrid1x2 = Image(systemName: "rectangle.grid.1x2")
/// 􀚉 SF Symbol 'rectangle.grid.1x2.fill'
public static let rectangleGrid1x2Fill = Image(systemName: "rectangle.grid.1x2.fill")
/// 􀛦 SF Symbol 'rectangle.grid.2x2'
public static let rectangleGrid2x2 = Image(systemName: "rectangle.grid.2x2")
/// 􀛧 SF Symbol 'rectangle.grid.2x2.fill'
public static let rectangleGrid2x2Fill = Image(systemName: "rectangle.grid.2x2.fill")
/// 􀇶 SF Symbol 'rectangle.grid.3x2'
public static let rectangleGrid3x2 = Image(systemName: "rectangle.grid.3x2")
/// 􀚆 SF Symbol 'rectangle.grid.3x2.fill'
public static let rectangleGrid3x2Fill = Image(systemName: "rectangle.grid.3x2.fill")
/// 􀏧 SF Symbol 'rectangle.on.rectangle'
public static let rectangleOnRectangle = Image(systemName: "rectangle.on.rectangle")
/// 􀑯 SF Symbol 'rectangle.on.rectangle.angled'
public static let rectangleOnRectangleAngled = Image(systemName: "rectangle.on.rectangle.angled")
/// 􀏟 SF Symbol 'rectangle.split.3x1'
public static let rectangleSplit3x1 = Image(systemName: "rectangle.split.3x1")
/// 􀕸 SF Symbol 'rectangle.split.3x1.fill'
public static let rectangleSplit3x1Fill = Image(systemName: "rectangle.split.3x1.fill")
/// 􀏢 SF Symbol 'rectangle.split.3x3'
public static let rectangleSplit3x3 = Image(systemName: "rectangle.split.3x3")
/// 􀘮 SF Symbol 'rectangle.split.3x3.fill'
public static let rectangleSplit3x3Fill = Image(systemName: "rectangle.split.3x3.fill")
/// 􀏭 SF Symbol 'rectangle.stack'
public static let rectangleStack = Image(systemName: "rectangle.stack")
/// 􀏳 SF Symbol 'rectangle.stack.badge.minus'
public static let rectangleStackBadgeMinus = Image(systemName: "rectangle.stack.badge.minus")
/// 􀏹 SF Symbol 'rectangle.stack.badge.person.crop'
public static let rectangleStackBadgePersonCrop = Image(systemName: "rectangle.stack.badge.person.crop")
/// 􀏱 SF Symbol 'rectangle.stack.badge.plus'
public static let rectangleStackBadgePlus = Image(systemName: "rectangle.stack.badge.plus")
/// 􀏮 SF Symbol 'rectangle.stack.fill'
public static let rectangleStackFill = Image(systemName: "rectangle.stack.fill")
/// 􀏴 SF Symbol 'rectangle.stack.fill.badge.minus'
public static let rectangleStackFillBadgeMinus = Image(systemName: "rectangle.stack.fill.badge.minus")
/// 􀏲 SF Symbol 'rectangle.stack.fill.badge.plus'
public static let rectangleStackFillBadgePlus = Image(systemName: "rectangle.stack.fill.badge.plus")
/// 􀊞 SF Symbol 'repeat'
public static let repeatImg = Image(systemName: "repeat")
/// 􀊟 SF Symbol 'repeat.1'
public static let repeat1 = Image(systemName: "repeat.1")
/// 􀅇 SF Symbol 'return'
public static let returnImg = Image(systemName: "return")
/// 􀋀 SF Symbol 'rhombus'
public static let rhombus = Image(systemName: "rhombus")
/// 􀋁 SF Symbol 'rhombus.fill'
public static let rhombusFill = Image(systemName: "rhombus.fill")
/// 􀛯 SF Symbol 'rosette'
public static let rosette = Image(systemName: "rosette")
/// 􀎮 SF Symbol 'rotate.left'
public static let rotateLeft = Image(systemName: "rotate.left")
/// 􀎯 SF Symbol 'rotate.left.fill'
public static let rotateLeftFill = Image(systemName: "rotate.left.fill")
/// 􀎰 SF Symbol 'rotate.right'
public static let rotateRight = Image(systemName: "rotate.right")
/// 􀎱 SF Symbol 'rotate.right.fill'
public static let rotateRightFill = Image(systemName: "rotate.right.fill")
/// 􀖥 SF Symbol 'rublesign.circle'
public static let rublesignCircle = Image(systemName: "rublesign.circle")
/// 􀖦 SF Symbol 'rublesign.circle.fill'
public static let rublesignCircleFill = Image(systemName: "rublesign.circle.fill")
/// 􀗥 SF Symbol 'rublesign.square'
public static let rublesignSquare = Image(systemName: "rublesign.square")
/// 􀗦 SF Symbol 'rublesign.square.fill'
public static let rublesignSquareFill = Image(systemName: "rublesign.square.fill")
/// 􀗏 SF Symbol 'rupeesign.circle'
public static let rupeesignCircle = Image(systemName: "rupeesign.circle")
/// 􀗐 SF Symbol 'rupeesign.circle.fill'
public static let rupeesignCircleFill = Image(systemName: "rupeesign.circle.fill")
/// 􀘏 SF Symbol 'rupeesign.square'
public static let rupeesignSquare = Image(systemName: "rupeesign.square")
/// 􀘐 SF Symbol 'rupeesign.square.fill'
public static let rupeesignSquareFill = Image(systemName: "rupeesign.square.fill")
/// 􀀨 SF Symbol 's.circle'
public static let sCircle = Image(systemName: "s.circle")
/// 􀀩 SF Symbol 's.circle.fill'
public static let sCircleFill = Image(systemName: "s.circle.fill")
/// 􀂸 SF Symbol 's.square'
public static let sSquare = Image(systemName: "s.square")
/// 􀂹 SF Symbol 's.square.fill'
public static let sSquareFill = Image(systemName: "s.square.fill")
/// 􀎬 SF Symbol 'safari' © Apple (use only for Apple's Safari browser)
public static let safari = Image(systemName: "safari")
/// 􀎭 SF Symbol 'safari.fill' © Apple (use only for Apple's Safari browser)
public static let safariFill = Image(systemName: "safari.fill")
/// 􀉈 SF Symbol 'scissors'
public static let scissors = Image(systemName: "scissors")
/// 􀐩 SF Symbol 'scope'
public static let scope = Image(systemName: "scope")
/// 􀓨 SF Symbol 'scribble'
public static let scribble = Image(systemName: "scribble")
/// 􀑠 SF Symbol 'selection.pin.in.out'
public static let selectionPinInOut = Image(systemName: "selection.pin.in.out")
/// 􀙦 SF Symbol 'shield'
public static let shield = Image(systemName: "shield")
/// 􀙧 SF Symbol 'shield.fill'
public static let shieldFill = Image(systemName: "shield.fill")
/// 􀞡 SF Symbol 'shield.slash'
public static let shieldSlash = Image(systemName: "shield.slash")
/// 􀞢 SF Symbol 'shield.slash.fill'
public static let shieldSlashFill = Image(systemName: "shield.slash.fill")
/// 􀆝 SF Symbol 'shift'
public static let shift = Image(systemName: "shift")
/// 􀆞 SF Symbol 'shift.fill'
public static let shiftFill = Image(systemName: "shift.fill")
/// 􀊝 SF Symbol 'shuffle'
public static let shuffle = Image(systemName: "shuffle")
/// 􀏚 SF Symbol 'sidebar.left'
public static let sidebarLeft = Image(systemName: "sidebar.left")
/// 􀏛 SF Symbol 'sidebar.right'
public static let sidebarRight = Image(systemName: "sidebar.right")
/// 􀙤 SF Symbol 'signature'
public static let signature = Image(systemName: "signature")
/// 􀍵 SF Symbol 'skew'
public static let skew = Image(systemName: "skew")
/// 􀕧 SF Symbol 'slash.circle'
public static let slashCircle = Image(systemName: "slash.circle")
/// 􀕨 SF Symbol 'slash.circle.fill'
public static let slashCircleFill = Image(systemName: "slash.circle.fill")
/// 􀌆 SF Symbol 'slider.horizontal.3'
public static let sliderHorizontal3 = Image(systemName: "slider.horizontal.3")
/// 􀐗 SF Symbol 'slider.horizontal.below.rectangle'
public static let sliderHorizontalBelowRectangle = Image(systemName: "slider.horizontal.below.rectangle")
/// 􀇱 SF Symbol 'slowmo'
public static let slowmo = Image(systemName: "slowmo")
/// 􀕪 SF Symbol 'smallcircle.circle'
public static let smallcircleCircle = Image(systemName: "smallcircle.circle")
/// 􀕫 SF Symbol 'smallcircle.circle.fill'
public static let smallcircleCircleFill = Image(systemName: "smallcircle.circle.fill")
/// 􀇢 SF Symbol 'smoke'
public static let smoke = Image(systemName: "smoke")
/// 􀇣 SF Symbol 'smoke.fill'
public static let smokeFill = Image(systemName: "smoke.fill")
/// 􀆿 SF Symbol 'sparkles'
public static let sparkles = Image(systemName: "sparkles")
/// 􀊠 SF Symbol 'speaker'
public static let speaker = Image(systemName: "speaker")
/// 􀊡 SF Symbol 'speaker.fill'
public static let speakerFill = Image(systemName: "speaker.fill")
/// 􀊢 SF Symbol 'speaker.slash'
public static let speakerSlash = Image(systemName: "speaker.slash")
/// 􀊣 SF Symbol 'speaker.slash.fill'
public static let speakerSlashFill = Image(systemName: "speaker.slash.fill")
/// 􀌊 SF Symbol 'speaker.zzz'
public static let speakerZzz = Image(systemName: "speaker.zzz")
/// 􀑞 SF Symbol 'speaker.zzz.fill'
public static let speakerZzzFill = Image(systemName: "speaker.zzz.fill")
/// 􀍾 SF Symbol 'speedometer'
public static let speedometer = Image(systemName: "speedometer")
/// 􀝐 SF Symbol 'sportscourt'
public static let sportscourt = Image(systemName: "sportscourt")
/// 􀝑 SF Symbol 'sportscourt.fill'
public static let sportscourtFill = Image(systemName: "sportscourt.fill")
/// 􀂒 SF Symbol 'square'
public static let square = Image(systemName: "square")
/// 􀈄 SF Symbol 'square.and.arrow.down'
public static let squareAndArrowDown = Image(systemName: "square.and.arrow.down")
/// 􀈅 SF Symbol 'square.and.arrow.down.fill'
public static let squareAndArrowDownFill = Image(systemName: "square.and.arrow.down.fill")
/// 􀈈 SF Symbol 'square.and.arrow.down.on.square'
public static let squareAndArrowDownOnSquare = Image(systemName: "square.and.arrow.down.on.square")
/// 􀈉 SF Symbol 'square.and.arrow.down.on.square.fill'
public static let squareAndArrowDownOnSquareFill = Image(systemName: "square.and.arrow.down.on.square.fill")
/// 􀈂 SF Symbol 'square.and.arrow.up'
public static let squareAndArrowUp = Image(systemName: "square.and.arrow.up")
/// 􀈃 SF Symbol 'square.and.arrow.up.fill'
public static let squareAndArrowUpFill = Image(systemName: "square.and.arrow.up.fill")
/// 􀈆 SF Symbol 'square.and.arrow.up.on.square'
public static let squareAndArrowUpOnSquare = Image(systemName: "square.and.arrow.up.on.square")
/// 􀈇 SF Symbol 'square.and.arrow.up.on.square.fill'
public static let squareAndArrowUpOnSquareFill = Image(systemName: "square.and.arrow.up.on.square.fill")
/// 􀐑 SF Symbol 'square.and.line.vertical.and.square'
public static let squareAndLineVerticalAndSquare = Image(systemName: "square.and.line.vertical.and.square")
/// 􀈎 SF Symbol 'square.and.pencil'
public static let squareAndPencil = Image(systemName: "square.and.pencil")
/// 􀂓 SF Symbol 'square.fill'
public static let squareFill = Image(systemName: "square.fill")
/// 􀐊 SF Symbol 'square.fill.on.circle.fill'
public static let squareFillOnCircleFill = Image(systemName: "square.fill.on.circle.fill")
/// 􀐆 SF Symbol 'square.fill.on.square.fill'
public static let squareFillOnSquareFill = Image(systemName: "square.fill.on.square.fill")
/// 􀇷 SF Symbol 'square.grid.2x2'
public static let squareGrid2x2 = Image(systemName: "square.grid.2x2")
/// 􀚈 SF Symbol 'square.grid.2x2.fill'
public static let squareGrid2x2Fill = Image(systemName: "square.grid.2x2.fill")
/// 􀇵 SF Symbol 'square.grid.3x2'
public static let squareGrid3x2 = Image(systemName: "square.grid.3x2")
/// 􀚇 SF Symbol 'square.grid.3x2.fill'
public static let squareGrid3x2Fill = Image(systemName: "square.grid.3x2.fill")
/// 􀓚 SF Symbol 'square.grid.4x3.fill'
public static let squareGrid4x3Fill = Image(systemName: "square.grid.4x3.fill")
/// 􀐉 SF Symbol 'square.on.circle'
public static let squareOnCircle = Image(systemName: "square.on.circle")
/// 􀐅 SF Symbol 'square.on.square'
public static let squareOnSquare = Image(systemName: "square.on.square")
/// 􀕰 SF Symbol 'square.split.1x2'
public static let squareSplit1x2 = Image(systemName: "square.split.1x2")
/// 􀕱 SF Symbol 'square.split.1x2.fill'
public static let squareSplit1x2Fill = Image(systemName: "square.split.1x2.fill")
/// 􀏠 SF Symbol 'square.split.2x1'
public static let squareSplit2x1 = Image(systemName: "square.split.2x1")
/// 􀘜 SF Symbol 'square.split.2x1.fill'
public static let squareSplit2x1Fill = Image(systemName: "square.split.2x1.fill")
/// 􀕮 SF Symbol 'square.split.2x2'
public static let squareSplit2x2 = Image(systemName: "square.split.2x2")
/// 􀕯 SF Symbol 'square.split.2x2.fill'
public static let squareSplit2x2Fill = Image(systemName: "square.split.2x2.fill")
/// 􀐋 SF Symbol 'square.stack'
public static let squareStack = Image(systemName: "square.stack")
/// 􀐜 SF Symbol 'square.stack.3d.down.right'
public static let squareStack3dDownRight = Image(systemName: "square.stack.3d.down.right")
/// 􀐝 SF Symbol 'square.stack.3d.down.right.fill'
public static let squareStack3dDownRightFill = Image(systemName: "square.stack.3d.down.right.fill")
/// 􀐞 SF Symbol 'square.stack.3d.up'
public static let squareStack3dUp = Image(systemName: "square.stack.3d.up")
/// 􀐟 SF Symbol 'square.stack.3d.up.fill'
public static let squareStack3dUpFill = Image(systemName: "square.stack.3d.up.fill")
/// 􀙒 SF Symbol 'square.stack.3d.up.slash'
public static let squareStack3dUpSlash = Image(systemName: "square.stack.3d.up.slash")
/// 􀙓 SF Symbol 'square.stack.3d.up.slash.fill'
public static let squareStack3dUpSlashFill = Image(systemName: "square.stack.3d.up.slash.fill")
/// 􀐌 SF Symbol 'square.stack.fill'
public static let squareStackFill = Image(systemName: "square.stack.fill")
/// 􀏡 SF Symbol 'squares.below.rectangle'
public static let squaresBelowRectangle = Image(systemName: "squares.below.rectangle")
/// 􀋂 SF Symbol 'star'
public static let star = Image(systemName: "star")
/// 􀋅 SF Symbol 'star.circle'
public static let starCircle = Image(systemName: "star.circle")
/// 􀋆 SF Symbol 'star.circle.fill'
public static let starCircleFill = Image(systemName: "star.circle.fill")
/// 􀋃 SF Symbol 'star.fill'
public static let starFill = Image(systemName: "star.fill")
/// 􀋇 SF Symbol 'star.slash'
public static let starSlash = Image(systemName: "star.slash")
/// 􀋈 SF Symbol 'star.slash.fill'
public static let starSlashFill = Image(systemName: "star.slash.fill")
/// 􀑆 SF Symbol 'staroflife'
public static let staroflife = Image(systemName: "staroflife")
/// 􀑇 SF Symbol 'staroflife.fill'
public static let staroflifeFill = Image(systemName: "staroflife.fill")
/// 􀖝 SF Symbol 'sterlingsign.circle'
public static let sterlingsignCircle = Image(systemName: "sterlingsign.circle")
/// 􀖞 SF Symbol 'sterlingsign.circle.fill'
public static let sterlingsignCircleFill = Image(systemName: "sterlingsign.circle.fill")
/// 􀗝 SF Symbol 'sterlingsign.square'
public static let sterlingsignSquare = Image(systemName: "sterlingsign.square")
/// 􀗞 SF Symbol 'sterlingsign.square.fill'
public static let sterlingsignSquareFill = Image(systemName: "sterlingsign.square.fill")
/// 􀛶 SF Symbol 'stop'
public static let stop = Image(systemName: "stop")
/// 􀜪 SF Symbol 'stop.circle'
public static let stopCircle = Image(systemName: "stop.circle")
/// 􀜫 SF Symbol 'stop.circle.fill'
public static let stopCircleFill = Image(systemName: "stop.circle.fill")
/// 􀛷 SF Symbol 'stop.fill'
public static let stopFill = Image(systemName: "stop.fill")
/// 􀐯 SF Symbol 'stopwatch'
public static let stopwatch = Image(systemName: "stopwatch")
/// 􀐰 SF Symbol 'stopwatch.fill'
public static let stopwatchFill = Image(systemName: "stopwatch.fill")
/// 􀅖 SF Symbol 'strikethrough'
public static let strikethrough = Image(systemName: "strikethrough")
/// 􀒃 SF Symbol 'suit.club'
public static let suitClub = Image(systemName: "suit.club")
/// 􀊽 SF Symbol 'suit.club.fill'
public static let suitClubFill = Image(systemName: "suit.club.fill")
/// 􀒄 SF Symbol 'suit.diamond'
public static let suitDiamond = Image(systemName: "suit.diamond")
/// 􀊿 SF Symbol 'suit.diamond.fill'
public static let suitDiamondFill = Image(systemName: "suit.diamond.fill")
/// 􀒂 SF Symbol 'suit.heart'
public static let suitHeart = Image(systemName: "suit.heart")
/// 􀊼 SF Symbol 'suit.heart.fill'
public static let suitHeartFill = Image(systemName: "suit.heart.fill")
/// 􀒅 SF Symbol 'suit.spade'
public static let suitSpade = Image(systemName: "suit.spade")
/// 􀊾 SF Symbol 'suit.spade.fill'
public static let suitSpadeFill = Image(systemName: "suit.spade.fill")
/// 􀘽 SF Symbol 'sum'
public static let sum = Image(systemName: "sum")
/// 􀆵 SF Symbol 'sun.dust'
public static let sunDust = Image(systemName: "sun.dust")
/// 􀆶 SF Symbol 'sun.dust.fill'
public static let sunDustFill = Image(systemName: "sun.dust.fill")
/// 􀆷 SF Symbol 'sun.haze'
public static let sunHaze = Image(systemName: "sun.haze")
/// 􀆸 SF Symbol 'sun.haze.fill'
public static let sunHazeFill = Image(systemName: "sun.haze.fill")
/// 􀆭 SF Symbol 'sun.max'
public static let sunMax = Image(systemName: "sun.max")
/// 􀆮 SF Symbol 'sun.max.fill'
public static let sunMaxFill = Image(systemName: "sun.max.fill")
/// 􀆫 SF Symbol 'sun.min'
public static let sunMin = Image(systemName: "sun.min")
/// 􀆬 SF Symbol 'sun.min.fill'
public static let sunMinFill = Image(systemName: "sun.min.fill")
/// 􀆱 SF Symbol 'sunrise'
public static let sunrise = Image(systemName: "sunrise")
/// 􀆲 SF Symbol 'sunrise.fill'
public static let sunriseFill = Image(systemName: "sunrise.fill")
/// 􀆳 SF Symbol 'sunset'
public static let sunset = Image(systemName: "sunset")
/// 􀆴 SF Symbol 'sunset.fill'
public static let sunsetFill = Image(systemName: "sunset.fill")
/// 􀀪 SF Symbol 't.circle'
public static let tCircle = Image(systemName: "t.circle")
/// 􀀫 SF Symbol 't.circle.fill'
public static let tCircleFill = Image(systemName: "t.circle.fill")
/// 􀂺 SF Symbol 't.square'
public static let tSquare = Image(systemName: "t.square")
/// 􀂻 SF Symbol 't.square.fill'
public static let tSquareFill = Image(systemName: "t.square.fill")
/// 􀋡 SF Symbol 'tag'
public static let tag = Image(systemName: "tag")
/// 􀋣 SF Symbol 'tag.circle'
public static let tagCircle = Image(systemName: "tag.circle")
/// 􀋤 SF Symbol 'tag.circle.fill'
public static let tagCircleFill = Image(systemName: "tag.circle.fill")
/// 􀋢 SF Symbol 'tag.fill'
public static let tagFill = Image(systemName: "tag.fill")
/// 􀍈 SF Symbol 'teletype' © Apple (use only for Apple's Teletype feature)
public static let teletype = Image(systemName: "teletype")
/// 􀙰 SF Symbol 'teletype.answer' © Apple (use only for Apple's Teletype feature)
public static let teletypeAnswer = Image(systemName: "teletype.answer")
/// 􀖭 SF Symbol 'tengesign.circle'
public static let tengesignCircle = Image(systemName: "tengesign.circle")
/// 􀖮 SF Symbol 'tengesign.circle.fill'
public static let tengesignCircleFill = Image(systemName: "tengesign.circle.fill")
/// 􀗭 SF Symbol 'tengesign.square'
public static let tengesignSquare = Image(systemName: "tengesign.square")
/// 􀗮 SF Symbol 'tengesign.square.fill'
public static let tengesignSquareFill = Image(systemName: "tengesign.square.fill")
/// 􀌁 SF Symbol 'text.aligncenter'
public static let textAligncenter = Image(systemName: "text.aligncenter")
/// 􀌀 SF Symbol 'text.alignleft'
public static let textAlignleft = Image(systemName: "text.alignleft")
/// 􀌂 SF Symbol 'text.alignright'
public static let textAlignright = Image(systemName: "text.alignright")
/// 􀋾 SF Symbol 'text.append'
public static let textAppend = Image(systemName: "text.append")
/// 􀋺 SF Symbol 'text.badge.checkmark'
public static let textBadgeCheckmark = Image(systemName: "text.badge.checkmark")
/// 􀋹 SF Symbol 'text.badge.minus'
public static let textBadgeMinus = Image(systemName: "text.badge.minus")
/// 􀋸 SF Symbol 'text.badge.plus'
public static let textBadgePlus = Image(systemName: "text.badge.plus")
/// 􀋼 SF Symbol 'text.badge.star'
public static let textBadgeStar = Image(systemName: "text.badge.star")
/// 􀋻 SF Symbol 'text.badge.xmark'
public static let textBadgeXmark = Image(systemName: "text.badge.xmark")
/// 􀌲 SF Symbol 'text.bubble'
public static let textBubble = Image(systemName: "text.bubble")
/// 􀌳 SF Symbol 'text.bubble.fill'
public static let textBubbleFill = Image(systemName: "text.bubble.fill")
/// 􀋽 SF Symbol 'text.insert'
public static let textInsert = Image(systemName: "text.insert")
/// 􀌃 SF Symbol 'text.justify'
public static let textJustify = Image(systemName: "text.justify")
/// 􀋿 SF Symbol 'text.quote'
public static let textQuote = Image(systemName: "text.quote")
/// 􀅒 SF Symbol 'textformat'
public static let textformat = Image(systemName: "textformat")
/// 􀅱 SF Symbol 'textformat.123'
public static let textformat123 = Image(systemName: "textformat.123")
/// 􀅯 SF Symbol 'textformat.abc'
public static let textformatAbc = Image(systemName: "textformat.abc")
/// 􀅰 SF Symbol 'textformat.abc.dottedunderline'
public static let textformatAbcDottedunderline = Image(systemName: "textformat.abc.dottedunderline")
/// 􀅑 SF Symbol 'textformat.alt'
public static let textformatAlt = Image(systemName: "textformat.alt")
/// 􀅐 SF Symbol 'textformat.size'
public static let textformatSize = Image(systemName: "textformat.size")
/// 􀓡 SF Symbol 'textformat.subscript'
public static let textformatSubscript = Image(systemName: "textformat.subscript")
/// 􀓢 SF Symbol 'textformat.superscript'
public static let textformatSuperscript = Image(systemName: "textformat.superscript")
/// 􀇫 SF Symbol 'thermometer.snowflake'
public static let thermometerSnowflake = Image(systemName: "thermometer.snowflake")
/// 􀇪 SF Symbol 'thermometer.sun'
public static let thermometerSun = Image(systemName: "thermometer.sun")
/// 􀇲 SF Symbol 'timelapse'
public static let timelapse = Image(systemName: "timelapse")
/// 􀐱 SF Symbol 'timer'
public static let timer = Image(systemName: "timer")
/// 􀇧 SF Symbol 'tornado'
public static let tornado = Image(systemName: "tornado")
/// 􀓐 SF Symbol 'tortoise'
public static let tortoise = Image(systemName: "tortoise")
/// 􀓑 SF Symbol 'tortoise.fill'
public static let tortoiseFill = Image(systemName: "tortoise.fill")
/// 􀝇 SF Symbol 'tram.fill'
public static let tramFill = Image(systemName: "tram.fill")
/// 􀈑 SF Symbol 'trash'
public static let trash = Image(systemName: "trash")
/// 􀈓 SF Symbol 'trash.circle'
public static let trashCircle = Image(systemName: "trash.circle")
/// 􀈔 SF Symbol 'trash.circle.fill'
public static let trashCircleFill = Image(systemName: "trash.circle.fill")
/// 􀈒 SF Symbol 'trash.fill'
public static let trashFill = Image(systemName: "trash.fill")
/// 􀜧 SF Symbol 'trash.slash'
public static let trashSlash = Image(systemName: "trash.slash")
/// 􀜨 SF Symbol 'trash.slash.fill'
public static let trashSlashFill = Image(systemName: "trash.slash.fill")
/// 􀈣 SF Symbol 'tray'
public static let tray = Image(systemName: "tray")
/// 􀈩 SF Symbol 'tray.2'
public static let tray2 = Image(systemName: "tray.2")
/// 􀈪 SF Symbol 'tray.2.fill'
public static let tray2Fill = Image(systemName: "tray.2.fill")
/// 􀈧 SF Symbol 'tray.and.arrow.down'
public static let trayAndArrowDown = Image(systemName: "tray.and.arrow.down")
/// 􀈨 SF Symbol 'tray.and.arrow.down.fill'
public static let trayAndArrowDownFill = Image(systemName: "tray.and.arrow.down.fill")
/// 􀈥 SF Symbol 'tray.and.arrow.up'
public static let trayAndArrowUp = Image(systemName: "tray.and.arrow.up")
/// 􀈦 SF Symbol 'tray.and.arrow.up.fill'
public static let trayAndArrowUpFill = Image(systemName: "tray.and.arrow.up.fill")
/// 􀈤 SF Symbol 'tray.fill'
public static let trayFill = Image(systemName: "tray.fill")
/// 􀈫 SF Symbol 'tray.full'
public static let trayFull = Image(systemName: "tray.full")
/// 􀈬 SF Symbol 'tray.full.fill'
public static let trayFullFill = Image(systemName: "tray.full.fill")
/// 􀛣 SF Symbol 'triangle'
public static let triangle = Image(systemName: "triangle")
/// 􀛤 SF Symbol 'triangle.fill'
public static let triangleFill = Image(systemName: "triangle.fill")
/// 􀇨 SF Symbol 'tropicalstorm'
public static let tropicalstorm = Image(systemName: "tropicalstorm")
/// 􀗇 SF Symbol 'tugriksign.circle'
public static let tugriksignCircle = Image(systemName: "tugriksign.circle")
/// 􀗈 SF Symbol 'tugriksign.circle.fill'
public static let tugriksignCircleFill = Image(systemName: "tugriksign.circle.fill")
/// 􀘇 SF Symbol 'tugriksign.square'
public static let tugriksignSquare = Image(systemName: "tugriksign.square")
/// 􀘈 SF Symbol 'tugriksign.square.fill'
public static let tugriksignSquareFill = Image(systemName: "tugriksign.square.fill")
/// 􀎐 SF Symbol 'tuningfork'
public static let tuningfork = Image(systemName: "tuningfork")
/// 􀖣 SF Symbol 'turkishlirasign.circle'
public static let turkishlirasignCircle = Image(systemName: "turkishlirasign.circle")
/// 􀖤 SF Symbol 'turkishlirasign.circle.fill'
public static let turkishlirasignCircleFill = Image(systemName: "turkishlirasign.circle.fill")
/// 􀗣 SF Symbol 'turkishlirasign.square'
public static let turkishlirasignSquare = Image(systemName: "turkishlirasign.square")
/// 􀗤 SF Symbol 'turkishlirasign.square.fill'
public static let turkishlirasignSquareFill = Image(systemName: "turkishlirasign.square.fill")
/// 􀎲 SF Symbol 'tv'
public static let tv = Image(systemName: "tv")
/// 􀎳 SF Symbol 'tv.circle'
public static let tvCircle = Image(systemName: "tv.circle")
/// 􀎴 SF Symbol 'tv.circle.fill'
public static let tvCircleFill = Image(systemName: "tv.circle.fill")
/// 􀒶 SF Symbol 'tv.fill'
public static let tvFill = Image(systemName: "tv.fill")
/// 􀀬 SF Symbol 'u.circle'
public static let uCircle = Image(systemName: "u.circle")
/// 􀀭 SF Symbol 'u.circle.fill'
public static let uCircleFill = Image(systemName: "u.circle.fill")
/// 􀂼 SF Symbol 'u.square'
public static let uSquare = Image(systemName: "u.square")
/// 􀂽 SF Symbol 'u.square.fill'
public static let uSquareFill = Image(systemName: "u.square.fill")
/// 􀏝 SF Symbol 'uiwindow.split.2x1'
public static let uiwindowSplit2x1 = Image(systemName: "uiwindow.split.2x1")
/// 􀙕 SF Symbol 'umbrella'
public static let umbrella = Image(systemName: "umbrella")
/// 􀙖 SF Symbol 'umbrella.fill'
public static let umbrellaFill = Image(systemName: "umbrella.fill")
/// 􀅕 SF Symbol 'underline'
public static let underline = Image(systemName: "underline")
/// 􀀮 SF Symbol 'v.circle'
public static let vCircle = Image(systemName: "v.circle")
/// 􀀯 SF Symbol 'v.circle.fill'
public static let vCircleFill = Image(systemName: "v.circle.fill")
/// 􀂾 SF Symbol 'v.square'
public static let vSquare = Image(systemName: "v.square")
/// 􀂿 SF Symbol 'v.square.fill'
public static let vSquareFill = Image(systemName: "v.square.fill")
/// 􀍉 SF Symbol 'video' © Apple (use only for Apple's FaceTime app)
public static let video = Image(systemName: "video")
/// 􀜮 SF Symbol 'video.badge.plus' © Apple (use only for Apple's FaceTime app)
public static let videoBadgePlus = Image(systemName: "video.badge.plus")
/// 􀍋 SF Symbol 'video.circle' © Apple (use only for Apple's FaceTime app)
public static let videoCircle = Image(systemName: "video.circle")
/// 􀍌 SF Symbol 'video.circle.fill' © Apple (use only for Apple's FaceTime app)
public static let videoCircleFill = Image(systemName: "video.circle.fill")
/// 􀍊 SF Symbol 'video.fill' © Apple (use only for Apple's FaceTime app)
public static let videoFill = Image(systemName: "video.fill")
/// 􀍍 SF Symbol 'video.slash' © Apple (use only for Apple's FaceTime app)
public static let videoSlash = Image(systemName: "video.slash")
/// 􀍎 SF Symbol 'video.slash.fill' © Apple (use only for Apple's FaceTime app)
public static let videoSlashFill = Image(systemName: "video.slash.fill")
/// 􀅙 SF Symbol 'view.2d'
public static let view2d = Image(systemName: "view.2d")
/// 􀅪 SF Symbol 'view.3d'
public static let view3d = Image(systemName: "view.3d")
/// 􀎹 SF Symbol 'viewfinder'
public static let viewfinder = Image(systemName: "viewfinder")
/// 􀎿 SF Symbol 'viewfinder.circle'
public static let viewfinderCircle = Image(systemName: "viewfinder.circle")
/// 􀏀 SF Symbol 'viewfinder.circle.fill'
public static let viewfinderCircleFill = Image(systemName: "viewfinder.circle.fill")
/// 􀀰 SF Symbol 'w.circle'
public static let wCircle = Image(systemName: "w.circle")
/// 􀀱 SF Symbol 'w.circle.fill'
public static let wCircleFill = Image(systemName: "w.circle.fill")
/// 􀃀 SF Symbol 'w.square'
public static let wSquare = Image(systemName: "w.square")
/// 􀃁 SF Symbol 'w.square.fill'
public static let wSquareFill = Image(systemName: "w.square.fill")
/// 􀍱 SF Symbol 'wand.and.rays'
public static let wandAndRays = Image(systemName: "wand.and.rays")
/// 􀍲 SF Symbol 'wand.and.rays.inverse'
public static let wandAndRaysInverse = Image(systemName: "wand.and.rays.inverse")
/// 􀜍 SF Symbol 'wand.and.stars'
public static let wandAndStars = Image(systemName: "wand.and.stars")
/// 􀜎 SF Symbol 'wand.and.stars.inverse'
public static let wandAndStarsInverse = Image(systemName: "wand.and.stars.inverse")
/// 􀙫 SF Symbol 'waveform'
public static let waveform = Image(systemName: "waveform")
/// 􀞈 SF Symbol 'waveform.circle'
public static let waveformCircle = Image(systemName: "waveform.circle")
/// 􀞉 SF Symbol 'waveform.circle.fill'
public static let waveformCircleFill = Image(systemName: "waveform.circle.fill")
/// 􀑃 SF Symbol 'waveform.path'
public static let waveformPath = Image(systemName: "waveform.path")
/// 􀑅 SF Symbol 'waveform.path.badge.minus'
public static let waveformPathBadgeMinus = Image(systemName: "waveform.path.badge.minus")
/// 􀑄 SF Symbol 'waveform.path.badge.plus'
public static let waveformPathBadgePlus = Image(systemName: "waveform.path.badge.plus")
/// 􀜟 SF Symbol 'waveform.path.ecg'
public static let waveformPathEcg = Image(systemName: "waveform.path.ecg")
/// 􀙇 SF Symbol 'wifi'
public static let wifi = Image(systemName: "wifi")
/// 􀙥 SF Symbol 'wifi.exclamationmark'
public static let wifiExclamationmark = Image(systemName: "wifi.exclamationmark")
/// 􀙈 SF Symbol 'wifi.slash'
public static let wifiSlash = Image(systemName: "wifi.slash")
/// 􀇤 SF Symbol 'wind'
public static let wind = Image(systemName: "wind")
/// 􀇦 SF Symbol 'wind.snow'
public static let windSnow = Image(systemName: "wind.snow")
/// 􀖵 SF Symbol 'wonsign.circle'
public static let wonsignCircle = Image(systemName: "wonsign.circle")
/// 􀖶 SF Symbol 'wonsign.circle.fill'
public static let wonsignCircleFill = Image(systemName: "wonsign.circle.fill")
/// 􀗵 SF Symbol 'wonsign.square'
public static let wonsignSquare = Image(systemName: "wonsign.square")
/// 􀗶 SF Symbol 'wonsign.square.fill'
public static let wonsignSquareFill = Image(systemName: "wonsign.square.fill")
/// 􀀲 SF Symbol 'x.circle'
public static let xCircle = Image(systemName: "x.circle")
/// 􀀳 SF Symbol 'x.circle.fill'
public static let xCircleFill = Image(systemName: "x.circle.fill")
/// 􀃂 SF Symbol 'x.square'
public static let xSquare = Image(systemName: "x.square")
/// 􀃃 SF Symbol 'x.square.fill'
public static let xSquareFill = Image(systemName: "x.square.fill")
/// 􀓪 SF Symbol 'x.squareroot'
public static let xSquareroot = Image(systemName: "x.squareroot")
/// 􀆄 SF Symbol 'xmark'
public static let xmark = Image(systemName: "xmark")
/// 􀁠 SF Symbol 'xmark.circle'
public static let xmarkCircle = Image(systemName: "xmark.circle")
/// 􀁡 SF Symbol 'xmark.circle.fill'
public static let xmarkCircleFill = Image(systemName: "xmark.circle.fill")
/// 􀌓 SF Symbol 'xmark.icloud' © Apple (use only for Apple's iCloud)
public static let xmarkIcloud = Image(systemName: "xmark.icloud")
/// 􀌔 SF Symbol 'xmark.icloud.fill' © Apple (use only for Apple's iCloud)
public static let xmarkIcloudFill = Image(systemName: "xmark.icloud.fill")
/// 􀒉 SF Symbol 'xmark.octagon'
public static let xmarkOctagon = Image(systemName: "xmark.octagon")
/// 􀒊 SF Symbol 'xmark.octagon.fill'
public static let xmarkOctagonFill = Image(systemName: "xmark.octagon.fill")
/// 􀏍 SF Symbol 'xmark.rectangle'
public static let xmarkRectangle = Image(systemName: "xmark.rectangle")
/// 􀏎 SF Symbol 'xmark.rectangle.fill'
public static let xmarkRectangleFill = Image(systemName: "xmark.rectangle.fill")
/// 􀇼 SF Symbol 'xmark.seal'
public static let xmarkSeal = Image(systemName: "xmark.seal")
/// 􀇽 SF Symbol 'xmark.seal.fill'
public static let xmarkSealFill = Image(systemName: "xmark.seal.fill")
/// 􀞝 SF Symbol 'xmark.shield'
public static let xmarkShield = Image(systemName: "xmark.shield")
/// 􀞞 SF Symbol 'xmark.shield.fill'
public static let xmarkShieldFill = Image(systemName: "xmark.shield.fill")
/// 􀃰 SF Symbol 'xmark.square'
public static let xmarkSquare = Image(systemName: "xmark.square")
/// 􀃱 SF Symbol 'xmark.square.fill'
public static let xmarkSquareFill = Image(systemName: "xmark.square.fill")
/// 􀀴 SF Symbol 'y.circle'
public static let yCircle = Image(systemName: "y.circle")
/// 􀀵 SF Symbol 'y.circle.fill'
public static let yCircleFill = Image(systemName: "y.circle.fill")
/// 􀃄 SF Symbol 'y.square'
public static let ySquare = Image(systemName: "y.square")
/// 􀃅 SF Symbol 'y.square.fill'
public static let ySquareFill = Image(systemName: "y.square.fill")
/// 􀖛 SF Symbol 'yensign.circle'
public static let yensignCircle = Image(systemName: "yensign.circle")
/// 􀖜 SF Symbol 'yensign.circle.fill'
public static let yensignCircleFill = Image(systemName: "yensign.circle.fill")
/// 􀗛 SF Symbol 'yensign.square'
public static let yensignSquare = Image(systemName: "yensign.square")
/// 􀗜 SF Symbol 'yensign.square.fill'
public static let yensignSquareFill = Image(systemName: "yensign.square.fill")
/// 􀀶 SF Symbol 'z.circle'
public static let zCircle = Image(systemName: "z.circle")
/// 􀀷 SF Symbol 'z.circle.fill'
public static let zCircleFill = Image(systemName: "z.circle.fill")
/// 􀃆 SF Symbol 'z.square'
public static let zSquare = Image(systemName: "z.square")
/// 􀃇 SF Symbol 'z.square.fill'
public static let zSquareFill = Image(systemName: "z.square.fill")
/// 􀖃 SF Symbol 'zzz'
public static let zzz = Image(systemName: "zzz")
}
@available(iOS 13.1, macOS 11, tvOS 13, watchOS 6.1, *)
extension SFSymbols {
/// 􀞸 SF Symbol 'arrow.uturn.left.circle.badge.ellipsis'
public static let arrowUturnLeftCircleBadgeEllipsis = Image(systemName: "arrow.uturn.left.circle.badge.ellipsis")
/// 􀞖 SF Symbol 'aspectratio'
public static let aspectratio = Image(systemName: "aspectratio")
/// 􀞏 SF Symbol 'aspectratio.fill'
public static let aspectratioFill = Image(systemName: "aspectratio.fill")
/// 􀙘 SF Symbol 'car'
public static let car = Image(systemName: "car")
/// 􀞾 SF Symbol 'circle.grid.2x2'
public static let circleGrid2x2 = Image(systemName: "circle.grid.2x2")
/// 􀞿 SF Symbol 'circle.grid.2x2.fill'
public static let circleGrid2x2Fill = Image(systemName: "circle.grid.2x2.fill")
/// 􀝌 SF Symbol 'flashlight.off.fill'
public static let flashlightOffFill = Image(systemName: "flashlight.off.fill")
/// 􀞋 SF Symbol 'flashlight.on.fill'
public static let flashlightOnFill = Image(systemName: "flashlight.on.fill")
/// 􀜇 SF Symbol 'mappin.circle'
public static let mappinCircle = Image(systemName: "mappin.circle")
/// 􀜈 SF Symbol 'mappin.circle.fill'
public static let mappinCircleFill = Image(systemName: "mappin.circle.fill")
/// 􀒔 SF Symbol 'paperclip.circle'
public static let paperclipCircle = Image(systemName: "paperclip.circle")
/// 􀒕 SF Symbol 'paperclip.circle.fill'
public static let paperclipCircleFill = Image(systemName: "paperclip.circle.fill")
/// 􀒴 SF Symbol 'pin.circle'
public static let pinCircle = Image(systemName: "pin.circle")
/// 􀒵 SF Symbol 'pin.circle.fill'
public static let pinCircleFill = Image(systemName: "pin.circle.fill")
/// 􀞷 SF Symbol 'scissors.badge.ellipsis'
public static let scissorsBadgeEllipsis = Image(systemName: "scissors.badge.ellipsis")
/// 􀑔 SF Symbol 'studentdesk'
public static let studentdesk = Image(systemName: "studentdesk")
}
@available(iOS 14, macOS 11, tvOS 14, watchOS 7, *)
extension SFSymbols {
/// 􀦽 SF Symbol '4k.tv'
public static let tv4k = Image(systemName: "4k.tv")
/// 􀦾 SF Symbol '4k.tv.fill'
public static let tv4kFill = Image(systemName: "4k.tv.fill")
/// 􀤍 SF Symbol 'a.magnify'
public static let aMagnify = Image(systemName: "a.magnify")
/// 􀥊 SF Symbol 'abc'
public static let abc = Image(systemName: "abc")
/// 􀒸 SF Symbol 'airplane.circle'
public static let airplaneCircle = Image(systemName: "airplane.circle")
/// 􀒹 SF Symbol 'airplane.circle.fill'
public static let airplaneCircleFill = Image(systemName: "airplane.circle.fill")
/// 􀲌 SF Symbol 'airpod.left' © Apple (use only for Apple's AirPods)
public static let airpodLeft = Image(systemName: "airpod.left")
/// 􀲋 SF Symbol 'airpod.right' © Apple (use only for Apple's AirPods)
public static let airpodRight = Image(systemName: "airpod.right")
/// 􀲎 SF Symbol 'airpodpro.left' © Apple (use only for Apple's AirPods Pro)
public static let airpodproLeft = Image(systemName: "airpodpro.left")
/// 􀲍 SF Symbol 'airpodpro.right' © Apple (use only for Apple's AirPods Pro)
public static let airpodproRight = Image(systemName: "airpodpro.right")
/// 􀟥 SF Symbol 'airpods' © Apple (use only for Apple's AirPods)
public static let airpods = Image(systemName: "airpods")
/// 􀪷 SF Symbol 'airpodspro' © Apple (use only for Apple's AirPods Pro)
public static let airpodspro = Image(systemName: "airpodspro")
/// 􀦯 SF Symbol 'airport.express' © Apple (use only for Apple's AirPort Express)
public static let airportExpress = Image(systemName: "airport.express")
/// 􀑝 SF Symbol 'airport.extreme' © Apple (use only for Apple's AirPort Extreme)
public static let airportExtreme = Image(systemName: "airport.extreme")
/// 􀦰 SF Symbol 'airport.extreme.tower' © Apple (use only for Apple's AirPort Extreme)
public static let airportExtremeTower = Image(systemName: "airport.extreme.tower")
/// 􀧰 SF Symbol 'amplifier'
public static let amplifier = Image(systemName: "amplifier")
/// 􀭨 SF Symbol 'appclip' © Apple (use only for Apple's App Clips)
public static let appclip = Image(systemName: "appclip")
/// 􀤭 SF Symbol 'applescript' © Apple (use only for Apple's AppleScript language)
public static let applescript = Image(systemName: "applescript")
/// 􀤮 SF Symbol 'applescript.fill' © Apple (use only for Apple's AppleScript language)
public static let applescriptFill = Image(systemName: "applescript.fill")
/// 􀨫 SF Symbol 'appletv' © Apple (use only for Apple TV)
public static let appletv = Image(systemName: "appletv")
/// 􀡴 SF Symbol 'appletv.fill' © Apple (use only for Apple TV)
public static let appletvFill = Image(systemName: "appletv.fill")
/// 􀟤 SF Symbol 'applewatch' © Apple (use only for Apple Watch)
public static let applewatch = Image(systemName: "applewatch")
/// 􀢷 SF Symbol 'applewatch.radiowaves.left.and.right' © Apple (use only for Apple Watch)
public static let applewatchRadiowavesLeftAndRight = Image(systemName: "applewatch.radiowaves.left.and.right")
/// 􀨶 SF Symbol 'applewatch.slash' © Apple (use only for Apple Watch)
public static let applewatchSlash = Image(systemName: "applewatch.slash")
/// 􀫋 SF Symbol 'applewatch.watchface' © Apple (use only for Apple Watch)
public static let applewatchWatchface = Image(systemName: "applewatch.watchface")
/// 􀮕 SF Symbol 'apps.ipad' © Apple (use only for Apple's iPad)
public static let appsIpad = Image(systemName: "apps.ipad")
/// 􀮖 SF Symbol 'apps.ipad.landscape' © Apple (use only for Apple's iPad)
public static let appsIpadLandscape = Image(systemName: "apps.ipad.landscape")
/// 􀟞 SF Symbol 'apps.iphone' © Apple (use only for Apple's iPhone)
public static let appsIphone = Image(systemName: "apps.iphone")
/// 􀯖 SF Symbol 'apps.iphone.badge.plus' © Apple (use only for Apple's iPhone)
public static let appsIphoneBadgePlus = Image(systemName: "apps.iphone.badge.plus")
/// 􀮔 SF Symbol 'apps.iphone.landscape' © Apple (use only for Apple's iPhone)
public static let appsIphoneLandscape = Image(systemName: "apps.iphone.landscape")
/// 􀈯 SF Symbol 'archivebox.circle'
public static let archiveboxCircle = Image(systemName: "archivebox.circle")
/// 􀈰 SF Symbol 'archivebox.circle.fill'
public static let archiveboxCircleFill = Image(systemName: "archivebox.circle.fill")
/// 􀰌 SF Symbol 'arrow.backward'
public static let arrowBackward = Image(systemName: "arrow.backward")
/// 􀰍 SF Symbol 'arrow.backward.circle'
public static let arrowBackwardCircle = Image(systemName: "arrow.backward.circle")
/// 􀰎 SF Symbol 'arrow.backward.circle.fill'
public static let arrowBackwardCircleFill = Image(systemName: "arrow.backward.circle.fill")
/// 􀰏 SF Symbol 'arrow.backward.square'
public static let arrowBackwardSquare = Image(systemName: "arrow.backward.square")
/// 􀰐 SF Symbol 'arrow.backward.square.fill'
public static let arrowBackwardSquareFill = Image(systemName: "arrow.backward.square.fill")
/// 􀧡 SF Symbol 'arrow.clockwise.heart'
public static let arrowClockwiseHeart = Image(systemName: "arrow.clockwise.heart")
/// 􀧢 SF Symbol 'arrow.clockwise.heart.fill'
public static let arrowClockwiseHeartFill = Image(systemName: "arrow.clockwise.heart.fill")
/// 􀯴 SF Symbol 'arrow.down.app'
public static let arrowDownApp = Image(systemName: "arrow.down.app")
/// 􀯵 SF Symbol 'arrow.down.app.fill'
public static let arrowDownAppFill = Image(systemName: "arrow.down.app.fill")
/// 􀱃 SF Symbol 'arrow.down.backward'
public static let arrowDownBackward = Image(systemName: "arrow.down.backward")
/// 􀱄 SF Symbol 'arrow.down.backward.circle'
public static let arrowDownBackwardCircle = Image(systemName: "arrow.down.backward.circle")
/// 􀱅 SF Symbol 'arrow.down.backward.circle.fill'
public static let arrowDownBackwardCircleFill = Image(systemName: "arrow.down.backward.circle.fill")
/// 􀱆 SF Symbol 'arrow.down.backward.square'
public static let arrowDownBackwardSquare = Image(systemName: "arrow.down.backward.square")
/// 􀱇 SF Symbol 'arrow.down.backward.square.fill'
public static let arrowDownBackwardSquareFill = Image(systemName: "arrow.down.backward.square.fill")
/// 􀱈 SF Symbol 'arrow.down.forward'
public static let arrowDownForward = Image(systemName: "arrow.down.forward")
/// 􀱻 SF Symbol 'arrow.down.forward.and.arrow.up.backward'
public static let arrowDownForwardAndArrowUpBackward = Image(systemName: "arrow.down.forward.and.arrow.up.backward")
/// 􀱼 SF Symbol 'arrow.down.forward.and.arrow.up.backward.circle'
public static let arrowDownForwardAndArrowUpBackwardCircle = Image(systemName: "arrow.down.forward.and.arrow.up.backward.circle")
/// 􀱽 SF Symbol 'arrow.down.forward.and.arrow.up.backward.circle.fill'
public static let arrowDownForwardAndArrowUpBackwardCircleFill = Image(systemName: "arrow.down.forward.and.arrow.up.backward.circle.fill")
/// 􀱉 SF Symbol 'arrow.down.forward.circle'
public static let arrowDownForwardCircle = Image(systemName: "arrow.down.forward.circle")
/// 􀱊 SF Symbol 'arrow.down.forward.circle.fill'
public static let arrowDownForwardCircleFill = Image(systemName: "arrow.down.forward.circle.fill")
/// 􀱋 SF Symbol 'arrow.down.forward.square'
public static let arrowDownForwardSquare = Image(systemName: "arrow.down.forward.square")
/// 􀱌 SF Symbol 'arrow.down.forward.square.fill'
public static let arrowDownForwardSquareFill = Image(systemName: "arrow.down.forward.square.fill")
/// 􀲗 SF Symbol 'arrow.down.heart'
public static let arrowDownHeart = Image(systemName: "arrow.down.heart")
/// 􀲘 SF Symbol 'arrow.down.heart.fill'
public static let arrowDownHeartFill = Image(systemName: "arrow.down.heart.fill")
/// 􀫞 SF Symbol 'arrow.down.right.and.arrow.up.left.circle'
public static let arrowDownRightAndArrowUpLeftCircle = Image(systemName: "arrow.down.right.and.arrow.up.left.circle")
/// 􀫟 SF Symbol 'arrow.down.right.and.arrow.up.left.circle.fill'
public static let arrowDownRightAndArrowUpLeftCircleFill = Image(systemName: "arrow.down.right.and.arrow.up.left.circle.fill")
/// 􀰑 SF Symbol 'arrow.forward'
public static let arrowForward = Image(systemName: "arrow.forward")
/// 􀰒 SF Symbol 'arrow.forward.circle'
public static let arrowForwardCircle = Image(systemName: "arrow.forward.circle")
/// 􀰓 SF Symbol 'arrow.forward.circle.fill'
public static let arrowForwardCircleFill = Image(systemName: "arrow.forward.circle.fill")
/// 􀰔 SF Symbol 'arrow.forward.square'
public static let arrowForwardSquare = Image(systemName: "arrow.forward.square")
/// 􀰕 SF Symbol 'arrow.forward.square.fill'
public static let arrowForwardSquareFill = Image(systemName: "arrow.forward.square.fill")
/// 􀞒 SF Symbol 'arrow.left.and.right.righttriangle.left.righttriangle.right'
public static let arrowLeftAndRightRighttriangleLeftRighttriangleRight = Image(systemName: "arrow.left.and.right.righttriangle.left.righttriangle.right")
/// 􀞓 SF Symbol 'arrow.left.and.right.righttriangle.left.righttriangle.right.fill'
public static let arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = Image(systemName: "arrow.left.and.right.righttriangle.left.righttriangle.right.fill")
/// 􀄭 SF Symbol 'arrow.left.arrow.right'
public static let arrowLeftArrowRight = Image(systemName: "arrow.left.arrow.right")
/// 􀂀 SF Symbol 'arrow.left.arrow.right.circle'
public static let arrowLeftArrowRightCircle = Image(systemName: "arrow.left.arrow.right.circle")
/// 􀂁 SF Symbol 'arrow.left.arrow.right.circle.fill'
public static let arrowLeftArrowRightCircleFill = Image(systemName: "arrow.left.arrow.right.circle.fill")
/// 􀄐 SF Symbol 'arrow.left.arrow.right.square'
public static let arrowLeftArrowRightSquare = Image(systemName: "arrow.left.arrow.right.square")
/// 􀄑 SF Symbol 'arrow.left.arrow.right.square.fill'
public static let arrowLeftArrowRightSquareFill = Image(systemName: "arrow.left.arrow.right.square.fill")
/// 􀣁 SF Symbol 'arrow.rectanglepath'
public static let arrowRectanglepath = Image(systemName: "arrow.rectanglepath")
/// 􀫵 SF Symbol 'arrow.right.doc.on.clipboard'
public static let arrowRightDocOnClipboard = Image(systemName: "arrow.right.doc.on.clipboard")
/// 􀊯 SF Symbol 'arrow.triangle.2.circlepath'
public static let arrowTriangle2Circlepath = Image(systemName: "arrow.triangle.2.circlepath")
/// 􀌢 SF Symbol 'arrow.triangle.2.circlepath.camera'
public static let arrowTriangle2CirclepathCamera = Image(systemName: "arrow.triangle.2.circlepath.camera")
/// 􀌣 SF Symbol 'arrow.triangle.2.circlepath.camera.fill'
public static let arrowTriangle2CirclepathCameraFill = Image(systemName: "arrow.triangle.2.circlepath.camera.fill")
/// 􀖊 SF Symbol 'arrow.triangle.2.circlepath.circle'
public static let arrowTriangle2CirclepathCircle = Image(systemName: "arrow.triangle.2.circlepath.circle")
/// 􀖋 SF Symbol 'arrow.triangle.2.circlepath.circle.fill'
public static let arrowTriangle2CirclepathCircleFill = Image(systemName: "arrow.triangle.2.circlepath.circle.fill")
/// 􀫷 SF Symbol 'arrow.triangle.2.circlepath.doc.on.clipboard'
public static let arrowTriangle2CirclepathDocOnClipboard = Image(systemName: "arrow.triangle.2.circlepath.doc.on.clipboard")
/// 􀙠 SF Symbol 'arrow.triangle.branch'
public static let arrowTriangleBranch = Image(systemName: "arrow.triangle.branch")
/// 􀤖 SF Symbol 'arrow.triangle.capsulepath'
public static let arrowTriangleCapsulepath = Image(systemName: "arrow.triangle.capsulepath")
/// 􀖄 SF Symbol 'arrow.triangle.merge'
public static let arrowTriangleMerge = Image(systemName: "arrow.triangle.merge")
/// 􀙡 SF Symbol 'arrow.triangle.pull'
public static let arrowTrianglePull = Image(systemName: "arrow.triangle.pull")
/// 􀖅 SF Symbol 'arrow.triangle.swap'
public static let arrowTriangleSwap = Image(systemName: "arrow.triangle.swap")
/// 􀟷 SF Symbol 'arrow.triangle.turn.up.right.circle'
public static let arrowTriangleTurnUpRightCircle = Image(systemName: "arrow.triangle.turn.up.right.circle")
/// 􀟸 SF Symbol 'arrow.triangle.turn.up.right.circle.fill'
public static let arrowTriangleTurnUpRightCircleFill = Image(systemName: "arrow.triangle.turn.up.right.circle.fill")
/// 􀙞 SF Symbol 'arrow.triangle.turn.up.right.diamond'
public static let arrowTriangleTurnUpRightDiamond = Image(systemName: "arrow.triangle.turn.up.right.diamond")
/// 􀙟 SF Symbol 'arrow.triangle.turn.up.right.diamond.fill'
public static let arrowTriangleTurnUpRightDiamondFill = Image(systemName: "arrow.triangle.turn.up.right.diamond.fill")
/// 􀬫 SF Symbol 'arrow.turn.up.forward.iphone'
public static let arrowTurnUpForwardIphone = Image(systemName: "arrow.turn.up.forward.iphone")
/// 􀬬 SF Symbol 'arrow.turn.up.forward.iphone.fill'
public static let arrowTurnUpForwardIphoneFill = Image(systemName: "arrow.turn.up.forward.iphone.fill")
/// 􀧐 SF Symbol 'arrow.up.and.down.and.arrow.left.and.right'
public static let arrowUpAndDownAndArrowLeftAndRight = Image(systemName: "arrow.up.and.down.and.arrow.left.and.right")
/// 􀟨 SF Symbol 'arrow.up.and.down.righttriangle.up.righttriangle.down'
public static let arrowUpAndDownRighttriangleUpRighttriangleDown = Image(systemName: "arrow.up.and.down.righttriangle.up.righttriangle.down")
/// 􀪨 SF Symbol 'arrow.up.and.person.rectangle.portrait'
public static let arrowUpAndPersonRectanglePortrait = Image(systemName: "arrow.up.and.person.rectangle.portrait")
/// 􀪪 SF Symbol 'arrow.up.and.person.rectangle.turn.left'
public static let arrowUpAndPersonRectangleTurnLeft = Image(systemName: "arrow.up.and.person.rectangle.turn.left")
/// 􀪩 SF Symbol 'arrow.up.and.person.rectangle.turn.right'
public static let arrowUpAndPersonRectangleTurnRight = Image(systemName: "arrow.up.and.person.rectangle.turn.right")
/// 􀰹 SF Symbol 'arrow.up.backward'
public static let arrowUpBackward = Image(systemName: "arrow.up.backward")
/// 􀱶 SF Symbol 'arrow.up.backward.and.arrow.down.forward'
public static let arrowUpBackwardAndArrowDownForward = Image(systemName: "arrow.up.backward.and.arrow.down.forward")
/// 􀱷 SF Symbol 'arrow.up.backward.and.arrow.down.forward.circle'
public static let arrowUpBackwardAndArrowDownForwardCircle = Image(systemName: "arrow.up.backward.and.arrow.down.forward.circle")
/// 􀱸 SF Symbol 'arrow.up.backward.and.arrow.down.forward.circle.fill'
public static let arrowUpBackwardAndArrowDownForwardCircleFill = Image(systemName: "arrow.up.backward.and.arrow.down.forward.circle.fill")
/// 􀰺 SF Symbol 'arrow.up.backward.circle'
public static let arrowUpBackwardCircle = Image(systemName: "arrow.up.backward.circle")
/// 􀰻 SF Symbol 'arrow.up.backward.circle.fill'
public static let arrowUpBackwardCircleFill = Image(systemName: "arrow.up.backward.circle.fill")
/// 􀰼 SF Symbol 'arrow.up.backward.square'
public static let arrowUpBackwardSquare = Image(systemName: "arrow.up.backward.square")
/// 􀰽 SF Symbol 'arrow.up.backward.square.fill'
public static let arrowUpBackwardSquareFill = Image(systemName: "arrow.up.backward.square.fill")
/// 􀫶 SF Symbol 'arrow.up.doc.on.clipboard'
public static let arrowUpDocOnClipboard = Image(systemName: "arrow.up.doc.on.clipboard")
/// 􀰾 SF Symbol 'arrow.up.forward'
public static let arrowUpForward = Image(systemName: "arrow.up.forward")
/// 􀮵 SF Symbol 'arrow.up.forward.app'
public static let arrowUpForwardApp = Image(systemName: "arrow.up.forward.app")
/// 􀮶 SF Symbol 'arrow.up.forward.app.fill'
public static let arrowUpForwardAppFill = Image(systemName: "arrow.up.forward.app.fill")
/// 􀰿 SF Symbol 'arrow.up.forward.circle'
public static let arrowUpForwardCircle = Image(systemName: "arrow.up.forward.circle")
/// 􀱀 SF Symbol 'arrow.up.forward.circle.fill'
public static let arrowUpForwardCircleFill = Image(systemName: "arrow.up.forward.circle.fill")
/// 􀱁 SF Symbol 'arrow.up.forward.square'
public static let arrowUpForwardSquare = Image(systemName: "arrow.up.forward.square")
/// 􀱂 SF Symbol 'arrow.up.forward.square.fill'
public static let arrowUpForwardSquareFill = Image(systemName: "arrow.up.forward.square.fill")
/// 􀲕 SF Symbol 'arrow.up.heart'
public static let arrowUpHeart = Image(systemName: "arrow.up.heart")
/// 􀲖 SF Symbol 'arrow.up.heart.fill'
public static let arrowUpHeartFill = Image(systemName: "arrow.up.heart.fill")
/// 􀧛 SF Symbol 'arrow.up.left.and.arrow.down.right.circle'
public static let arrowUpLeftAndArrowDownRightCircle = Image(systemName: "arrow.up.left.and.arrow.down.right.circle")
/// 􀧜 SF Symbol 'arrow.up.left.and.arrow.down.right.circle.fill'
public static let arrowUpLeftAndArrowDownRightCircleFill = Image(systemName: "arrow.up.left.and.arrow.down.right.circle.fill")
/// 􀬑 SF Symbol 'arrow.up.left.and.down.right.and.arrow.up.right.and.down.left'
public static let arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = Image(systemName: "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left")
/// 􀥩 SF Symbol 'arrow.up.left.and.down.right.magnifyingglass'
public static let arrowUpLeftAndDownRightMagnifyingglass = Image(systemName: "arrow.up.left.and.down.right.magnifyingglass")
/// 􀜃 SF Symbol 'arrow.up.message' © Apple (use only for Apple's Messages app)
public static let arrowUpMessage = Image(systemName: "arrow.up.message")
/// 􀜄 SF Symbol 'arrow.up.message.fill' © Apple (use only for Apple's Messages app)
public static let arrowUpMessageFill = Image(systemName: "arrow.up.message.fill")
/// 􀢿 SF Symbol 'arrow.up.right.and.arrow.down.left.rectangle'
public static let arrowUpRightAndArrowDownLeftRectangle = Image(systemName: "arrow.up.right.and.arrow.down.left.rectangle")
/// 􀣀 SF Symbol 'arrow.up.right.and.arrow.down.left.rectangle.fill'
public static let arrowUpRightAndArrowDownLeftRectangleFill = Image(systemName: "arrow.up.right.and.arrow.down.left.rectangle.fill")
/// 􀱍 SF Symbol 'arrow.uturn.backward'
public static let arrowUturnBackward = Image(systemName: "arrow.uturn.backward")
/// 􀱎 SF Symbol 'arrow.uturn.backward.circle'
public static let arrowUturnBackwardCircle = Image(systemName: "arrow.uturn.backward.circle")
/// 􀱐 SF Symbol 'arrow.uturn.backward.circle.badge.ellipsis'
public static let arrowUturnBackwardCircleBadgeEllipsis = Image(systemName: "arrow.uturn.backward.circle.badge.ellipsis")
/// 􀱏 SF Symbol 'arrow.uturn.backward.circle.fill'
public static let arrowUturnBackwardCircleFill = Image(systemName: "arrow.uturn.backward.circle.fill")
/// 􀱑 SF Symbol 'arrow.uturn.backward.square'
public static let arrowUturnBackwardSquare = Image(systemName: "arrow.uturn.backward.square")
/// 􀱒 SF Symbol 'arrow.uturn.backward.square.fill'
public static let arrowUturnBackwardSquareFill = Image(systemName: "arrow.uturn.backward.square.fill")
/// 􀱓 SF Symbol 'arrow.uturn.forward'
public static let arrowUturnForward = Image(systemName: "arrow.uturn.forward")
/// 􀱔 SF Symbol 'arrow.uturn.forward.circle'
public static let arrowUturnForwardCircle = Image(systemName: "arrow.uturn.forward.circle")
/// 􀱕 SF Symbol 'arrow.uturn.forward.circle.fill'
public static let arrowUturnForwardCircleFill = Image(systemName: "arrow.uturn.forward.circle.fill")
/// 􀱖 SF Symbol 'arrow.uturn.forward.square'
public static let arrowUturnForwardSquare = Image(systemName: "arrow.uturn.forward.square")
/// 􀱗 SF Symbol 'arrow.uturn.forward.square.fill'
public static let arrowUturnForwardSquareFill = Image(systemName: "arrow.uturn.forward.square.fill")
/// 􀰨 SF Symbol 'arrowshape.bounce.forward'
public static let arrowshapeBounceForward = Image(systemName: "arrowshape.bounce.forward")
/// 􀰩 SF Symbol 'arrowshape.bounce.forward.fill'
public static let arrowshapeBounceForwardFill = Image(systemName: "arrowshape.bounce.forward.fill")
/// 􀉙 SF Symbol 'arrowshape.bounce.right'
public static let arrowshapeBounceRight = Image(systemName: "arrowshape.bounce.right")
/// 􀒑 SF Symbol 'arrowshape.bounce.right.fill'
public static let arrowshapeBounceRightFill = Image(systemName: "arrowshape.bounce.right.fill")
/// 􀰚 SF Symbol 'arrowshape.turn.up.backward'
public static let arrowshapeTurnUpBackward = Image(systemName: "arrowshape.turn.up.backward")
/// 􀰢 SF Symbol 'arrowshape.turn.up.backward.2'
public static let arrowshapeTurnUpBackward2 = Image(systemName: "arrowshape.turn.up.backward.2")
/// 􀰤 SF Symbol 'arrowshape.turn.up.backward.2.circle'
public static let arrowshapeTurnUpBackward2Circle = Image(systemName: "arrowshape.turn.up.backward.2.circle")
/// 􀰥 SF Symbol 'arrowshape.turn.up.backward.2.circle.fill'
public static let arrowshapeTurnUpBackward2CircleFill = Image(systemName: "arrowshape.turn.up.backward.2.circle.fill")
/// 􀰣 SF Symbol 'arrowshape.turn.up.backward.2.fill'
public static let arrowshapeTurnUpBackward2Fill = Image(systemName: "arrowshape.turn.up.backward.2.fill")
/// 􀰜 SF Symbol 'arrowshape.turn.up.backward.circle'
public static let arrowshapeTurnUpBackwardCircle = Image(systemName: "arrowshape.turn.up.backward.circle")
/// 􀰝 SF Symbol 'arrowshape.turn.up.backward.circle.fill'
public static let arrowshapeTurnUpBackwardCircleFill = Image(systemName: "arrowshape.turn.up.backward.circle.fill")
/// 􀰛 SF Symbol 'arrowshape.turn.up.backward.fill'
public static let arrowshapeTurnUpBackwardFill = Image(systemName: "arrowshape.turn.up.backward.fill")
/// 􀰞 SF Symbol 'arrowshape.turn.up.forward'
public static let arrowshapeTurnUpForward = Image(systemName: "arrowshape.turn.up.forward")
/// 􀰠 SF Symbol 'arrowshape.turn.up.forward.circle'
public static let arrowshapeTurnUpForwardCircle = Image(systemName: "arrowshape.turn.up.forward.circle")
/// 􀰡 SF Symbol 'arrowshape.turn.up.forward.circle.fill'
public static let arrowshapeTurnUpForwardCircleFill = Image(systemName: "arrowshape.turn.up.forward.circle.fill")
/// 􀰟 SF Symbol 'arrowshape.turn.up.forward.fill'
public static let arrowshapeTurnUpForwardFill = Image(systemName: "arrowshape.turn.up.forward.fill")
/// 􀉖 SF Symbol 'arrowshape.turn.up.left.2.circle'
public static let arrowshapeTurnUpLeft2Circle = Image(systemName: "arrowshape.turn.up.left.2.circle")
/// 􀉗 SF Symbol 'arrowshape.turn.up.left.2.circle.fill'
public static let arrowshapeTurnUpLeft2CircleFill = Image(systemName: "arrowshape.turn.up.left.2.circle.fill")
/// 􀰦 SF Symbol 'arrowshape.zigzag.forward'
public static let arrowshapeZigzagForward = Image(systemName: "arrowshape.zigzag.forward")
/// 􀰧 SF Symbol 'arrowshape.zigzag.forward.fill'
public static let arrowshapeZigzagForwardFill = Image(systemName: "arrowshape.zigzag.forward.fill")
/// 􀉘 SF Symbol 'arrowshape.zigzag.right'
public static let arrowshapeZigzagRight = Image(systemName: "arrowshape.zigzag.right")
/// 􀒐 SF Symbol 'arrowshape.zigzag.right.fill'
public static let arrowshapeZigzagRightFill = Image(systemName: "arrowshape.zigzag.right.fill")
/// 􀰀 SF Symbol 'arrowtriangle.backward'
public static let arrowtriangleBackward = Image(systemName: "arrowtriangle.backward")
/// 􀰂 SF Symbol 'arrowtriangle.backward.circle'
public static let arrowtriangleBackwardCircle = Image(systemName: "arrowtriangle.backward.circle")
/// 􀰃 SF Symbol 'arrowtriangle.backward.circle.fill'
public static let arrowtriangleBackwardCircleFill = Image(systemName: "arrowtriangle.backward.circle.fill")
/// 􀰁 SF Symbol 'arrowtriangle.backward.fill'
public static let arrowtriangleBackwardFill = Image(systemName: "arrowtriangle.backward.fill")
/// 􀰄 SF Symbol 'arrowtriangle.backward.square'
public static let arrowtriangleBackwardSquare = Image(systemName: "arrowtriangle.backward.square")
/// 􀰅 SF Symbol 'arrowtriangle.backward.square.fill'
public static let arrowtriangleBackwardSquareFill = Image(systemName: "arrowtriangle.backward.square.fill")
/// 􀰆 SF Symbol 'arrowtriangle.forward'
public static let arrowtriangleForward = Image(systemName: "arrowtriangle.forward")
/// 􀰈 SF Symbol 'arrowtriangle.forward.circle'
public static let arrowtriangleForwardCircle = Image(systemName: "arrowtriangle.forward.circle")
/// 􀰉 SF Symbol 'arrowtriangle.forward.circle.fill'
public static let arrowtriangleForwardCircleFill = Image(systemName: "arrowtriangle.forward.circle.fill")
/// 􀰇 SF Symbol 'arrowtriangle.forward.fill'
public static let arrowtriangleForwardFill = Image(systemName: "arrowtriangle.forward.fill")
/// 􀰊 SF Symbol 'arrowtriangle.forward.square'
public static let arrowtriangleForwardSquare = Image(systemName: "arrowtriangle.forward.square")
/// 􀰋 SF Symbol 'arrowtriangle.forward.square.fill'
public static let arrowtriangleForwardSquareFill = Image(systemName: "arrowtriangle.forward.square.fill")
/// 􀠉 SF Symbol 'arrowtriangle.left.and.line.vertical.and.arrowtriangle.right'
public static let arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = Image(systemName: "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right")
/// 􀠊 SF Symbol 'arrowtriangle.right.and.line.vertical.and.arrowtriangle.left'
public static let arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = Image(systemName: "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left")
/// 􀢐 SF Symbol 'at.circle'
public static let atCircle = Image(systemName: "at.circle")
/// 􀢑 SF Symbol 'at.circle.fill'
public static let atCircleFill = Image(systemName: "at.circle.fill")
/// 􀬚 SF Symbol 'atom'
public static let atom = Image(systemName: "atom")
/// 􀩨 SF Symbol 'backward.frame'
public static let backwardFrame = Image(systemName: "backward.frame")
/// 􀩩 SF Symbol 'backward.frame.fill'
public static let backwardFrameFill = Image(systemName: "backward.frame.fill")
/// 􀰮 SF Symbol 'badge.plus.radiowaves.forward'
public static let badgePlusRadiowavesForward = Image(systemName: "badge.plus.radiowaves.forward")
/// 􀒫 SF Symbol 'bag.circle'
public static let bagCircle = Image(systemName: "bag.circle")
/// 􀒬 SF Symbol 'bag.circle.fill'
public static let bagCircleFill = Image(systemName: "bag.circle.fill")
/// 􀭿 SF Symbol 'banknote'
public static let banknote = Image(systemName: "banknote")
/// 􀮀 SF Symbol 'banknote.fill'
public static let banknoteFill = Image(systemName: "banknote.fill")
/// 􀬧 SF Symbol 'barometer'
public static let barometer = Image(systemName: "barometer")
/// 􀢋 SF Symbol 'battery.100.bolt'
public static let battery100Bolt = Image(systemName: "battery.100.bolt")
/// 􀝖 SF Symbol 'bell.badge'
public static let bellBadge = Image(systemName: "bell.badge")
/// 􀝗 SF Symbol 'bell.badge.fill'
public static let bellBadgeFill = Image(systemName: "bell.badge.fill")
/// 􀋟 SF Symbol 'bell.slash.circle'
public static let bellSlashCircle = Image(systemName: "bell.slash.circle")
/// 􀋠 SF Symbol 'bell.slash.circle.fill'
public static let bellSlashCircleFill = Image(systemName: "bell.slash.circle.fill")
/// 􀡥 SF Symbol 'bicycle'
public static let bicycle = Image(systemName: "bicycle")
/// 􀱬 SF Symbol 'bicycle.circle'
public static let bicycleCircle = Image(systemName: "bicycle.circle")
/// 􀱭 SF Symbol 'bicycle.circle.fill'
public static let bicycleCircleFill = Image(systemName: "bicycle.circle.fill")
/// 􀠍 SF Symbol 'binoculars'
public static let binoculars = Image(systemName: "binoculars")
/// 􀠎 SF Symbol 'binoculars.fill'
public static let binocularsFill = Image(systemName: "binoculars.fill")
/// 􀡞 SF Symbol 'bolt.car'
public static let boltCar = Image(systemName: "bolt.car")
/// 􀝃 SF Symbol 'bolt.car.fill'
public static let boltCarFill = Image(systemName: "bolt.car.fill")
/// 􀞽 SF Symbol 'bolt.heart'
public static let boltHeart = Image(systemName: "bolt.heart")
/// 􀛥 SF Symbol 'bolt.heart.fill'
public static let boltHeartFill = Image(systemName: "bolt.heart.fill")
/// 􀋫 SF Symbol 'bolt.slash.circle'
public static let boltSlashCircle = Image(systemName: "bolt.slash.circle")
/// 􀋬 SF Symbol 'bolt.slash.circle.fill'
public static let boltSlashCircleFill = Image(systemName: "bolt.slash.circle.fill")
/// 􀥠 SF Symbol 'bonjour'
public static let bonjour = Image(systemName: "bonjour")
/// 􀤞 SF Symbol 'book.closed'
public static let bookClosed = Image(systemName: "book.closed")
/// 􀤟 SF Symbol 'book.closed.fill'
public static let bookClosedFill = Image(systemName: "book.closed.fill")
/// 􀉠 SF Symbol 'bookmark.circle'
public static let bookmarkCircle = Image(systemName: "bookmark.circle")
/// 􀉡 SF Symbol 'bookmark.circle.fill'
public static let bookmarkCircleFill = Image(systemName: "bookmark.circle.fill")
/// 􀟍 SF Symbol 'bookmark.slash'
public static let bookmarkSlash = Image(systemName: "bookmark.slash")
/// 􀟎 SF Symbol 'bookmark.slash.fill'
public static let bookmarkSlashFill = Image(systemName: "bookmark.slash.fill")
/// 􀬒 SF Symbol 'books.vertical'
public static let booksVertical = Image(systemName: "books.vertical")
/// 􀬓 SF Symbol 'books.vertical.fill'
public static let booksVerticalFill = Image(systemName: "books.vertical.fill")
/// 􀮅 SF Symbol 'building'
public static let building = Image(systemName: "building")
/// 􀝒 SF Symbol 'building.2'
public static let building2 = Image(systemName: "building.2")
/// 􀝔 SF Symbol 'building.2.crop.circle'
public static let building2CropCircle = Image(systemName: "building.2.crop.circle")
/// 􀝕 SF Symbol 'building.2.crop.circle.fill'
public static let building2CropCircleFill = Image(systemName: "building.2.crop.circle.fill")
/// 􀝓 SF Symbol 'building.2.fill'
public static let building2Fill = Image(systemName: "building.2.fill")
/// 􀤨 SF Symbol 'building.columns'
public static let buildingColumns = Image(systemName: "building.columns")
/// 􀤩 SF Symbol 'building.columns.fill'
public static let buildingColumnsFill = Image(systemName: "building.columns.fill")
/// 􀮆 SF Symbol 'building.fill'
public static let buildingFill = Image(systemName: "building.fill")
/// 􀝈 SF Symbol 'bus'
public static let bus = Image(systemName: "bus")
/// 􀜛 SF Symbol 'bus.doubledecker'
public static let busDoubledecker = Image(systemName: "bus.doubledecker")
/// 􀜜 SF Symbol 'bus.doubledecker.fill'
public static let busDoubledeckerFill = Image(systemName: "bus.doubledecker.fill")
/// 􀝉 SF Symbol 'bus.fill'
public static let busFill = Image(systemName: "bus.fill")
/// 􀧞 SF Symbol 'calendar.badge.clock'
public static let calendarBadgeClock = Image(systemName: "calendar.badge.clock")
/// 􀮝 SF Symbol 'calendar.badge.exclamationmark'
public static let calendarBadgeExclamationmark = Image(systemName: "calendar.badge.exclamationmark")
/// 􀨺 SF Symbol 'camera.aperture'
public static let cameraAperture = Image(systemName: "camera.aperture")
/// 􀢗 SF Symbol 'camera.badge.ellipsis'
public static let cameraBadgeEllipsis = Image(systemName: "camera.badge.ellipsis")
/// 􀢘 SF Symbol 'camera.fill.badge.ellipsis'
public static let cameraFillBadgeEllipsis = Image(systemName: "camera.fill.badge.ellipsis")
/// 􀟗 SF Symbol 'camera.filters'
public static let cameraFilters = Image(systemName: "camera.filters")
/// 􀢪 SF Symbol 'camera.metering.center.weighted'
public static let cameraMeteringCenterWeighted = Image(systemName: "camera.metering.center.weighted")
/// 􀞲 SF Symbol 'camera.metering.center.weighted.average'
public static let cameraMeteringCenterWeightedAverage = Image(systemName: "camera.metering.center.weighted.average")
/// 􀢫 SF Symbol 'camera.metering.matrix'
public static let cameraMeteringMatrix = Image(systemName: "camera.metering.matrix")
/// 􀢬 SF Symbol 'camera.metering.multispot'
public static let cameraMeteringMultispot = Image(systemName: "camera.metering.multispot")
/// 􀢭 SF Symbol 'camera.metering.none'
public static let cameraMeteringNone = Image(systemName: "camera.metering.none")
/// 􀢮 SF Symbol 'camera.metering.partial'
public static let cameraMeteringPartial = Image(systemName: "camera.metering.partial")
/// 􀢯 SF Symbol 'camera.metering.spot'
public static let cameraMeteringSpot = Image(systemName: "camera.metering.spot")
/// 􀢰 SF Symbol 'camera.metering.unknown'
public static let cameraMeteringUnknown = Image(systemName: "camera.metering.unknown")
/// 􀪳 SF Symbol 'candybarphone'
public static let candybarphone = Image(systemName: "candybarphone")
/// 􀧶 SF Symbol 'capsule.portrait'
public static let capsulePortrait = Image(systemName: "capsule.portrait")
/// 􀧷 SF Symbol 'capsule.portrait.fill'
public static let capsulePortraitFill = Image(systemName: "capsule.portrait.fill")
/// 􀝄 SF Symbol 'car.2'
public static let car2 = Image(systemName: "car.2")
/// 􀝅 SF Symbol 'car.2.fill'
public static let car2Fill = Image(systemName: "car.2.fill")
/// 􀭯 SF Symbol 'car.circle'
public static let carCircle = Image(systemName: "car.circle")
/// 􀭰 SF Symbol 'car.circle.fill'
public static let carCircleFill = Image(systemName: "car.circle.fill")
/// 􀯡 SF Symbol 'case'
public static let caseImg = Image(systemName: "case")
/// 􀯢 SF Symbol 'case.fill'
public static let caseFill = Image(systemName: "case.fill")
/// 􀥜 SF Symbol 'chart.bar.doc.horizontal'
public static let chartBarDocHorizontal = Image(systemName: "chart.bar.doc.horizontal")
/// 􀦌 SF Symbol 'chart.bar.doc.horizontal.fill'
public static let chartBarDocHorizontalFill = Image(systemName: "chart.bar.doc.horizontal.fill")
/// 􀣉 SF Symbol 'chart.bar.xaxis'
public static let chartBarXaxis = Image(systemName: "chart.bar.xaxis")
/// 􀪫 SF Symbol 'checkerboard.rectangle'
public static let checkerboardRectangle = Image(systemName: "checkerboard.rectangle")
/// 􀢓 SF Symbol 'checkmark.icloud' © Apple (use only for Apple's iCloud)
public static let checkmarkIcloud = Image(systemName: "checkmark.icloud")
/// 􀢔 SF Symbol 'checkmark.icloud.fill' © Apple (use only for Apple's iCloud)
public static let checkmarkIcloudFill = Image(systemName: "checkmark.icloud.fill")
/// 􀡮 SF Symbol 'checkmark.rectangle.portrait'
public static let checkmarkRectanglePortrait = Image(systemName: "checkmark.rectangle.portrait")
/// 􀡯 SF Symbol 'checkmark.rectangle.portrait.fill'
public static let checkmarkRectanglePortraitFill = Image(systemName: "checkmark.rectangle.portrait.fill")
/// 􀯶 SF Symbol 'chevron.backward'
public static let chevronBackward = Image(systemName: "chevron.backward")
/// 􀰪 SF Symbol 'chevron.backward.2'
public static let chevronBackward2 = Image(systemName: "chevron.backward.2")
/// 􀯷 SF Symbol 'chevron.backward.circle'
public static let chevronBackwardCircle = Image(systemName: "chevron.backward.circle")
/// 􀯸 SF Symbol 'chevron.backward.circle.fill'
public static let chevronBackwardCircleFill = Image(systemName: "chevron.backward.circle.fill")
/// 􀯹 SF Symbol 'chevron.backward.square'
public static let chevronBackwardSquare = Image(systemName: "chevron.backward.square")
/// 􀯺 SF Symbol 'chevron.backward.square.fill'
public static let chevronBackwardSquareFill = Image(systemName: "chevron.backward.square.fill")
/// 􀯻 SF Symbol 'chevron.forward'
public static let chevronForward = Image(systemName: "chevron.forward")
/// 􀰫 SF Symbol 'chevron.forward.2'
public static let chevronForward2 = Image(systemName: "chevron.forward.2")
/// 􀯼 SF Symbol 'chevron.forward.circle'
public static let chevronForwardCircle = Image(systemName: "chevron.forward.circle")
/// 􀯽 SF Symbol 'chevron.forward.circle.fill'
public static let chevronForwardCircleFill = Image(systemName: "chevron.forward.circle.fill")
/// 􀯾 SF Symbol 'chevron.forward.square'
public static let chevronForwardSquare = Image(systemName: "chevron.forward.square")
/// 􀯿 SF Symbol 'chevron.forward.square.fill'
public static let chevronForwardSquareFill = Image(systemName: "chevron.forward.square.fill")
/// 􀨁 SF Symbol 'circle.circle'
public static let circleCircle = Image(systemName: "circle.circle")
/// 􀨂 SF Symbol 'circle.circle.fill'
public static let circleCircleFill = Image(systemName: "circle.circle.fill")
/// 􀓞 SF Symbol 'circle.dashed'
public static let circleDashed = Image(systemName: "circle.dashed")
/// 􀧸 SF Symbol 'circle.grid.cross'
public static let circleGridCross = Image(systemName: "circle.grid.cross")
/// 􀧹 SF Symbol 'circle.grid.cross.fill'
public static let circleGridCrossFill = Image(systemName: "circle.grid.cross.fill")
/// 􀧺 SF Symbol 'circle.square'
public static let circleSquare = Image(systemName: "circle.square")
/// 􀧙 SF Symbol 'circlebadge'
public static let circlebadge = Image(systemName: "circlebadge")
/// 􀫲 SF Symbol 'circlebadge.2'
public static let circlebadge2 = Image(systemName: "circlebadge.2")
/// 􀣽 SF Symbol 'circlebadge.2.fill'
public static let circlebadge2Fill = Image(systemName: "circlebadge.2.fill")
/// 􀜞 SF Symbol 'circlebadge.fill'
public static let circlebadgeFill = Image(systemName: "circlebadge.fill")
/// 􀣔 SF Symbol 'clock.arrow.circlepath'
public static let clockArrowCirclepath = Image(systemName: "clock.arrow.circlepath")
/// 􀦈 SF Symbol 'comb'
public static let comb = Image(systemName: "comb")
/// 􀦉 SF Symbol 'comb.fill'
public static let combFill = Image(systemName: "comb.fill")
/// 􀩿 SF Symbol 'command.circle'
public static let commandCircle = Image(systemName: "command.circle")
/// 􀪀 SF Symbol 'command.circle.fill'
public static let commandCircleFill = Image(systemName: "command.circle.fill")
/// 􀪁 SF Symbol 'command.square'
public static let commandSquare = Image(systemName: "command.square")
/// 􀪂 SF Symbol 'command.square.fill'
public static let commandSquareFill = Image(systemName: "command.square.fill")
/// 􀳇 SF Symbol 'cone'
public static let cone = Image(systemName: "cone")
/// 􀳈 SF Symbol 'cone.fill'
public static let coneFill = Image(systemName: "cone.fill")
/// 􀭈 SF Symbol 'contextualmenu.and.cursorarrow'
public static let contextualmenuAndCursorarrow = Image(systemName: "contextualmenu.and.cursorarrow")
/// 􀫥 SF Symbol 'cpu'
public static let cpu = Image(systemName: "cpu")
/// 􀒯 SF Symbol 'creditcard.circle'
public static let creditcardCircle = Image(systemName: "creditcard.circle")
/// 􀒰 SF Symbol 'creditcard.circle.fill'
public static let creditcardCircleFill = Image(systemName: "creditcard.circle.fill")
/// 􀣜 SF Symbol 'cross'
public static let cross = Image(systemName: "cross")
/// 􀯙 SF Symbol 'cross.case'
public static let crossCase = Image(systemName: "cross.case")
/// 􀯚 SF Symbol 'cross.case.fill'
public static let crossCaseFill = Image(systemName: "cross.case.fill")
/// 􀣞 SF Symbol 'cross.circle'
public static let crossCircle = Image(systemName: "cross.circle")
/// 􀣟 SF Symbol 'cross.circle.fill'
public static let crossCircleFill = Image(systemName: "cross.circle.fill")
/// 􀣝 SF Symbol 'cross.fill'
public static let crossFill = Image(systemName: "cross.fill")
/// 􀦅 SF Symbol 'crown'
public static let crown = Image(systemName: "crown")
/// 􀦆 SF Symbol 'crown.fill'
public static let crownFill = Image(systemName: "crown.fill")
/// 􀬨 SF Symbol 'cube.transparent'
public static let cubeTransparent = Image(systemName: "cube.transparent")
/// 􀳴 SF Symbol 'cube.transparent.fill'
public static let cubeTransparentFill = Image(systemName: "cube.transparent.fill")
/// 􀡅 SF Symbol 'curlybraces'
public static let curlybraces = Image(systemName: "curlybraces")
/// 􀤘 SF Symbol 'curlybraces.square'
public static let curlybracesSquare = Image(systemName: "curlybraces.square")
/// 􀤙 SF Symbol 'curlybraces.square.fill'
public static let curlybracesSquareFill = Image(systemName: "curlybraces.square.fill")
/// 􀫌 SF Symbol 'cursorarrow'
public static let cursorarrow = Image(systemName: "cursorarrow")
/// 􀮐 SF Symbol 'cursorarrow.and.square.on.square.dashed'
public static let cursorarrowAndSquareOnSquareDashed = Image(systemName: "cursorarrow.and.square.on.square.dashed")
/// 􀭆 SF Symbol 'cursorarrow.click'
public static let cursorarrowClick = Image(systemName: "cursorarrow.click")
/// 􀭇 SF Symbol 'cursorarrow.click.2'
public static let cursorarrowClick2 = Image(systemName: "cursorarrow.click.2")
/// 􀮴 SF Symbol 'cursorarrow.click.badge.clock'
public static let cursorarrowClickBadgeClock = Image(systemName: "cursorarrow.click.badge.clock")
/// 􀣠 SF Symbol 'cursorarrow.motionlines'
public static let cursorarrowMotionlines = Image(systemName: "cursorarrow.motionlines")
/// 􀣡 SF Symbol 'cursorarrow.motionlines.click'
public static let cursorarrowMotionlinesClick = Image(systemName: "cursorarrow.motionlines.click")
/// 􀇰 SF Symbol 'cursorarrow.rays'
public static let cursorarrowRays = Image(systemName: "cursorarrow.rays")
/// 􀭅 SF Symbol 'cursorarrow.square'
public static let cursorarrowSquare = Image(systemName: "cursorarrow.square")
/// 􀳃 SF Symbol 'cylinder'
public static let cylinder = Image(systemName: "cylinder")
/// 􀳄 SF Symbol 'cylinder.fill'
public static let cylinderFill = Image(systemName: "cylinder.fill")
/// 􀡓 SF Symbol 'cylinder.split.1x2'
public static let cylinderSplit1x2 = Image(systemName: "cylinder.split.1x2")
/// 􀡔 SF Symbol 'cylinder.split.1x2.fill'
public static let cylinderSplit1x2Fill = Image(systemName: "cylinder.split.1x2.fill")
/// 􀡑 SF Symbol 'deskclock'
public static let deskclock = Image(systemName: "deskclock")
/// 􀡒 SF Symbol 'deskclock.fill'
public static let deskclockFill = Image(systemName: "deskclock.fill")
/// 􀟈 SF Symbol 'diamond'
public static let diamond = Image(systemName: "diamond")
/// 􀟉 SF Symbol 'diamond.fill'
public static let diamondFill = Image(systemName: "diamond.fill")
/// 􀧣 SF Symbol 'die.face.1'
public static let dieFace1 = Image(systemName: "die.face.1")
/// 􀧤 SF Symbol 'die.face.1.fill'
public static let dieFace1Fill = Image(systemName: "die.face.1.fill")
/// 􀧥 SF Symbol 'die.face.2'
public static let dieFace2 = Image(systemName: "die.face.2")
/// 􀧦 SF Symbol 'die.face.2.fill'
public static let dieFace2Fill = Image(systemName: "die.face.2.fill")
/// 􀧧 SF Symbol 'die.face.3'
public static let dieFace3 = Image(systemName: "die.face.3")
/// 􀧨 SF Symbol 'die.face.3.fill'
public static let dieFace3Fill = Image(systemName: "die.face.3.fill")
/// 􀧩 SF Symbol 'die.face.4'
public static let dieFace4 = Image(systemName: "die.face.4")
/// 􀧪 SF Symbol 'die.face.4.fill'
public static let dieFace4Fill = Image(systemName: "die.face.4.fill")
/// 􀧫 SF Symbol 'die.face.5'
public static let dieFace5 = Image(systemName: "die.face.5")
/// 􀧬 SF Symbol 'die.face.5.fill'
public static let dieFace5Fill = Image(systemName: "die.face.5.fill")
/// 􀧭 SF Symbol 'die.face.6'
public static let dieFace6 = Image(systemName: "die.face.6")
/// 􀧮 SF Symbol 'die.face.6.fill'
public static let dieFace6Fill = Image(systemName: "die.face.6.fill")
/// 􀢹 SF Symbol 'display'
public static let display = Image(systemName: "display")
/// 􀨧 SF Symbol 'display.2'
public static let display2 = Image(systemName: "display.2")
/// 􀨦 SF Symbol 'display.trianglebadge.exclamationmark'
public static let displayTrianglebadgeExclamationmark = Image(systemName: "display.trianglebadge.exclamationmark")
/// 􀦋 SF Symbol 'doc.append.fill'
public static let docAppendFill = Image(systemName: "doc.append.fill")
/// 􀩴 SF Symbol 'doc.badge.ellipsis'
public static let docBadgeEllipsis = Image(systemName: "doc.badge.ellipsis")
/// 􀩚 SF Symbol 'doc.badge.gearshape'
public static let docBadgeGearshape = Image(systemName: "doc.badge.gearshape")
/// 􀩛 SF Symbol 'doc.badge.gearshape.fill'
public static let docBadgeGearshapeFill = Image(systemName: "doc.badge.gearshape.fill")
/// 􀣗 SF Symbol 'doc.badge.plus'
public static let docBadgePlus = Image(systemName: "doc.badge.plus")
/// 􀩵 SF Symbol 'doc.fill.badge.ellipsis'
public static let docFillBadgeEllipsis = Image(systemName: "doc.fill.badge.ellipsis")
/// 􀣘 SF Symbol 'doc.fill.badge.plus'
public static let docFillBadgePlus = Image(systemName: "doc.fill.badge.plus")
/// 􀥨 SF Symbol 'doc.plaintext.fill'
public static let docPlaintextFill = Image(systemName: "doc.plaintext.fill")
/// 􀦊 SF Symbol 'doc.richtext.fill'
public static let docRichtextFill = Image(systemName: "doc.richtext.fill")
/// 􀳼 SF Symbol 'doc.text.below.ecg'
public static let docTextBelowEcg = Image(systemName: "doc.text.below.ecg")
/// 􀳽 SF Symbol 'doc.text.below.ecg.fill'
public static let docTextBelowEcgFill = Image(systemName: "doc.text.below.ecg.fill")
/// 􀤧 SF Symbol 'doc.zipper'
public static let docZipper = Image(systemName: "doc.zipper")
/// 􀣿 SF Symbol 'dock.arrow.down.rectangle'
public static let dockArrowDownRectangle = Image(systemName: "dock.arrow.down.rectangle")
/// 􀣾 SF Symbol 'dock.arrow.up.rectangle'
public static let dockArrowUpRectangle = Image(systemName: "dock.arrow.up.rectangle")
/// 􀏞 SF Symbol 'dock.rectangle'
public static let dockRectangle = Image(systemName: "dock.rectangle")
/// 􀝯 SF Symbol 'dot.arrowtriangles.up.right.down.left.circle'
public static let dotArrowtrianglesUpRightDownLeftCircle = Image(systemName: "dot.arrowtriangles.up.right.down.left.circle")
/// 􀫍 SF Symbol 'dot.circle.and.cursorarrow'
public static let dotCircleAndCursorarrow = Image(systemName: "dot.circle.and.cursorarrow")
/// 􀰭 SF Symbol 'dot.radiowaves.forward'
public static let dotRadiowavesForward = Image(systemName: "dot.radiowaves.forward")
/// 􀪵 SF Symbol 'dot.squareshape'
public static let dotSquareshape = Image(systemName: "dot.squareshape")
/// 􀪶 SF Symbol 'dot.squareshape.fill'
public static let dotSquareshapeFill = Image(systemName: "dot.squareshape.fill")
/// 􀮋 SF Symbol 'dot.squareshape.split.2x2'
public static let dotSquareshapeSplit2x2 = Image(systemName: "dot.squareshape.split.2x2")
/// 􀨲 SF Symbol 'dpad'
public static let dpad = Image(systemName: "dpad")
/// 􀧼 SF Symbol 'dpad.fill'
public static let dpadFill = Image(systemName: "dpad.fill")
/// 􀠑 SF Symbol 'drop'
public static let drop = Image(systemName: "drop")
/// 􀠒 SF Symbol 'drop.fill'
public static let dropFill = Image(systemName: "drop.fill")
/// 􀦿 SF Symbol 'ear.badge.checkmark'
public static let earBadgeCheckmark = Image(systemName: "ear.badge.checkmark")
/// 􀞇 SF Symbol 'ear.fill'
public static let earFill = Image(systemName: "ear.fill")
/// 􀧁 SF Symbol 'ear.trianglebadge.exclamationmark'
public static let earTrianglebadgeExclamationmark = Image(systemName: "ear.trianglebadge.exclamationmark")
/// 􀠦 SF Symbol 'earpods' © Apple (use only for Apple's EarPods)
public static let earpods = Image(systemName: "earpods")
/// 􀢡 SF Symbol 'eject.circle'
public static let ejectCircle = Image(systemName: "eject.circle")
/// 􀢢 SF Symbol 'eject.circle.fill'
public static let ejectCircleFill = Image(systemName: "eject.circle.fill")
/// 􀕺 SF Symbol 'ellipsis.bubble'
public static let ellipsisBubble = Image(systemName: "ellipsis.bubble")
/// 􀕻 SF Symbol 'ellipsis.bubble.fill'
public static let ellipsisBubbleFill = Image(systemName: "ellipsis.bubble.fill")
/// 􀠩 SF Symbol 'ellipsis.rectangle'
public static let ellipsisRectangle = Image(systemName: "ellipsis.rectangle")
/// 􀠪 SF Symbol 'ellipsis.rectangle.fill'
public static let ellipsisRectangleFill = Image(systemName: "ellipsis.rectangle.fill")
/// 􀦗 SF Symbol 'envelope.arrow.triangle.branch'
public static let envelopeArrowTriangleBranch = Image(systemName: "envelope.arrow.triangle.branch")
/// 􀦘 SF Symbol 'envelope.arrow.triangle.branch.fill'
public static let envelopeArrowTriangleBranchFill = Image(systemName: "envelope.arrow.triangle.branch.fill")
/// 􀲵 SF Symbol 'esim'
public static let esim = Image(systemName: "esim")
/// 􀲶 SF Symbol 'esim.fill'
public static let esimFill = Image(systemName: "esim.fill")
/// 􀢒 SF Symbol 'exclamationmark.2'
public static let exclamationmark2 = Image(systemName: "exclamationmark.2")
/// 􀣴 SF Symbol 'exclamationmark.3'
public static let exclamationmark3 = Image(systemName: "exclamationmark.3")
/// 􀱨 SF Symbol 'exclamationmark.arrow.circlepath'
public static let exclamationmarkArrowCirclepath = Image(systemName: "exclamationmark.arrow.circlepath")
/// 􀢤 SF Symbol 'exclamationmark.arrow.triangle.2.circlepath'
public static let exclamationmarkArrowTriangle2Circlepath = Image(systemName: "exclamationmark.arrow.triangle.2.circlepath")
/// 􀤂 SF Symbol 'externaldrive'
public static let externaldrive = Image(systemName: "externaldrive")
/// 􀩐 SF Symbol 'externaldrive.badge.checkmark'
public static let externaldriveBadgeCheckmark = Image(systemName: "externaldrive.badge.checkmark")
/// 􀪹 SF Symbol 'externaldrive.badge.icloud' © Apple (use only for Apple's iCloud)
public static let externaldriveBadgeIcloud = Image(systemName: "externaldrive.badge.icloud")
/// 􀩏 SF Symbol 'externaldrive.badge.minus'
public static let externaldriveBadgeMinus = Image(systemName: "externaldrive.badge.minus")
/// 􀩬 SF Symbol 'externaldrive.badge.person.crop'
public static let externaldriveBadgePersonCrop = Image(systemName: "externaldrive.badge.person.crop")
/// 􀩎 SF Symbol 'externaldrive.badge.plus'
public static let externaldriveBadgePlus = Image(systemName: "externaldrive.badge.plus")
/// 􀤜 SF Symbol 'externaldrive.badge.timemachine'
public static let externaldriveBadgeTimemachine = Image(systemName: "externaldrive.badge.timemachine")
/// 􀩮 SF Symbol 'externaldrive.badge.wifi'
public static let externaldriveBadgeWifi = Image(systemName: "externaldrive.badge.wifi")
/// 􀩑 SF Symbol 'externaldrive.badge.xmark'
public static let externaldriveBadgeXmark = Image(systemName: "externaldrive.badge.xmark")
/// 􀨤 SF Symbol 'externaldrive.connected.to.line.below'
public static let externaldriveConnectedToLineBelow = Image(systemName: "externaldrive.connected.to.line.below")
/// 􀨥 SF Symbol 'externaldrive.connected.to.line.below.fill'
public static let externaldriveConnectedToLineBelowFill = Image(systemName: "externaldrive.connected.to.line.below.fill")
/// 􀤃 SF Symbol 'externaldrive.fill'
public static let externaldriveFill = Image(systemName: "externaldrive.fill")
/// 􀩔 SF Symbol 'externaldrive.fill.badge.checkmark'
public static let externaldriveFillBadgeCheckmark = Image(systemName: "externaldrive.fill.badge.checkmark")
/// 􀪺 SF Symbol 'externaldrive.fill.badge.icloud' © Apple (use only for Apple's iCloud)
public static let externaldriveFillBadgeIcloud = Image(systemName: "externaldrive.fill.badge.icloud")
/// 􀩓 SF Symbol 'externaldrive.fill.badge.minus'
public static let externaldriveFillBadgeMinus = Image(systemName: "externaldrive.fill.badge.minus")
/// 􀩭 SF Symbol 'externaldrive.fill.badge.person.crop'
public static let externaldriveFillBadgePersonCrop = Image(systemName: "externaldrive.fill.badge.person.crop")
/// 􀩒 SF Symbol 'externaldrive.fill.badge.plus'
public static let externaldriveFillBadgePlus = Image(systemName: "externaldrive.fill.badge.plus")
/// 􀤝 SF Symbol 'externaldrive.fill.badge.timemachine'
public static let externaldriveFillBadgeTimemachine = Image(systemName: "externaldrive.fill.badge.timemachine")
/// 􀩯 SF Symbol 'externaldrive.fill.badge.wifi'
public static let externaldriveFillBadgeWifi = Image(systemName: "externaldrive.fill.badge.wifi")
/// 􀩕 SF Symbol 'externaldrive.fill.badge.xmark'
public static let externaldriveFillBadgeXmark = Image(systemName: "externaldrive.fill.badge.xmark")
/// 􀛿 SF Symbol 'eye.circle'
public static let eyeCircle = Image(systemName: "eye.circle")
/// 􀜀 SF Symbol 'eye.circle.fill'
public static let eyeCircleFill = Image(systemName: "eye.circle.fill")
/// 􀦭 SF Symbol 'eyebrow'
public static let eyebrow = Image(systemName: "eyebrow")
/// 􀦧 SF Symbol 'eyes'
public static let eyes = Image(systemName: "eyes")
/// 􀨭 SF Symbol 'eyes.inverse'
public static let eyesInverse = Image(systemName: "eyes.inverse")
/// 􀥧 SF Symbol 'face.dashed'
public static let faceDashed = Image(systemName: "face.dashed")
/// 􀨸 SF Symbol 'face.dashed.fill'
public static let faceDashedFill = Image(systemName: "face.dashed.fill")
/// 􀎸 SF Symbol 'face.smiling'
public static let faceSmiling = Image(systemName: "face.smiling")
/// 􀪌 SF Symbol 'faxmachine'
public static let faxmachine = Image(systemName: "faxmachine")
/// 􀳾 SF Symbol 'figure.stand'
public static let figureStand = Image(systemName: "figure.stand")
/// 􀳿 SF Symbol 'figure.stand.line.dotted.figure.stand'
public static let figureStandLineDottedFigureStand = Image(systemName: "figure.stand.line.dotted.figure.stand")
/// 􀝢 SF Symbol 'figure.walk'
public static let figureWalk = Image(systemName: "figure.walk")
/// 􀝣 SF Symbol 'figure.walk.circle'
public static let figureWalkCircle = Image(systemName: "figure.walk.circle")
/// 􀝤 SF Symbol 'figure.walk.circle.fill'
public static let figureWalkCircleFill = Image(systemName: "figure.walk.circle.fill")
/// 􀪢 SF Symbol 'figure.walk.diamond'
public static let figureWalkDiamond = Image(systemName: "figure.walk.diamond")
/// 􀪣 SF Symbol 'figure.walk.diamond.fill'
public static let figureWalkDiamondFill = Image(systemName: "figure.walk.diamond.fill")
/// 􀝻 SF Symbol 'figure.wave'
public static let figureWave = Image(systemName: "figure.wave")
/// 􀝼 SF Symbol 'figure.wave.circle'
public static let figureWaveCircle = Image(systemName: "figure.wave.circle")
/// 􀝽 SF Symbol 'figure.wave.circle.fill'
public static let figureWaveCircleFill = Image(systemName: "figure.wave.circle.fill")
/// 􀯪 SF Symbol 'filemenu.and.cursorarrow'
public static let filemenuAndCursorarrow = Image(systemName: "filemenu.and.cursorarrow")
/// 􀱢 SF Symbol 'filemenu.and.selection'
public static let filemenuAndSelection = Image(systemName: "filemenu.and.selection")
/// 􀤔 SF Symbol 'flag.badge.ellipsis'
public static let flagBadgeEllipsis = Image(systemName: "flag.badge.ellipsis")
/// 􀤕 SF Symbol 'flag.badge.ellipsis.fill'
public static let flagBadgeEllipsisFill = Image(systemName: "flag.badge.ellipsis.fill")
/// 􀋏 SF Symbol 'flag.slash.circle'
public static let flagSlashCircle = Image(systemName: "flag.slash.circle")
/// 􀋐 SF Symbol 'flag.slash.circle.fill'
public static let flagSlashCircleFill = Image(systemName: "flag.slash.circle.fill")
/// 􀪴 SF Symbol 'flipphone'
public static let flipphone = Image(systemName: "flipphone")
/// 􀥌 SF Symbol 'fn'
public static let fn = Image(systemName: "fn")
/// 􀧆 SF Symbol 'folder.badge.questionmark'
public static let folderBadgeQuestionmark = Image(systemName: "folder.badge.questionmark")
/// 􀧇 SF Symbol 'folder.fill.badge.questionmark'
public static let folderFillBadgeQuestionmark = Image(systemName: "folder.fill.badge.questionmark")
/// 􀩪 SF Symbol 'forward.frame'
public static let forwardFrame = Image(systemName: "forward.frame")
/// 􀩫 SF Symbol 'forward.frame.fill'
public static let forwardFrameFill = Image(systemName: "forward.frame.fill")
/// 􀣋 SF Symbol 'gearshape'
public static let gearshape = Image(systemName: "gearshape")
/// 􀥎 SF Symbol 'gearshape.2'
public static let gearshape2 = Image(systemName: "gearshape.2")
/// 􀥏 SF Symbol 'gearshape.2.fill'
public static let gearshape2Fill = Image(systemName: "gearshape.2.fill")
/// 􀣌 SF Symbol 'gearshape.fill'
public static let gearshapeFill = Image(systemName: "gearshape.fill")
/// 􀓀 SF Symbol 'gift.circle'
public static let giftCircle = Image(systemName: "gift.circle")
/// 􀓁 SF Symbol 'gift.circle.fill'
public static let giftCircleFill = Image(systemName: "gift.circle.fill")
/// 􀦠 SF Symbol 'giftcard'
public static let giftcard = Image(systemName: "giftcard")
/// 􀦡 SF Symbol 'giftcard.fill'
public static let giftcardFill = Image(systemName: "giftcard.fill")
/// 􀫓 SF Symbol 'graduationcap'
public static let graduationcap = Image(systemName: "graduationcap")
/// 􀫔 SF Symbol 'graduationcap.fill'
public static let graduationcapFill = Image(systemName: "graduationcap.fill")
/// 􀤠 SF Symbol 'greetingcard'
public static let greetingcard = Image(systemName: "greetingcard")
/// 􀤡 SF Symbol 'greetingcard.fill'
public static let greetingcardFill = Image(systemName: "greetingcard.fill")
/// 􀟑 SF Symbol 'guitars.fill'
public static let guitarsFill = Image(systemName: "guitars.fill")
/// 􀬗 SF Symbol 'gyroscope'
public static let gyroscope = Image(systemName: "gyroscope")
/// 􀭜 SF Symbol 'h.square.on.square'
public static let hSquareOnSquare = Image(systemName: "h.square.on.square")
/// 􀤻 SF Symbol 'hand.point.down'
public static let handPointDown = Image(systemName: "hand.point.down")
/// 􀤼 SF Symbol 'hand.point.down.fill'
public static let handPointDownFill = Image(systemName: "hand.point.down.fill")
/// 􀤹 SF Symbol 'hand.point.up'
public static let handPointUp = Image(systemName: "hand.point.up")
/// 􀦂 SF Symbol 'hand.point.up.braille'
public static let handPointUpBraille = Image(systemName: "hand.point.up.braille")
/// 􀦃 SF Symbol 'hand.point.up.braille.fill'
public static let handPointUpBrailleFill = Image(systemName: "hand.point.up.braille.fill")
/// 􀤺 SF Symbol 'hand.point.up.fill'
public static let handPointUpFill = Image(systemName: "hand.point.up.fill")
/// 􀝰 SF Symbol 'hand.point.up.left'
public static let handPointUpLeft = Image(systemName: "hand.point.up.left")
/// 􀝱 SF Symbol 'hand.point.up.left.fill'
public static let handPointUpLeftFill = Image(systemName: "hand.point.up.left.fill")
/// 􀬁 SF Symbol 'hand.tap'
public static let handTap = Image(systemName: "hand.tap")
/// 􀬂 SF Symbol 'hand.tap.fill'
public static let handTapFill = Image(systemName: "hand.tap.fill")
/// 􀟰 SF Symbol 'hand.wave'
public static let handWave = Image(systemName: "hand.wave")
/// 􀟱 SF Symbol 'hand.wave.fill'
public static let handWaveFill = Image(systemName: "hand.wave.fill")
/// 􀟮 SF Symbol 'hands.clap'
public static let handsClap = Image(systemName: "hands.clap")
/// 􀟯 SF Symbol 'hands.clap.fill'
public static let handsClapFill = Image(systemName: "hands.clap.fill")
/// 􀲮 SF Symbol 'hands.sparkles'
public static let handsSparkles = Image(systemName: "hands.sparkles")
/// 􀲯 SF Symbol 'hands.sparkles.fill'
public static let handsSparklesFill = Image(systemName: "hands.sparkles.fill")
/// 􀒾 SF Symbol 'headphones.circle'
public static let headphonesCircle = Image(systemName: "headphones.circle")
/// 􀒿 SF Symbol 'headphones.circle.fill'
public static let headphonesCircleFill = Image(systemName: "headphones.circle.fill")
/// 􀥴 SF Symbol 'heart.text.square'
public static let heartTextSquare = Image(systemName: "heart.text.square")
/// 􀥵 SF Symbol 'heart.text.square.fill'
public static let heartTextSquareFill = Image(systemName: "heart.text.square.fill")
/// 􀟵 SF Symbol 'hifispeaker.2'
public static let hifispeaker2 = Image(systemName: "hifispeaker.2")
/// 􀟶 SF Symbol 'hifispeaker.2.fill'
public static let hifispeaker2Fill = Image(systemName: "hifispeaker.2.fill")
/// 􀮎 SF Symbol 'hifispeaker.and.homepod' © Apple (use only for Apple's HomePod)
public static let hifispeakerAndHomepod = Image(systemName: "hifispeaker.and.homepod")
/// 􀟴 SF Symbol 'hifispeaker.and.homepod.fill' © Apple (use only for Apple's HomePod)
public static let hifispeakerAndHomepodFill = Image(systemName: "hifispeaker.and.homepod.fill")
/// 􀦇 SF Symbol 'highlighter'
public static let highlighter = Image(systemName: "highlighter")
/// 􀠀 SF Symbol 'homekit' © Apple (use only for Apple's HomeKit)
public static let homekit = Image(systemName: "homekit")
/// 􀟢 SF Symbol 'homepod' © Apple (use only for Apple's HomePod)
public static let homepod = Image(systemName: "homepod")
/// 􀮍 SF Symbol 'homepod.2' © Apple (use only for Apple's HomePod)
public static let homepod2 = Image(systemName: "homepod.2")
/// 􀟳 SF Symbol 'homepod.2.fill' © Apple (use only for Apple's HomePod)
public static let homepod2Fill = Image(systemName: "homepod.2.fill")
/// 􀟣 SF Symbol 'homepod.fill' © Apple (use only for Apple's HomePod)
public static let homepodFill = Image(systemName: "homepod.fill")
/// 􀣬 SF Symbol 'hourglass.badge.plus'
public static let hourglassBadgePlus = Image(systemName: "hourglass.badge.plus")
/// 􀥆 SF Symbol 'house.circle'
public static let houseCircle = Image(systemName: "house.circle")
/// 􀥇 SF Symbol 'house.circle.fill'
public static let houseCircleFill = Image(systemName: "house.circle.fill")
/// 􀯠 SF Symbol 'infinity'
public static let infinity = Image(systemName: "infinity")
/// 􀥾 SF Symbol 'internaldrive'
public static let internaldrive = Image(systemName: "internaldrive")
/// 􀨪 SF Symbol 'internaldrive.fill'
public static let internaldriveFill = Image(systemName: "internaldrive.fill")
/// 􀟠 SF Symbol 'ipad' © Apple (use only for Apple's iPad)
public static let ipad = Image(systemName: "ipad")
/// 􀥔 SF Symbol 'ipad.landscape' © Apple (use only for Apple's iPad)
public static let ipadLandscape = Image(systemName: "ipad.landscape")
/// 􀟜 SF Symbol 'iphone' © Apple (use only for Apple's iPhone)
public static let iphone = Image(systemName: "iphone")
/// 􀡇 SF Symbol 'iphone.radiowaves.left.and.right' © Apple (use only for Apple's iPhone)
public static let iphoneRadiowavesLeftAndRight = Image(systemName: "iphone.radiowaves.left.and.right")
/// 􀨵 SF Symbol 'iphone.slash' © Apple (use only for Apple's iPhone)
public static let iphoneSlash = Image(systemName: "iphone.slash")
/// 􀢺 SF Symbol 'ipod' © Apple (use only for Apple's iPod)
public static let ipod = Image(systemName: "ipod")
/// 􀫨 SF Symbol 'ipodshuffle.gen1' © Apple (use only for Apple's iPod shuffle)
public static let ipodshuffleGen1 = Image(systemName: "ipodshuffle.gen1")
/// 􀫩 SF Symbol 'ipodshuffle.gen2' © Apple (use only for Apple's iPod shuffle)
public static let ipodshuffleGen2 = Image(systemName: "ipodshuffle.gen2")
/// 􀫪 SF Symbol 'ipodshuffle.gen3' © Apple (use only for Apple's iPod shuffle)
public static let ipodshuffleGen3 = Image(systemName: "ipodshuffle.gen3")
/// 􀫫 SF Symbol 'ipodshuffle.gen4' © Apple (use only for Apple's iPod shuffle)
public static let ipodshuffleGen4 = Image(systemName: "ipodshuffle.gen4")
/// 􀫧 SF Symbol 'ipodtouch' © Apple (use only for Apple's iPod touch)
public static let ipodtouch = Image(systemName: "ipodtouch")
/// 􀭚 SF Symbol 'j.square.on.square'
public static let jSquareOnSquare = Image(systemName: "j.square.on.square")
/// 􀥋 SF Symbol 'k'
public static let k = Image(systemName: "k")
/// 􀟕 SF Symbol 'key'
public static let key = Image(systemName: "key")
/// 􀟖 SF Symbol 'key.fill'
public static let keyFill = Image(systemName: "key.fill")
/// 􀢕 SF Symbol 'key.icloud' © Apple (use only for Apple's iCloud)
public static let keyIcloud = Image(systemName: "key.icloud")
/// 􀢖 SF Symbol 'key.icloud.fill' © Apple (use only for Apple's iCloud)
public static let keyIcloudFill = Image(systemName: "key.icloud.fill")
/// 􀫒 SF Symbol 'keyboard.badge.ellipsis'
public static let keyboardBadgeEllipsis = Image(systemName: "keyboard.badge.ellipsis")
/// 􀣭 SF Symbol 'keyboard.chevron.compact.left'
public static let keyboardChevronCompactLeft = Image(systemName: "keyboard.chevron.compact.left")
/// 􀤯 SF Symbol 'keyboard.macwindow'
public static let keyboardMacwindow = Image(systemName: "keyboard.macwindow")
/// 􀞹 SF Symbol 'keyboard.onehanded.left'
public static let keyboardOnehandedLeft = Image(systemName: "keyboard.onehanded.left")
/// 􀞺 SF Symbol 'keyboard.onehanded.right'
public static let keyboardOnehandedRight = Image(systemName: "keyboard.onehanded.right")
/// 􀦒 SF Symbol 'l.joystick'
public static let lJoystick = Image(systemName: "l.joystick")
/// 􀫁 SF Symbol 'l.joystick.fill'
public static let lJoystickFill = Image(systemName: "l.joystick.fill")
/// 􀨇 SF Symbol 'l.rectangle.roundedbottom'
public static let lRectangleRoundedbottom = Image(systemName: "l.rectangle.roundedbottom")
/// 􀨈 SF Symbol 'l.rectangle.roundedbottom.fill'
public static let lRectangleRoundedbottomFill = Image(systemName: "l.rectangle.roundedbottom.fill")
/// 􀨉 SF Symbol 'l1.rectangle.roundedbottom'
public static let l1RectangleRoundedbottom = Image(systemName: "l1.rectangle.roundedbottom")
/// 􀨊 SF Symbol 'l1.rectangle.roundedbottom.fill'
public static let l1RectangleRoundedbottomFill = Image(systemName: "l1.rectangle.roundedbottom.fill")
/// 􀨋 SF Symbol 'l2.rectangle.roundedtop'
public static let l2RectangleRoundedtop = Image(systemName: "l2.rectangle.roundedtop")
/// 􀨌 SF Symbol 'l2.rectangle.roundedtop.fill'
public static let l2RectangleRoundedtopFill = Image(systemName: "l2.rectangle.roundedtop.fill")
/// 􀯔 SF Symbol 'ladybug'
public static let ladybug = Image(systemName: "ladybug")
/// 􀯕 SF Symbol 'ladybug.fill'
public static let ladybugFill = Image(systemName: "ladybug.fill")
/// 􀟛 SF Symbol 'laptopcomputer'
public static let laptopcomputer = Image(systemName: "laptopcomputer")
/// 􀢟 SF Symbol 'latch.2.case'
public static let latch2Case = Image(systemName: "latch.2.case")
/// 􀢠 SF Symbol 'latch.2.case.fill'
public static let latch2CaseFill = Image(systemName: "latch.2.case.fill")
/// 􀨓 SF Symbol 'lb.rectangle.roundedbottom'
public static let lbRectangleRoundedbottom = Image(systemName: "lb.rectangle.roundedbottom")
/// 􀨔 SF Symbol 'lb.rectangle.roundedbottom.fill'
public static let lbRectangleRoundedbottomFill = Image(systemName: "lb.rectangle.roundedbottom.fill")
/// 􀥲 SF Symbol 'leaf'
public static let leaf = Image(systemName: "leaf")
/// 􀙜 SF Symbol 'leaf.arrow.triangle.circlepath'
public static let leafArrowTriangleCirclepath = Image(systemName: "leaf.arrow.triangle.circlepath")
/// 􀥳 SF Symbol 'leaf.fill'
public static let leafFill = Image(systemName: "leaf.fill")
/// 􀟂 SF Symbol 'level'
public static let level = Image(systemName: "level")
/// 􀟃 SF Symbol 'level.fill'
public static let levelFill = Image(systemName: "level.fill")
/// 􀡦 SF Symbol 'lifepreserver'
public static let lifepreserver = Image(systemName: "lifepreserver")
/// 􀡧 SF Symbol 'lifepreserver.fill'
public static let lifepreserverFill = Image(systemName: "lifepreserver.fill")
/// 􀫎 SF Symbol 'line.3.crossed.swirl.circle'
public static let line3CrossedSwirlCircle = Image(systemName: "line.3.crossed.swirl.circle")
/// 􀫏 SF Symbol 'line.3.crossed.swirl.circle.fill'
public static let line3CrossedSwirlCircleFill = Image(systemName: "line.3.crossed.swirl.circle.fill")
/// 􀫰 SF Symbol 'line.diagonal'
public static let lineDiagonal = Image(systemName: "line.diagonal")
/// 􀫱 SF Symbol 'line.diagonal.arrow'
public static let lineDiagonalArrow = Image(systemName: "line.diagonal.arrow")
/// 􀑮 SF Symbol 'line.horizontal.star.fill.line.horizontal'
public static let lineHorizontalStarFillLineHorizontal = Image(systemName: "line.horizontal.star.fill.line.horizontal")
/// 􀉨 SF Symbol 'lineweight'
public static let lineweight = Image(systemName: "lineweight")
/// 􀥕 SF Symbol 'link.badge.plus'
public static let linkBadgePlus = Image(systemName: "link.badge.plus")
/// 􀬉 SF Symbol 'list.and.film'
public static let listAndFilm = Image(systemName: "list.and.film")
/// 􀩳 SF Symbol 'list.bullet.rectangle'
public static let listBulletRectangle = Image(systemName: "list.bullet.rectangle")
/// 􀣩 SF Symbol 'list.star'
public static let listStar = Image(systemName: "list.star")
/// 􀢽 SF Symbol 'list.triangle'
public static let listTriangle = Image(systemName: "list.triangle")
/// 􀙔 SF Symbol 'livephoto.badge.a' © Apple (use only for Apple's Live Photos feature)
public static let livephotoBadgeA = Image(systemName: "livephoto.badge.a")
/// 􀮄 SF Symbol 'location.fill.viewfinder'
public static let locationFillViewfinder = Image(systemName: "location.fill.viewfinder")
/// 􀮃 SF Symbol 'location.viewfinder'
public static let locationViewfinder = Image(systemName: "location.viewfinder")
/// 􀢍 SF Symbol 'lock.doc'
public static let lockDoc = Image(systemName: "lock.doc")
/// 􀢎 SF Symbol 'lock.doc.fill'
public static let lockDocFill = Image(systemName: "lock.doc.fill")
/// 􀢈 SF Symbol 'lock.rectangle'
public static let lockRectangle = Image(systemName: "lock.rectangle")
/// 􀢉 SF Symbol 'lock.rectangle.fill'
public static let lockRectangleFill = Image(systemName: "lock.rectangle.fill")
/// 􀢳 SF Symbol 'lock.rectangle.on.rectangle'
public static let lockRectangleOnRectangle = Image(systemName: "lock.rectangle.on.rectangle")
/// 􀢴 SF Symbol 'lock.rectangle.on.rectangle.fill'
public static let lockRectangleOnRectangleFill = Image(systemName: "lock.rectangle.on.rectangle.fill")
/// 􀢱 SF Symbol 'lock.rectangle.stack'
public static let lockRectangleStack = Image(systemName: "lock.rectangle.stack")
/// 􀢲 SF Symbol 'lock.rectangle.stack.fill'
public static let lockRectangleStackFill = Image(systemName: "lock.rectangle.stack.fill")
/// 􀢵 SF Symbol 'lock.square'
public static let lockSquare = Image(systemName: "lock.square")
/// 􀢶 SF Symbol 'lock.square.fill'
public static let lockSquareFill = Image(systemName: "lock.square.fill")
/// 􀡜 SF Symbol 'lock.square.stack'
public static let lockSquareStack = Image(systemName: "lock.square.stack")
/// 􀡝 SF Symbol 'lock.square.stack.fill'
public static let lockSquareStackFill = Image(systemName: "lock.square.stack.fill")
/// 􀤎 SF Symbol 'loupe'
public static let loupe = Image(systemName: "loupe")
/// 􀨗 SF Symbol 'lt.rectangle.roundedtop'
public static let ltRectangleRoundedtop = Image(systemName: "lt.rectangle.roundedtop")
/// 􀨘 SF Symbol 'lt.rectangle.roundedtop.fill'
public static let ltRectangleRoundedtopFill = Image(systemName: "lt.rectangle.roundedtop.fill")
/// 􀦚 SF Symbol 'lungs'
public static let lungs = Image(systemName: "lungs")
/// 􀦛 SF Symbol 'lungs.fill'
public static let lungsFill = Image(systemName: "lungs.fill")
/// 􀪯 SF Symbol 'macmini' © Apple (use only for Apple's Mac mini)
public static let macmini = Image(systemName: "macmini")
/// 􀪰 SF Symbol 'macmini.fill' © Apple (use only for Apple's Mac mini)
public static let macminiFill = Image(systemName: "macmini.fill")
/// 􀪲 SF Symbol 'macpro.gen1' © Apple (use only for Apple's Mac Pro)
public static let macproGen1 = Image(systemName: "macpro.gen1")
/// 􀦱 SF Symbol 'macpro.gen2' © Apple (use only for Apple's Mac Pro)
public static let macproGen2 = Image(systemName: "macpro.gen2")
/// 􀦮 SF Symbol 'macpro.gen2.fill' © Apple (use only for Apple's Mac Pro)
public static let macproGen2Fill = Image(systemName: "macpro.gen2.fill")
/// 􀪱 SF Symbol 'macpro.gen3' © Apple (use only for Apple's Mac Pro)
public static let macproGen3 = Image(systemName: "macpro.gen3")
/// 􀨳 SF Symbol 'macpro.gen3.server' © Apple (use only for Apple's Mac Pro)
public static let macproGen3Server = Image(systemName: "macpro.gen3.server")
/// 􀥃 SF Symbol 'macwindow.badge.plus'
public static let macwindowBadgePlus = Image(systemName: "macwindow.badge.plus")
/// 􀢌 SF Symbol 'macwindow.on.rectangle'
public static let macwindowOnRectangle = Image(systemName: "macwindow.on.rectangle")
/// 􀣪 SF Symbol 'mail'
public static let mail = Image(systemName: "mail")
/// 􀢾 SF Symbol 'mail.and.text.magnifyingglass'
public static let mailAndTextMagnifyingglass = Image(systemName: "mail.and.text.magnifyingglass")
/// 􀣫 SF Symbol 'mail.fill'
public static let mailFill = Image(systemName: "mail.fill")
/// 􀍝 SF Symbol 'mail.stack'
public static let mailStack = Image(systemName: "mail.stack")
/// 􀍞 SF Symbol 'mail.stack.fill'
public static let mailStackFill = Image(systemName: "mail.stack.fill")
/// 􀬲 SF Symbol 'megaphone'
public static let megaphone = Image(systemName: "megaphone")
/// 􀬳 SF Symbol 'megaphone.fill'
public static let megaphoneFill = Image(systemName: "megaphone.fill")
/// 􀫦 SF Symbol 'memorychip'
public static let memorychip = Image(systemName: "memorychip")
/// 􀤁 SF Symbol 'menubar.arrow.down.rectangle'
public static let menubarArrowDownRectangle = Image(systemName: "menubar.arrow.down.rectangle")
/// 􀤀 SF Symbol 'menubar.arrow.up.rectangle'
public static let menubarArrowUpRectangle = Image(systemName: "menubar.arrow.up.rectangle")
/// 􀣰 SF Symbol 'menubar.dock.rectangle'
public static let menubarDockRectangle = Image(systemName: "menubar.dock.rectangle")
/// 􀣑 SF Symbol 'menubar.dock.rectangle.badge.record'
public static let menubarDockRectangleBadgeRecord = Image(systemName: "menubar.dock.rectangle.badge.record")
/// 􀦍 SF Symbol 'menubar.rectangle'
public static let menubarRectangle = Image(systemName: "menubar.rectangle")
/// 􀠕 SF Symbol 'metronome.fill'
public static let metronomeFill = Image(systemName: "metronome.fill")
/// 􀢁 SF Symbol 'minus.diamond'
public static let minusDiamond = Image(systemName: "minus.diamond")
/// 􀢂 SF Symbol 'minus.diamond.fill'
public static let minusDiamondFill = Image(systemName: "minus.diamond.fill")
/// 􀫬 SF Symbol 'minus.plus.batteryblock'
public static let minusPlusBatteryblock = Image(systemName: "minus.plus.batteryblock")
/// 􀫭 SF Symbol 'minus.plus.batteryblock.fill'
public static let minusPlusBatteryblockFill = Image(systemName: "minus.plus.batteryblock.fill")
/// 􀡬 SF Symbol 'minus.rectangle.portrait'
public static let minusRectanglePortrait = Image(systemName: "minus.rectangle.portrait")
/// 􀡭 SF Symbol 'minus.rectangle.portrait.fill'
public static let minusRectanglePortraitFill = Image(systemName: "minus.rectangle.portrait.fill")
/// 􀯫 SF Symbol 'mosaic'
public static let mosaic = Image(systemName: "mosaic")
/// 􀯬 SF Symbol 'mosaic.fill'
public static let mosaicFill = Image(systemName: "mosaic.fill")
/// 􀣊 SF Symbol 'mount'
public static let mount = Image(systemName: "mount")
/// 􀢣 SF Symbol 'mount.fill'
public static let mountFill = Image(systemName: "mount.fill")
/// 􀦩 SF Symbol 'mouth'
public static let mouth = Image(systemName: "mouth")
/// 􀦪 SF Symbol 'mouth.fill'
public static let mouthFill = Image(systemName: "mouth.fill")
/// 􀢅 SF Symbol 'move.3d'
public static let move3d = Image(systemName: "move.3d")
/// 􀒼 SF Symbol 'music.note.house'
public static let musicNoteHouse = Image(systemName: "music.note.house")
/// 􀒽 SF Symbol 'music.note.house.fill'
public static let musicNoteHouseFill = Image(systemName: "music.note.house.fill")
/// 􀫀 SF Symbol 'music.quarternote.3'
public static let musicQuarternote3 = Image(systemName: "music.quarternote.3")
/// 􀥿 SF Symbol 'mustache'
public static let mustache = Image(systemName: "mustache")
/// 􀦀 SF Symbol 'mustache.fill'
public static let mustacheFill = Image(systemName: "mustache.fill")
/// 􀤆 SF Symbol 'network'
public static let network = Image(systemName: "network")
/// 􀤦 SF Symbol 'newspaper'
public static let newspaper = Image(systemName: "newspaper")
/// 􀥅 SF Symbol 'newspaper.fill'
public static let newspaperFill = Image(systemName: "newspaper.fill")
/// 􀨯 SF Symbol 'nose'
public static let nose = Image(systemName: "nose")
/// 􀨰 SF Symbol 'nose.fill'
public static let noseFill = Image(systemName: "nose.fill")
/// 􀧵 SF Symbol 'note'
public static let note = Image(systemName: "note")
/// 􀓕 SF Symbol 'note.text'
public static let noteText = Image(systemName: "note.text")
/// 􀣙 SF Symbol 'note.text.badge.plus'
public static let noteTextBadgePlus = Image(systemName: "note.text.badge.plus")
/// 􀟊 SF Symbol 'octagon'
public static let octagon = Image(systemName: "octagon")
/// 􀟋 SF Symbol 'octagon.fill'
public static let octagonFill = Image(systemName: "octagon.fill")
/// 􀢸 SF Symbol 'opticaldisc'
public static let opticaldisc = Image(systemName: "opticaldisc")
/// 􀤄 SF Symbol 'opticaldiscdrive'
public static let opticaldiscdrive = Image(systemName: "opticaldiscdrive")
/// 􀤅 SF Symbol 'opticaldiscdrive.fill'
public static let opticaldiscdriveFill = Image(systemName: "opticaldiscdrive.fill")
/// 􀲞 SF Symbol 'oval'
public static let oval = Image(systemName: "oval")
/// 􀲟 SF Symbol 'oval.fill'
public static let ovalFill = Image(systemName: "oval.fill")
/// 􀲠 SF Symbol 'oval.portrait'
public static let ovalPortrait = Image(systemName: "oval.portrait")
/// 􀲡 SF Symbol 'oval.portrait.fill'
public static let ovalPortraitFill = Image(systemName: "oval.portrait.fill")
/// 􀣶 SF Symbol 'paintbrush.pointed'
public static let paintbrushPointed = Image(systemName: "paintbrush.pointed")
/// 􀣷 SF Symbol 'paintbrush.pointed.fill'
public static let paintbrushPointedFill = Image(systemName: "paintbrush.pointed.fill")
/// 􀝥 SF Symbol 'paintpalette'
public static let paintpalette = Image(systemName: "paintpalette")
/// 􀝦 SF Symbol 'paintpalette.fill'
public static let paintpaletteFill = Image(systemName: "paintpalette.fill")
/// 􀢏 SF Symbol 'paperclip.badge.ellipsis'
public static let paperclipBadgeEllipsis = Image(systemName: "paperclip.badge.ellipsis")
/// 􀈡 SF Symbol 'paperplane.circle'
public static let paperplaneCircle = Image(systemName: "paperplane.circle")
/// 􀈢 SF Symbol 'paperplane.circle.fill'
public static let paperplaneCircleFill = Image(systemName: "paperplane.circle.fill")
/// 􀒆 SF Symbol 'paragraphsign'
public static let paragraphsign = Image(systemName: "paragraphsign")
/// 􀥺 SF Symbol 'pc'
public static let pc = Image(systemName: "pc")
/// 􀧚 SF Symbol 'pencil.tip.crop.circle.badge.arrow.forward' © Apple (use only for Apple's Markup feature)
public static let pencilTipCropCircleBadgeArrowForward = Image(systemName: "pencil.tip.crop.circle.badge.arrow.forward")
/// 􀠃 SF Symbol 'person.2.circle'
public static let person2Circle = Image(systemName: "person.2.circle")
/// 􀠄 SF Symbol 'person.2.circle.fill'
public static let person2CircleFill = Image(systemName: "person.2.circle.fill")
/// 􀪼 SF Symbol 'person.and.arrow.left.and.arrow.right'
public static let personAndArrowLeftAndArrowRight = Image(systemName: "person.and.arrow.left.and.arrow.right")
/// 􀉷 SF Symbol 'person.crop.circle.badge.exclamationmark'
public static let personCropCircleBadgeExclamationmark = Image(systemName: "person.crop.circle.badge.exclamationmark")
/// 􀭽 SF Symbol 'person.crop.circle.badge.questionmark'
public static let personCropCircleBadgeQuestionmark = Image(systemName: "person.crop.circle.badge.questionmark")
/// 􀪽 SF Symbol 'person.fill.and.arrow.left.and.arrow.right'
public static let personFillAndArrowLeftAndArrowRight = Image(systemName: "person.fill.and.arrow.left.and.arrow.right")
/// 􀜘 SF Symbol 'person.fill.badge.minus'
public static let personFillBadgeMinus = Image(systemName: "person.fill.badge.minus")
/// 􀜖 SF Symbol 'person.fill.badge.plus'
public static let personFillBadgePlus = Image(systemName: "person.fill.badge.plus")
/// 􀯧 SF Symbol 'person.fill.checkmark'
public static let personFillCheckmark = Image(systemName: "person.fill.checkmark")
/// 􀯩 SF Symbol 'person.fill.questionmark'
public static let personFillQuestionmark = Image(systemName: "person.fill.questionmark")
/// 􀯒 SF Symbol 'person.fill.turn.down'
public static let personFillTurnDown = Image(systemName: "person.fill.turn.down")
/// 􀯓 SF Symbol 'person.fill.turn.left'
public static let personFillTurnLeft = Image(systemName: "person.fill.turn.left")
/// 􀯑 SF Symbol 'person.fill.turn.right'
public static let personFillTurnRight = Image(systemName: "person.fill.turn.right")
/// 􀲏 SF Symbol 'person.fill.viewfinder'
public static let personFillViewfinder = Image(systemName: "person.fill.viewfinder")
/// 􀯨 SF Symbol 'person.fill.xmark'
public static let personFillXmark = Image(systemName: "person.fill.xmark")
/// 􀱮 SF Symbol 'phone.bubble.left'
public static let phoneBubbleLeft = Image(systemName: "phone.bubble.left")
/// 􀱯 SF Symbol 'phone.bubble.left.fill'
public static let phoneBubbleLeftFill = Image(systemName: "phone.bubble.left.fill")
/// 􀬛 SF Symbol 'phone.connection'
public static let phoneConnection = Image(systemName: "phone.connection")
/// 􀣵 SF Symbol 'photo.on.rectangle.angled'
public static let photoOnRectangleAngled = Image(systemName: "photo.on.rectangle.angled")
/// 􀎏 SF Symbol 'pianokeys'
public static let pianokeys = Image(systemName: "pianokeys")
/// 􀟽 SF Symbol 'pianokeys.inverse'
public static let pianokeysInverse = Image(systemName: "pianokeys.inverse")
/// 􀠱 SF Symbol 'pills'
public static let pills = Image(systemName: "pills")
/// 􀠲 SF Symbol 'pills.fill'
public static let pillsFill = Image(systemName: "pills.fill")
/// 􀠳 SF Symbol 'pip'
public static let pip = Image(systemName: "pip")
/// 􀑨 SF Symbol 'pip.enter'
public static let pipEnter = Image(systemName: "pip.enter")
/// 􀑧 SF Symbol 'pip.exit'
public static let pipExit = Image(systemName: "pip.exit")
/// 􀠴 SF Symbol 'pip.fill'
public static let pipFill = Image(systemName: "pip.fill")
/// 􀭲 SF Symbol 'pip.remove'
public static let pipRemove = Image(systemName: "pip.remove")
/// 􀭱 SF Symbol 'pip.swap'
public static let pipSwap = Image(systemName: "pip.swap")
/// 􀮷 SF Symbol 'placeholdertext.fill'
public static let placeholdertextFill = Image(systemName: "placeholdertext.fill")
/// 􀪅 SF Symbol 'play.slash'
public static let playSlash = Image(systemName: "play.slash")
/// 􀪆 SF Symbol 'play.slash.fill'
public static let playSlashFill = Image(systemName: "play.slash.fill")
/// 􀡿 SF Symbol 'plus.diamond'
public static let plusDiamond = Image(systemName: "plus.diamond")
/// 􀢀 SF Symbol 'plus.diamond.fill'
public static let plusDiamondFill = Image(systemName: "plus.diamond.fill")
/// 􀡙 SF Symbol 'plus.message' © Apple (use only for Apple's Messages app)
public static let plusMessage = Image(systemName: "plus.message")
/// 􀡚 SF Symbol 'plus.message.fill' © Apple (use only for Apple's Messages app)
public static let plusMessageFill = Image(systemName: "plus.message.fill")
/// 􀤰 SF Symbol 'plus.rectangle.on.folder'
public static let plusRectangleOnFolder = Image(systemName: "plus.rectangle.on.folder")
/// 􀡪 SF Symbol 'plus.rectangle.portrait'
public static let plusRectanglePortrait = Image(systemName: "plus.rectangle.portrait")
/// 􀡫 SF Symbol 'plus.rectangle.portrait.fill'
public static let plusRectanglePortraitFill = Image(systemName: "plus.rectangle.portrait.fill")
/// 􀥄 SF Symbol 'plus.viewfinder'
public static let plusViewfinder = Image(systemName: "plus.viewfinder")
/// 􀣱 SF Symbol 'point.topleft.down.curvedto.point.bottomright.up'
public static let pointTopleftDownCurvedtoPointBottomrightUp = Image(systemName: "point.topleft.down.curvedto.point.bottomright.up")
/// 􀥥 SF Symbol 'poweroff'
public static let poweroff = Image(systemName: "poweroff")
/// 􀥤 SF Symbol 'poweron'
public static let poweron = Image(systemName: "poweron")
/// 􀥦 SF Symbol 'powersleep'
public static let powersleep = Image(systemName: "powersleep")
/// 􀪞 SF Symbol 'printer.dotmatrix'
public static let printerDotmatrix = Image(systemName: "printer.dotmatrix")
/// 􀪟 SF Symbol 'printer.dotmatrix.fill'
public static let printerDotmatrixFill = Image(systemName: "printer.dotmatrix.fill")
/// 􀤚 SF Symbol 'puzzlepiece'
public static let puzzlepiece = Image(systemName: "puzzlepiece")
/// 􀤛 SF Symbol 'puzzlepiece.fill'
public static let puzzlepieceFill = Image(systemName: "puzzlepiece.fill")
/// 􀳋 SF Symbol 'pyramid'
public static let pyramid = Image(systemName: "pyramid")
/// 􀳌 SF Symbol 'pyramid.fill'
public static let pyramidFill = Image(systemName: "pyramid.fill")
/// 􀬔 SF Symbol 'questionmark.folder'
public static let questionmarkFolder = Image(systemName: "questionmark.folder")
/// 􀬕 SF Symbol 'questionmark.folder.fill'
public static let questionmarkFolderFill = Image(systemName: "questionmark.folder.fill")
/// 􀭉 SF Symbol 'questionmark.square.dashed'
public static let questionmarkSquareDashed = Image(systemName: "questionmark.square.dashed")
/// 􀦓 SF Symbol 'r.joystick'
public static let rJoystick = Image(systemName: "r.joystick")
/// 􀫂 SF Symbol 'r.joystick.fill'
public static let rJoystickFill = Image(systemName: "r.joystick.fill")
/// 􀨍 SF Symbol 'r.rectangle.roundedbottom'
public static let rRectangleRoundedbottom = Image(systemName: "r.rectangle.roundedbottom")
/// 􀨎 SF Symbol 'r.rectangle.roundedbottom.fill'
public static let rRectangleRoundedbottomFill = Image(systemName: "r.rectangle.roundedbottom.fill")
/// 􀭘 SF Symbol 'r.square.on.square'
public static let rSquareOnSquare = Image(systemName: "r.square.on.square")
/// 􀨏 SF Symbol 'r1.rectangle.roundedbottom'
public static let r1RectangleRoundedbottom = Image(systemName: "r1.rectangle.roundedbottom")
/// 􀨐 SF Symbol 'r1.rectangle.roundedbottom.fill'
public static let r1RectangleRoundedbottomFill = Image(systemName: "r1.rectangle.roundedbottom.fill")
/// 􀨑 SF Symbol 'r2.rectangle.roundedtop'
public static let r2RectangleRoundedtop = Image(systemName: "r2.rectangle.roundedtop")
/// 􀨒 SF Symbol 'r2.rectangle.roundedtop.fill'
public static let r2RectangleRoundedtopFill = Image(systemName: "r2.rectangle.roundedtop.fill")
/// 􀪔 SF Symbol 'radio'
public static let radio = Image(systemName: "radio")
/// 􀪕 SF Symbol 'radio.fill'
public static let radioFill = Image(systemName: "radio.fill")
/// 􀨕 SF Symbol 'rb.rectangle.roundedbottom'
public static let rbRectangleRoundedbottom = Image(systemName: "rb.rectangle.roundedbottom")
/// 􀨖 SF Symbol 'rb.rectangle.roundedbottom.fill'
public static let rbRectangleRoundedbottomFill = Image(systemName: "rb.rectangle.roundedbottom.fill")
/// 􀢙 SF Symbol 'record.circle'
public static let recordCircle = Image(systemName: "record.circle")
/// 􀢚 SF Symbol 'record.circle.fill'
public static let recordCircleFill = Image(systemName: "record.circle.fill")
/// 􀈏 SF Symbol 'rectangle.and.pencil.and.ellipsis'
public static let rectangleAndPencilAndEllipsis = Image(systemName: "rectangle.and.pencil.and.ellipsis")
/// 􀬸 SF Symbol 'rectangle.and.text.magnifyingglass'
public static let rectangleAndTextMagnifyingglass = Image(systemName: "rectangle.and.text.magnifyingglass")
/// 􀫺 SF Symbol 'rectangle.arrowtriangle.2.inward'
public static let rectangleArrowtriangle2Inward = Image(systemName: "rectangle.arrowtriangle.2.inward")
/// 􀫹 SF Symbol 'rectangle.arrowtriangle.2.outward'
public static let rectangleArrowtriangle2Outward = Image(systemName: "rectangle.arrowtriangle.2.outward")
/// 􀏓 SF Symbol 'rectangle.badge.minus'
public static let rectangleBadgeMinus = Image(systemName: "rectangle.badge.minus")
/// 􀏑 SF Symbol 'rectangle.badge.plus'
public static let rectangleBadgePlus = Image(systemName: "rectangle.badge.plus")
/// 􀩲 SF Symbol 'rectangle.connected.to.line.below'
public static let rectangleConnectedToLineBelow = Image(systemName: "rectangle.connected.to.line.below")
/// 􀥁 SF Symbol 'rectangle.dashed'
public static let rectangleDashed = Image(systemName: "rectangle.dashed")
/// 􀥪 SF Symbol 'rectangle.dashed.and.paperclip'
public static let rectangleDashedAndPaperclip = Image(systemName: "rectangle.dashed.and.paperclip")
/// 􀥂 SF Symbol 'rectangle.dashed.badge.record'
public static let rectangleDashedBadgeRecord = Image(systemName: "rectangle.dashed.badge.record")
/// 􀏔 SF Symbol 'rectangle.fill.badge.minus'
public static let rectangleFillBadgeMinus = Image(systemName: "rectangle.fill.badge.minus")
/// 􀏒 SF Symbol 'rectangle.fill.badge.plus'
public static let rectangleFillBadgePlus = Image(systemName: "rectangle.fill.badge.plus")
/// 􀥀 SF Symbol 'rectangle.on.rectangle.slash'
public static let rectangleOnRectangleSlash = Image(systemName: "rectangle.on.rectangle.slash")
/// 􀟏 SF Symbol 'rectangle.portrait'
public static let rectanglePortrait = Image(systemName: "rectangle.portrait")
/// 􀫼 SF Symbol 'rectangle.portrait.arrowtriangle.2.inward'
public static let rectanglePortraitArrowtriangle2Inward = Image(systemName: "rectangle.portrait.arrowtriangle.2.inward")
/// 􀫻 SF Symbol 'rectangle.portrait.arrowtriangle.2.outward'
public static let rectanglePortraitArrowtriangle2Outward = Image(systemName: "rectangle.portrait.arrowtriangle.2.outward")
/// 􀟐 SF Symbol 'rectangle.portrait.fill'
public static let rectanglePortraitFill = Image(systemName: "rectangle.portrait.fill")
/// 􀩺 SF Symbol 'rectangle.roundedbottom'
public static let rectangleRoundedbottom = Image(systemName: "rectangle.roundedbottom")
/// 􀩻 SF Symbol 'rectangle.roundedbottom.fill'
public static let rectangleRoundedbottomFill = Image(systemName: "rectangle.roundedbottom.fill")
/// 􀩸 SF Symbol 'rectangle.roundedtop'
public static let rectangleRoundedtop = Image(systemName: "rectangle.roundedtop")
/// 􀩹 SF Symbol 'rectangle.roundedtop.fill'
public static let rectangleRoundedtopFill = Image(systemName: "rectangle.roundedtop.fill")
/// 􀣤 SF Symbol 'rectangle.slash'
public static let rectangleSlash = Image(systemName: "rectangle.slash")
/// 􀣥 SF Symbol 'rectangle.slash.fill'
public static let rectangleSlashFill = Image(systemName: "rectangle.slash.fill")
/// 􀧊 SF Symbol 'rectangle.split.1x2'
public static let rectangleSplit1x2 = Image(systemName: "rectangle.split.1x2")
/// 􀧋 SF Symbol 'rectangle.split.1x2.fill'
public static let rectangleSplit1x2Fill = Image(systemName: "rectangle.split.1x2.fill")
/// 􀧈 SF Symbol 'rectangle.split.2x1'
public static let rectangleSplit2x1 = Image(systemName: "rectangle.split.2x1")
/// 􀧉 SF Symbol 'rectangle.split.2x1.fill'
public static let rectangleSplit2x1Fill = Image(systemName: "rectangle.split.2x1.fill")
/// 􀧌 SF Symbol 'rectangle.split.2x2'
public static let rectangleSplit2x2 = Image(systemName: "rectangle.split.2x2")
/// 􀧍 SF Symbol 'rectangle.split.2x2.fill'
public static let rectangleSplit2x2Fill = Image(systemName: "rectangle.split.2x2.fill")
/// 􀯆 SF Symbol 'restart'
public static let restart = Image(systemName: "restart")
/// 􀣨 SF Symbol 'restart.circle'
public static let restartCircle = Image(systemName: "restart.circle")
/// 􀢇 SF Symbol 'rotate.3d'
public static let rotate3d = Image(systemName: "rotate.3d")
/// 􀨙 SF Symbol 'rt.rectangle.roundedtop'
public static let rtRectangleRoundedtop = Image(systemName: "rt.rectangle.roundedtop")
/// 􀨚 SF Symbol 'rt.rectangle.roundedtop.fill'
public static let rtRectangleRoundedtopFill = Image(systemName: "rt.rectangle.roundedtop.fill")
/// 􀟀 SF Symbol 'ruler'
public static let ruler = Image(systemName: "ruler")
/// 􀟁 SF Symbol 'ruler.fill'
public static let rulerFill = Image(systemName: "ruler.fill")
/// 􀢆 SF Symbol 'scale.3d'
public static let scale3d = Image(systemName: "scale.3d")
/// 􀭭 SF Symbol 'scalemass'
public static let scalemass = Image(systemName: "scalemass")
/// 􀭮 SF Symbol 'scalemass.fill'
public static let scalemassFill = Image(systemName: "scalemass.fill")
/// 􀪊 SF Symbol 'scanner'
public static let scanner = Image(systemName: "scanner")
/// 􀪋 SF Symbol 'scanner.fill'
public static let scannerFill = Image(systemName: "scanner.fill")
/// 􀤑 SF Symbol 'scribble.variable'
public static let scribbleVariable = Image(systemName: "scribble.variable")
/// 􀤏 SF Symbol 'scroll'
public static let scroll = Image(systemName: "scroll")
/// 􀤐 SF Symbol 'scroll.fill'
public static let scrollFill = Image(systemName: "scroll.fill")
/// 􀪇 SF Symbol 'sdcard'
public static let sdcard = Image(systemName: "sdcard")
/// 􀪈 SF Symbol 'sdcard.fill'
public static let sdcardFill = Image(systemName: "sdcard.fill")
/// 􀟆 SF Symbol 'seal'
public static let seal = Image(systemName: "seal")
/// 􀟇 SF Symbol 'seal.fill'
public static let sealFill = Image(systemName: "seal.fill")
/// 􀪬 SF Symbol 'server.rack'
public static let serverRack = Image(systemName: "server.rack")
/// 􀨡 SF Symbol 'shadow'
public static let shadowImg = Image(systemName: "shadow")
/// 􀗋 SF Symbol 'shekelsign.circle'
public static let shekelsignCircle = Image(systemName: "shekelsign.circle")
/// 􀗌 SF Symbol 'shekelsign.circle.fill'
public static let shekelsignCircleFill = Image(systemName: "shekelsign.circle.fill")
/// 􀘋 SF Symbol 'shekelsign.square'
public static let shekelsignSquare = Image(systemName: "shekelsign.square")
/// 􀘌 SF Symbol 'shekelsign.square.fill'
public static let shekelsignSquareFill = Image(systemName: "shekelsign.square.fill")
/// 􀐚 SF Symbol 'shippingbox'
public static let shippingbox = Image(systemName: "shippingbox")
/// 􀐛 SF Symbol 'shippingbox.fill'
public static let shippingboxFill = Image(systemName: "shippingbox.fill")
/// 􀰱 SF Symbol 'sidebar.leading'
public static let sidebarLeading = Image(systemName: "sidebar.leading")
/// 􀱦 SF Symbol 'sidebar.squares.leading'
public static let sidebarSquaresLeading = Image(systemName: "sidebar.squares.leading")
/// 􀱤 SF Symbol 'sidebar.squares.left'
public static let sidebarSquaresLeft = Image(systemName: "sidebar.squares.left")
/// 􀱥 SF Symbol 'sidebar.squares.right'
public static let sidebarSquaresRight = Image(systemName: "sidebar.squares.right")
/// 􀱧 SF Symbol 'sidebar.squares.trailing'
public static let sidebarSquaresTrailing = Image(systemName: "sidebar.squares.trailing")
/// 􀰲 SF Symbol 'sidebar.trailing'
public static let sidebarTrailing = Image(systemName: "sidebar.trailing")
/// 􀰯 SF Symbol 'signpost.left'
public static let signpostLeft = Image(systemName: "signpost.left")
/// 􀰰 SF Symbol 'signpost.left.fill'
public static let signpostLeftFill = Image(systemName: "signpost.left.fill")
/// 􀯌 SF Symbol 'signpost.right'
public static let signpostRight = Image(systemName: "signpost.right")
/// 􀯍 SF Symbol 'signpost.right.fill'
public static let signpostRightFill = Image(systemName: "signpost.right.fill")
/// 􀠅 SF Symbol 'simcard'
public static let simcard = Image(systemName: "simcard")
/// 􀡹 SF Symbol 'simcard.2'
public static let simcard2 = Image(systemName: "simcard.2")
/// 􀡺 SF Symbol 'simcard.2.fill'
public static let simcard2Fill = Image(systemName: "simcard.2.fill")
/// 􀠆 SF Symbol 'simcard.fill'
public static let simcardFill = Image(systemName: "simcard.fill")
/// 􀜚 SF Symbol 'sleep'
public static let sleep = Image(systemName: "sleep")
/// 􀟲 SF Symbol 'slider.vertical.3'
public static let sliderVertical3 = Image(systemName: "slider.vertical.3")
/// 􀫸 SF Symbol 'sparkle'
public static let sparkle = Image(systemName: "sparkle")
/// 􀲳 SF Symbol 'sparkles.rectangle.stack'
public static let sparklesRectangleStack = Image(systemName: "sparkles.rectangle.stack")
/// 􀲴 SF Symbol 'sparkles.rectangle.stack.fill'
public static let sparklesRectangleStackFill = Image(systemName: "sparkles.rectangle.stack.fill")
/// 􀫠 SF Symbol 'speaker.slash.circle'
public static let speakerSlashCircle = Image(systemName: "speaker.slash.circle")
/// 􀫡 SF Symbol 'speaker.slash.circle.fill'
public static let speakerSlashCircleFill = Image(systemName: "speaker.slash.circle.fill")
/// 􀊤 SF Symbol 'speaker.wave.1'
public static let speakerWave1 = Image(systemName: "speaker.wave.1")
/// 􀊥 SF Symbol 'speaker.wave.1.fill'
public static let speakerWave1Fill = Image(systemName: "speaker.wave.1.fill")
/// 􀊦 SF Symbol 'speaker.wave.2'
public static let speakerWave2 = Image(systemName: "speaker.wave.2")
/// 􀥑 SF Symbol 'speaker.wave.2.circle'
public static let speakerWave2Circle = Image(systemName: "speaker.wave.2.circle")
/// 􀥒 SF Symbol 'speaker.wave.2.circle.fill'
public static let speakerWave2CircleFill = Image(systemName: "speaker.wave.2.circle.fill")
/// 􀊧 SF Symbol 'speaker.wave.2.fill'
public static let speakerWave2Fill = Image(systemName: "speaker.wave.2.fill")
/// 􀊨 SF Symbol 'speaker.wave.3'
public static let speakerWave3 = Image(systemName: "speaker.wave.3")
/// 􀊩 SF Symbol 'speaker.wave.3.fill'
public static let speakerWave3Fill = Image(systemName: "speaker.wave.3.fill")
/// 􀦏 SF Symbol 'square.and.at.rectangle'
public static let squareAndAtRectangle = Image(systemName: "square.and.at.rectangle")
/// 􀨃 SF Symbol 'square.circle'
public static let squareCircle = Image(systemName: "square.circle")
/// 􀨄 SF Symbol 'square.circle.fill'
public static let squareCircleFill = Image(systemName: "square.circle.fill")
/// 􀓔 SF Symbol 'square.dashed'
public static let squareDashed = Image(systemName: "square.dashed")
/// 􀭞 SF Symbol 'square.fill.text.grid.1x2'
public static let squareFillTextGrid1x2 = Image(systemName: "square.fill.text.grid.1x2")
/// 􀓙 SF Symbol 'square.grid.3x1.below.line.grid.1x2'
public static let squareGrid3x1BelowLineGrid1x2 = Image(systemName: "square.grid.3x1.below.line.grid.1x2")
/// 􀣕 SF Symbol 'square.grid.3x1.folder.badge.plus'
public static let squareGrid3x1FolderBadgePlus = Image(systemName: "square.grid.3x1.folder.badge.plus")
/// 􀣖 SF Symbol 'square.grid.3x1.folder.fill.badge.plus'
public static let squareGrid3x1FolderFillBadgePlus = Image(systemName: "square.grid.3x1.folder.fill.badge.plus")
/// 􀦲 SF Symbol 'square.grid.3x3'
public static let squareGrid3x3 = Image(systemName: "square.grid.3x3")
/// 􀦳 SF Symbol 'square.grid.3x3.fill'
public static let squareGrid3x3Fill = Image(systemName: "square.grid.3x3.fill")
/// 􀯇 SF Symbol 'square.on.square.dashed'
public static let squareOnSquareDashed = Image(systemName: "square.on.square.dashed")
/// 􀩶 SF Symbol 'square.on.square.squareshape.controlhandles'
public static let squareOnSquareSquareshapeControlhandles = Image(systemName: "square.on.square.squareshape.controlhandles")
/// 􀣦 SF Symbol 'square.slash'
public static let squareSlash = Image(systemName: "square.slash")
/// 􀣧 SF Symbol 'square.slash.fill'
public static let squareSlashFill = Image(systemName: "square.slash.fill")
/// 􀟻 SF Symbol 'square.split.bottomrightquarter'
public static let squareSplitBottomrightquarter = Image(systemName: "square.split.bottomrightquarter")
/// 􀟼 SF Symbol 'square.split.bottomrightquarter.fill'
public static let squareSplitBottomrightquarterFill = Image(systemName: "square.split.bottomrightquarter.fill")
/// 􀡗 SF Symbol 'square.split.diagonal'
public static let squareSplitDiagonal = Image(systemName: "square.split.diagonal")
/// 􀕲 SF Symbol 'square.split.diagonal.2x2'
public static let squareSplitDiagonal2x2 = Image(systemName: "square.split.diagonal.2x2")
/// 􀕳 SF Symbol 'square.split.diagonal.2x2.fill'
public static let squareSplitDiagonal2x2Fill = Image(systemName: "square.split.diagonal.2x2.fill")
/// 􀡘 SF Symbol 'square.split.diagonal.fill'
public static let squareSplitDiagonalFill = Image(systemName: "square.split.diagonal.fill")
/// 􀰳 SF Symbol 'square.stack.3d.down.forward'
public static let squareStack3dDownForward = Image(systemName: "square.stack.3d.down.forward")
/// 􀰴 SF Symbol 'square.stack.3d.down.forward.fill'
public static let squareStack3dDownForwardFill = Image(systemName: "square.stack.3d.down.forward.fill")
/// 􀐠 SF Symbol 'square.stack.3d.forward.dottedline'
public static let squareStack3dForwardDottedline = Image(systemName: "square.stack.3d.forward.dottedline")
/// 􀧏 SF Symbol 'square.stack.3d.forward.dottedline.fill'
public static let squareStack3dForwardDottedlineFill = Image(systemName: "square.stack.3d.forward.dottedline.fill")
/// 􀙐 SF Symbol 'square.stack.3d.up.badge.a'
public static let squareStack3dUpBadgeA = Image(systemName: "square.stack.3d.up.badge.a")
/// 􀙑 SF Symbol 'square.stack.3d.up.badge.a.fill'
public static let squareStack3dUpBadgeAFill = Image(systemName: "square.stack.3d.up.badge.a.fill")
/// 􀣮 SF Symbol 'squareshape'
public static let squareshape = Image(systemName: "squareshape")
/// 􀩷 SF Symbol 'squareshape.controlhandles.on.squareshape.controlhandles'
public static let squareshapeControlhandlesOnSquareshapeControlhandles = Image(systemName: "squareshape.controlhandles.on.squareshape.controlhandles")
/// 􀩢 SF Symbol 'squareshape.dashed.squareshape'
public static let squareshapeDashedSquareshape = Image(systemName: "squareshape.dashed.squareshape")
/// 􀣯 SF Symbol 'squareshape.fill'
public static let squareshapeFill = Image(systemName: "squareshape.fill")
/// 􀮞 SF Symbol 'squareshape.split.2x2'
public static let squareshapeSplit2x2 = Image(systemName: "squareshape.split.2x2")
/// 􀮌 SF Symbol 'squareshape.split.2x2.dotted'
public static let squareshapeSplit2x2Dotted = Image(systemName: "squareshape.split.2x2.dotted")
/// 􀮟 SF Symbol 'squareshape.split.3x3'
public static let squareshapeSplit3x3 = Image(systemName: "squareshape.split.3x3")
/// 􀫴 SF Symbol 'squareshape.squareshape.dashed'
public static let squareshapeSquareshapeDashed = Image(systemName: "squareshape.squareshape.dashed")
/// 􀠧 SF Symbol 'star.square'
public static let starSquare = Image(systemName: "star.square")
/// 􀠨 SF Symbol 'star.square.fill'
public static let starSquareFill = Image(systemName: "star.square.fill")
/// 􀒺 SF Symbol 'staroflife.circle'
public static let staroflifeCircle = Image(systemName: "staroflife.circle")
/// 􀒻 SF Symbol 'staroflife.circle.fill'
public static let staroflifeCircleFill = Image(systemName: "staroflife.circle.fill")
/// 􀝾 SF Symbol 'stethoscope'
public static let stethoscope = Image(systemName: "stethoscope")
/// 􀫊 SF Symbol 'swift' © Apple (use only for Apple's Swift language)
public static let swift = Image(systemName: "swift")
/// 􀜊 SF Symbol 'switch.2'
public static let switch2 = Image(systemName: "switch.2")
/// 􀏣 SF Symbol 'tablecells'
public static let tablecells = Image(systemName: "tablecells")
/// 􀏥 SF Symbol 'tablecells.badge.ellipsis'
public static let tablecellsBadgeEllipsis = Image(systemName: "tablecells.badge.ellipsis")
/// 􀏤 SF Symbol 'tablecells.fill'
public static let tablecellsFill = Image(systemName: "tablecells.fill")
/// 􀦫 SF Symbol 'tag.slash'
public static let tagSlash = Image(systemName: "tag.slash")
/// 􀦬 SF Symbol 'tag.slash.fill'
public static let tagSlashFill = Image(systemName: "tag.slash.fill")
/// 􀢊 SF Symbol 'target'
public static let target = Image(systemName: "target")
/// 􀜅 SF Symbol 'teletype.circle' © Apple (use only for Apple's Teletype feature)
public static let teletypeCircle = Image(systemName: "teletype.circle")
/// 􀜆 SF Symbol 'teletype.circle.fill' © Apple (use only for Apple's Teletype feature)
public static let teletypeCircleFill = Image(systemName: "teletype.circle.fill")
/// 􀩼 SF Symbol 'terminal'
public static let terminal = Image(systemName: "terminal")
/// 􀪏 SF Symbol 'terminal.fill'
public static let terminalFill = Image(systemName: "terminal.fill")
/// 􀣚 SF Symbol 'text.and.command.macwindow'
public static let textAndCommandMacwindow = Image(systemName: "text.and.command.macwindow")
/// 􀲱 SF Symbol 'text.below.photo'
public static let textBelowPhoto = Image(systemName: "text.below.photo")
/// 􀲲 SF Symbol 'text.below.photo.fill'
public static let textBelowPhotoFill = Image(systemName: "text.below.photo.fill")
/// 􀫗 SF Symbol 'text.book.closed'
public static let textBookClosed = Image(systemName: "text.book.closed")
/// 􀫘 SF Symbol 'text.book.closed.fill'
public static let textBookClosedFill = Image(systemName: "text.book.closed.fill")
/// 􀭥 SF Symbol 'text.magnifyingglass'
public static let textMagnifyingglass = Image(systemName: "text.magnifyingglass")
/// 􀧎 SF Symbol 'text.redaction'
public static let textRedaction = Image(systemName: "text.redaction")
/// 􀦜 SF Symbol 'thermometer.sun.fill'
public static let thermometerSunFill = Image(systemName: "thermometer.sun.fill")
/// 􀪃 SF Symbol 'ticket'
public static let ticket = Image(systemName: "ticket")
/// 􀪄 SF Symbol 'ticket.fill'
public static let ticketFill = Image(systemName: "ticket.fill")
/// 􀣂 SF Symbol 'timeline.selection'
public static let timelineSelection = Image(systemName: "timeline.selection")
/// 􀭄 SF Symbol 'timer.square'
public static let timerSquare = Image(systemName: "timer.square")
/// 􀥣 SF Symbol 'togglepower'
public static let togglepower = Image(systemName: "togglepower")
/// 􀟒 SF Symbol 'touchid' © Apple (use only for Apple's Touch ID feature)
public static let touchid = Image(systemName: "touchid")
/// 􀝆 SF Symbol 'tram'
public static let tram = Image(systemName: "tram")
/// 􀲛 SF Symbol 'tram.circle'
public static let tramCircle = Image(systemName: "tram.circle")
/// 􀲜 SF Symbol 'tram.circle.fill'
public static let tramCircleFill = Image(systemName: "tram.circle.fill")
/// 􀒌 SF Symbol 'tray.circle'
public static let trayCircle = Image(systemName: "tray.circle")
/// 􀒍 SF Symbol 'tray.circle.fill'
public static let trayCircleFill = Image(systemName: "tray.circle.fill")
/// 􀨅 SF Symbol 'triangle.circle'
public static let triangleCircle = Image(systemName: "triangle.circle")
/// 􀨆 SF Symbol 'triangle.circle.fill'
public static let triangleCircleFill = Image(systemName: "triangle.circle.fill")
/// 􀫑 SF Symbol 'tv.and.hifispeaker.fill'
public static let tvAndHifispeakerFill = Image(systemName: "tv.and.hifispeaker.fill")
/// 􀮺 SF Symbol 'video.badge.checkmark' © Apple (use only for Apple's FaceTime app)
public static let videoBadgeCheckmark = Image(systemName: "video.badge.checkmark")
/// 􀱰 SF Symbol 'video.bubble.left' © Apple (use only for Apple's FaceTime app)
public static let videoBubbleLeft = Image(systemName: "video.bubble.left")
/// 􀱱 SF Symbol 'video.bubble.left.fill' © Apple (use only for Apple's FaceTime app)
public static let videoBubbleLeftFill = Image(systemName: "video.bubble.left.fill")
/// 􀮻 SF Symbol 'video.fill.badge.checkmark' © Apple (use only for Apple's FaceTime app)
public static let videoFillBadgeCheckmark = Image(systemName: "video.fill.badge.checkmark")
/// 􀜯 SF Symbol 'video.fill.badge.plus' © Apple (use only for Apple's FaceTime app)
public static let videoFillBadgePlus = Image(systemName: "video.fill.badge.plus")
/// 􀪒 SF Symbol 'wake'
public static let wake = Image(systemName: "wake")
/// 􀟾 SF Symbol 'wallet.pass'
public static let walletPass = Image(systemName: "wallet.pass")
/// 􀟿 SF Symbol 'wallet.pass.fill'
public static let walletPassFill = Image(systemName: "wallet.pass.fill")
/// 􀱘 SF Symbol 'wave.3.backward'
public static let wave3Backward = Image(systemName: "wave.3.backward")
/// 􀱙 SF Symbol 'wave.3.backward.circle'
public static let wave3BackwardCircle = Image(systemName: "wave.3.backward.circle")
/// 􀱚 SF Symbol 'wave.3.backward.circle.fill'
public static let wave3BackwardCircleFill = Image(systemName: "wave.3.backward.circle.fill")
/// 􀱛 SF Symbol 'wave.3.forward'
public static let wave3Forward = Image(systemName: "wave.3.forward")
/// 􀱜 SF Symbol 'wave.3.forward.circle'
public static let wave3ForwardCircle = Image(systemName: "wave.3.forward.circle")
/// 􀱝 SF Symbol 'wave.3.forward.circle.fill'
public static let wave3ForwardCircleFill = Image(systemName: "wave.3.forward.circle.fill")
/// 􀙱 SF Symbol 'wave.3.left'
public static let wave3Left = Image(systemName: "wave.3.left")
/// 􀭷 SF Symbol 'wave.3.left.circle'
public static let wave3LeftCircle = Image(systemName: "wave.3.left.circle")
/// 􀭸 SF Symbol 'wave.3.left.circle.fill'
public static let wave3LeftCircleFill = Image(systemName: "wave.3.left.circle.fill")
/// 􀙲 SF Symbol 'wave.3.right'
public static let wave3Right = Image(systemName: "wave.3.right")
/// 􀭹 SF Symbol 'wave.3.right.circle'
public static let wave3RightCircle = Image(systemName: "wave.3.right.circle")
/// 􀭺 SF Symbol 'wave.3.right.circle.fill'
public static let wave3RightCircleFill = Image(systemName: "wave.3.right.circle.fill")
/// 􀟪 SF Symbol 'waveform.path.ecg.rectangle'
public static let waveformPathEcgRectangle = Image(systemName: "waveform.path.ecg.rectangle")
/// 􀟫 SF Symbol 'waveform.path.ecg.rectangle.fill'
public static let waveformPathEcgRectangleFill = Image(systemName: "waveform.path.ecg.rectangle.fill")
/// 􀤊 SF Symbol 'wrench.and.screwdriver'
public static let wrenchAndScrewdriver = Image(systemName: "wrench.and.screwdriver")
/// 􀤋 SF Symbol 'wrench.and.screwdriver.fill'
public static let wrenchAndScrewdriverFill = Image(systemName: "wrench.and.screwdriver.fill")
/// 􀈱 SF Symbol 'xmark.bin'
public static let xmarkBin = Image(systemName: "xmark.bin")
/// 􀈳 SF Symbol 'xmark.bin.circle'
public static let xmarkBinCircle = Image(systemName: "xmark.bin.circle")
/// 􀈴 SF Symbol 'xmark.bin.circle.fill'
public static let xmarkBinCircleFill = Image(systemName: "xmark.bin.circle.fill")
/// 􀈲 SF Symbol 'xmark.bin.fill'
public static let xmarkBinFill = Image(systemName: "xmark.bin.fill")
/// 􀢃 SF Symbol 'xmark.diamond'
public static let xmarkDiamond = Image(systemName: "xmark.diamond")
/// 􀢄 SF Symbol 'xmark.diamond.fill'
public static let xmarkDiamondFill = Image(systemName: "xmark.diamond.fill")
/// 􀡰 SF Symbol 'xmark.rectangle.portrait'
public static let xmarkRectanglePortrait = Image(systemName: "xmark.rectangle.portrait")
/// 􀡱 SF Symbol 'xmark.rectangle.portrait.fill'
public static let xmarkRectanglePortraitFill = Image(systemName: "xmark.rectangle.portrait.fill")
/// 􀧘 SF Symbol 'xserve' © Apple (use only for Apple's Xserve)
public static let xserve = Image(systemName: "xserve")
/// 􀨛 SF Symbol 'zl.rectangle.roundedtop'
public static let zlRectangleRoundedtop = Image(systemName: "zl.rectangle.roundedtop")
/// 􀨜 SF Symbol 'zl.rectangle.roundedtop.fill'
public static let zlRectangleRoundedtopFill = Image(systemName: "zl.rectangle.roundedtop.fill")
/// 􀨝 SF Symbol 'zr.rectangle.roundedtop'
public static let zrRectangleRoundedtop = Image(systemName: "zr.rectangle.roundedtop")
/// 􀨞 SF Symbol 'zr.rectangle.roundedtop.fill'
public static let zrRectangleRoundedtopFill = Image(systemName: "zr.rectangle.roundedtop.fill")
}
@available(iOS 14.2, macOS 11, tvOS 14.2, watchOS 7.1, *)
extension SFSymbols {
/// 􀵀 SF Symbol 'aqi.high'
public static let aqiHigh = Image(systemName: "aqi.high")
/// 􀴾 SF Symbol 'aqi.low'
public static let aqiLow = Image(systemName: "aqi.low")
/// 􀴿 SF Symbol 'aqi.medium'
public static let aqiMedium = Image(systemName: "aqi.medium")
/// 􀮰 SF Symbol 'brazilianrealsign.circle'
public static let brazilianrealsignCircle = Image(systemName: "brazilianrealsign.circle")
/// 􀮱 SF Symbol 'brazilianrealsign.circle.fill'
public static let brazilianrealsignCircleFill = Image(systemName: "brazilianrealsign.circle.fill")
/// 􀮲 SF Symbol 'brazilianrealsign.square'
public static let brazilianrealsignSquare = Image(systemName: "brazilianrealsign.square")
/// 􀮳 SF Symbol 'brazilianrealsign.square.fill'
public static let brazilianrealsignSquareFill = Image(systemName: "brazilianrealsign.square.fill")
/// 􀒭 SF Symbol 'cart.circle'
public static let cartCircle = Image(systemName: "cart.circle")
/// 􀒮 SF Symbol 'cart.circle.fill'
public static let cartCircleFill = Image(systemName: "cart.circle.fill")
/// 􀅏 SF Symbol 'character'
public static let character = Image(systemName: "character")
/// 􀫕 SF Symbol 'character.book.closed'
public static let characterBookClosed = Image(systemName: "character.book.closed")
/// 􀫖 SF Symbol 'character.book.closed.fill'
public static let characterBookClosedFill = Image(systemName: "character.book.closed.fill")
/// 􀯛 SF Symbol 'clock.arrow.2.circlepath'
public static let clockArrow2Circlepath = Image(systemName: "clock.arrow.2.circlepath")
/// 􀯝 SF Symbol 'directcurrent'
public static let directcurrent = Image(systemName: "directcurrent")
/// 􀵄 SF Symbol 'exclamationmark.applewatch' © Apple (use only for Apple Watch)
public static let exclamationmarkApplewatch = Image(systemName: "exclamationmark.applewatch")
/// 􀵏 SF Symbol 'infinity.circle'
public static let infinityCircle = Image(systemName: "infinity.circle")
/// 􀵐 SF Symbol 'infinity.circle.fill'
public static let infinityCircleFill = Image(systemName: "infinity.circle.fill")
/// 􀴓 SF Symbol 'ipad.badge.play' © Apple (use only for Apple's iPad)
public static let ipadBadgePlay = Image(systemName: "ipad.badge.play")
/// 􀵒 SF Symbol 'ipad.landscape.badge.play' © Apple (use only for Apple's iPad)
public static let ipadLandscapeBadgePlay = Image(systemName: "ipad.landscape.badge.play")
/// 􀴑 SF Symbol 'iphone.badge.play' © Apple (use only for Apple's iPhone)
public static let iphoneBadgePlay = Image(systemName: "iphone.badge.play")
/// 􀴏 SF Symbol 'iphone.landscape' © Apple (use only for Apple's iPhone)
public static let iphoneLandscape = Image(systemName: "iphone.landscape")
/// 􀴐 SF Symbol 'ipodtouch.landscape' © Apple (use only for Apple's iPod touch)
public static let ipodtouchLandscape = Image(systemName: "ipodtouch.landscape")
/// 􀵅 SF Symbol 'lock.applewatch' © Apple (use only for Apple Watch)
public static let lockApplewatch = Image(systemName: "lock.applewatch")
/// 􀵪 SF Symbol 'photo.tv'
public static let photoTv = Image(systemName: "photo.tv")
/// 􀵨 SF Symbol 'play.tv'
public static let playTv = Image(systemName: "play.tv")
/// 􀵩 SF Symbol 'play.tv.fill'
public static let playTvFill = Image(systemName: "play.tv.fill")
/// 􀵚 SF Symbol 'rectangle.badge.person.crop'
public static let rectangleBadgePersonCrop = Image(systemName: "rectangle.badge.person.crop")
/// 􀵛 SF Symbol 'rectangle.fill.badge.person.crop'
public static let rectangleFillBadgePersonCrop = Image(systemName: "rectangle.fill.badge.person.crop")
/// 􀵍 SF Symbol 'repeat.1.circle'
public static let repeat1Circle = Image(systemName: "repeat.1.circle")
/// 􀵎 SF Symbol 'repeat.1.circle.fill'
public static let repeat1CircleFill = Image(systemName: "repeat.1.circle.fill")
/// 􀵋 SF Symbol 'repeat.circle'
public static let repeatCircle = Image(systemName: "repeat.circle")
/// 􀵌 SF Symbol 'repeat.circle.fill'
public static let repeatCircleFill = Image(systemName: "repeat.circle.fill")
/// 􀵉 SF Symbol 'shuffle.circle'
public static let shuffleCircle = Image(systemName: "shuffle.circle")
/// 􀵊 SF Symbol 'shuffle.circle.fill'
public static let shuffleCircleFill = Image(systemName: "shuffle.circle.fill")
/// 􀵿 SF Symbol 'textformat.size.larger'
public static let textformatSizeLarger = Image(systemName: "textformat.size.larger")
/// 􀵷 SF Symbol 'textformat.size.smaller'
public static let textformatSizeSmaller = Image(systemName: "textformat.size.smaller")
/// 􀴌 SF Symbol 'torus'
public static let torus = Image(systemName: "torus")
/// 􀲰 SF Symbol 'tv.and.mediabox'
public static let tvAndMediabox = Image(systemName: "tv.and.mediabox")
}
@available(iOS 14.5, macOS 11.3, tvOS 14.5, watchOS 7.4, *)
extension SFSymbols {
/// 􀺹 SF Symbol 'airpodsmax' © Apple (use only for Apple's AirPods Max)
public static let airpodsmax = Image(systemName: "airpodsmax")
/// 􀸎 SF Symbol 'applewatch.side.right' © Apple (use only for Apple Watch)
public static let applewatchSideRight = Image(systemName: "applewatch.side.right")
/// 􀌰 SF Symbol 'character.bubble'
public static let characterBubble = Image(systemName: "character.bubble")
/// 􀌱 SF Symbol 'character.bubble.fill'
public static let characterBubbleFill = Image(systemName: "character.bubble.fill")
/// 􀅫 SF Symbol 'character.cursor.ibeam'
public static let characterCursorIbeam = Image(systemName: "character.cursor.ibeam")
/// 􀅶 SF Symbol 'character.textbox'
public static let characterTextbox = Image(systemName: "character.textbox")
/// 􀷭 SF Symbol 'hifispeaker.and.homepodmini' © Apple (use only for Apple's HomePod mini)
public static let hifispeakerAndHomepodmini = Image(systemName: "hifispeaker.and.homepodmini")
/// 􀷮 SF Symbol 'hifispeaker.and.homepodmini.fill' © Apple (use only for Apple's HomePod mini)
public static let hifispeakerAndHomepodminiFill = Image(systemName: "hifispeaker.and.homepodmini.fill")
/// 􀷫 SF Symbol 'homepod.and.homepodmini' © Apple (use only for Apple's HomePod mini)
public static let homepodAndHomepodmini = Image(systemName: "homepod.and.homepodmini")
/// 􀷬 SF Symbol 'homepod.and.homepodmini.fill' © Apple (use only for Apple's HomePod mini)
public static let homepodAndHomepodminiFill = Image(systemName: "homepod.and.homepodmini.fill")
/// 􀷧 SF Symbol 'homepodmini' © Apple (use only for Apple's HomePod mini)
public static let homepodmini = Image(systemName: "homepodmini")
/// 􀷩 SF Symbol 'homepodmini.2' © Apple (use only for Apple's HomePod mini)
public static let homepodmini2 = Image(systemName: "homepodmini.2")
/// 􀷪 SF Symbol 'homepodmini.2.fill' © Apple (use only for Apple's HomePod mini)
public static let homepodmini2Fill = Image(systemName: "homepodmini.2.fill")
/// 􀷨 SF Symbol 'homepodmini.fill' © Apple (use only for Apple's HomePod mini)
public static let homepodminiFill = Image(systemName: "homepodmini.fill")
}
@available(iOS 15.0, macOS 12.0, tvOS 15.0, watchOS 8.0, *)
extension SFSymbols {
/// 􁂷 SF Symbol '123.rectangle'
public static let rectangle123 = Image(systemName: "123.rectangle")
/// 􁂸 SF Symbol '123.rectangle.fill'
public static let rectangle123Fill = Image(systemName: "123.rectangle.fill")
/// 􀷯 SF Symbol 'airplane.arrival'
public static let airplaneArrival = Image(systemName: "airplane.arrival")
/// 􀷰 SF Symbol 'airplane.departure'
public static let airplaneDeparture = Image(systemName: "airplane.departure")
/// 􀱫 SF Symbol 'airplayaudio.badge.exclamationmark' © Apple (use only for Apple's AirPlay)
public static let airplayaudioBadgeExclamationmark = Image(systemName: "airplayaudio.badge.exclamationmark")
/// 􀾧 SF Symbol 'airplayaudio.circle' © Apple (use only for Apple's AirPlay)
public static let airplayaudioCircle = Image(systemName: "airplayaudio.circle")
/// 􀾨 SF Symbol 'airplayaudio.circle.fill' © Apple (use only for Apple's AirPlay)
public static let airplayaudioCircleFill = Image(systemName: "airplayaudio.circle.fill")
/// 􀱪 SF Symbol 'airplayvideo.badge.exclamationmark' © Apple (use only for Apple's AirPlay)
public static let airplayvideoBadgeExclamationmark = Image(systemName: "airplayvideo.badge.exclamationmark")
/// 􀾑 SF Symbol 'airplayvideo.circle' © Apple (use only for Apple's AirPlay)
public static let airplayvideoCircle = Image(systemName: "airplayvideo.circle")
/// 􀾒 SF Symbol 'airplayvideo.circle.fill' © Apple (use only for Apple's AirPlay)
public static let airplayvideoCircleFill = Image(systemName: "airplayvideo.circle.fill")
/// 􀹧 SF Symbol 'airpods.chargingcase' © Apple (use only for Apple's AirPods)
public static let airpodsChargingcase = Image(systemName: "airpods.chargingcase")
/// 􀹨 SF Symbol 'airpods.chargingcase.fill' © Apple (use only for Apple's AirPods)
public static let airpodsChargingcaseFill = Image(systemName: "airpods.chargingcase.fill")
/// 􀹩 SF Symbol 'airpods.chargingcase.wireless' © Apple (use only for Apple's AirPods)
public static let airpodsChargingcaseWireless = Image(systemName: "airpods.chargingcase.wireless")
/// 􀹪 SF Symbol 'airpods.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods)
public static let airpodsChargingcaseWirelessFill = Image(systemName: "airpods.chargingcase.wireless.fill")
/// 􀹫 SF Symbol 'airpodspro.chargingcase.wireless' © Apple (use only for Apple's AirPods Pro)
public static let airpodsproChargingcaseWireless = Image(systemName: "airpodspro.chargingcase.wireless")
/// 􀹬 SF Symbol 'airpodspro.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods Pro)
public static let airpodsproChargingcaseWirelessFill = Image(systemName: "airpodspro.chargingcase.wireless.fill")
/// 􁄾 SF Symbol 'airtag' © Apple (use only for Apple's AirTag)
public static let airtag = Image(systemName: "airtag")
/// 􁄿 SF Symbol 'airtag.fill' © Apple (use only for Apple's AirTag)
public static let airtagFill = Image(systemName: "airtag.fill")
/// 􁄼 SF Symbol 'airtag.radiowaves.forward' © Apple (use only for Apple's AirTag)
public static let airtagRadiowavesForward = Image(systemName: "airtag.radiowaves.forward")
/// 􁄽 SF Symbol 'airtag.radiowaves.forward.fill' © Apple (use only for Apple's AirTag)
public static let airtagRadiowavesForwardFill = Image(systemName: "airtag.radiowaves.forward.fill")
/// 􀩉 SF Symbol 'align.horizontal.center'
public static let alignHorizontalCenter = Image(systemName: "align.horizontal.center")
/// 􀥗 SF Symbol 'align.horizontal.center.fill'
public static let alignHorizontalCenterFill = Image(systemName: "align.horizontal.center.fill")
/// 􀩈 SF Symbol 'align.horizontal.left'
public static let alignHorizontalLeft = Image(systemName: "align.horizontal.left")
/// 􀥖 SF Symbol 'align.horizontal.left.fill'
public static let alignHorizontalLeftFill = Image(systemName: "align.horizontal.left.fill")
/// 􀩊 SF Symbol 'align.horizontal.right'
public static let alignHorizontalRight = Image(systemName: "align.horizontal.right")
/// 􀥘 SF Symbol 'align.horizontal.right.fill'
public static let alignHorizontalRightFill = Image(systemName: "align.horizontal.right.fill")
/// 􀩍 SF Symbol 'align.vertical.bottom'
public static let alignVerticalBottom = Image(systemName: "align.vertical.bottom")
/// 􀥛 SF Symbol 'align.vertical.bottom.fill'
public static let alignVerticalBottomFill = Image(systemName: "align.vertical.bottom.fill")
/// 􀩌 SF Symbol 'align.vertical.center'
public static let alignVerticalCenter = Image(systemName: "align.vertical.center")
/// 􀥚 SF Symbol 'align.vertical.center.fill'
public static let alignVerticalCenterFill = Image(systemName: "align.vertical.center.fill")
/// 􀩋 SF Symbol 'align.vertical.top'
public static let alignVerticalTop = Image(systemName: "align.vertical.top")
/// 􀥙 SF Symbol 'align.vertical.top.fill'
public static let alignVerticalTopFill = Image(systemName: "align.vertical.top.fill")
/// 􀬭 SF Symbol 'allergens'
public static let allergens = Image(systemName: "allergens")
/// 􁆭 SF Symbol 'alternatingcurrent'
public static let alternatingcurrent = Image(systemName: "alternatingcurrent")
/// 􀷈 SF Symbol 'antenna.radiowaves.left.and.right.circle'
public static let antennaRadiowavesLeftAndRightCircle = Image(systemName: "antenna.radiowaves.left.and.right.circle")
/// 􀷉 SF Symbol 'antenna.radiowaves.left.and.right.circle.fill'
public static let antennaRadiowavesLeftAndRightCircleFill = Image(systemName: "antenna.radiowaves.left.and.right.circle.fill")
/// 􁅒 SF Symbol 'antenna.radiowaves.left.and.right.slash'
public static let antennaRadiowavesLeftAndRightSlash = Image(systemName: "antenna.radiowaves.left.and.right.slash")
/// 􁂠 SF Symbol 'app.badge.checkmark'
public static let appBadgeCheckmark = Image(systemName: "app.badge.checkmark")
/// 􁂡 SF Symbol 'app.badge.checkmark.fill'
public static let appBadgeCheckmarkFill = Image(systemName: "app.badge.checkmark.fill")
/// 􁀘 SF Symbol 'app.connected.to.app.below.fill'
public static let appConnectedToAppBelowFill = Image(systemName: "app.connected.to.app.below.fill")
/// 􀿫 SF Symbol 'app.dashed'
public static let appDashed = Image(systemName: "app.dashed")
/// 􀺮 SF Symbol 'applepencil' © Apple (use only for Apple Pencil)
public static let applepencil = Image(systemName: "applepencil")
/// 􀼩 SF Symbol 'appletvremote.gen1' © Apple (use only for Apple TV)
public static let appletvremoteGen1 = Image(systemName: "appletvremote.gen1")
/// 􀼪 SF Symbol 'appletvremote.gen1.fill' © Apple (use only for Apple TV)
public static let appletvremoteGen1Fill = Image(systemName: "appletvremote.gen1.fill")
/// 􀼫 SF Symbol 'appletvremote.gen2' © Apple (use only for Apple TV)
public static let appletvremoteGen2 = Image(systemName: "appletvremote.gen2")
/// 􀼬 SF Symbol 'appletvremote.gen2.fill' © Apple (use only for Apple TV)
public static let appletvremoteGen2Fill = Image(systemName: "appletvremote.gen2.fill")
/// 􀝩 SF Symbol 'appletvremote.gen3' © Apple (use only for Apple TV)
public static let appletvremoteGen3 = Image(systemName: "appletvremote.gen3")
/// 􀝪 SF Symbol 'appletvremote.gen3.fill' © Apple (use only for Apple TV)
public static let appletvremoteGen3Fill = Image(systemName: "appletvremote.gen3.fill")
/// 􀼧 SF Symbol 'appletvremote.gen4' © Apple (use only for Apple TV)
public static let appletvremoteGen4 = Image(systemName: "appletvremote.gen4")
/// 􀼨 SF Symbol 'appletvremote.gen4.fill' © Apple (use only for Apple TV)
public static let appletvremoteGen4Fill = Image(systemName: "appletvremote.gen4.fill")
/// 􀴪 SF Symbol 'applewatch.case.inset.filled' © Apple (use only for Apple Watch)
public static let applewatchCaseInsetFilled = Image(systemName: "applewatch.case.inset.filled")
/// 􁀒 SF Symbol 'arkit.badge.xmark' © Apple (use only for Apple's ARKit)
public static let arkitBadgeXmark = Image(systemName: "arkit.badge.xmark")
/// 􁂊 SF Symbol 'arrow.backward.to.line'
public static let arrowBackwardToLine = Image(systemName: "arrow.backward.to.line")
/// 􁂌 SF Symbol 'arrow.backward.to.line.circle'
public static let arrowBackwardToLineCircle = Image(systemName: "arrow.backward.to.line.circle")
/// 􁂍 SF Symbol 'arrow.backward.to.line.circle.fill'
public static let arrowBackwardToLineCircleFill = Image(systemName: "arrow.backward.to.line.circle.fill")
/// 􀓈 SF Symbol 'arrow.down.to.line.circle'
public static let arrowDownToLineCircle = Image(systemName: "arrow.down.to.line.circle")
/// 􀓉 SF Symbol 'arrow.down.to.line.circle.fill'
public static let arrowDownToLineCircleFill = Image(systemName: "arrow.down.to.line.circle.fill")
/// 􀅄 SF Symbol 'arrow.down.to.line.compact'
public static let arrowDownToLineCompact = Image(systemName: "arrow.down.to.line.compact")
/// 􁂎 SF Symbol 'arrow.forward.to.line'
public static let arrowForwardToLine = Image(systemName: "arrow.forward.to.line")
/// 􁂐 SF Symbol 'arrow.forward.to.line.circle'
public static let arrowForwardToLineCircle = Image(systemName: "arrow.forward.to.line.circle")
/// 􁂑 SF Symbol 'arrow.forward.to.line.circle.fill'
public static let arrowForwardToLineCircleFill = Image(systemName: "arrow.forward.to.line.circle.fill")
/// 􀓊 SF Symbol 'arrow.left.to.line.circle'
public static let arrowLeftToLineCircle = Image(systemName: "arrow.left.to.line.circle")
/// 􀓋 SF Symbol 'arrow.left.to.line.circle.fill'
public static let arrowLeftToLineCircleFill = Image(systemName: "arrow.left.to.line.circle.fill")
/// 􀅅 SF Symbol 'arrow.left.to.line.compact'
public static let arrowLeftToLineCompact = Image(systemName: "arrow.left.to.line.compact")
/// 􀓌 SF Symbol 'arrow.right.to.line.circle'
public static let arrowRightToLineCircle = Image(systemName: "arrow.right.to.line.circle")
/// 􀓍 SF Symbol 'arrow.right.to.line.circle.fill'
public static let arrowRightToLineCircleFill = Image(systemName: "arrow.right.to.line.circle.fill")
/// 􀅆 SF Symbol 'arrow.right.to.line.compact'
public static let arrowRightToLineCompact = Image(systemName: "arrow.right.to.line.compact")
/// 􀟩 SF Symbol 'arrow.up.and.down.righttriangle.up.righttriangle.down.fill'
public static let arrowUpAndDownRighttriangleUpRighttriangleDownFill = Image(systemName: "arrow.up.and.down.righttriangle.up.righttriangle.down.fill")
/// 􀓆 SF Symbol 'arrow.up.to.line.circle'
public static let arrowUpToLineCircle = Image(systemName: "arrow.up.to.line.circle")
/// 􀓇 SF Symbol 'arrow.up.to.line.circle.fill'
public static let arrowUpToLineCircleFill = Image(systemName: "arrow.up.to.line.circle.fill")
/// 􀅃 SF Symbol 'arrow.up.to.line.compact'
public static let arrowUpToLineCompact = Image(systemName: "arrow.up.to.line.compact")
/// 􀟦 SF Symbol 'arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill'
public static let arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = Image(systemName: "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill")
/// 􀟧 SF Symbol 'arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill'
public static let arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = Image(systemName: "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill")
/// 􀸓 SF Symbol 'asterisk'
public static let asterisk = Image(systemName: "asterisk")
/// 􀺃 SF Symbol 'backward.circle'
public static let backwardCircle = Image(systemName: "backward.circle")
/// 􀺄 SF Symbol 'backward.circle.fill'
public static let backwardCircleFill = Image(systemName: "backward.circle.fill")
/// 􀺶 SF Symbol 'battery.50'
public static let battery50 = Image(systemName: "battery.50")
/// 􀺸 SF Symbol 'battery.75'
public static let battery75 = Image(systemName: "battery.75")
/// 􀺒 SF Symbol 'beats.earphones' © Apple (use only for Beats earphones)
public static let beatsEarphones = Image(systemName: "beats.earphones")
/// 􀺭 SF Symbol 'beats.headphones' © Apple (use only for Beats headphones)
public static let beatsHeadphones = Image(systemName: "beats.headphones")
/// 􀻔 SF Symbol 'beats.powerbeats' © Apple (use only for Beats Powerbeats)
public static let beatsPowerbeats = Image(systemName: "beats.powerbeats")
/// 􀺯 SF Symbol 'beats.powerbeats3' © Apple (use only for Beats Powerbeats3)
public static let beatsPowerbeats3 = Image(systemName: "beats.powerbeats3")
/// 􀹭 SF Symbol 'beats.powerbeatspro' © Apple (use only for Beats Powerbeats Pro)
public static let beatsPowerbeatspro = Image(systemName: "beats.powerbeatspro")
/// 􀹰 SF Symbol 'beats.powerbeatspro.chargingcase' © Apple (use only for Beats Powerbeats Pro)
public static let beatsPowerbeatsproChargingcase = Image(systemName: "beats.powerbeatspro.chargingcase")
/// 􀹱 SF Symbol 'beats.powerbeatspro.chargingcase.fill' © Apple (use only for Beats Powerbeats Pro)
public static let beatsPowerbeatsproChargingcaseFill = Image(systemName: "beats.powerbeatspro.chargingcase.fill")
/// 􀹯 SF Symbol 'beats.powerbeatspro.left' © Apple (use only for Beats Powerbeats Pro)
public static let beatsPowerbeatsproLeft = Image(systemName: "beats.powerbeatspro.left")
/// 􀹮 SF Symbol 'beats.powerbeatspro.right' © Apple (use only for Beats Powerbeats Pro)
public static let beatsPowerbeatsproRight = Image(systemName: "beats.powerbeatspro.right")
/// 􀾣 SF Symbol 'beats.studiobud.left' © Apple (use only for Beats Studio Buds)
public static let beatsStudiobudLeft = Image(systemName: "beats.studiobud.left")
/// 􀾤 SF Symbol 'beats.studiobud.right' © Apple (use only for Beats Studio Buds)
public static let beatsStudiobudRight = Image(systemName: "beats.studiobud.right")
/// 􀾢 SF Symbol 'beats.studiobuds' © Apple (use only for Beats Studio Buds)
public static let beatsStudiobuds = Image(systemName: "beats.studiobuds")
/// 􀾥 SF Symbol 'beats.studiobuds.chargingcase' © Apple (use only for Beats Studio Buds)
public static let beatsStudiobudsChargingcase = Image(systemName: "beats.studiobuds.chargingcase")
/// 􀾦 SF Symbol 'beats.studiobuds.chargingcase.fill' © Apple (use only for Beats Studio Buds)
public static let beatsStudiobudsChargingcaseFill = Image(systemName: "beats.studiobuds.chargingcase.fill")
/// 􁁏 SF Symbol 'bed.double.circle'
public static let bedDoubleCircle = Image(systemName: "bed.double.circle")
/// 􁁐 SF Symbol 'bed.double.circle.fill'
public static let bedDoubleCircleFill = Image(systemName: "bed.double.circle.fill")
/// 􀻿 SF Symbol 'bell.and.waveform'
public static let bellAndWaveform = Image(systemName: "bell.and.waveform")
/// 􀼀 SF Symbol 'bell.and.waveform.fill'
public static let bellAndWaveformFill = Image(systemName: "bell.and.waveform.fill")
/// 􀰷 SF Symbol 'bell.badge.circle'
public static let bellBadgeCircle = Image(systemName: "bell.badge.circle")
/// 􀰸 SF Symbol 'bell.badge.circle.fill'
public static let bellBadgeCircleFill = Image(systemName: "bell.badge.circle.fill")
/// 􀼷 SF Symbol 'bell.square'
public static let bellSquare = Image(systemName: "bell.square")
/// 􀼸 SF Symbol 'bell.square.fill'
public static let bellSquareFill = Image(systemName: "bell.square.fill")
/// 􀫮 SF Symbol 'bolt.batteryblock'
public static let boltBatteryblock = Image(systemName: "bolt.batteryblock")
/// 􀫯 SF Symbol 'bolt.batteryblock.fill'
public static let boltBatteryblockFill = Image(systemName: "bolt.batteryblock.fill")
/// 􁄲 SF Symbol 'bolt.car.circle'
public static let boltCarCircle = Image(systemName: "bolt.car.circle")
/// 􁄳 SF Symbol 'bolt.car.circle.fill'
public static let boltCarCircleFill = Image(systemName: "bolt.car.circle.fill")
/// 􁃗 SF Symbol 'bolt.shield'
public static let boltShield = Image(systemName: "bolt.shield")
/// 􁃘 SF Symbol 'bolt.shield.fill'
public static let boltShieldFill = Image(systemName: "bolt.shield.fill")
/// 􀼵 SF Symbol 'bolt.square'
public static let boltSquare = Image(systemName: "bolt.square")
/// 􀼶 SF Symbol 'bolt.square.fill'
public static let boltSquareFill = Image(systemName: "bolt.square.fill")
/// 􁇣 SF Symbol 'book.closed.circle'
public static let bookClosedCircle = Image(systemName: "book.closed.circle")
/// 􁇤 SF Symbol 'book.closed.circle.fill'
public static let bookClosedCircleFill = Image(systemName: "book.closed.circle.fill")
/// 􀼹 SF Symbol 'bookmark.square'
public static let bookmarkSquare = Image(systemName: "bookmark.square")
/// 􀼺 SF Symbol 'bookmark.square.fill'
public static let bookmarkSquareFill = Image(systemName: "bookmark.square.fill")
/// 􁆼 SF Symbol 'books.vertical.circle'
public static let booksVerticalCircle = Image(systemName: "books.vertical.circle")
/// 􁆽 SF Symbol 'books.vertical.circle.fill'
public static let booksVerticalCircleFill = Image(systemName: "books.vertical.circle.fill")
/// 􀯐 SF Symbol 'brain'
public static let brain = Image(systemName: "brain")
/// 􀯏 SF Symbol 'brain.head.profile'
public static let brainHeadProfile = Image(systemName: "brain.head.profile")
/// 􀷡 SF Symbol 'briefcase.circle'
public static let briefcaseCircle = Image(systemName: "briefcase.circle")
/// 􀷢 SF Symbol 'briefcase.circle.fill'
public static let briefcaseCircleFill = Image(systemName: "briefcase.circle.fill")
/// 􁃒 SF Symbol 'bubble.left.and.exclamationmark.bubble.right'
public static let bubbleLeftAndExclamationmarkBubbleRight = Image(systemName: "bubble.left.and.exclamationmark.bubble.right")
/// 􁃓 SF Symbol 'bubble.left.and.exclamationmark.bubble.right.fill'
public static let bubbleLeftAndExclamationmarkBubbleRightFill = Image(systemName: "bubble.left.and.exclamationmark.bubble.right.fill")
/// 􁇐 SF Symbol 'bubble.left.circle'
public static let bubbleLeftCircle = Image(systemName: "bubble.left.circle")
/// 􁇑 SF Symbol 'bubble.left.circle.fill'
public static let bubbleLeftCircleFill = Image(systemName: "bubble.left.circle.fill")
/// 􁇎 SF Symbol 'bubble.right.circle'
public static let bubbleRightCircle = Image(systemName: "bubble.right.circle")
/// 􁇏 SF Symbol 'bubble.right.circle.fill'
public static let bubbleRightCircleFill = Image(systemName: "bubble.right.circle.fill")
/// 􁇆 SF Symbol 'building.columns.circle'
public static let buildingColumnsCircle = Image(systemName: "building.columns.circle")
/// 􁇇 SF Symbol 'building.columns.circle.fill'
public static let buildingColumnsCircleFill = Image(systemName: "building.columns.circle.fill")
/// 􀺦 SF Symbol 'cable.connector'
public static let cableConnector = Image(systemName: "cable.connector")
/// 􀴞 SF Symbol 'cable.connector.horizontal'
public static let cableConnectorHorizontal = Image(systemName: "cable.connector.horizontal")
/// 􀷶 SF Symbol 'cablecar'
public static let cablecar = Image(systemName: "cablecar")
/// 􀷷 SF Symbol 'cablecar.fill'
public static let cablecarFill = Image(systemName: "cablecar.fill")
/// 􁁃 SF Symbol 'calendar.day.timeline.leading'
public static let calendarDayTimelineLeading = Image(systemName: "calendar.day.timeline.leading")
/// 􀻤 SF Symbol 'calendar.day.timeline.left'
public static let calendarDayTimelineLeft = Image(systemName: "calendar.day.timeline.left")
/// 􀻣 SF Symbol 'calendar.day.timeline.right'
public static let calendarDayTimelineRight = Image(systemName: "calendar.day.timeline.right")
/// 􁁂 SF Symbol 'calendar.day.timeline.trailing'
public static let calendarDayTimelineTrailing = Image(systemName: "calendar.day.timeline.trailing")
/// 􀹺 SF Symbol 'camera.shutter.button'
public static let cameraShutterButton = Image(systemName: "camera.shutter.button")
/// 􀹻 SF Symbol 'camera.shutter.button.fill'
public static let cameraShutterButtonFill = Image(systemName: "camera.shutter.button.fill")
/// 􀿶 SF Symbol 'capsule.bottomhalf.filled'
public static let capsuleBottomhalfFilled = Image(systemName: "capsule.bottomhalf.filled")
/// 􀾚 SF Symbol 'capsule.inset.filled'
public static let capsuleInsetFilled = Image(systemName: "capsule.inset.filled")
/// 􀿳 SF Symbol 'capsule.lefthalf.filled'
public static let capsuleLefthalfFilled = Image(systemName: "capsule.lefthalf.filled")
/// 􀿺 SF Symbol 'capsule.portrait.bottomhalf.filled'
public static let capsulePortraitBottomhalfFilled = Image(systemName: "capsule.portrait.bottomhalf.filled")
/// 􀾛 SF Symbol 'capsule.portrait.inset.filled'
public static let capsulePortraitInsetFilled = Image(systemName: "capsule.portrait.inset.filled")
/// 􀿷 SF Symbol 'capsule.portrait.lefthalf.filled'
public static let capsulePortraitLefthalfFilled = Image(systemName: "capsule.portrait.lefthalf.filled")
/// 􀿸 SF Symbol 'capsule.portrait.righthalf.filled'
public static let capsulePortraitRighthalfFilled = Image(systemName: "capsule.portrait.righthalf.filled")
/// 􀿹 SF Symbol 'capsule.portrait.tophalf.filled'
public static let capsulePortraitTophalfFilled = Image(systemName: "capsule.portrait.tophalf.filled")
/// 􀿴 SF Symbol 'capsule.righthalf.filled'
public static let capsuleRighthalfFilled = Image(systemName: "capsule.righthalf.filled")
/// 􀿵 SF Symbol 'capsule.tophalf.filled'
public static let capsuleTophalfFilled = Image(systemName: "capsule.tophalf.filled")
/// 􀸌 SF Symbol 'car.ferry'
public static let carFerry = Image(systemName: "car.ferry")
/// 􀸍 SF Symbol 'car.ferry.fill'
public static let carFerryFill = Image(systemName: "car.ferry.fill")
/// 􀑁 SF Symbol 'chart.line.uptrend.xyaxis'
public static let chartLineUptrendXyaxis = Image(systemName: "chart.line.uptrend.xyaxis")
/// 􀴚 SF Symbol 'chart.line.uptrend.xyaxis.circle'
public static let chartLineUptrendXyaxisCircle = Image(systemName: "chart.line.uptrend.xyaxis.circle")
/// 􀴛 SF Symbol 'chart.line.uptrend.xyaxis.circle.fill'
public static let chartLineUptrendXyaxisCircleFill = Image(systemName: "chart.line.uptrend.xyaxis.circle.fill")
/// 􁂥 SF Symbol 'chart.xyaxis.line'
public static let chartXyaxisLine = Image(systemName: "chart.xyaxis.line")
/// 􀵔 SF Symbol 'checkerboard.shield'
public static let checkerboardShield = Image(systemName: "checkerboard.shield")
/// 􀷾 SF Symbol 'checklist'
public static let checklist = Image(systemName: "checklist")
/// 􀿋 SF Symbol 'checkmark.bubble'
public static let checkmarkBubble = Image(systemName: "checkmark.bubble")
/// 􀿌 SF Symbol 'checkmark.bubble.fill'
public static let checkmarkBubbleFill = Image(systemName: "checkmark.bubble.fill")
/// 􁃎 SF Symbol 'checkmark.circle.trianglebadge.exclamationmark'
public static let checkmarkCircleTrianglebadgeExclamationmark = Image(systemName: "checkmark.circle.trianglebadge.exclamationmark")
/// 􁁚 SF Symbol 'checkmark.diamond'
public static let checkmarkDiamond = Image(systemName: "checkmark.diamond")
/// 􁁛 SF Symbol 'checkmark.diamond.fill'
public static let checkmarkDiamondFill = Image(systemName: "checkmark.diamond.fill")
/// 􀙚 SF Symbol 'chevron.left.forwardslash.chevron.right'
public static let chevronLeftForwardslashChevronRight = Image(systemName: "chevron.left.forwardslash.chevron.right")
/// 􀠌 SF Symbol 'circle.and.line.horizontal'
public static let circleAndLineHorizontal = Image(systemName: "circle.and.line.horizontal")
/// 􀞍 SF Symbol 'circle.and.line.horizontal.fill'
public static let circleAndLineHorizontalFill = Image(systemName: "circle.and.line.horizontal.fill")
/// 􀪖 SF Symbol 'circle.bottomhalf.filled'
public static let circleBottomhalfFilled = Image(systemName: "circle.bottomhalf.filled")
/// 􀧒 SF Symbol 'circle.dashed.inset.filled'
public static let circleDashedInsetFilled = Image(systemName: "circle.dashed.inset.filled")
/// 􁅃 SF Symbol 'circle.dotted'
public static let circleDotted = Image(systemName: "circle.dotted")
/// 􀺇 SF Symbol 'circle.grid.2x1'
public static let circleGrid2x1 = Image(systemName: "circle.grid.2x1")
/// 􀺈 SF Symbol 'circle.grid.2x1.fill'
public static let circleGrid2x1Fill = Image(systemName: "circle.grid.2x1.fill")
/// 􀺉 SF Symbol 'circle.grid.2x1.left.filled'
public static let circleGrid2x1LeftFilled = Image(systemName: "circle.grid.2x1.left.filled")
/// 􀺊 SF Symbol 'circle.grid.2x1.right.filled'
public static let circleGrid2x1RightFilled = Image(systemName: "circle.grid.2x1.right.filled")
/// 􀺲 SF Symbol 'circle.grid.3x3.circle'
public static let circleGrid3x3Circle = Image(systemName: "circle.grid.3x3.circle")
/// 􀺳 SF Symbol 'circle.grid.3x3.circle.fill'
public static let circleGrid3x3CircleFill = Image(systemName: "circle.grid.3x3.circle.fill")
/// 􀩇 SF Symbol 'circle.grid.cross.down.filled'
public static let circleGridCrossDownFilled = Image(systemName: "circle.grid.cross.down.filled")
/// 􀩄 SF Symbol 'circle.grid.cross.left.filled'
public static let circleGridCrossLeftFilled = Image(systemName: "circle.grid.cross.left.filled")
/// 􀩆 SF Symbol 'circle.grid.cross.right.filled'
public static let circleGridCrossRightFilled = Image(systemName: "circle.grid.cross.right.filled")
/// 􀩅 SF Symbol 'circle.grid.cross.up.filled'
public static let circleGridCrossUpFilled = Image(systemName: "circle.grid.cross.up.filled")
/// 􀙢 SF Symbol 'circle.hexagongrid'
public static let circleHexagongrid = Image(systemName: "circle.hexagongrid")
/// 􀷙 SF Symbol 'circle.hexagongrid.circle'
public static let circleHexagongridCircle = Image(systemName: "circle.hexagongrid.circle")
/// 􀷚 SF Symbol 'circle.hexagongrid.circle.fill'
public static let circleHexagongridCircleFill = Image(systemName: "circle.hexagongrid.circle.fill")
/// 􀙣 SF Symbol 'circle.hexagongrid.fill'
public static let circleHexagongridFill = Image(systemName: "circle.hexagongrid.fill")
/// 􀬎 SF Symbol 'circle.hexagonpath'
public static let circleHexagonpath = Image(systemName: "circle.hexagonpath")
/// 􀬏 SF Symbol 'circle.hexagonpath.fill'
public static let circleHexagonpathFill = Image(systemName: "circle.hexagonpath.fill")
/// 􀝜 SF Symbol 'circle.inset.filled'
public static let circleInsetFilled = Image(systemName: "circle.inset.filled")
/// 􀀂 SF Symbol 'circle.lefthalf.filled'
public static let circleLefthalfFilled = Image(systemName: "circle.lefthalf.filled")
/// 􀀃 SF Symbol 'circle.righthalf.filled'
public static let circleRighthalfFilled = Image(systemName: "circle.righthalf.filled")
/// 􀻃 SF Symbol 'circle.slash'
public static let circleSlash = Image(systemName: "circle.slash")
/// 􀻄 SF Symbol 'circle.slash.fill'
public static let circleSlashFill = Image(systemName: "circle.slash.fill")
/// 􀧻 SF Symbol 'circle.square.fill'
public static let circleSquareFill = Image(systemName: "circle.square.fill")
/// 􀪗 SF Symbol 'circle.tophalf.filled'
public static let circleTophalfFilled = Image(systemName: "circle.tophalf.filled")
/// 􀹴 SF Symbol 'clock.badge.checkmark'
public static let clockBadgeCheckmark = Image(systemName: "clock.badge.checkmark")
/// 􀹵 SF Symbol 'clock.badge.checkmark.fill'
public static let clockBadgeCheckmarkFill = Image(systemName: "clock.badge.checkmark.fill")
/// 􀹶 SF Symbol 'clock.badge.exclamationmark'
public static let clockBadgeExclamationmark = Image(systemName: "clock.badge.exclamationmark")
/// 􀹷 SF Symbol 'clock.badge.exclamationmark.fill'
public static let clockBadgeExclamationmarkFill = Image(systemName: "clock.badge.exclamationmark.fill")
/// 􁆸 SF Symbol 'clock.circle'
public static let clockCircle = Image(systemName: "clock.circle")
/// 􁆹 SF Symbol 'clock.circle.fill'
public static let clockCircleFill = Image(systemName: "clock.circle.fill")
/// 􀺣 SF Symbol 'computermouse'
public static let computermouse = Image(systemName: "computermouse")
/// 􀺤 SF Symbol 'computermouse.fill'
public static let computermouseFill = Image(systemName: "computermouse.fill")
/// 􀧓 SF Symbol 'cpu.fill'
public static let cpuFill = Image(systemName: "cpu.fill")
/// 􁂨 SF Symbol 'creditcard.and.123'
public static let creditcardAnd123 = Image(systemName: "creditcard.and.123")
/// 􁄭 SF Symbol 'creditcard.trianglebadge.exclamationmark'
public static let creditcardTrianglebadgeExclamationmark = Image(systemName: "creditcard.trianglebadge.exclamationmark")
/// 􀼘 SF Symbol 'cross.vial'
public static let crossVial = Image(systemName: "cross.vial")
/// 􀼙 SF Symbol 'cross.vial.fill'
public static let crossVialFill = Image(systemName: "cross.vial.fill")
/// 􀸘 SF Symbol 'cup.and.saucer'
public static let cupAndSaucer = Image(systemName: "cup.and.saucer")
/// 􀸙 SF Symbol 'cup.and.saucer.fill'
public static let cupAndSaucerFill = Image(systemName: "cup.and.saucer.fill")
/// 􁂈 SF Symbol 'delete.backward'
public static let deleteBackward = Image(systemName: "delete.backward")
/// 􁂉 SF Symbol 'delete.backward.fill'
public static let deleteBackwardFill = Image(systemName: "delete.backward.fill")
/// 􁂒 SF Symbol 'delete.forward'
public static let deleteForward = Image(systemName: "delete.forward")
/// 􁂓 SF Symbol 'delete.forward.fill'
public static let deleteForwardFill = Image(systemName: "delete.forward.fill")
/// 􀶾 SF Symbol 'desktopcomputer.and.arrow.down'
public static let desktopcomputerAndArrowDown = Image(systemName: "desktopcomputer.and.arrow.down")
/// 􁃃 SF Symbol 'desktopcomputer.trianglebadge.exclamationmark'
public static let desktopcomputerTrianglebadgeExclamationmark = Image(systemName: "desktopcomputer.trianglebadge.exclamationmark")
/// 􁀆 SF Symbol 'diamond.bottomhalf.filled'
public static let diamondBottomhalfFilled = Image(systemName: "diamond.bottomhalf.filled")
/// 􁇡 SF Symbol 'diamond.circle'
public static let diamondCircle = Image(systemName: "diamond.circle")
/// 􁇢 SF Symbol 'diamond.circle.fill'
public static let diamondCircleFill = Image(systemName: "diamond.circle.fill")
/// 􀾗 SF Symbol 'diamond.inset.filled'
public static let diamondInsetFilled = Image(systemName: "diamond.inset.filled")
/// 􁀃 SF Symbol 'diamond.lefthalf.filled'
public static let diamondLefthalfFilled = Image(systemName: "diamond.lefthalf.filled")
/// 􁀄 SF Symbol 'diamond.righthalf.filled'
public static let diamondRighthalfFilled = Image(systemName: "diamond.righthalf.filled")
/// 􁀅 SF Symbol 'diamond.tophalf.filled'
public static let diamondTophalfFilled = Image(systemName: "diamond.tophalf.filled")
/// 􀺴 SF Symbol 'dice'
public static let dice = Image(systemName: "dice")
/// 􀺵 SF Symbol 'dice.fill'
public static let diceFill = Image(systemName: "dice.fill")
/// 􀻖 SF Symbol 'digitalcrown.arrow.clockwise' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownArrowClockwise = Image(systemName: "digitalcrown.arrow.clockwise")
/// 􀻗 SF Symbol 'digitalcrown.arrow.clockwise.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownArrowClockwiseFill = Image(systemName: "digitalcrown.arrow.clockwise.fill")
/// 􀻘 SF Symbol 'digitalcrown.arrow.counterclockwise' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownArrowCounterclockwise = Image(systemName: "digitalcrown.arrow.counterclockwise")
/// 􀻙 SF Symbol 'digitalcrown.arrow.counterclockwise.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownArrowCounterclockwiseFill = Image(systemName: "digitalcrown.arrow.counterclockwise.fill")
/// 􀻱 SF Symbol 'digitalcrown.horizontal.arrow.clockwise' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalArrowClockwise = Image(systemName: "digitalcrown.horizontal.arrow.clockwise")
/// 􀻲 SF Symbol 'digitalcrown.horizontal.arrow.clockwise.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalArrowClockwiseFill = Image(systemName: "digitalcrown.horizontal.arrow.clockwise.fill")
/// 􀻳 SF Symbol 'digitalcrown.horizontal.arrow.counterclockwise' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalArrowCounterclockwise = Image(systemName: "digitalcrown.horizontal.arrow.counterclockwise")
/// 􀻴 SF Symbol 'digitalcrown.horizontal.arrow.counterclockwise.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalArrowCounterclockwiseFill = Image(systemName: "digitalcrown.horizontal.arrow.counterclockwise.fill")
/// 􀴣 SF Symbol 'digitalcrown.horizontal.press' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalPress = Image(systemName: "digitalcrown.horizontal.press")
/// 􀴤 SF Symbol 'digitalcrown.horizontal.press.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownHorizontalPressFill = Image(systemName: "digitalcrown.horizontal.press.fill")
/// 􀴡 SF Symbol 'digitalcrown.press' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownPress = Image(systemName: "digitalcrown.press")
/// 􀴢 SF Symbol 'digitalcrown.press.fill' © Apple (use only for Apple's Digital Crown)
public static let digitalcrownPressFill = Image(systemName: "digitalcrown.press.fill")
/// 􀶽 SF Symbol 'display.and.arrow.down'
public static let displayAndArrowDown = Image(systemName: "display.and.arrow.down")
/// 􀩽 SF Symbol 'doc.text.image'
public static let docTextImage = Image(systemName: "doc.text.image")
/// 􀩾 SF Symbol 'doc.text.image.fill'
public static let docTextImageFill = Image(systemName: "doc.text.image.fill")
/// 􀎾 SF Symbol 'doc.viewfinder'
public static let docViewfinder = Image(systemName: "doc.viewfinder")
/// 􀡢 SF Symbol 'doc.viewfinder.fill'
public static let docViewfinderFill = Image(systemName: "doc.viewfinder.fill")
/// 􀺪 SF Symbol 'dot.circle.and.hand.point.up.left.fill'
public static let dotCircleAndHandPointUpLeftFill = Image(systemName: "dot.circle.and.hand.point.up.left.fill")
/// 􁇞 SF Symbol 'dot.circle.viewfinder'
public static let dotCircleViewfinder = Image(systemName: "dot.circle.viewfinder")
/// 􀼗 SF Symbol 'dot.radiowaves.up.forward'
public static let dotRadiowavesUpForward = Image(systemName: "dot.radiowaves.up.forward")
/// 􁇝 SF Symbol 'dot.viewfinder'
public static let dotViewfinder = Image(systemName: "dot.viewfinder")
/// 􀨀 SF Symbol 'dpad.down.filled'
public static let dpadDownFilled = Image(systemName: "dpad.down.filled")
/// 􀧽 SF Symbol 'dpad.left.filled'
public static let dpadLeftFilled = Image(systemName: "dpad.left.filled")
/// 􀧿 SF Symbol 'dpad.right.filled'
public static let dpadRightFilled = Image(systemName: "dpad.right.filled")
/// 􀧾 SF Symbol 'dpad.up.filled'
public static let dpadUpFilled = Image(systemName: "dpad.up.filled")
/// 􁇊 SF Symbol 'drop.circle'
public static let dropCircle = Image(systemName: "drop.circle")
/// 􁇋 SF Symbol 'drop.circle.fill'
public static let dropCircleFill = Image(systemName: "drop.circle.fill")
/// 􀵣 SF Symbol 'ear.and.waveform'
public static let earAndWaveform = Image(systemName: "ear.and.waveform")
/// 􀸸 SF Symbol 'earbuds'
public static let earbuds = Image(systemName: "earbuds")
/// 􀹥 SF Symbol 'earbuds.case'
public static let earbudsCase = Image(systemName: "earbuds.case")
/// 􀹦 SF Symbol 'earbuds.case.fill'
public static let earbudsCaseFill = Image(systemName: "earbuds.case.fill")
/// 􁇵 SF Symbol 'ellipsis.curlybraces'
public static let ellipsisCurlybraces = Image(systemName: "ellipsis.curlybraces")
/// 􁁟 SF Symbol 'ellipsis.vertical.bubble'
public static let ellipsisVerticalBubble = Image(systemName: "ellipsis.vertical.bubble")
/// 􁁠 SF Symbol 'ellipsis.vertical.bubble.fill'
public static let ellipsisVerticalBubbleFill = Image(systemName: "ellipsis.vertical.bubble.fill")
/// 􀫙 SF Symbol 'envelope.badge.shield.half.filled'
public static let envelopeBadgeShieldHalfFilled = Image(systemName: "envelope.badge.shield.half.filled")
/// 􀫚 SF Symbol 'envelope.badge.shield.half.filled.fill'
public static let envelopeBadgeShieldHalfFilledFill = Image(systemName: "envelope.badge.shield.half.filled.fill")
/// 􁆶 SF Symbol 'exclamationmark.bubble.circle'
public static let exclamationmarkBubbleCircle = Image(systemName: "exclamationmark.bubble.circle")
/// 􁆷 SF Symbol 'exclamationmark.bubble.circle.fill'
public static let exclamationmarkBubbleCircleFill = Image(systemName: "exclamationmark.bubble.circle.fill")
/// 􀜁 SF Symbol 'eye.slash.circle'
public static let eyeSlashCircle = Image(systemName: "eye.slash.circle")
/// 􀜂 SF Symbol 'eye.slash.circle.fill'
public static let eyeSlashCircleFill = Image(systemName: "eye.slash.circle.fill")
/// 􀽇 SF Symbol 'eye.square'
public static let eyeSquare = Image(systemName: "eye.square")
/// 􀽈 SF Symbol 'eye.square.fill'
public static let eyeSquareFill = Image(systemName: "eye.square.fill")
/// 􁂔 SF Symbol 'eye.trianglebadge.exclamationmark'
public static let eyeTrianglebadgeExclamationmark = Image(systemName: "eye.trianglebadge.exclamationmark")
/// 􁂕 SF Symbol 'eye.trianglebadge.exclamationmark.fill'
public static let eyeTrianglebadgeExclamationmarkFill = Image(systemName: "eye.trianglebadge.exclamationmark.fill")
/// 􁃌 SF Symbol 'facemask'
public static let facemask = Image(systemName: "facemask")
/// 􁃍 SF Symbol 'facemask.fill'
public static let facemaskFill = Image(systemName: "facemask.fill")
/// 􁁋 SF Symbol 'fanblades'
public static let fanblades = Image(systemName: "fanblades")
/// 􁁌 SF Symbol 'fanblades.fill'
public static let fanbladesFill = Image(systemName: "fanblades.fill")
/// 􀸅 SF Symbol 'ferry'
public static let ferry = Image(systemName: "ferry")
/// 􀸆 SF Symbol 'ferry.fill'
public static let ferryFill = Image(systemName: "ferry.fill")
/// 􀥢 SF Symbol 'fibrechannel'
public static let fibrechannel = Image(systemName: "fibrechannel")
/// 􁈑 SF Symbol 'figure.roll'
public static let figureRoll = Image(systemName: "figure.roll")
/// 􀸊 SF Symbol 'film.circle'
public static let filmCircle = Image(systemName: "film.circle")
/// 􀸋 SF Symbol 'film.circle.fill'
public static let filmCircleFill = Image(systemName: "film.circle.fill")
/// 􀶶 SF Symbol 'flag.2.crossed'
public static let flag2Crossed = Image(systemName: "flag.2.crossed")
/// 􀶷 SF Symbol 'flag.2.crossed.fill'
public static let flag2CrossedFill = Image(systemName: "flag.2.crossed.fill")
/// 􁁜 SF Symbol 'flag.and.flag.filled.crossed'
public static let flagAndFlagFilledCrossed = Image(systemName: "flag.and.flag.filled.crossed")
/// 􀶸 SF Symbol 'flag.filled.and.flag.crossed'
public static let flagFilledAndFlagCrossed = Image(systemName: "flag.filled.and.flag.crossed")
/// 􀼳 SF Symbol 'flag.square'
public static let flagSquare = Image(systemName: "flag.square")
/// 􀼴 SF Symbol 'flag.square.fill'
public static let flagSquareFill = Image(systemName: "flag.square.fill")
/// 􁇒 SF Symbol 'flame.circle'
public static let flameCircle = Image(systemName: "flame.circle")
/// 􁇓 SF Symbol 'flame.circle.fill'
public static let flameCircleFill = Image(systemName: "flame.circle.fill")
/// 􀣍 SF Symbol 'folder.badge.gearshape'
public static let folderBadgeGearshape = Image(systemName: "folder.badge.gearshape")
/// 􀣎 SF Symbol 'folder.fill.badge.gearshape'
public static let folderFillBadgeGearshape = Image(systemName: "folder.fill.badge.gearshape")
/// 􀸩 SF Symbol 'fork.knife'
public static let forkKnife = Image(systemName: "fork.knife")
/// 􀸹 SF Symbol 'fork.knife.circle'
public static let forkKnifeCircle = Image(systemName: "fork.knife.circle")
/// 􀸺 SF Symbol 'fork.knife.circle.fill'
public static let forkKnifeCircleFill = Image(systemName: "fork.knife.circle.fill")
/// 􀺅 SF Symbol 'forward.circle'
public static let forwardCircle = Image(systemName: "forward.circle")
/// 􀺆 SF Symbol 'forward.circle.fill'
public static let forwardCircleFill = Image(systemName: "forward.circle.fill")
/// 􀵞 SF Symbol 'fuelpump'
public static let fuelpump = Image(systemName: "fuelpump")
/// 􀵠 SF Symbol 'fuelpump.circle'
public static let fuelpumpCircle = Image(systemName: "fuelpump.circle")
/// 􀵡 SF Symbol 'fuelpump.circle.fill'
public static let fuelpumpCircleFill = Image(systemName: "fuelpump.circle.fill")
/// 􀵟 SF Symbol 'fuelpump.fill'
public static let fuelpumpFill = Image(systemName: "fuelpump.fill")
/// 􁅦 SF Symbol 'gear.badge.checkmark'
public static let gearBadgeCheckmark = Image(systemName: "gear.badge.checkmark")
/// 􁅨 SF Symbol 'gear.badge.questionmark'
public static let gearBadgeQuestionmark = Image(systemName: "gear.badge.questionmark")
/// 􁅧 SF Symbol 'gear.badge.xmark'
public static let gearBadgeXmark = Image(systemName: "gear.badge.xmark")
/// 􀺺 SF Symbol 'gear.circle'
public static let gearCircle = Image(systemName: "gear.circle")
/// 􀺻 SF Symbol 'gear.circle.fill'
public static let gearCircleFill = Image(systemName: "gear.circle.fill")
/// 􀺼 SF Symbol 'gearshape.circle'
public static let gearshapeCircle = Image(systemName: "gearshape.circle")
/// 􀺽 SF Symbol 'gearshape.circle.fill'
public static let gearshapeCircleFill = Image(systemName: "gearshape.circle.fill")
/// 􀵱 SF Symbol 'globe.americas'
public static let globeAmericas = Image(systemName: "globe.americas")
/// 􀵲 SF Symbol 'globe.americas.fill'
public static let globeAmericasFill = Image(systemName: "globe.americas.fill")
/// 􀵵 SF Symbol 'globe.asia.australia'
public static let globeAsiaAustralia = Image(systemName: "globe.asia.australia")
/// 􀵶 SF Symbol 'globe.asia.australia.fill'
public static let globeAsiaAustraliaFill = Image(systemName: "globe.asia.australia.fill")
/// 􁅍 SF Symbol 'globe.badge.chevron.backward'
public static let globeBadgeChevronBackward = Image(systemName: "globe.badge.chevron.backward")
/// 􀵳 SF Symbol 'globe.europe.africa'
public static let globeEuropeAfrica = Image(systemName: "globe.europe.africa")
/// 􀵴 SF Symbol 'globe.europe.africa.fill'
public static let globeEuropeAfricaFill = Image(systemName: "globe.europe.africa.fill")
/// 􀶱 SF Symbol 'gobackward.5'
public static let gobackward5 = Image(systemName: "gobackward.5")
/// 􀶰 SF Symbol 'goforward.5'
public static let goforward5 = Image(systemName: "goforward.5")
/// 􁆾 SF Symbol 'graduationcap.circle'
public static let graduationcapCircle = Image(systemName: "graduationcap.circle")
/// 􁆿 SF Symbol 'graduationcap.circle.fill'
public static let graduationcapCircleFill = Image(systemName: "graduationcap.circle.fill")
/// 􀭝 SF Symbol 'h.square.on.square.fill'
public static let hSquareOnSquareFill = Image(systemName: "h.square.on.square.fill")
/// 􀷔 SF Symbol 'hammer.circle'
public static let hammerCircle = Image(systemName: "hammer.circle")
/// 􀷕 SF Symbol 'hammer.circle.fill'
public static let hammerCircleFill = Image(systemName: "hammer.circle.fill")
/// 􀷊 SF Symbol 'hand.raised.circle'
public static let handRaisedCircle = Image(systemName: "hand.raised.circle")
/// 􀷋 SF Symbol 'hand.raised.circle.fill'
public static let handRaisedCircleFill = Image(systemName: "hand.raised.circle.fill")
/// 􀽓 SF Symbol 'hand.raised.square'
public static let handRaisedSquare = Image(systemName: "hand.raised.square")
/// 􀽔 SF Symbol 'hand.raised.square.fill'
public static let handRaisedSquareFill = Image(systemName: "hand.raised.square.fill")
/// 􀴨 SF Symbol 'hand.raised.square.on.square'
public static let handRaisedSquareOnSquare = Image(systemName: "hand.raised.square.on.square")
/// 􀴩 SF Symbol 'hand.raised.square.on.square.fill'
public static let handRaisedSquareOnSquareFill = Image(systemName: "hand.raised.square.on.square.fill")
/// 􀷟 SF Symbol 'hand.thumbsdown.circle'
public static let handThumbsdownCircle = Image(systemName: "hand.thumbsdown.circle")
/// 􀷠 SF Symbol 'hand.thumbsdown.circle.fill'
public static let handThumbsdownCircleFill = Image(systemName: "hand.thumbsdown.circle.fill")
/// 􀷝 SF Symbol 'hand.thumbsup.circle'
public static let handThumbsupCircle = Image(systemName: "hand.thumbsup.circle")
/// 􀷞 SF Symbol 'hand.thumbsup.circle.fill'
public static let handThumbsupCircleFill = Image(systemName: "hand.thumbsup.circle.fill")
/// 􀪓 SF Symbol 'hearingdevice.ear'
public static let hearingdeviceEar = Image(systemName: "hearingdevice.ear")
/// 􁃪 SF Symbol 'heart.rectangle'
public static let heartRectangle = Image(systemName: "heart.rectangle")
/// 􁃫 SF Symbol 'heart.rectangle.fill'
public static let heartRectangleFill = Image(systemName: "heart.rectangle.fill")
/// 􀼱 SF Symbol 'heart.square'
public static let heartSquare = Image(systemName: "heart.square")
/// 􀼲 SF Symbol 'heart.square.fill'
public static let heartSquareFill = Image(systemName: "heart.square.fill")
/// 􁀿 SF Symbol 'hexagon.bottomhalf.filled'
public static let hexagonBottomhalfFilled = Image(systemName: "hexagon.bottomhalf.filled")
/// 􁀉 SF Symbol 'hexagon.lefthalf.filled'
public static let hexagonLefthalfFilled = Image(systemName: "hexagon.lefthalf.filled")
/// 􁀊 SF Symbol 'hexagon.righthalf.filled'
public static let hexagonRighthalfFilled = Image(systemName: "hexagon.righthalf.filled")
/// 􁀾 SF Symbol 'hexagon.tophalf.filled'
public static let hexagonTophalfFilled = Image(systemName: "hexagon.tophalf.filled")
/// 􀻻 SF Symbol 'hifispeaker.and.appletv' © Apple (use only for Apple TV)
public static let hifispeakerAndAppletv = Image(systemName: "hifispeaker.and.appletv")
/// 􀻼 SF Symbol 'hifispeaker.and.appletv.fill' © Apple (use only for Apple TV)
public static let hifispeakerAndAppletvFill = Image(systemName: "hifispeaker.and.appletv.fill")
/// 􀺌 SF Symbol 'homepod.and.appletv' © Apple (use only for Apple's HomePod and Apple TV)
public static let homepodAndAppletv = Image(systemName: "homepod.and.appletv")
/// 􀺍 SF Symbol 'homepod.and.appletv.fill' © Apple (use only for Apple's HomePod and Apple TV)
public static let homepodAndAppletvFill = Image(systemName: "homepod.and.appletv.fill")
/// 􀻹 SF Symbol 'homepodmini.and.appletv' © Apple (use only for Apple's HomePod mini and Apple TV)
public static let homepodminiAndAppletv = Image(systemName: "homepodmini.and.appletv")
/// 􀻺 SF Symbol 'homepodmini.and.appletv.fill' © Apple (use only for Apple's HomePod mini and Apple TV)
public static let homepodminiAndAppletvFill = Image(systemName: "homepodmini.and.appletv.fill")
/// 􀖈 SF Symbol 'hourglass.bottomhalf.filled'
public static let hourglassBottomhalfFilled = Image(systemName: "hourglass.bottomhalf.filled")
/// 􁇛 SF Symbol 'hourglass.circle'
public static let hourglassCircle = Image(systemName: "hourglass.circle")
/// 􁇜 SF Symbol 'hourglass.circle.fill'
public static let hourglassCircleFill = Image(systemName: "hourglass.circle.fill")
/// 􀖉 SF Symbol 'hourglass.tophalf.filled'
public static let hourglassTophalfFilled = Image(systemName: "hourglass.tophalf.filled")
/// 􁃚 SF Symbol 'humidity'
public static let humidity = Image(systemName: "humidity")
/// 􁃛 SF Symbol 'humidity.fill'
public static let humidityFill = Image(systemName: "humidity.fill")
/// 􀽑 SF Symbol 'icloud.square' © Apple (use only for Apple's iCloud)
public static let icloudSquare = Image(systemName: "icloud.square")
/// 􀽒 SF Symbol 'icloud.square.fill' © Apple (use only for Apple's iCloud)
public static let icloudSquareFill = Image(systemName: "icloud.square.fill")
/// 􀷀 SF Symbol 'ipad.and.arrow.forward' © Apple (use only for Apple's iPad)
public static let ipadAndArrowForward = Image(systemName: "ipad.and.arrow.forward")
/// 􁄟 SF Symbol 'ipad.and.iphone' © Apple (use only for Apple's iPad and iPhone)
public static let ipadAndIphone = Image(systemName: "ipad.and.iphone")
/// 􁀲 SF Symbol 'ipad.rear.camera' © Apple (use only for Apple's iPad)
public static let ipadRearCamera = Image(systemName: "ipad.rear.camera")
/// 􀶼 SF Symbol 'iphone.and.arrow.forward' © Apple (use only for Apple's iPhone)
public static let iphoneAndArrowForward = Image(systemName: "iphone.and.arrow.forward")
/// 􁄩 SF Symbol 'iphone.circle' © Apple (use only for Apple's iPhone)
public static let iphoneCircle = Image(systemName: "iphone.circle")
/// 􁄪 SF Symbol 'iphone.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneCircleFill = Image(systemName: "iphone.circle.fill")
/// 􁅜 SF Symbol 'iphone.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone)
public static let iphoneRadiowavesLeftAndRightCircle = Image(systemName: "iphone.radiowaves.left.and.right.circle")
/// 􁅝 SF Symbol 'iphone.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneRadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.radiowaves.left.and.right.circle.fill")
/// 􀾖 SF Symbol 'iphone.rear.camera' © Apple (use only for Apple's iPhone)
public static let iphoneRearCamera = Image(systemName: "iphone.rear.camera")
/// 􁄫 SF Symbol 'iphone.slash.circle' © Apple (use only for Apple's iPhone)
public static let iphoneSlashCircle = Image(systemName: "iphone.slash.circle")
/// 􁄬 SF Symbol 'iphone.slash.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneSlashCircleFill = Image(systemName: "iphone.slash.circle.fill")
/// 􀺐 SF Symbol 'iphone.smartbatterycase.gen1' © Apple (use only for Apple's iPhone)
public static let iphoneSmartbatterycaseGen1 = Image(systemName: "iphone.smartbatterycase.gen1")
/// 􀺏 SF Symbol 'iphone.smartbatterycase.gen2' © Apple (use only for Apple's iPhone)
public static let iphoneSmartbatterycaseGen2 = Image(systemName: "iphone.smartbatterycase.gen2")
/// 􁂲 SF Symbol 'ipodtouch.slash' © Apple (use only for Apple's iPod touch)
public static let ipodtouchSlash = Image(systemName: "ipodtouch.slash")
/// 􀼍 SF Symbol 'ivfluid.bag'
public static let ivfluidBag = Image(systemName: "ivfluid.bag")
/// 􀼎 SF Symbol 'ivfluid.bag.fill'
public static let ivfluidBagFill = Image(systemName: "ivfluid.bag.fill")
/// 􀭛 SF Symbol 'j.square.on.square.fill'
public static let jSquareOnSquareFill = Image(systemName: "j.square.on.square.fill")
/// 􀺑 SF Symbol 'keyboard.fill'
public static let keyboardFill = Image(systemName: "keyboard.fill")
/// 􀦔 SF Symbol 'l.joystick.press.down'
public static let lJoystickPressDown = Image(systemName: "l.joystick.press.down")
/// 􀫃 SF Symbol 'l.joystick.press.down.fill'
public static let lJoystickPressDownFill = Image(systemName: "l.joystick.press.down.fill")
/// 􀿜 SF Symbol 'l.joystick.tilt.down'
public static let lJoystickTiltDown = Image(systemName: "l.joystick.tilt.down")
/// 􀿝 SF Symbol 'l.joystick.tilt.down.fill'
public static let lJoystickTiltDownFill = Image(systemName: "l.joystick.tilt.down.fill")
/// 􀿖 SF Symbol 'l.joystick.tilt.left'
public static let lJoystickTiltLeft = Image(systemName: "l.joystick.tilt.left")
/// 􀿗 SF Symbol 'l.joystick.tilt.left.fill'
public static let lJoystickTiltLeftFill = Image(systemName: "l.joystick.tilt.left.fill")
/// 􀿘 SF Symbol 'l.joystick.tilt.right'
public static let lJoystickTiltRight = Image(systemName: "l.joystick.tilt.right")
/// 􀿙 SF Symbol 'l.joystick.tilt.right.fill'
public static let lJoystickTiltRightFill = Image(systemName: "l.joystick.tilt.right.fill")
/// 􀿚 SF Symbol 'l.joystick.tilt.up'
public static let lJoystickTiltUp = Image(systemName: "l.joystick.tilt.up")
/// 􀿛 SF Symbol 'l.joystick.tilt.up.fill'
public static let lJoystickTiltUpFill = Image(systemName: "l.joystick.tilt.up.fill")
/// 􀰵 SF Symbol 'lanyardcard'
public static let lanyardcard = Image(systemName: "lanyardcard")
/// 􀰶 SF Symbol 'lanyardcard.fill'
public static let lanyardcardFill = Image(systemName: "lanyardcard.fill")
/// 􀶿 SF Symbol 'laptopcomputer.and.arrow.down'
public static let laptopcomputerAndArrowDown = Image(systemName: "laptopcomputer.and.arrow.down")
/// 􁃂 SF Symbol 'laptopcomputer.trianglebadge.exclamationmark'
public static let laptopcomputerTrianglebadgeExclamationmark = Image(systemName: "laptopcomputer.trianglebadge.exclamationmark")
/// 􀣳 SF Symbol 'lasso.and.sparkles'
public static let lassoAndSparkles = Image(systemName: "lasso.and.sparkles")
/// 􁂬 SF Symbol 'leaf.circle'
public static let leafCircle = Image(systemName: "leaf.circle")
/// 􁂭 SF Symbol 'leaf.circle.fill'
public static let leafCircleFill = Image(systemName: "leaf.circle.fill")
/// 􁇖 SF Symbol 'lightbulb.circle'
public static let lightbulbCircle = Image(systemName: "lightbulb.circle")
/// 􁇗 SF Symbol 'lightbulb.circle.fill'
public static let lightbulbCircleFill = Image(systemName: "lightbulb.circle.fill")
/// 􀘵 SF Symbol 'line.2.horizontal.decrease.circle'
public static let line2HorizontalDecreaseCircle = Image(systemName: "line.2.horizontal.decrease.circle")
/// 􀘶 SF Symbol 'line.2.horizontal.decrease.circle.fill'
public static let line2HorizontalDecreaseCircleFill = Image(systemName: "line.2.horizontal.decrease.circle.fill")
/// 􀌇 SF Symbol 'line.3.horizontal'
public static let line3Horizontal = Image(systemName: "line.3.horizontal")
/// 􀧱 SF Symbol 'line.3.horizontal.circle'
public static let line3HorizontalCircle = Image(systemName: "line.3.horizontal.circle")
/// 􀧲 SF Symbol 'line.3.horizontal.circle.fill'
public static let line3HorizontalCircleFill = Image(systemName: "line.3.horizontal.circle.fill")
/// 􀜓 SF Symbol 'line.3.horizontal.decrease'
public static let line3HorizontalDecrease = Image(systemName: "line.3.horizontal.decrease")
/// 􀌈 SF Symbol 'line.3.horizontal.decrease.circle'
public static let line3HorizontalDecreaseCircle = Image(systemName: "line.3.horizontal.decrease.circle")
/// 􀌉 SF Symbol 'line.3.horizontal.decrease.circle.fill'
public static let line3HorizontalDecreaseCircleFill = Image(systemName: "line.3.horizontal.decrease.circle.fill")
/// 􀰬 SF Symbol 'lines.measurement.horizontal'
public static let linesMeasurementHorizontal = Image(systemName: "lines.measurement.horizontal")
/// 􀻧 SF Symbol 'list.bullet.circle'
public static let listBulletCircle = Image(systemName: "list.bullet.circle")
/// 􀻨 SF Symbol 'list.bullet.circle.fill'
public static let listBulletCircleFill = Image(systemName: "list.bullet.circle.fill")
/// 􀺿 SF Symbol 'list.bullet.rectangle.fill'
public static let listBulletRectangleFill = Image(systemName: "list.bullet.rectangle.fill")
/// 􀹲 SF Symbol 'list.bullet.rectangle.portrait'
public static let listBulletRectanglePortrait = Image(systemName: "list.bullet.rectangle.portrait")
/// 􀹳 SF Symbol 'list.bullet.rectangle.portrait.fill'
public static let listBulletRectanglePortraitFill = Image(systemName: "list.bullet.rectangle.portrait.fill")
/// 􀹆 SF Symbol 'list.dash.header.rectangle'
public static let listDashHeaderRectangle = Image(systemName: "list.dash.header.rectangle")
/// 􁈟 SF Symbol 'location.magnifyingglass'
public static let locationMagnifyingglass = Image(systemName: "location.magnifyingglass")
/// 􀷌 SF Symbol 'location.north.circle'
public static let locationNorthCircle = Image(systemName: "location.north.circle")
/// 􀷍 SF Symbol 'location.north.circle.fill'
public static let locationNorthCircleFill = Image(systemName: "location.north.circle.fill")
/// 􀼻 SF Symbol 'location.square'
public static let locationSquare = Image(systemName: "location.square")
/// 􀼼 SF Symbol 'location.square.fill'
public static let locationSquareFill = Image(systemName: "location.square.fill")
/// 􀼒 SF Symbol 'lock.desktopcomputer'
public static let lockDesktopcomputer = Image(systemName: "lock.desktopcomputer")
/// 􀼑 SF Symbol 'lock.display'
public static let lockDisplay = Image(systemName: "lock.display")
/// 􀼕 SF Symbol 'lock.ipad'
public static let lockIpad = Image(systemName: "lock.ipad")
/// 􀼔 SF Symbol 'lock.iphone'
public static let lockIphone = Image(systemName: "lock.iphone")
/// 􀼓 SF Symbol 'lock.laptopcomputer'
public static let lockLaptopcomputer = Image(systemName: "lock.laptopcomputer")
/// 􀼡 SF Symbol 'lock.open.applewatch' © Apple (use only for Apple Watch)
public static let lockOpenApplewatch = Image(systemName: "lock.open.applewatch")
/// 􀼝 SF Symbol 'lock.open.desktopcomputer'
public static let lockOpenDesktopcomputer = Image(systemName: "lock.open.desktopcomputer")
/// 􀼜 SF Symbol 'lock.open.display'
public static let lockOpenDisplay = Image(systemName: "lock.open.display")
/// 􀼠 SF Symbol 'lock.open.ipad'
public static let lockOpenIpad = Image(systemName: "lock.open.ipad")
/// 􀼟 SF Symbol 'lock.open.iphone'
public static let lockOpenIphone = Image(systemName: "lock.open.iphone")
/// 􀼞 SF Symbol 'lock.open.laptopcomputer'
public static let lockOpenLaptopcomputer = Image(systemName: "lock.open.laptopcomputer")
/// 􀼢 SF Symbol 'macpro.gen1.fill' © Apple (use only for Apple's Mac Pro)
public static let macproGen1Fill = Image(systemName: "macpro.gen1.fill")
/// 􀼣 SF Symbol 'macpro.gen3.fill' © Apple (use only for Apple's Mac Pro)
public static let macproGen3Fill = Image(systemName: "macpro.gen3.fill")
/// 􁂾 SF Symbol 'magazine'
public static let magazine = Image(systemName: "magazine")
/// 􁂿 SF Symbol 'magazine.fill'
public static let magazineFill = Image(systemName: "magazine.fill")
/// 􀺰 SF Symbol 'magicmouse' © Apple (use only for Apple's Magic Mouse)
public static let magicmouse = Image(systemName: "magicmouse")
/// 􀺱 SF Symbol 'magicmouse.fill' © Apple (use only for Apple's Magic Mouse)
public static let magicmouseFill = Image(systemName: "magicmouse.fill")
/// 􀺓 SF Symbol 'magsafe.batterypack' © Apple (use only for Apple's MagSafe Battery Pack)
public static let magsafeBatterypack = Image(systemName: "magsafe.batterypack")
/// 􀺔 SF Symbol 'magsafe.batterypack.fill' © Apple (use only for Apple's MagSafe Battery Pack)
public static let magsafeBatterypackFill = Image(systemName: "magsafe.batterypack.fill")
/// 􀻫 SF Symbol 'map.circle'
public static let mapCircle = Image(systemName: "map.circle")
/// 􀻬 SF Symbol 'map.circle.fill'
public static let mapCircleFill = Image(systemName: "map.circle.fill")
/// 􁇯 SF Symbol 'mappin.slash.circle'
public static let mappinSlashCircle = Image(systemName: "mappin.slash.circle")
/// 􁇰 SF Symbol 'mappin.slash.circle.fill'
public static let mappinSlashCircleFill = Image(systemName: "mappin.slash.circle.fill")
/// 􀽕 SF Symbol 'mappin.square'
public static let mappinSquare = Image(systemName: "mappin.square")
/// 􀽖 SF Symbol 'mappin.square.fill'
public static let mappinSquareFill = Image(systemName: "mappin.square.fill")
/// 􀺥 SF Symbol 'mediastick'
public static let mediastick = Image(systemName: "mediastick")
/// 􀧖 SF Symbol 'memorychip.fill'
public static let memorychipFill = Image(systemName: "memorychip.fill")
/// 􀻒 SF Symbol 'menucard'
public static let menucard = Image(systemName: "menucard")
/// 􀻓 SF Symbol 'menucard.fill'
public static let menucardFill = Image(systemName: "menucard.fill")
/// 􀼁 SF Symbol 'message.and.waveform' © Apple (use only for Apple's Messages app)
public static let messageAndWaveform = Image(systemName: "message.and.waveform")
/// 􀼂 SF Symbol 'message.and.waveform.fill' © Apple (use only for Apple's Messages app)
public static let messageAndWaveformFill = Image(systemName: "message.and.waveform.fill")
/// 􀺁 SF Symbol 'mic.badge.plus'
public static let micBadgePlus = Image(systemName: "mic.badge.plus")
/// 􀺂 SF Symbol 'mic.fill.badge.plus'
public static let micFillBadgePlus = Image(systemName: "mic.fill.badge.plus")
/// 􀻩 SF Symbol 'mic.slash.circle'
public static let micSlashCircle = Image(systemName: "mic.slash.circle")
/// 􀻪 SF Symbol 'mic.slash.circle.fill'
public static let micSlashCircleFill = Image(systemName: "mic.slash.circle.fill")
/// 􀼿 SF Symbol 'mic.square'
public static let micSquare = Image(systemName: "mic.square")
/// 􀽀 SF Symbol 'mic.square.fill'
public static let micSquareFill = Image(systemName: "mic.square.fill")
/// 􀅻 SF Symbol 'minus.forwardslash.plus'
public static let minusForwardslashPlus = Image(systemName: "minus.forwardslash.plus")
/// 􁁑 SF Symbol 'music.mic.circle'
public static let musicMicCircle = Image(systemName: "music.mic.circle")
/// 􁁒 SF Symbol 'music.mic.circle.fill'
public static let musicMicCircleFill = Image(systemName: "music.mic.circle.fill")
/// 􀎵 SF Symbol 'music.note.tv'
public static let musicNoteTv = Image(systemName: "music.note.tv")
/// 􀒷 SF Symbol 'music.note.tv.fill'
public static let musicNoteTvFill = Image(systemName: "music.note.tv.fill")
/// 􁅏 SF Symbol 'network.badge.shield.half.filled'
public static let networkBadgeShieldHalfFilled = Image(systemName: "network.badge.shield.half.filled")
/// 􁆴 SF Symbol 'newspaper.circle'
public static let newspaperCircle = Image(systemName: "newspaper.circle")
/// 􁆵 SF Symbol 'newspaper.circle.fill'
public static let newspaperCircleFill = Image(systemName: "newspaper.circle.fill")
/// 􁀽 SF Symbol 'octagon.bottomhalf.filled'
public static let octagonBottomhalfFilled = Image(systemName: "octagon.bottomhalf.filled")
/// 􁀇 SF Symbol 'octagon.lefthalf.filled'
public static let octagonLefthalfFilled = Image(systemName: "octagon.lefthalf.filled")
/// 􁀈 SF Symbol 'octagon.righthalf.filled'
public static let octagonRighthalfFilled = Image(systemName: "octagon.righthalf.filled")
/// 􁀼 SF Symbol 'octagon.tophalf.filled'
public static let octagonTophalfFilled = Image(systemName: "octagon.tophalf.filled")
/// 􀿾 SF Symbol 'oval.bottomhalf.filled'
public static let ovalBottomhalfFilled = Image(systemName: "oval.bottomhalf.filled")
/// 􀾜 SF Symbol 'oval.inset.filled'
public static let ovalInsetFilled = Image(systemName: "oval.inset.filled")
/// 􀿻 SF Symbol 'oval.lefthalf.filled'
public static let ovalLefthalfFilled = Image(systemName: "oval.lefthalf.filled")
/// 􁀂 SF Symbol 'oval.portrait.bottomhalf.filled'
public static let ovalPortraitBottomhalfFilled = Image(systemName: "oval.portrait.bottomhalf.filled")
/// 􀾝 SF Symbol 'oval.portrait.inset.filled'
public static let ovalPortraitInsetFilled = Image(systemName: "oval.portrait.inset.filled")
/// 􀿿 SF Symbol 'oval.portrait.lefthalf.filled'
public static let ovalPortraitLefthalfFilled = Image(systemName: "oval.portrait.lefthalf.filled")
/// 􁀀 SF Symbol 'oval.portrait.righthalf.filled'
public static let ovalPortraitRighthalfFilled = Image(systemName: "oval.portrait.righthalf.filled")
/// 􁀁 SF Symbol 'oval.portrait.tophalf.filled'
public static let ovalPortraitTophalfFilled = Image(systemName: "oval.portrait.tophalf.filled")
/// 􀿼 SF Symbol 'oval.righthalf.filled'
public static let ovalRighthalfFilled = Image(systemName: "oval.righthalf.filled")
/// 􀿽 SF Symbol 'oval.tophalf.filled'
public static let ovalTophalfFilled = Image(systemName: "oval.tophalf.filled")
/// 􀸏 SF Symbol 'parentheses'
public static let parentheses = Image(systemName: "parentheses")
/// 􀵢 SF Symbol 'parkingsign'
public static let parkingsign = Image(systemName: "parkingsign")
/// 􀷁 SF Symbol 'parkingsign.circle'
public static let parkingsignCircle = Image(systemName: "parkingsign.circle")
/// 􀷂 SF Symbol 'parkingsign.circle.fill'
public static let parkingsignCircleFill = Image(systemName: "parkingsign.circle.fill")
/// 􀾞 SF Symbol 'pawprint'
public static let pawprint = Image(systemName: "pawprint")
/// 􁂰 SF Symbol 'pawprint.circle'
public static let pawprintCircle = Image(systemName: "pawprint.circle")
/// 􁂱 SF Symbol 'pawprint.circle.fill'
public static let pawprintCircleFill = Image(systemName: "pawprint.circle.fill")
/// 􀾟 SF Symbol 'pawprint.fill'
public static let pawprintFill = Image(systemName: "pawprint.fill")
/// 􀺎 SF Symbol 'peacesign'
public static let peacesign = Image(systemName: "peacesign")
/// 􀶺 SF Symbol 'pentagon'
public static let pentagon = Image(systemName: "pentagon")
/// 􁀻 SF Symbol 'pentagon.bottomhalf.filled'
public static let pentagonBottomhalfFilled = Image(systemName: "pentagon.bottomhalf.filled")
/// 􀶻 SF Symbol 'pentagon.fill'
public static let pentagonFill = Image(systemName: "pentagon.fill")
/// 􁀋 SF Symbol 'pentagon.lefthalf.filled'
public static let pentagonLefthalfFilled = Image(systemName: "pentagon.lefthalf.filled")
/// 􁀌 SF Symbol 'pentagon.righthalf.filled'
public static let pentagonRighthalfFilled = Image(systemName: "pentagon.righthalf.filled")
/// 􁀺 SF Symbol 'pentagon.tophalf.filled'
public static let pentagonTophalfFilled = Image(systemName: "pentagon.tophalf.filled")
/// 􀓥 SF Symbol 'person.2.crop.square.stack'
public static let person2CropSquareStack = Image(systemName: "person.2.crop.square.stack")
/// 􀓦 SF Symbol 'person.2.crop.square.stack.fill'
public static let person2CropSquareStackFill = Image(systemName: "person.2.crop.square.stack.fill")
/// 􀾌 SF Symbol 'person.2.wave.2'
public static let person2Wave2 = Image(systemName: "person.2.wave.2")
/// 􀾍 SF Symbol 'person.2.wave.2.fill'
public static let person2Wave2Fill = Image(systemName: "person.2.wave.2.fill")
/// 􀻷 SF Symbol 'person.3.sequence'
public static let person3Sequence = Image(systemName: "person.3.sequence")
/// 􀻸 SF Symbol 'person.3.sequence.fill'
public static let person3SequenceFill = Image(systemName: "person.3.sequence.fill")
/// 􁅖 SF Symbol 'person.badge.clock'
public static let personBadgeClock = Image(systemName: "person.badge.clock")
/// 􁅗 SF Symbol 'person.badge.clock.fill'
public static let personBadgeClockFill = Image(systemName: "person.badge.clock.fill")
/// 􀿏 SF Symbol 'person.crop.artframe'
public static let personCropArtframe = Image(systemName: "person.crop.artframe")
/// 􁂛 SF Symbol 'person.crop.circle.badge'
public static let personCropCircleBadge = Image(systemName: "person.crop.circle.badge")
/// 􁅔 SF Symbol 'person.crop.circle.badge.clock'
public static let personCropCircleBadgeClock = Image(systemName: "person.crop.circle.badge.clock")
/// 􁅕 SF Symbol 'person.crop.circle.badge.clock.fill'
public static let personCropCircleBadgeClockFill = Image(systemName: "person.crop.circle.badge.clock.fill")
/// 􀉸 SF Symbol 'person.crop.circle.badge.exclamationmark.fill'
public static let personCropCircleBadgeExclamationmarkFill = Image(systemName: "person.crop.circle.badge.exclamationmark.fill")
/// 􁂜 SF Symbol 'person.crop.circle.badge.fill'
public static let personCropCircleBadgeFill = Image(systemName: "person.crop.circle.badge.fill")
/// 􁃈 SF Symbol 'person.crop.circle.badge.moon'
public static let personCropCircleBadgeMoon = Image(systemName: "person.crop.circle.badge.moon")
/// 􁃉 SF Symbol 'person.crop.circle.badge.moon.fill'
public static let personCropCircleBadgeMoonFill = Image(systemName: "person.crop.circle.badge.moon.fill")
/// 􀭾 SF Symbol 'person.crop.circle.badge.questionmark.fill'
public static let personCropCircleBadgeQuestionmarkFill = Image(systemName: "person.crop.circle.badge.questionmark.fill")
/// 􀏻 SF Symbol 'person.crop.rectangle.stack'
public static let personCropRectangleStack = Image(systemName: "person.crop.rectangle.stack")
/// 􀏼 SF Symbol 'person.crop.rectangle.stack.fill'
public static let personCropRectangleStackFill = Image(systemName: "person.crop.rectangle.stack.fill")
/// 􀦎 SF Symbol 'person.crop.square.filled.and.at.rectangle'
public static let personCropSquareFilledAndAtRectangle = Image(systemName: "person.crop.square.filled.and.at.rectangle")
/// 􀿐 SF Symbol 'person.crop.square.filled.and.at.rectangle.fill'
public static let personCropSquareFilledAndAtRectangleFill = Image(systemName: "person.crop.square.filled.and.at.rectangle.fill")
/// 􀿒 SF Symbol 'person.text.rectangle'
public static let personTextRectangle = Image(systemName: "person.text.rectangle")
/// 􀿓 SF Symbol 'person.text.rectangle.fill'
public static let personTextRectangleFill = Image(systemName: "person.text.rectangle.fill")
/// 􁅇 SF Symbol 'person.wave.2'
public static let personWave2 = Image(systemName: "person.wave.2")
/// 􁅈 SF Symbol 'person.wave.2.fill'
public static let personWave2Fill = Image(systemName: "person.wave.2.fill")
/// 􁈨 SF Symbol 'personalhotspot.circle'
public static let personalhotspotCircle = Image(systemName: "personalhotspot.circle")
/// 􁈩 SF Symbol 'personalhotspot.circle.fill'
public static let personalhotspotCircleFill = Image(systemName: "personalhotspot.circle.fill")
/// 􀼃 SF Symbol 'phone.and.waveform'
public static let phoneAndWaveform = Image(systemName: "phone.and.waveform")
/// 􀼄 SF Symbol 'phone.and.waveform.fill'
public static let phoneAndWaveformFill = Image(systemName: "phone.and.waveform.fill")
/// 􁀶 SF Symbol 'photo.artframe'
public static let photoArtframe = Image(systemName: "photo.artframe")
/// 􁂮 SF Symbol 'photo.circle'
public static let photoCircle = Image(systemName: "photo.circle")
/// 􁂯 SF Symbol 'photo.circle.fill'
public static let photoCircleFill = Image(systemName: "photo.circle.fill")
/// 􁇂 SF Symbol 'pills.circle'
public static let pillsCircle = Image(systemName: "pills.circle")
/// 􁇃 SF Symbol 'pills.circle.fill'
public static let pillsCircleFill = Image(systemName: "pills.circle.fill")
/// 􀽋 SF Symbol 'pin.square'
public static let pinSquare = Image(systemName: "pin.square")
/// 􀽌 SF Symbol 'pin.square.fill'
public static let pinSquareFill = Image(systemName: "pin.square.fill")
/// 􁁍 SF Symbol 'platter.2.filled.ipad'
public static let platter2FilledIpad = Image(systemName: "platter.2.filled.ipad")
/// 􁁎 SF Symbol 'platter.2.filled.ipad.landscape'
public static let platter2FilledIpadLandscape = Image(systemName: "platter.2.filled.ipad.landscape")
/// 􀾩 SF Symbol 'platter.2.filled.iphone'
public static let platter2FilledIphone = Image(systemName: "platter.2.filled.iphone")
/// 􀾪 SF Symbol 'platter.2.filled.iphone.landscape'
public static let platter2FilledIphoneLandscape = Image(systemName: "platter.2.filled.iphone.landscape")
/// 􁃇 SF Symbol 'platter.bottom.applewatch.case' © Apple (use only for Apple Watch)
public static let platterBottomApplewatchCase = Image(systemName: "platter.bottom.applewatch.case")
/// 􁃅 SF Symbol 'platter.filled.bottom.applewatch.case' © Apple (use only for Apple Watch)
public static let platterFilledBottomApplewatchCase = Image(systemName: "platter.filled.bottom.applewatch.case")
/// 􁃄 SF Symbol 'platter.filled.top.applewatch.case' © Apple (use only for Apple Watch)
public static let platterFilledTopApplewatchCase = Image(systemName: "platter.filled.top.applewatch.case")
/// 􁃆 SF Symbol 'platter.top.applewatch.case' © Apple (use only for Apple Watch)
public static let platterTopApplewatchCase = Image(systemName: "platter.top.applewatch.case")
/// 􀾬 SF Symbol 'play.rectangle.on.rectangle'
public static let playRectangleOnRectangle = Image(systemName: "play.rectangle.on.rectangle")
/// 􁃀 SF Symbol 'play.rectangle.on.rectangle.circle'
public static let playRectangleOnRectangleCircle = Image(systemName: "play.rectangle.on.rectangle.circle")
/// 􁃁 SF Symbol 'play.rectangle.on.rectangle.circle.fill'
public static let playRectangleOnRectangleCircleFill = Image(systemName: "play.rectangle.on.rectangle.circle.fill")
/// 􀾭 SF Symbol 'play.rectangle.on.rectangle.fill'
public static let playRectangleOnRectangleFill = Image(systemName: "play.rectangle.on.rectangle.fill")
/// 􀽍 SF Symbol 'play.square'
public static let playSquare = Image(systemName: "play.square")
/// 􀽎 SF Symbol 'play.square.fill'
public static let playSquareFill = Image(systemName: "play.square.fill")
/// 􀅺 SF Symbol 'plus.forwardslash.minus'
public static let plusForwardslashMinus = Image(systemName: "plus.forwardslash.minus")
/// 􀤱 SF Symbol 'plus.rectangle.on.folder.fill'
public static let plusRectangleOnFolderFill = Image(systemName: "plus.rectangle.on.folder.fill")
/// 􀴥 SF Symbol 'plus.square.dashed'
public static let plusSquareDashed = Image(systemName: "plus.square.dashed")
/// 􁆬 SF Symbol 'point.3.connected.trianglepath.dotted'
public static let point3ConnectedTrianglepathDotted = Image(systemName: "point.3.connected.trianglepath.dotted")
/// 􁅥 SF Symbol 'point.3.filled.connected.trianglepath.dotted'
public static let point3FilledConnectedTrianglepathDotted = Image(systemName: "point.3.filled.connected.trianglepath.dotted")
/// 􀾕 SF Symbol 'point.filled.topleft.down.curvedto.point.bottomright.up'
public static let pointFilledTopleftDownCurvedtoPointBottomrightUp = Image(systemName: "point.filled.topleft.down.curvedto.point.bottomright.up")
/// 􀬱 SF Symbol 'point.topleft.down.curvedto.point.bottomright.up.fill'
public static let pointTopleftDownCurvedtoPointBottomrightUpFill = Image(systemName: "point.topleft.down.curvedto.point.bottomright.up.fill")
/// 􀾔 SF Symbol 'point.topleft.down.curvedto.point.filled.bottomright.up'
public static let pointTopleftDownCurvedtoPointFilledBottomrightUp = Image(systemName: "point.topleft.down.curvedto.point.filled.bottomright.up")
/// 􀷃 SF Symbol 'power.circle'
public static let powerCircle = Image(systemName: "power.circle")
/// 􀷄 SF Symbol 'power.circle.fill'
public static let powerCircleFill = Image(systemName: "power.circle.fill")
/// 􀆩 SF Symbol 'power.dotted'
public static let powerDotted = Image(systemName: "power.dotted")
/// 􀡷 SF Symbol 'powerplug'
public static let powerplug = Image(systemName: "powerplug")
/// 􀡸 SF Symbol 'powerplug.fill'
public static let powerplugFill = Image(systemName: "powerplug.fill")
/// 􀪿 SF Symbol 'printer.dotmatrix.filled.and.paper'
public static let printerDotmatrixFilledAndPaper = Image(systemName: "printer.dotmatrix.filled.and.paper")
/// 􀪾 SF Symbol 'printer.filled.and.paper'
public static let printerFilledAndPaper = Image(systemName: "printer.filled.and.paper")
/// 􀥭 SF Symbol 'puzzlepiece.extension'
public static let puzzlepieceExtension = Image(systemName: "puzzlepiece.extension")
/// 􀥮 SF Symbol 'puzzlepiece.extension.fill'
public static let puzzlepieceExtensionFill = Image(systemName: "puzzlepiece.extension.fill")
/// 􀿨 SF Symbol 'questionmark.app'
public static let questionmarkApp = Image(systemName: "questionmark.app")
/// 􀿪 SF Symbol 'questionmark.app.dashed'
public static let questionmarkAppDashed = Image(systemName: "questionmark.app.dashed")
/// 􀿩 SF Symbol 'questionmark.app.fill'
public static let questionmarkAppFill = Image(systemName: "questionmark.app.fill")
/// 􁈐 SF Symbol 'quote.closing'
public static let quoteClosing = Image(systemName: "quote.closing")
/// 􁈏 SF Symbol 'quote.opening'
public static let quoteOpening = Image(systemName: "quote.opening")
/// 􀦕 SF Symbol 'r.joystick.press.down'
public static let rJoystickPressDown = Image(systemName: "r.joystick.press.down")
/// 􀫄 SF Symbol 'r.joystick.press.down.fill'
public static let rJoystickPressDownFill = Image(systemName: "r.joystick.press.down.fill")
/// 􀿤 SF Symbol 'r.joystick.tilt.down'
public static let rJoystickTiltDown = Image(systemName: "r.joystick.tilt.down")
/// 􀿥 SF Symbol 'r.joystick.tilt.down.fill'
public static let rJoystickTiltDownFill = Image(systemName: "r.joystick.tilt.down.fill")
/// 􀿞 SF Symbol 'r.joystick.tilt.left'
public static let rJoystickTiltLeft = Image(systemName: "r.joystick.tilt.left")
/// 􀿟 SF Symbol 'r.joystick.tilt.left.fill'
public static let rJoystickTiltLeftFill = Image(systemName: "r.joystick.tilt.left.fill")
/// 􀿠 SF Symbol 'r.joystick.tilt.right'
public static let rJoystickTiltRight = Image(systemName: "r.joystick.tilt.right")
/// 􀿡 SF Symbol 'r.joystick.tilt.right.fill'
public static let rJoystickTiltRightFill = Image(systemName: "r.joystick.tilt.right.fill")
/// 􀿢 SF Symbol 'r.joystick.tilt.up'
public static let rJoystickTiltUp = Image(systemName: "r.joystick.tilt.up")
/// 􀿣 SF Symbol 'r.joystick.tilt.up.fill'
public static let rJoystickTiltUpFill = Image(systemName: "r.joystick.tilt.up.fill")
/// 􀭙 SF Symbol 'r.square.on.square.fill'
public static let rSquareOnSquareFill = Image(systemName: "r.square.on.square.fill")
/// 􁁀 SF Symbol 'rectangle.2.swap'
public static let rectangle2Swap = Image(systemName: "rectangle.2.swap")
/// 􀇴 SF Symbol 'rectangle.3.group'
public static let rectangle3Group = Image(systemName: "rectangle.3.group")
/// 􀬄 SF Symbol 'rectangle.3.group.bubble.left'
public static let rectangle3GroupBubbleLeft = Image(systemName: "rectangle.3.group.bubble.left")
/// 􀬅 SF Symbol 'rectangle.3.group.bubble.left.fill'
public static let rectangle3GroupBubbleLeftFill = Image(systemName: "rectangle.3.group.bubble.left.fill")
/// 􀚅 SF Symbol 'rectangle.3.group.fill'
public static let rectangle3GroupFill = Image(systemName: "rectangle.3.group.fill")
/// 􀪤 SF Symbol 'rectangle.and.hand.point.up.left'
public static let rectangleAndHandPointUpLeft = Image(systemName: "rectangle.and.hand.point.up.left")
/// 􀪥 SF Symbol 'rectangle.and.hand.point.up.left.fill'
public static let rectangleAndHandPointUpLeftFill = Image(systemName: "rectangle.and.hand.point.up.left.fill")
/// 􀪧 SF Symbol 'rectangle.and.hand.point.up.left.filled'
public static let rectangleAndHandPointUpLeftFilled = Image(systemName: "rectangle.and.hand.point.up.left.filled")
/// 􀿰 SF Symbol 'rectangle.bottomhalf.filled'
public static let rectangleBottomhalfFilled = Image(systemName: "rectangle.bottomhalf.filled")
/// 􀾯 SF Symbol 'rectangle.bottomhalf.inset.filled'
public static let rectangleBottomhalfInsetFilled = Image(systemName: "rectangle.bottomhalf.inset.filled")
/// 􀨨 SF Symbol 'rectangle.bottomthird.inset.filled'
public static let rectangleBottomthirdInsetFilled = Image(systemName: "rectangle.bottomthird.inset.filled")
/// 􀥝 SF Symbol 'rectangle.center.inset.filled'
public static let rectangleCenterInsetFilled = Image(systemName: "rectangle.center.inset.filled")
/// 􁈔 SF Symbol 'rectangle.center.inset.filled.badge.plus'
public static let rectangleCenterInsetFilledBadgePlus = Image(systemName: "rectangle.center.inset.filled.badge.plus")
/// 􀪦 SF Symbol 'rectangle.filled.and.hand.point.up.left'
public static let rectangleFilledAndHandPointUpLeft = Image(systemName: "rectangle.filled.and.hand.point.up.left")
/// 􁁫 SF Symbol 'rectangle.inset.bottomleading.filled'
public static let rectangleInsetBottomleadingFilled = Image(systemName: "rectangle.inset.bottomleading.filled")
/// 􀭵 SF Symbol 'rectangle.inset.bottomleft.filled'
public static let rectangleInsetBottomleftFilled = Image(systemName: "rectangle.inset.bottomleft.filled")
/// 􀭶 SF Symbol 'rectangle.inset.bottomright.filled'
public static let rectangleInsetBottomrightFilled = Image(systemName: "rectangle.inset.bottomright.filled")
/// 􁁬 SF Symbol 'rectangle.inset.bottomtrailing.filled'
public static let rectangleInsetBottomtrailingFilled = Image(systemName: "rectangle.inset.bottomtrailing.filled")
/// 􀤳 SF Symbol 'rectangle.inset.filled'
public static let rectangleInsetFilled = Image(systemName: "rectangle.inset.filled")
/// 􁅀 SF Symbol 'rectangle.inset.filled.and.person.filled'
public static let rectangleInsetFilledAndPersonFilled = Image(systemName: "rectangle.inset.filled.and.person.filled")
/// 􀶣 SF Symbol 'rectangle.inset.filled.on.rectangle'
public static let rectangleInsetFilledOnRectangle = Image(systemName: "rectangle.inset.filled.on.rectangle")
/// 􁁩 SF Symbol 'rectangle.inset.topleading.filled'
public static let rectangleInsetTopleadingFilled = Image(systemName: "rectangle.inset.topleading.filled")
/// 􀭳 SF Symbol 'rectangle.inset.topleft.filled'
public static let rectangleInsetTopleftFilled = Image(systemName: "rectangle.inset.topleft.filled")
/// 􀭴 SF Symbol 'rectangle.inset.topright.filled'
public static let rectangleInsetToprightFilled = Image(systemName: "rectangle.inset.topright.filled")
/// 􁁪 SF Symbol 'rectangle.inset.toptrailing.filled'
public static let rectangleInsetToptrailingFilled = Image(systemName: "rectangle.inset.toptrailing.filled")
/// 􁁣 SF Symbol 'rectangle.leadinghalf.inset.filled'
public static let rectangleLeadinghalfInsetFilled = Image(systemName: "rectangle.leadinghalf.inset.filled")
/// 􁁥 SF Symbol 'rectangle.leadinghalf.inset.filled.arrow.leading'
public static let rectangleLeadinghalfInsetFilledArrowLeading = Image(systemName: "rectangle.leadinghalf.inset.filled.arrow.leading")
/// 􁁧 SF Symbol 'rectangle.leadingthird.inset.filled'
public static let rectangleLeadingthirdInsetFilled = Image(systemName: "rectangle.leadingthird.inset.filled")
/// 􀤶 SF Symbol 'rectangle.lefthalf.filled'
public static let rectangleLefthalfFilled = Image(systemName: "rectangle.lefthalf.filled")
/// 􀤴 SF Symbol 'rectangle.lefthalf.inset.filled'
public static let rectangleLefthalfInsetFilled = Image(systemName: "rectangle.lefthalf.inset.filled")
/// 􀥞 SF Symbol 'rectangle.lefthalf.inset.filled.arrow.left'
public static let rectangleLefthalfInsetFilledArrowLeft = Image(systemName: "rectangle.lefthalf.inset.filled.arrow.left")
/// 􀨱 SF Symbol 'rectangle.leftthird.inset.filled'
public static let rectangleLeftthirdInsetFilled = Image(systemName: "rectangle.leftthird.inset.filled")
/// 􀤽 SF Symbol 'rectangle.on.rectangle.circle'
public static let rectangleOnRectangleCircle = Image(systemName: "rectangle.on.rectangle.circle")
/// 􀤾 SF Symbol 'rectangle.on.rectangle.circle.fill'
public static let rectangleOnRectangleCircleFill = Image(systemName: "rectangle.on.rectangle.circle.fill")
/// 􀻯 SF Symbol 'rectangle.on.rectangle.slash.circle'
public static let rectangleOnRectangleSlashCircle = Image(systemName: "rectangle.on.rectangle.slash.circle")
/// 􀻰 SF Symbol 'rectangle.on.rectangle.slash.circle.fill'
public static let rectangleOnRectangleSlashCircleFill = Image(systemName: "rectangle.on.rectangle.slash.circle.fill")
/// 􀤿 SF Symbol 'rectangle.on.rectangle.slash.fill'
public static let rectangleOnRectangleSlashFill = Image(systemName: "rectangle.on.rectangle.slash.fill")
/// 􀽏 SF Symbol 'rectangle.on.rectangle.square'
public static let rectangleOnRectangleSquare = Image(systemName: "rectangle.on.rectangle.square")
/// 􀽐 SF Symbol 'rectangle.on.rectangle.square.fill'
public static let rectangleOnRectangleSquareFill = Image(systemName: "rectangle.on.rectangle.square.fill")
/// 􀻵 SF Symbol 'rectangle.portrait.and.arrow.right'
public static let rectanglePortraitAndArrowRight = Image(systemName: "rectangle.portrait.and.arrow.right")
/// 􀻶 SF Symbol 'rectangle.portrait.and.arrow.right.fill'
public static let rectanglePortraitAndArrowRightFill = Image(systemName: "rectangle.portrait.and.arrow.right.fill")
/// 􀿲 SF Symbol 'rectangle.portrait.bottomhalf.filled'
public static let rectanglePortraitBottomhalfFilled = Image(systemName: "rectangle.portrait.bottomhalf.filled")
/// 􀽺 SF Symbol 'rectangle.portrait.bottomhalf.inset.filled'
public static let rectanglePortraitBottomhalfInsetFilled = Image(systemName: "rectangle.portrait.bottomhalf.inset.filled")
/// 􁁳 SF Symbol 'rectangle.portrait.bottomleading.inset.filled'
public static let rectanglePortraitBottomleadingInsetFilled = Image(systemName: "rectangle.portrait.bottomleading.inset.filled")
/// 􀾃 SF Symbol 'rectangle.portrait.bottomleft.inset.filled'
public static let rectanglePortraitBottomleftInsetFilled = Image(systemName: "rectangle.portrait.bottomleft.inset.filled")
/// 􀾂 SF Symbol 'rectangle.portrait.bottomright.inset.filled'
public static let rectanglePortraitBottomrightInsetFilled = Image(systemName: "rectangle.portrait.bottomright.inset.filled")
/// 􀽾 SF Symbol 'rectangle.portrait.bottomthird.inset.filled'
public static let rectanglePortraitBottomthirdInsetFilled = Image(systemName: "rectangle.portrait.bottomthird.inset.filled")
/// 􁁴 SF Symbol 'rectangle.portrait.bottomtrailing.inset.filled'
public static let rectanglePortraitBottomtrailingInsetFilled = Image(systemName: "rectangle.portrait.bottomtrailing.inset.filled")
/// 􀽿 SF Symbol 'rectangle.portrait.center.inset.filled'
public static let rectanglePortraitCenterInsetFilled = Image(systemName: "rectangle.portrait.center.inset.filled")
/// 􀽸 SF Symbol 'rectangle.portrait.inset.filled'
public static let rectanglePortraitInsetFilled = Image(systemName: "rectangle.portrait.inset.filled")
/// 􁁭 SF Symbol 'rectangle.portrait.leadinghalf.inset.filled'
public static let rectanglePortraitLeadinghalfInsetFilled = Image(systemName: "rectangle.portrait.leadinghalf.inset.filled")
/// 􁁯 SF Symbol 'rectangle.portrait.leadingthird.inset.filled'
public static let rectanglePortraitLeadingthirdInsetFilled = Image(systemName: "rectangle.portrait.leadingthird.inset.filled")
/// 􀿬 SF Symbol 'rectangle.portrait.lefthalf.filled'
public static let rectanglePortraitLefthalfFilled = Image(systemName: "rectangle.portrait.lefthalf.filled")
/// 􀾄 SF Symbol 'rectangle.portrait.lefthalf.inset.filled'
public static let rectanglePortraitLefthalfInsetFilled = Image(systemName: "rectangle.portrait.lefthalf.inset.filled")
/// 􀽼 SF Symbol 'rectangle.portrait.leftthird.inset.filled'
public static let rectanglePortraitLeftthirdInsetFilled = Image(systemName: "rectangle.portrait.leftthird.inset.filled")
/// 􀽰 SF Symbol 'rectangle.portrait.on.rectangle.portrait'
public static let rectanglePortraitOnRectanglePortrait = Image(systemName: "rectangle.portrait.on.rectangle.portrait")
/// 􀽱 SF Symbol 'rectangle.portrait.on.rectangle.portrait.fill'
public static let rectanglePortraitOnRectanglePortraitFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.fill")
/// 􀽲 SF Symbol 'rectangle.portrait.on.rectangle.portrait.slash'
public static let rectanglePortraitOnRectanglePortraitSlash = Image(systemName: "rectangle.portrait.on.rectangle.portrait.slash")
/// 􀽳 SF Symbol 'rectangle.portrait.on.rectangle.portrait.slash.fill'
public static let rectanglePortraitOnRectanglePortraitSlashFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.slash.fill")
/// 􀿭 SF Symbol 'rectangle.portrait.righthalf.filled'
public static let rectanglePortraitRighthalfFilled = Image(systemName: "rectangle.portrait.righthalf.filled")
/// 􀾅 SF Symbol 'rectangle.portrait.righthalf.inset.filled'
public static let rectanglePortraitRighthalfInsetFilled = Image(systemName: "rectangle.portrait.righthalf.inset.filled")
/// 􀽻 SF Symbol 'rectangle.portrait.rightthird.inset.filled'
public static let rectanglePortraitRightthirdInsetFilled = Image(systemName: "rectangle.portrait.rightthird.inset.filled")
/// 􀾆 SF Symbol 'rectangle.portrait.slash'
public static let rectanglePortraitSlash = Image(systemName: "rectangle.portrait.slash")
/// 􀾇 SF Symbol 'rectangle.portrait.slash.fill'
public static let rectanglePortraitSlashFill = Image(systemName: "rectangle.portrait.slash.fill")
/// 􀽴 SF Symbol 'rectangle.portrait.split.2x1'
public static let rectanglePortraitSplit2x1 = Image(systemName: "rectangle.portrait.split.2x1")
/// 􀽵 SF Symbol 'rectangle.portrait.split.2x1.fill'
public static let rectanglePortraitSplit2x1Fill = Image(systemName: "rectangle.portrait.split.2x1.fill")
/// 􀽶 SF Symbol 'rectangle.portrait.split.2x1.slash'
public static let rectanglePortraitSplit2x1Slash = Image(systemName: "rectangle.portrait.split.2x1.slash")
/// 􀽷 SF Symbol 'rectangle.portrait.split.2x1.slash.fill'
public static let rectanglePortraitSplit2x1SlashFill = Image(systemName: "rectangle.portrait.split.2x1.slash.fill")
/// 􀿱 SF Symbol 'rectangle.portrait.tophalf.filled'
public static let rectanglePortraitTophalfFilled = Image(systemName: "rectangle.portrait.tophalf.filled")
/// 􀽹 SF Symbol 'rectangle.portrait.tophalf.inset.filled'
public static let rectanglePortraitTophalfInsetFilled = Image(systemName: "rectangle.portrait.tophalf.inset.filled")
/// 􁁱 SF Symbol 'rectangle.portrait.topleading.inset.filled'
public static let rectanglePortraitTopleadingInsetFilled = Image(systemName: "rectangle.portrait.topleading.inset.filled")
/// 􀾀 SF Symbol 'rectangle.portrait.topleft.inset.filled'
public static let rectanglePortraitTopleftInsetFilled = Image(systemName: "rectangle.portrait.topleft.inset.filled")
/// 􀾁 SF Symbol 'rectangle.portrait.topright.inset.filled'
public static let rectanglePortraitToprightInsetFilled = Image(systemName: "rectangle.portrait.topright.inset.filled")
/// 􀽽 SF Symbol 'rectangle.portrait.topthird.inset.filled'
public static let rectanglePortraitTopthirdInsetFilled = Image(systemName: "rectangle.portrait.topthird.inset.filled")
/// 􁁲 SF Symbol 'rectangle.portrait.toptrailing.inset.filled'
public static let rectanglePortraitToptrailingInsetFilled = Image(systemName: "rectangle.portrait.toptrailing.inset.filled")
/// 􁁮 SF Symbol 'rectangle.portrait.trailinghalf.inset.filled'
public static let rectanglePortraitTrailinghalfInsetFilled = Image(systemName: "rectangle.portrait.trailinghalf.inset.filled")
/// 􁁰 SF Symbol 'rectangle.portrait.trailingthird.inset.filled'
public static let rectanglePortraitTrailingthirdInsetFilled = Image(systemName: "rectangle.portrait.trailingthird.inset.filled")
/// 􀤷 SF Symbol 'rectangle.righthalf.filled'
public static let rectangleRighthalfFilled = Image(systemName: "rectangle.righthalf.filled")
/// 􀤵 SF Symbol 'rectangle.righthalf.inset.filled'
public static let rectangleRighthalfInsetFilled = Image(systemName: "rectangle.righthalf.inset.filled")
/// 􀥟 SF Symbol 'rectangle.righthalf.inset.filled.arrow.right'
public static let rectangleRighthalfInsetFilledArrowRight = Image(systemName: "rectangle.righthalf.inset.filled.arrow.right")
/// 􀨩 SF Symbol 'rectangle.rightthird.inset.filled'
public static let rectangleRightthirdInsetFilled = Image(systemName: "rectangle.rightthird.inset.filled")
/// 􀾊 SF Symbol 'rectangle.split.2x1.slash'
public static let rectangleSplit2x1Slash = Image(systemName: "rectangle.split.2x1.slash")
/// 􀾋 SF Symbol 'rectangle.split.2x1.slash.fill'
public static let rectangleSplit2x1SlashFill = Image(systemName: "rectangle.split.2x1.slash.fill")
/// 􀏺 SF Symbol 'rectangle.stack.badge.person.crop.fill'
public static let rectangleStackBadgePersonCropFill = Image(systemName: "rectangle.stack.badge.person.crop.fill")
/// 􀽙 SF Symbol 'rectangle.stack.badge.play'
public static let rectangleStackBadgePlay = Image(systemName: "rectangle.stack.badge.play")
/// 􀽚 SF Symbol 'rectangle.stack.badge.play.fill'
public static let rectangleStackBadgePlayFill = Image(systemName: "rectangle.stack.badge.play.fill")
/// 􀿯 SF Symbol 'rectangle.tophalf.filled'
public static let rectangleTophalfFilled = Image(systemName: "rectangle.tophalf.filled")
/// 􀾮 SF Symbol 'rectangle.tophalf.inset.filled'
public static let rectangleTophalfInsetFilled = Image(systemName: "rectangle.tophalf.inset.filled")
/// 􀴊 SF Symbol 'rectangle.topthird.inset.filled'
public static let rectangleTopthirdInsetFilled = Image(systemName: "rectangle.topthird.inset.filled")
/// 􁁤 SF Symbol 'rectangle.trailinghalf.inset.filled'
public static let rectangleTrailinghalfInsetFilled = Image(systemName: "rectangle.trailinghalf.inset.filled")
/// 􁁦 SF Symbol 'rectangle.trailinghalf.inset.filled.arrow.trailing'
public static let rectangleTrailinghalfInsetFilledArrowTrailing = Image(systemName: "rectangle.trailinghalf.inset.filled.arrow.trailing")
/// 􁁨 SF Symbol 'rectangle.trailingthird.inset.filled'
public static let rectangleTrailingthirdInsetFilled = Image(systemName: "rectangle.trailingthird.inset.filled")
/// 􀶞 SF Symbol 'restart.circle.fill'
public static let restartCircleFill = Image(systemName: "restart.circle.fill")
/// 􁂆 SF Symbol 'return.left'
public static let returnLeft = Image(systemName: "return.left")
/// 􁂇 SF Symbol 'return.right'
public static let returnRight = Image(systemName: "return.right")
/// 􁇔 SF Symbol 'scissors.circle'
public static let scissorsCircle = Image(systemName: "scissors.circle")
/// 􁇕 SF Symbol 'scissors.circle.fill'
public static let scissorsCircleFill = Image(systemName: "scissors.circle.fill")
/// 􁈌 SF Symbol 'scooter'
public static let scooter = Image(systemName: "scooter")
/// 􀤈 SF Symbol 'screwdriver'
public static let screwdriver = Image(systemName: "screwdriver")
/// 􀤉 SF Symbol 'screwdriver.fill'
public static let screwdriverFill = Image(systemName: "screwdriver.fill")
/// 􁁝 SF Symbol 'sensor.tag.radiowaves.forward'
public static let sensorTagRadiowavesForward = Image(systemName: "sensor.tag.radiowaves.forward")
/// 􁁞 SF Symbol 'sensor.tag.radiowaves.forward.fill'
public static let sensorTagRadiowavesForwardFill = Image(systemName: "sensor.tag.radiowaves.forward.fill")
/// 􁃑 SF Symbol 'shareplay' © Apple (use only for Apple's SharePlay)
public static let shareplay = Image(systemName: "shareplay")
/// 􀴔 SF Symbol 'shareplay.slash' © Apple (use only for Apple's SharePlay)
public static let shareplaySlash = Image(systemName: "shareplay.slash")
/// 􀙨 SF Symbol 'shield.lefthalf.filled'
public static let shieldLefthalfFilled = Image(systemName: "shield.lefthalf.filled")
/// 􀲊 SF Symbol 'shield.lefthalf.filled.slash'
public static let shieldLefthalfFilledSlash = Image(systemName: "shield.lefthalf.filled.slash")
/// 􀿮 SF Symbol 'shield.righthalf.filled'
public static let shieldRighthalfFilled = Image(systemName: "shield.righthalf.filled")
/// 􁇈 SF Symbol 'shippingbox.circle'
public static let shippingboxCircle = Image(systemName: "shippingbox.circle")
/// 􁇉 SF Symbol 'shippingbox.circle.fill'
public static let shippingboxCircleFill = Image(systemName: "shippingbox.circle.fill")
/// 􀶟 SF Symbol 'sleep.circle'
public static let sleepCircle = Image(systemName: "sleep.circle")
/// 􀶠 SF Symbol 'sleep.circle.fill'
public static let sleepCircleFill = Image(systemName: "sleep.circle.fill")
/// 􁅊 SF Symbol 'slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath'
public static let sliderHorizontal2RectangleAndArrowTriangle2Circlepath = Image(systemName: "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath")
/// 􀰗 SF Symbol 'slider.horizontal.below.square.filled.and.square'
public static let sliderHorizontalBelowSquareFilledAndSquare = Image(systemName: "slider.horizontal.below.square.filled.and.square")
/// 􀍷 SF Symbol 'smallcircle.filled.circle'
public static let smallcircleFilledCircle = Image(systemName: "smallcircle.filled.circle")
/// 􀕩 SF Symbol 'smallcircle.filled.circle.fill'
public static let smallcircleFilledCircleFill = Image(systemName: "smallcircle.filled.circle.fill")
/// 􀇥 SF Symbol 'snowflake'
public static let snowflake = Image(systemName: "snowflake")
/// 􁇌 SF Symbol 'snowflake.circle'
public static let snowflakeCircle = Image(systemName: "snowflake.circle")
/// 􁇍 SF Symbol 'snowflake.circle.fill'
public static let snowflakeCircleFill = Image(systemName: "snowflake.circle.fill")
/// 􁇥 SF Symbol 'sparkle.magnifyingglass'
public static let sparkleMagnifyingglass = Image(systemName: "sparkle.magnifyingglass")
/// 􀰙 SF Symbol 'sparkles.square.filled.on.square'
public static let sparklesSquareFilledOnSquare = Image(systemName: "sparkles.square.filled.on.square")
/// 􁅋 SF Symbol 'sparkles.tv'
public static let sparklesTv = Image(systemName: "sparkles.tv")
/// 􁅌 SF Symbol 'sparkles.tv.fill'
public static let sparklesTvFill = Image(systemName: "sparkles.tv.fill")
/// 􀾏 SF Symbol 'speaker.badge.exclamationmark'
public static let speakerBadgeExclamationmark = Image(systemName: "speaker.badge.exclamationmark")
/// 􀾐 SF Symbol 'speaker.badge.exclamationmark.fill'
public static let speakerBadgeExclamationmarkFill = Image(systemName: "speaker.badge.exclamationmark.fill")
/// 􀻁 SF Symbol 'speaker.circle'
public static let speakerCircle = Image(systemName: "speaker.circle")
/// 􀻂 SF Symbol 'speaker.circle.fill'
public static let speakerCircleFill = Image(systemName: "speaker.circle.fill")
/// 􁅅 SF Symbol 'square.and.arrow.up.circle'
public static let squareAndArrowUpCircle = Image(systemName: "square.and.arrow.up.circle")
/// 􁅆 SF Symbol 'square.and.arrow.up.circle.fill'
public static let squareAndArrowUpCircleFill = Image(systemName: "square.and.arrow.up.circle.fill")
/// 􁂚 SF Symbol 'square.and.arrow.up.trianglebadge.exclamationmark'
public static let squareAndArrowUpTrianglebadgeExclamationmark = Image(systemName: "square.and.arrow.up.trianglebadge.exclamationmark")
/// 􀿑 SF Symbol 'square.and.at.rectangle.fill'
public static let squareAndAtRectangleFill = Image(systemName: "square.and.at.rectangle.fill")
/// 􀐔 SF Symbol 'square.and.line.vertical.and.square.filled'
public static let squareAndLineVerticalAndSquareFilled = Image(systemName: "square.and.line.vertical.and.square.filled")
/// 􀪚 SF Symbol 'square.bottomhalf.filled'
public static let squareBottomhalfFilled = Image(systemName: "square.bottomhalf.filled")
/// 􀧑 SF Symbol 'square.dashed.inset.filled'
public static let squareDashedInsetFilled = Image(systemName: "square.dashed.inset.filled")
/// 􀐒 SF Symbol 'square.fill.and.line.vertical.and.square.fill'
public static let squareFillAndLineVerticalAndSquareFill = Image(systemName: "square.fill.and.line.vertical.and.square.fill")
/// 􀐓 SF Symbol 'square.filled.and.line.vertical.and.square'
public static let squareFilledAndLineVerticalAndSquare = Image(systemName: "square.filled.and.line.vertical.and.square")
/// 􀫝 SF Symbol 'square.filled.on.square'
public static let squareFilledOnSquare = Image(systemName: "square.filled.on.square")
/// 􀤲 SF Symbol 'square.grid.3x1.below.line.grid.1x2.fill'
public static let squareGrid3x1BelowLineGrid1x2Fill = Image(systemName: "square.grid.3x1.below.line.grid.1x2.fill")
/// 􀦺 SF Symbol 'square.grid.3x3.bottomleft.filled'
public static let squareGrid3x3BottomleftFilled = Image(systemName: "square.grid.3x3.bottomleft.filled")
/// 􀦻 SF Symbol 'square.grid.3x3.bottommiddle.filled'
public static let squareGrid3x3BottommiddleFilled = Image(systemName: "square.grid.3x3.bottommiddle.filled")
/// 􀦼 SF Symbol 'square.grid.3x3.bottomright.filled'
public static let squareGrid3x3BottomrightFilled = Image(systemName: "square.grid.3x3.bottomright.filled")
/// 􀦸 SF Symbol 'square.grid.3x3.middle.filled'
public static let squareGrid3x3MiddleFilled = Image(systemName: "square.grid.3x3.middle.filled")
/// 􀦷 SF Symbol 'square.grid.3x3.middleleft.filled'
public static let squareGrid3x3MiddleleftFilled = Image(systemName: "square.grid.3x3.middleleft.filled")
/// 􀦹 SF Symbol 'square.grid.3x3.middleright.filled'
public static let squareGrid3x3MiddlerightFilled = Image(systemName: "square.grid.3x3.middleright.filled")
/// 􀫐 SF Symbol 'square.grid.3x3.square'
public static let squareGrid3x3Square = Image(systemName: "square.grid.3x3.square")
/// 􀦴 SF Symbol 'square.grid.3x3.topleft.filled'
public static let squareGrid3x3TopleftFilled = Image(systemName: "square.grid.3x3.topleft.filled")
/// 􀦵 SF Symbol 'square.grid.3x3.topmiddle.filled'
public static let squareGrid3x3TopmiddleFilled = Image(systemName: "square.grid.3x3.topmiddle.filled")
/// 􀦶 SF Symbol 'square.grid.3x3.topright.filled'
public static let squareGrid3x3ToprightFilled = Image(systemName: "square.grid.3x3.topright.filled")
/// 􀾘 SF Symbol 'square.inset.filled'
public static let squareInsetFilled = Image(systemName: "square.inset.filled")
/// 􀚓 SF Symbol 'square.lefthalf.filled'
public static let squareLefthalfFilled = Image(systemName: "square.lefthalf.filled")
/// 􀚔 SF Symbol 'square.righthalf.filled'
public static let squareRighthalfFilled = Image(systemName: "square.righthalf.filled")
/// 􀻡 SF Symbol 'square.text.square'
public static let squareTextSquare = Image(systemName: "square.text.square")
/// 􀻢 SF Symbol 'square.text.square.fill'
public static let squareTextSquareFill = Image(systemName: "square.text.square.fill")
/// 􀪛 SF Symbol 'square.tophalf.filled'
public static let squareTophalfFilled = Image(systemName: "square.tophalf.filled")
/// 􁂪 SF Symbol 'star.bubble'
public static let starBubble = Image(systemName: "star.bubble")
/// 􁂫 SF Symbol 'star.bubble.fill'
public static let starBubbleFill = Image(systemName: "star.bubble.fill")
/// 􀋄 SF Symbol 'star.leadinghalf.filled'
public static let starLeadinghalfFilled = Image(systemName: "star.leadinghalf.filled")
/// 􁇄 SF Symbol 'stethoscope.circle'
public static let stethoscopeCircle = Image(systemName: "stethoscope.circle")
/// 􁇅 SF Symbol 'stethoscope.circle.fill'
public static let stethoscopeCircleFill = Image(systemName: "stethoscope.circle.fill")
/// 􀶉 SF Symbol 'suitcase'
public static let suitcase = Image(systemName: "suitcase")
/// 􀶋 SF Symbol 'suitcase.cart'
public static let suitcaseCart = Image(systemName: "suitcase.cart")
/// 􀶌 SF Symbol 'suitcase.cart.fill'
public static let suitcaseCartFill = Image(systemName: "suitcase.cart.fill")
/// 􀶊 SF Symbol 'suitcase.fill'
public static let suitcaseFill = Image(systemName: "suitcase.fill")
/// 􀻞 SF Symbol 'sun.and.horizon'
public static let sunAndHorizon = Image(systemName: "sun.and.horizon")
/// 􀻟 SF Symbol 'sun.and.horizon.fill'
public static let sunAndHorizonFill = Image(systemName: "sun.and.horizon.fill")
/// 􀷎 SF Symbol 'sun.max.circle'
public static let sunMaxCircle = Image(systemName: "sun.max.circle")
/// 􀷏 SF Symbol 'sun.max.circle.fill'
public static let sunMaxCircleFill = Image(systemName: "sun.max.circle.fill")
/// 􀏦 SF Symbol 'tablecells.fill.badge.ellipsis'
public static let tablecellsFillBadgeEllipsis = Image(systemName: "tablecells.fill.badge.ellipsis")
/// 􀽁 SF Symbol 'tag.square'
public static let tagSquare = Image(systemName: "tag.square")
/// 􀽂 SF Symbol 'tag.square.fill'
public static let tagSquareFill = Image(systemName: "tag.square.fill")
/// 􀻐 SF Symbol 'takeoutbag.and.cup.and.straw'
public static let takeoutbagAndCupAndStraw = Image(systemName: "takeoutbag.and.cup.and.straw")
/// 􀻑 SF Symbol 'takeoutbag.and.cup.and.straw.fill'
public static let takeoutbagAndCupAndStrawFill = Image(systemName: "takeoutbag.and.cup.and.straw.fill")
/// 􀴦 SF Symbol 'teletype.answer.circle' © Apple (use only for Apple's Teletype feature)
public static let teletypeAnswerCircle = Image(systemName: "teletype.answer.circle")
/// 􀴧 SF Symbol 'teletype.answer.circle.fill' © Apple (use only for Apple's Teletype feature)
public static let teletypeAnswerCircleFill = Image(systemName: "teletype.answer.circle.fill")
/// 􁂶 SF Symbol 'testtube.2'
public static let testtube2 = Image(systemName: "testtube.2")
/// 􀹃 SF Symbol 'text.viewfinder'
public static let textViewfinder = Image(systemName: "text.viewfinder")
/// 􀺧 SF Symbol 'theatermasks'
public static let theatermasks = Image(systemName: "theatermasks")
/// 􁂻 SF Symbol 'theatermasks.circle'
public static let theatermasksCircle = Image(systemName: "theatermasks.circle")
/// 􁂼 SF Symbol 'theatermasks.circle.fill'
public static let theatermasksCircleFill = Image(systemName: "theatermasks.circle.fill")
/// 􀺨 SF Symbol 'theatermasks.fill'
public static let theatermasksFill = Image(systemName: "theatermasks.fill")
/// 􀼮 SF Symbol 'train.side.front.car'
public static let trainSideFrontCar = Image(systemName: "train.side.front.car")
/// 􀼯 SF Symbol 'train.side.middle.car'
public static let trainSideMiddleCar = Image(systemName: "train.side.middle.car")
/// 􀼰 SF Symbol 'train.side.rear.car'
public static let trainSideRearCar = Image(systemName: "train.side.rear.car")
/// 􀜝 SF Symbol 'tram.fill.tunnel'
public static let tramFillTunnel = Image(systemName: "tram.fill.tunnel")
/// 􀡛 SF Symbol 'trapezoid.and.line.horizontal'
public static let trapezoidAndLineHorizontal = Image(systemName: "trapezoid.and.line.horizontal")
/// 􀞑 SF Symbol 'trapezoid.and.line.horizontal.fill'
public static let trapezoidAndLineHorizontalFill = Image(systemName: "trapezoid.and.line.horizontal.fill")
/// 􀡠 SF Symbol 'trapezoid.and.line.vertical'
public static let trapezoidAndLineVertical = Image(systemName: "trapezoid.and.line.vertical")
/// 􀞐 SF Symbol 'trapezoid.and.line.vertical.fill'
public static let trapezoidAndLineVerticalFill = Image(systemName: "trapezoid.and.line.vertical.fill")
/// 􀿍 SF Symbol 'trash.slash.circle'
public static let trashSlashCircle = Image(systemName: "trash.slash.circle")
/// 􀿎 SF Symbol 'trash.slash.circle.fill'
public static let trashSlashCircleFill = Image(systemName: "trash.slash.circle.fill")
/// 􀿔 SF Symbol 'trash.slash.square'
public static let trashSlashSquare = Image(systemName: "trash.slash.square")
/// 􀿕 SF Symbol 'trash.slash.square.fill'
public static let trashSlashSquareFill = Image(systemName: "trash.slash.square.fill")
/// 􀼽 SF Symbol 'trash.square'
public static let trashSquare = Image(systemName: "trash.square")
/// 􀼾 SF Symbol 'trash.square.fill'
public static let trashSquareFill = Image(systemName: "trash.square.fill")
/// 􁀹 SF Symbol 'triangle.bottomhalf.filled'
public static let triangleBottomhalfFilled = Image(systemName: "triangle.bottomhalf.filled")
/// 􀾙 SF Symbol 'triangle.inset.filled'
public static let triangleInsetFilled = Image(systemName: "triangle.inset.filled")
/// 􀚕 SF Symbol 'triangle.lefthalf.filled'
public static let triangleLefthalfFilled = Image(systemName: "triangle.lefthalf.filled")
/// 􀚖 SF Symbol 'triangle.righthalf.filled'
public static let triangleRighthalfFilled = Image(systemName: "triangle.righthalf.filled")
/// 􁀸 SF Symbol 'triangle.tophalf.filled'
public static let triangleTophalfFilled = Image(systemName: "triangle.tophalf.filled")
/// 􀾠 SF Symbol 'tshirt'
public static let tshirt = Image(systemName: "tshirt")
/// 􀾡 SF Symbol 'tshirt.fill'
public static let tshirtFill = Image(systemName: "tshirt.fill")
/// 􀷘 SF Symbol 'tv.inset.filled'
public static let tvInsetFilled = Image(systemName: "tv.inset.filled")
/// 􀼅 SF Symbol 'video.and.waveform' © Apple (use only for Apple's FaceTime app)
public static let videoAndWaveform = Image(systemName: "video.and.waveform")
/// 􀼆 SF Symbol 'video.and.waveform.fill' © Apple (use only for Apple's FaceTime app)
public static let videoAndWaveformFill = Image(systemName: "video.and.waveform.fill")
/// 􁃊 SF Symbol 'video.badge.ellipsis' © Apple (use only for Apple's FaceTime app)
public static let videoBadgeEllipsis = Image(systemName: "video.badge.ellipsis")
/// 􁃋 SF Symbol 'video.fill.badge.ellipsis' © Apple (use only for Apple's FaceTime app)
public static let videoFillBadgeEllipsis = Image(systemName: "video.fill.badge.ellipsis")
/// 􀽉 SF Symbol 'video.square' © Apple (use only for Apple's FaceTime app)
public static let videoSquare = Image(systemName: "video.square")
/// 􀽊 SF Symbol 'video.square.fill' © Apple (use only for Apple's FaceTime app)
public static let videoSquareFill = Image(systemName: "video.square.fill")
/// 􀶡 SF Symbol 'wake.circle'
public static let wakeCircle = Image(systemName: "wake.circle")
/// 􀶢 SF Symbol 'wake.circle.fill'
public static let wakeCircleFill = Image(systemName: "wake.circle.fill")
/// 􀺗 SF Symbol 'watchface.applewatch.case' © Apple (use only for Apple Watch)
public static let watchfaceApplewatchCase = Image(systemName: "watchface.applewatch.case")
/// 􀻾 SF Symbol 'waveform.and.magnifyingglass'
public static let waveformAndMagnifyingglass = Image(systemName: "waveform.and.magnifyingglass")
/// 􁃨 SF Symbol 'waveform.and.mic'
public static let waveformAndMic = Image(systemName: "waveform.and.mic")
/// 􀻽 SF Symbol 'waveform.badge.exclamationmark'
public static let waveformBadgeExclamationmark = Image(systemName: "waveform.badge.exclamationmark")
/// 􀸷 SF Symbol 'waveform.badge.minus'
public static let waveformBadgeMinus = Image(systemName: "waveform.badge.minus")
/// 􀸶 SF Symbol 'waveform.badge.plus'
public static let waveformBadgePlus = Image(systemName: "waveform.badge.plus")
/// 􀷖 SF Symbol 'wifi.circle'
public static let wifiCircle = Image(systemName: "wifi.circle")
/// 􀷗 SF Symbol 'wifi.circle.fill'
public static let wifiCircleFill = Image(systemName: "wifi.circle.fill")
/// 􀽗 SF Symbol 'wifi.square'
public static let wifiSquare = Image(systemName: "wifi.square")
/// 􀽘 SF Symbol 'wifi.square.fill'
public static let wifiSquareFill = Image(systemName: "wifi.square.fill")
/// 􀺾 SF Symbol 'xmark.app'
public static let xmarkApp = Image(systemName: "xmark.app")
/// 􀻀 SF Symbol 'xmark.app.fill'
public static let xmarkAppFill = Image(systemName: "xmark.app.fill")
}
@available(iOS 15.1, macOS 12.0, tvOS 15.1, watchOS 8.1, *)
extension SFSymbols {
/// 􁉘 SF Symbol 'bolt.ring.closed'
public static let boltRingClosed = Image(systemName: "bolt.ring.closed")
/// 􁋂 SF Symbol 'platter.filled.bottom.and.arrow.down.iphone'
public static let platterFilledBottomAndArrowDownIphone = Image(systemName: "platter.filled.bottom.and.arrow.down.iphone")
/// 􁋀 SF Symbol 'platter.filled.bottom.iphone'
public static let platterFilledBottomIphone = Image(systemName: "platter.filled.bottom.iphone")
/// 􁋁 SF Symbol 'platter.filled.top.and.arrow.up.iphone'
public static let platterFilledTopAndArrowUpIphone = Image(systemName: "platter.filled.top.and.arrow.up.iphone")
/// 􁊿 SF Symbol 'platter.filled.top.iphone'
public static let platterFilledTopIphone = Image(systemName: "platter.filled.top.iphone")
/// 􁋜 SF Symbol 'square.3.layers.3d.down.backward'
public static let square3Layers3dDownBackward = Image(systemName: "square.3.layers.3d.down.backward")
/// 􁋛 SF Symbol 'square.3.layers.3d.down.forward'
public static let square3Layers3dDownForward = Image(systemName: "square.3.layers.3d.down.forward")
/// 􁉼 SF Symbol 'square.3.layers.3d.down.left'
public static let square3Layers3dDownLeft = Image(systemName: "square.3.layers.3d.down.left")
/// 􁉽 SF Symbol 'square.3.layers.3d.down.right'
public static let square3Layers3dDownRight = Image(systemName: "square.3.layers.3d.down.right")
/// 􁉀 SF Symbol 'text.justify.leading'
public static let textJustifyLeading = Image(systemName: "text.justify.leading")
/// 􀌄 SF Symbol 'text.justify.left'
public static let textJustifyLeft = Image(systemName: "text.justify.left")
/// 􀌅 SF Symbol 'text.justify.right'
public static let textJustifyRight = Image(systemName: "text.justify.right")
/// 􁉁 SF Symbol 'text.justify.trailing'
public static let textJustifyTrailing = Image(systemName: "text.justify.trailing")
}
@available(iOS 15.2, macOS 12.1, tvOS 15.2, watchOS 8.3, *)
extension SFSymbols {
/// 􁄣 SF Symbol 'airpod.gen3.left' © Apple (use only for Apple's AirPods)
public static let airpodGen3Left = Image(systemName: "airpod.gen3.left")
/// 􁄢 SF Symbol 'airpod.gen3.right' © Apple (use only for Apple's AirPods)
public static let airpodGen3Right = Image(systemName: "airpod.gen3.right")
/// 􁄡 SF Symbol 'airpods.gen3' © Apple (use only for Apple's AirPods)
public static let airpodsGen3 = Image(systemName: "airpods.gen3")
/// 􁅐 SF Symbol 'airpods.gen3.chargingcase.wireless' © Apple (use only for Apple's AirPods)
public static let airpodsGen3ChargingcaseWireless = Image(systemName: "airpods.gen3.chargingcase.wireless")
/// 􁅑 SF Symbol 'airpods.gen3.chargingcase.wireless.fill' © Apple (use only for Apple's AirPods)
public static let airpodsGen3ChargingcaseWirelessFill = Image(systemName: "airpods.gen3.chargingcase.wireless.fill")
/// 􁅞 SF Symbol 'beats.fit.pro' © Apple (use only for Beat's Fit Pro)
public static let beatsFitPro = Image(systemName: "beats.fit.pro")
/// 􁅡 SF Symbol 'beats.fit.pro.chargingcase' © Apple (use only for Beat's Fit Pro)
public static let beatsFitProChargingcase = Image(systemName: "beats.fit.pro.chargingcase")
/// 􁅢 SF Symbol 'beats.fit.pro.chargingcase.fill' © Apple (use only for Beat's Fit Pro)
public static let beatsFitProChargingcaseFill = Image(systemName: "beats.fit.pro.chargingcase.fill")
/// 􁅟 SF Symbol 'beats.fit.pro.left' © Apple (use only for Beat's Fit Pro)
public static let beatsFitProLeft = Image(systemName: "beats.fit.pro.left")
/// 􁅠 SF Symbol 'beats.fit.pro.right' © Apple (use only for Beat's Fit Pro)
public static let beatsFitProRight = Image(systemName: "beats.fit.pro.right")
/// 􁋶 SF Symbol 'rectangle.leadinghalf.filled'
public static let rectangleLeadinghalfFilled = Image(systemName: "rectangle.leadinghalf.filled")
/// 􁋷 SF Symbol 'rectangle.trailinghalf.filled'
public static let rectangleTrailinghalfFilled = Image(systemName: "rectangle.trailinghalf.filled")
/// 􁋽 SF Symbol 'square.3.layers.3d.down.left.slash'
public static let square3Layers3dDownLeftSlash = Image(systemName: "square.3.layers.3d.down.left.slash")
/// 􁋼 SF Symbol 'square.3.layers.3d.down.right.slash'
public static let square3Layers3dDownRightSlash = Image(systemName: "square.3.layers.3d.down.right.slash")
}
@available(iOS 15.4, macOS 12.3, tvOS 15.4, watchOS 8.5, *)
extension SFSymbols {
/// 􁂂 SF Symbol 'camera.macro'
public static let cameraMacro = Image(systemName: "camera.macro")
/// 􁂃 SF Symbol 'camera.macro.circle'
public static let cameraMacroCircle = Image(systemName: "camera.macro.circle")
/// 􁂄 SF Symbol 'camera.macro.circle.fill'
public static let cameraMacroCircleFill = Image(systemName: "camera.macro.circle.fill")
/// 􁑢 SF Symbol 'dots.and.line.vertical.and.cursorarrow.rectangle'
public static let dotsAndLineVerticalAndCursorarrowRectangle = Image(systemName: "dots.and.line.vertical.and.cursorarrow.rectangle")
/// 􁎕 SF Symbol 'key.viewfinder'
public static let keyViewfinder = Image(systemName: "key.viewfinder")
/// 􁏺 SF Symbol 'person.badge.key' © Apple (use only for creating or signing in with a passkey)
public static let personBadgeKey = Image(systemName: "person.badge.key")
/// 􁎨 SF Symbol 'person.badge.key.fill' © Apple (use only for creating or signing in with a passkey)
public static let personBadgeKeyFill = Image(systemName: "person.badge.key.fill")
}
@available(iOS 16.0, macOS 13.0, tvOS 16.0, watchOS 9.0, *)
extension SFSymbols {
/// 􁀴 SF Symbol 'abs.brakesignal'
public static let absBrakesignal = Image(systemName: "abs.brakesignal")
/// 􁓭 SF Symbol 'air.conditioner.horizontal'
public static let airConditionerHorizontal = Image(systemName: "air.conditioner.horizontal")
/// 􁓮 SF Symbol 'air.conditioner.horizontal.fill'
public static let airConditionerHorizontalFill = Image(systemName: "air.conditioner.horizontal.fill")
/// 􁓫 SF Symbol 'air.conditioner.vertical'
public static let airConditionerVertical = Image(systemName: "air.conditioner.vertical")
/// 􁓬 SF Symbol 'air.conditioner.vertical.fill'
public static let airConditionerVerticalFill = Image(systemName: "air.conditioner.vertical.fill")
/// 􁓥 SF Symbol 'air.purifier'
public static let airPurifier = Image(systemName: "air.purifier")
/// 􁓦 SF Symbol 'air.purifier.fill'
public static let airPurifierFill = Image(systemName: "air.purifier.fill")
/// 􁗀 SF Symbol 'alarm.waves.left.and.right'
public static let alarmWavesLeftAndRight = Image(systemName: "alarm.waves.left.and.right")
/// 􁗁 SF Symbol 'alarm.waves.left.and.right.fill'
public static let alarmWavesLeftAndRightFill = Image(systemName: "alarm.waves.left.and.right.fill")
/// 􁒆 SF Symbol 'allergens.fill'
public static let allergensFill = Image(systemName: "allergens.fill")
/// 􁑡 SF Symbol 'angle'
public static let angle = Image(systemName: "angle")
/// 􀣺 SF Symbol 'apple.logo' © Apple (use only for Sign in with Apple)
public static let appleLogo = Image(systemName: "apple.logo")
/// 􀚍 SF Symbol 'arrow.down.and.line.horizontal.and.arrow.up'
public static let arrowDownAndLineHorizontalAndArrowUp = Image(systemName: "arrow.down.and.line.horizontal.and.arrow.up")
/// 􁒞 SF Symbol 'arrow.down.message' © Apple (use only for Apple's Messages app)
public static let arrowDownMessage = Image(systemName: "arrow.down.message")
/// 􁒟 SF Symbol 'arrow.down.message.fill' © Apple (use only for Apple's Messages app)
public static let arrowDownMessageFill = Image(systemName: "arrow.down.message.fill")
/// 􀚋 SF Symbol 'arrow.left.and.line.vertical.and.arrow.right'
public static let arrowLeftAndLineVerticalAndArrowRight = Image(systemName: "arrow.left.and.line.vertical.and.arrow.right")
/// 􁖭 SF Symbol 'arrow.left.and.right.text.vertical'
public static let arrowLeftAndRightTextVertical = Image(systemName: "arrow.left.and.right.text.vertical")
/// 􀚌 SF Symbol 'arrow.right.and.line.vertical.and.arrow.left'
public static let arrowRightAndLineVerticalAndArrowLeft = Image(systemName: "arrow.right.and.line.vertical.and.arrow.left")
/// 􁒏 SF Symbol 'arrow.up.and.down.and.sparkles'
public static let arrowUpAndDownAndSparkles = Image(systemName: "arrow.up.and.down.and.sparkles")
/// 􀵬 SF Symbol 'arrow.up.and.down.text.horizontal'
public static let arrowUpAndDownTextHorizontal = Image(systemName: "arrow.up.and.down.text.horizontal")
/// 􀚎 SF Symbol 'arrow.up.and.line.horizontal.and.arrow.down'
public static let arrowUpAndLineHorizontalAndArrowDown = Image(systemName: "arrow.up.and.line.horizontal.and.arrow.down")
/// 􁎳 SF Symbol 'arrow.up.circle.badge.clock'
public static let arrowUpCircleBadgeClock = Image(systemName: "arrow.up.circle.badge.clock")
/// 􁉈 SF Symbol 'arrowshape.backward'
public static let arrowshapeBackward = Image(systemName: "arrowshape.backward")
/// 􁉉 SF Symbol 'arrowshape.backward.fill'
public static let arrowshapeBackwardFill = Image(systemName: "arrowshape.backward.fill")
/// 􁉆 SF Symbol 'arrowshape.forward'
public static let arrowshapeForward = Image(systemName: "arrowshape.forward")
/// 􁉇 SF Symbol 'arrowshape.forward.fill'
public static let arrowshapeForwardFill = Image(systemName: "arrowshape.forward.fill")
/// 􁉄 SF Symbol 'arrowshape.left'
public static let arrowshapeLeft = Image(systemName: "arrowshape.left")
/// 􁉅 SF Symbol 'arrowshape.left.fill'
public static let arrowshapeLeftFill = Image(systemName: "arrowshape.left.fill")
/// 􁉂 SF Symbol 'arrowshape.right'
public static let arrowshapeRight = Image(systemName: "arrowshape.right")
/// 􁉃 SF Symbol 'arrowshape.right.fill'
public static let arrowshapeRightFill = Image(systemName: "arrowshape.right.fill")
/// 􁎱 SF Symbol 'arrowshape.turn.up.backward.badge.clock'
public static let arrowshapeTurnUpBackwardBadgeClock = Image(systemName: "arrowshape.turn.up.backward.badge.clock")
/// 􁖾 SF Symbol 'arrowshape.turn.up.backward.badge.clock.fill'
public static let arrowshapeTurnUpBackwardBadgeClockFill = Image(systemName: "arrowshape.turn.up.backward.badge.clock.fill")
/// 􁑐 SF Symbol 'australsign'
public static let australsign = Image(systemName: "australsign")
/// 􁓺 SF Symbol 'av.remote'
public static let avRemote = Image(systemName: "av.remote")
/// 􁓻 SF Symbol 'av.remote.fill'
public static let avRemoteFill = Image(systemName: "av.remote.fill")
/// 􁋹 SF Symbol 'backpack'
public static let backpack = Image(systemName: "backpack")
/// 􁋺 SF Symbol 'backpack.fill'
public static let backpackFill = Image(systemName: "backpack.fill")
/// 􁋮 SF Symbol 'backward.end.circle'
public static let backwardEndCircle = Image(systemName: "backward.end.circle")
/// 􁋯 SF Symbol 'backward.end.circle.fill'
public static let backwardEndCircleFill = Image(systemName: "backward.end.circle.fill")
/// 􁚢 SF Symbol 'bag.badge.questionmark'
public static let bagBadgeQuestionmark = Image(systemName: "bag.badge.questionmark")
/// 􁚣 SF Symbol 'bag.fill.badge.questionmark'
public static let bagFillBadgeQuestionmark = Image(systemName: "bag.fill.badge.questionmark")
/// 􁑜 SF Symbol 'bahtsign'
public static let bahtsign = Image(systemName: "bahtsign")
/// 􁔎 SF Symbol 'balloon'
public static let balloon = Image(systemName: "balloon")
/// 􁓷 SF Symbol 'balloon.2'
public static let balloon2 = Image(systemName: "balloon.2")
/// 􁓸 SF Symbol 'balloon.2.fill'
public static let balloon2Fill = Image(systemName: "balloon.2.fill")
/// 􁔏 SF Symbol 'balloon.fill'
public static let balloonFill = Image(systemName: "balloon.fill")
/// 􀡵 SF Symbol 'baseball'
public static let baseball = Image(systemName: "baseball")
/// 􁚻 SF Symbol 'baseball.circle'
public static let baseballCircle = Image(systemName: "baseball.circle")
/// 􁚼 SF Symbol 'baseball.circle.fill'
public static let baseballCircleFill = Image(systemName: "baseball.circle.fill")
/// 􁑠 SF Symbol 'baseball.diamond.bases'
public static let baseballDiamondBases = Image(systemName: "baseball.diamond.bases")
/// 􀡶 SF Symbol 'baseball.fill'
public static let baseballFill = Image(systemName: "baseball.fill")
/// 􁖊 SF Symbol 'basket'
public static let basket = Image(systemName: "basket")
/// 􁖋 SF Symbol 'basket.fill'
public static let basketFill = Image(systemName: "basket.fill")
/// 􁗉 SF Symbol 'basketball'
public static let basketball = Image(systemName: "basketball")
/// 􁚽 SF Symbol 'basketball.circle'
public static let basketballCircle = Image(systemName: "basketball.circle")
/// 􁚾 SF Symbol 'basketball.circle.fill'
public static let basketballCircleFill = Image(systemName: "basketball.circle.fill")
/// 􁗊 SF Symbol 'basketball.fill'
public static let basketballFill = Image(systemName: "basketball.fill")
/// 􁐼 SF Symbol 'bathtub'
public static let bathtub = Image(systemName: "bathtub")
/// 􁐽 SF Symbol 'bathtub.fill'
public static let bathtubFill = Image(systemName: "bathtub.fill")
/// 􁁔 SF Symbol 'battery.100.circle'
public static let battery100Circle = Image(systemName: "battery.100.circle")
/// 􁁕 SF Symbol 'battery.100.circle.fill'
public static let battery100CircleFill = Image(systemName: "battery.100.circle.fill")
/// 􁋸 SF Symbol 'beach.umbrella'
public static let beachUmbrella = Image(systemName: "beach.umbrella")
/// 􁋻 SF Symbol 'beach.umbrella.fill'
public static let beachUmbrellaFill = Image(systemName: "beach.umbrella.fill")
/// 􁄤 SF Symbol 'bell.and.waves.left.and.right'
public static let bellAndWavesLeftAndRight = Image(systemName: "bell.and.waves.left.and.right")
/// 􁄠 SF Symbol 'bell.and.waves.left.and.right.fill'
public static let bellAndWavesLeftAndRightFill = Image(systemName: "bell.and.waves.left.and.right.fill")
/// 􁗟 SF Symbol 'bird'
public static let bird = Image(systemName: "bird")
/// 􁗠 SF Symbol 'bird.fill'
public static let birdFill = Image(systemName: "bird.fill")
/// 􁖩 SF Symbol 'birthday.cake'
public static let birthdayCake = Image(systemName: "birthday.cake")
/// 􁖪 SF Symbol 'birthday.cake.fill'
public static let birthdayCakeFill = Image(systemName: "birthday.cake.fill")
/// 􁑞 SF Symbol 'bitcoinsign'
public static let bitcoinsign = Image(systemName: "bitcoinsign")
/// 􁑶 SF Symbol 'blinds.horizontal.closed'
public static let blindsHorizontalClosed = Image(systemName: "blinds.horizontal.closed")
/// 􁑵 SF Symbol 'blinds.horizontal.open'
public static let blindsHorizontalOpen = Image(systemName: "blinds.horizontal.open")
/// 􁑴 SF Symbol 'blinds.vertical.closed'
public static let blindsVerticalClosed = Image(systemName: "blinds.vertical.closed")
/// 􁑳 SF Symbol 'blinds.vertical.open'
public static let blindsVerticalOpen = Image(systemName: "blinds.vertical.open")
/// 􁐓 SF Symbol 'bolt.badge.clock'
public static let boltBadgeClock = Image(systemName: "bolt.badge.clock")
/// 􁐔 SF Symbol 'bolt.badge.clock.fill'
public static let boltBadgeClockFill = Image(systemName: "bolt.badge.clock.fill")
/// 􁊉 SF Symbol 'bolt.brakesignal'
public static let boltBrakesignal = Image(systemName: "bolt.brakesignal")
/// 􁁾 SF Symbol 'box.truck'
public static let boxTruck = Image(systemName: "box.truck")
/// 􁂀 SF Symbol 'box.truck.badge.clock'
public static let boxTruckBadgeClock = Image(systemName: "box.truck.badge.clock")
/// 􁂁 SF Symbol 'box.truck.badge.clock.fill'
public static let boxTruckBadgeClockFill = Image(systemName: "box.truck.badge.clock.fill")
/// 􁁿 SF Symbol 'box.truck.fill'
public static let boxTruckFill = Image(systemName: "box.truck.fill")
/// 􀾾 SF Symbol 'brakesignal'
public static let brakesignal = Image(systemName: "brakesignal")
/// 􁀷 SF Symbol 'brakesignal.dashed'
public static let brakesignalDashed = Image(systemName: "brakesignal.dashed")
/// 􁑟 SF Symbol 'brazilianrealsign'
public static let brazilianrealsign = Image(systemName: "brazilianrealsign")
/// 􁒉 SF Symbol 'bubbles.and.sparkles'
public static let bubblesAndSparkles = Image(systemName: "bubbles.and.sparkles")
/// 􁒊 SF Symbol 'bubbles.and.sparkles.fill'
public static let bubblesAndSparklesFill = Image(systemName: "bubbles.and.sparkles.fill")
/// 􁏰 SF Symbol 'button.programmable'
public static let buttonProgrammable = Image(systemName: "button.programmable")
/// 􁏤 SF Symbol 'button.programmable.square'
public static let buttonProgrammableSquare = Image(systemName: "button.programmable.square")
/// 􁏥 SF Symbol 'button.programmable.square.fill'
public static let buttonProgrammableSquareFill = Image(systemName: "button.programmable.square.fill")
/// 􁐮 SF Symbol 'cabinet'
public static let cabinet = Image(systemName: "cabinet")
/// 􁐯 SF Symbol 'cabinet.fill'
public static let cabinetFill = Image(systemName: "cabinet.fill")
/// 􁒸 SF Symbol 'carbon.dioxide.cloud'
public static let carbonDioxideCloud = Image(systemName: "carbon.dioxide.cloud")
/// 􁒹 SF Symbol 'carbon.dioxide.cloud.fill'
public static let carbonDioxideCloudFill = Image(systemName: "carbon.dioxide.cloud.fill")
/// 􁒶 SF Symbol 'carbon.monoxide.cloud'
public static let carbonMonoxideCloud = Image(systemName: "carbon.monoxide.cloud")
/// 􁒷 SF Symbol 'carbon.monoxide.cloud.fill'
public static let carbonMonoxideCloudFill = Image(systemName: "carbon.monoxide.cloud.fill")
/// 􁖎 SF Symbol 'carrot'
public static let carrot = Image(systemName: "carrot")
/// 􁖏 SF Symbol 'carrot.fill'
public static let carrotFill = Image(systemName: "carrot.fill")
/// 􁚦 SF Symbol 'cart.badge.questionmark'
public static let cartBadgeQuestionmark = Image(systemName: "cart.badge.questionmark")
/// 􁚧 SF Symbol 'cart.fill.badge.questionmark'
public static let cartFillBadgeQuestionmark = Image(systemName: "cart.fill.badge.questionmark")
/// 􁑕 SF Symbol 'cedisign'
public static let cedisign = Image(systemName: "cedisign")
/// 􀭧 SF Symbol 'cellularbars'
public static let cellularbars = Image(systemName: "cellularbars")
/// 􁑀 SF Symbol 'centsign'
public static let centsign = Image(systemName: "centsign")
/// 􁐶 SF Symbol 'chair'
public static let chair = Image(systemName: "chair")
/// 􁐷 SF Symbol 'chair.fill'
public static let chairFill = Image(systemName: "chair.fill")
/// 􁐴 SF Symbol 'chair.lounge'
public static let chairLounge = Image(systemName: "chair.lounge")
/// 􁐵 SF Symbol 'chair.lounge.fill'
public static let chairLoungeFill = Image(systemName: "chair.lounge.fill")
/// 􁌦 SF Symbol 'chandelier'
public static let chandelier = Image(systemName: "chandelier")
/// 􁏓 SF Symbol 'chandelier.fill'
public static let chandelierFill = Image(systemName: "chandelier.fill")
/// 􁓖 SF Symbol 'character.duployan'
public static let characterDuployan = Image(systemName: "character.duployan")
/// 􁓕 SF Symbol 'character.phonetic'
public static let characterPhonetic = Image(systemName: "character.phonetic")
/// 􁓗 SF Symbol 'character.sutton'
public static let characterSutton = Image(systemName: "character.sutton")
/// 􁘳 SF Symbol 'chart.line.downtrend.xyaxis'
public static let chartLineDowntrendXyaxis = Image(systemName: "chart.line.downtrend.xyaxis")
/// 􁘴 SF Symbol 'chart.line.downtrend.xyaxis.circle'
public static let chartLineDowntrendXyaxisCircle = Image(systemName: "chart.line.downtrend.xyaxis.circle")
/// 􁘵 SF Symbol 'chart.line.downtrend.xyaxis.circle.fill'
public static let chartLineDowntrendXyaxisCircleFill = Image(systemName: "chart.line.downtrend.xyaxis.circle.fill")
/// 􁘶 SF Symbol 'chart.line.flattrend.xyaxis'
public static let chartLineFlattrendXyaxis = Image(systemName: "chart.line.flattrend.xyaxis")
/// 􁘷 SF Symbol 'chart.line.flattrend.xyaxis.circle'
public static let chartLineFlattrendXyaxisCircle = Image(systemName: "chart.line.flattrend.xyaxis.circle")
/// 􁘸 SF Symbol 'chart.line.flattrend.xyaxis.circle.fill'
public static let chartLineFlattrendXyaxisCircleFill = Image(systemName: "chart.line.flattrend.xyaxis.circle.fill")
/// 􁙕 SF Symbol 'checklist.checked'
public static let checklistChecked = Image(systemName: "checklist.checked")
/// 􁙠 SF Symbol 'checklist.unchecked'
public static let checklistUnchecked = Image(systemName: "checklist.unchecked")
/// 􁜞 SF Symbol 'checkmark.circle.badge.questionmark'
public static let checkmarkCircleBadgeQuestionmark = Image(systemName: "checkmark.circle.badge.questionmark")
/// 􁜟 SF Symbol 'checkmark.circle.badge.questionmark.fill'
public static let checkmarkCircleBadgeQuestionmarkFill = Image(systemName: "checkmark.circle.badge.questionmark.fill")
/// 􁜢 SF Symbol 'checkmark.circle.badge.xmark'
public static let checkmarkCircleBadgeXmark = Image(systemName: "checkmark.circle.badge.xmark")
/// 􁜣 SF Symbol 'checkmark.circle.badge.xmark.fill'
public static let checkmarkCircleBadgeXmarkFill = Image(systemName: "checkmark.circle.badge.xmark.fill")
/// 􁐕 SF Symbol 'checkmark.message' © Apple (use only for Apple's Messages app)
public static let checkmarkMessage = Image(systemName: "checkmark.message")
/// 􁐖 SF Symbol 'checkmark.message.fill' © Apple (use only for Apple's Messages app)
public static let checkmarkMessageFill = Image(systemName: "checkmark.message.fill")
/// 􁍄 SF Symbol 'chevron.backward.to.line'
public static let chevronBackwardToLine = Image(systemName: "chevron.backward.to.line")
/// 􁍅 SF Symbol 'chevron.forward.to.line'
public static let chevronForwardToLine = Image(systemName: "chevron.forward.to.line")
/// 􁍂 SF Symbol 'chevron.left.to.line'
public static let chevronLeftToLine = Image(systemName: "chevron.left.to.line")
/// 􁍃 SF Symbol 'chevron.right.to.line'
public static let chevronRightToLine = Image(systemName: "chevron.right.to.line")
/// 􁙪 SF Symbol 'circle.dashed.rectangle'
public static let circleDashedRectangle = Image(systemName: "circle.dashed.rectangle")
/// 􁙯 SF Symbol 'circle.filled.pattern.diagonalline.rectangle'
public static let circleFilledPatternDiagonallineRectangle = Image(systemName: "circle.filled.pattern.diagonalline.rectangle")
/// 􁙫 SF Symbol 'circle.rectangle.dashed'
public static let circleRectangleDashed = Image(systemName: "circle.rectangle.dashed")
/// 􁙭 SF Symbol 'circle.rectangle.filled.pattern.diagonalline'
public static let circleRectangleFilledPatternDiagonalline = Image(systemName: "circle.rectangle.filled.pattern.diagonalline")
/// 􀟹 SF Symbol 'clipboard'
public static let clipboard = Image(systemName: "clipboard")
/// 􀟺 SF Symbol 'clipboard.fill'
public static let clipboardFill = Image(systemName: "clipboard.fill")
/// 􁙜 SF Symbol 'clock.badge'
public static let clockBadge = Image(systemName: "clock.badge")
/// 􁙝 SF Symbol 'clock.badge.fill'
public static let clockBadgeFill = Image(systemName: "clock.badge.fill")
/// 􁜱 SF Symbol 'clock.badge.questionmark'
public static let clockBadgeQuestionmark = Image(systemName: "clock.badge.questionmark")
/// 􁜲 SF Symbol 'clock.badge.questionmark.fill'
public static let clockBadgeQuestionmarkFill = Image(systemName: "clock.badge.questionmark.fill")
/// 􁜒 SF Symbol 'clock.badge.xmark'
public static let clockBadgeXmark = Image(systemName: "clock.badge.xmark")
/// 􁜓 SF Symbol 'clock.badge.xmark.fill'
public static let clockBadgeXmarkFill = Image(systemName: "clock.badge.xmark.fill")
/// 􁛝 SF Symbol 'cloud.bolt.circle'
public static let cloudBoltCircle = Image(systemName: "cloud.bolt.circle")
/// 􁛞 SF Symbol 'cloud.bolt.circle.fill'
public static let cloudBoltCircleFill = Image(systemName: "cloud.bolt.circle.fill")
/// 􁛟 SF Symbol 'cloud.bolt.rain.circle'
public static let cloudBoltRainCircle = Image(systemName: "cloud.bolt.rain.circle")
/// 􁛠 SF Symbol 'cloud.bolt.rain.circle.fill'
public static let cloudBoltRainCircleFill = Image(systemName: "cloud.bolt.rain.circle.fill")
/// 􁛍 SF Symbol 'cloud.circle'
public static let cloudCircle = Image(systemName: "cloud.circle")
/// 􁛎 SF Symbol 'cloud.circle.fill'
public static let cloudCircleFill = Image(systemName: "cloud.circle.fill")
/// 􁛏 SF Symbol 'cloud.drizzle.circle'
public static let cloudDrizzleCircle = Image(systemName: "cloud.drizzle.circle")
/// 􁛐 SF Symbol 'cloud.drizzle.circle.fill'
public static let cloudDrizzleCircleFill = Image(systemName: "cloud.drizzle.circle.fill")
/// 􁛕 SF Symbol 'cloud.fog.circle'
public static let cloudFogCircle = Image(systemName: "cloud.fog.circle")
/// 􁛖 SF Symbol 'cloud.fog.circle.fill'
public static let cloudFogCircleFill = Image(systemName: "cloud.fog.circle.fill")
/// 􁛗 SF Symbol 'cloud.hail.circle'
public static let cloudHailCircle = Image(systemName: "cloud.hail.circle")
/// 􁛘 SF Symbol 'cloud.hail.circle.fill'
public static let cloudHailCircleFill = Image(systemName: "cloud.hail.circle.fill")
/// 􁛓 SF Symbol 'cloud.heavyrain.circle'
public static let cloudHeavyrainCircle = Image(systemName: "cloud.heavyrain.circle")
/// 􁛔 SF Symbol 'cloud.heavyrain.circle.fill'
public static let cloudHeavyrainCircleFill = Image(systemName: "cloud.heavyrain.circle.fill")
/// 􁛫 SF Symbol 'cloud.moon.bolt.circle'
public static let cloudMoonBoltCircle = Image(systemName: "cloud.moon.bolt.circle")
/// 􁛬 SF Symbol 'cloud.moon.bolt.circle.fill'
public static let cloudMoonBoltCircleFill = Image(systemName: "cloud.moon.bolt.circle.fill")
/// 􁛧 SF Symbol 'cloud.moon.circle'
public static let cloudMoonCircle = Image(systemName: "cloud.moon.circle")
/// 􁛨 SF Symbol 'cloud.moon.circle.fill'
public static let cloudMoonCircleFill = Image(systemName: "cloud.moon.circle.fill")
/// 􁛩 SF Symbol 'cloud.moon.rain.circle'
public static let cloudMoonRainCircle = Image(systemName: "cloud.moon.rain.circle")
/// 􁛪 SF Symbol 'cloud.moon.rain.circle.fill'
public static let cloudMoonRainCircleFill = Image(systemName: "cloud.moon.rain.circle.fill")
/// 􁛑 SF Symbol 'cloud.rain.circle'
public static let cloudRainCircle = Image(systemName: "cloud.rain.circle")
/// 􁛒 SF Symbol 'cloud.rain.circle.fill'
public static let cloudRainCircleFill = Image(systemName: "cloud.rain.circle.fill")
/// 􁛛 SF Symbol 'cloud.sleet.circle'
public static let cloudSleetCircle = Image(systemName: "cloud.sleet.circle")
/// 􁛜 SF Symbol 'cloud.sleet.circle.fill'
public static let cloudSleetCircleFill = Image(systemName: "cloud.sleet.circle.fill")
/// 􁛙 SF Symbol 'cloud.snow.circle'
public static let cloudSnowCircle = Image(systemName: "cloud.snow.circle")
/// 􁛚 SF Symbol 'cloud.snow.circle.fill'
public static let cloudSnowCircleFill = Image(systemName: "cloud.snow.circle.fill")
/// 􁛥 SF Symbol 'cloud.sun.bolt.circle'
public static let cloudSunBoltCircle = Image(systemName: "cloud.sun.bolt.circle")
/// 􁛦 SF Symbol 'cloud.sun.bolt.circle.fill'
public static let cloudSunBoltCircleFill = Image(systemName: "cloud.sun.bolt.circle.fill")
/// 􁛡 SF Symbol 'cloud.sun.circle'
public static let cloudSunCircle = Image(systemName: "cloud.sun.circle")
/// 􁛢 SF Symbol 'cloud.sun.circle.fill'
public static let cloudSunCircleFill = Image(systemName: "cloud.sun.circle.fill")
/// 􁛣 SF Symbol 'cloud.sun.rain.circle'
public static let cloudSunRainCircle = Image(systemName: "cloud.sun.rain.circle")
/// 􁛤 SF Symbol 'cloud.sun.rain.circle.fill'
public static let cloudSunRainCircleFill = Image(systemName: "cloud.sun.rain.circle.fill")
/// 􁑔 SF Symbol 'coloncurrencysign'
public static let coloncurrencysign = Image(systemName: "coloncurrencysign")
/// 􁔗 SF Symbol 'compass.drawing'
public static let compassDrawing = Image(systemName: "compass.drawing")
/// 􁒺 SF Symbol 'contact.sensor'
public static let contactSensor = Image(systemName: "contact.sensor")
/// 􁒻 SF Symbol 'contact.sensor.fill'
public static let contactSensorFill = Image(systemName: "contact.sensor.fill")
/// 􁕠 SF Symbol 'cooktop'
public static let cooktop = Image(systemName: "cooktop")
/// 􁕡 SF Symbol 'cooktop.fill'
public static let cooktopFill = Image(systemName: "cooktop.fill")
/// 􁔔 SF Symbol 'creditcard.viewfinder'
public static let creditcardViewfinder = Image(systemName: "creditcard.viewfinder")
/// 􁜁 SF Symbol 'cricket.ball'
public static let cricketBall = Image(systemName: "cricket.ball")
/// 􁜃 SF Symbol 'cricket.ball.circle'
public static let cricketBallCircle = Image(systemName: "cricket.ball.circle")
/// 􁜄 SF Symbol 'cricket.ball.circle.fill'
public static let cricketBallCircleFill = Image(systemName: "cricket.ball.circle.fill")
/// 􁜂 SF Symbol 'cricket.ball.fill'
public static let cricketBallFill = Image(systemName: "cricket.ball.fill")
/// 􁑖 SF Symbol 'cruzeirosign'
public static let cruzeirosign = Image(systemName: "cruzeirosign")
/// 􁚀 SF Symbol 'cursorarrow.square.fill'
public static let cursorarrowSquareFill = Image(systemName: "cursorarrow.square.fill")
/// 􁑸 SF Symbol 'curtains.closed'
public static let curtainsClosed = Image(systemName: "curtains.closed")
/// 􁑷 SF Symbol 'curtains.open'
public static let curtainsOpen = Image(systemName: "curtains.open")
/// 􁓧 SF Symbol 'dehumidifier'
public static let dehumidifier = Image(systemName: "dehumidifier")
/// 􁓨 SF Symbol 'dehumidifier.fill'
public static let dehumidifierFill = Image(systemName: "dehumidifier.fill")
/// 􁙣 SF Symbol 'deskview' © Apple (use only for Apple's Desk View)
public static let deskview = Image(systemName: "deskview")
/// 􁙤 SF Symbol 'deskview.fill' © Apple (use only for Apple's Desk View)
public static let deskviewFill = Image(systemName: "deskview.fill")
/// 􀪐 SF Symbol 'dial.high'
public static let dialHigh = Image(systemName: "dial.high")
/// 􀪑 SF Symbol 'dial.high.fill'
public static let dialHighFill = Image(systemName: "dial.high.fill")
/// 􀍺 SF Symbol 'dial.low'
public static let dialLow = Image(systemName: "dial.low")
/// 􀍻 SF Symbol 'dial.low.fill'
public static let dialLowFill = Image(systemName: "dial.low.fill")
/// 􁎴 SF Symbol 'dial.medium'
public static let dialMedium = Image(systemName: "dial.medium")
/// 􁎵 SF Symbol 'dial.medium.fill'
public static let dialMediumFill = Image(systemName: "dial.medium.fill")
/// 􁐢 SF Symbol 'dishwasher'
public static let dishwasher = Image(systemName: "dishwasher")
/// 􁐣 SF Symbol 'dishwasher.fill'
public static let dishwasherFill = Image(systemName: "dishwasher.fill")
/// 􁘊 SF Symbol 'distribute.horizontal.center'
public static let distributeHorizontalCenter = Image(systemName: "distribute.horizontal.center")
/// 􁘋 SF Symbol 'distribute.horizontal.center.fill'
public static let distributeHorizontalCenterFill = Image(systemName: "distribute.horizontal.center.fill")
/// 􁘈 SF Symbol 'distribute.horizontal.left'
public static let distributeHorizontalLeft = Image(systemName: "distribute.horizontal.left")
/// 􁘉 SF Symbol 'distribute.horizontal.left.fill'
public static let distributeHorizontalLeftFill = Image(systemName: "distribute.horizontal.left.fill")
/// 􁘌 SF Symbol 'distribute.horizontal.right'
public static let distributeHorizontalRight = Image(systemName: "distribute.horizontal.right")
/// 􁘍 SF Symbol 'distribute.horizontal.right.fill'
public static let distributeHorizontalRightFill = Image(systemName: "distribute.horizontal.right.fill")
/// 􁘆 SF Symbol 'distribute.vertical.bottom'
public static let distributeVerticalBottom = Image(systemName: "distribute.vertical.bottom")
/// 􁘇 SF Symbol 'distribute.vertical.bottom.fill'
public static let distributeVerticalBottomFill = Image(systemName: "distribute.vertical.bottom.fill")
/// 􁘄 SF Symbol 'distribute.vertical.center'
public static let distributeVerticalCenter = Image(systemName: "distribute.vertical.center")
/// 􁘅 SF Symbol 'distribute.vertical.center.fill'
public static let distributeVerticalCenterFill = Image(systemName: "distribute.vertical.center.fill")
/// 􁘂 SF Symbol 'distribute.vertical.top'
public static let distributeVerticalTop = Image(systemName: "distribute.vertical.top")
/// 􁘃 SF Symbol 'distribute.vertical.top.fill'
public static let distributeVerticalTopFill = Image(systemName: "distribute.vertical.top.fill")
/// 􁙡 SF Symbol 'doc.badge.arrow.up'
public static let docBadgeArrowUp = Image(systemName: "doc.badge.arrow.up")
/// 􁙢 SF Symbol 'doc.badge.arrow.up.fill'
public static let docBadgeArrowUpFill = Image(systemName: "doc.badge.arrow.up.fill")
/// 􁎢 SF Symbol 'dollarsign'
public static let dollarsign = Image(systemName: "dollarsign")
/// 􁎣 SF Symbol 'dollarsign.arrow.circlepath'
public static let dollarsignArrowCirclepath = Image(systemName: "dollarsign.arrow.circlepath")
/// 􁑈 SF Symbol 'dongsign'
public static let dongsign = Image(systemName: "dongsign")
/// 􁏧 SF Symbol 'door.french.closed'
public static let doorFrenchClosed = Image(systemName: "door.french.closed")
/// 􁏦 SF Symbol 'door.french.open'
public static let doorFrenchOpen = Image(systemName: "door.french.open")
/// 􁏡 SF Symbol 'door.garage.closed'
public static let doorGarageClosed = Image(systemName: "door.garage.closed")
/// 􁘡 SF Symbol 'door.garage.closed.trianglebadge.exclamationmark'
public static let doorGarageClosedTrianglebadgeExclamationmark = Image(systemName: "door.garage.closed.trianglebadge.exclamationmark")
/// 􁏭 SF Symbol 'door.garage.double.bay.closed'
public static let doorGarageDoubleBayClosed = Image(systemName: "door.garage.double.bay.closed")
/// 􁘣 SF Symbol 'door.garage.double.bay.closed.trianglebadge.exclamationmark'
public static let doorGarageDoubleBayClosedTrianglebadgeExclamationmark = Image(systemName: "door.garage.double.bay.closed.trianglebadge.exclamationmark")
/// 􁏬 SF Symbol 'door.garage.double.bay.open'
public static let doorGarageDoubleBayOpen = Image(systemName: "door.garage.double.bay.open")
/// 􁘢 SF Symbol 'door.garage.double.bay.open.trianglebadge.exclamationmark'
public static let doorGarageDoubleBayOpenTrianglebadgeExclamationmark = Image(systemName: "door.garage.double.bay.open.trianglebadge.exclamationmark")
/// 􁏠 SF Symbol 'door.garage.open'
public static let doorGarageOpen = Image(systemName: "door.garage.open")
/// 􁘠 SF Symbol 'door.garage.open.trianglebadge.exclamationmark'
public static let doorGarageOpenTrianglebadgeExclamationmark = Image(systemName: "door.garage.open.trianglebadge.exclamationmark")
/// 􁏝 SF Symbol 'door.left.hand.closed'
public static let doorLeftHandClosed = Image(systemName: "door.left.hand.closed")
/// 􁏜 SF Symbol 'door.left.hand.open'
public static let doorLeftHandOpen = Image(systemName: "door.left.hand.open")
/// 􁏩 SF Symbol 'door.right.hand.closed'
public static let doorRightHandClosed = Image(systemName: "door.right.hand.closed")
/// 􁏨 SF Symbol 'door.right.hand.open'
public static let doorRightHandOpen = Image(systemName: "door.right.hand.open")
/// 􁏟 SF Symbol 'door.sliding.left.hand.closed'
public static let doorSlidingLeftHandClosed = Image(systemName: "door.sliding.left.hand.closed")
/// 􁏞 SF Symbol 'door.sliding.left.hand.open'
public static let doorSlidingLeftHandOpen = Image(systemName: "door.sliding.left.hand.open")
/// 􁏫 SF Symbol 'door.sliding.right.hand.closed'
public static let doorSlidingRightHandClosed = Image(systemName: "door.sliding.right.hand.closed")
/// 􁏪 SF Symbol 'door.sliding.right.hand.open'
public static let doorSlidingRightHandOpen = Image(systemName: "door.sliding.right.hand.open")
/// 􁘯 SF Symbol 'drop.degreesign'
public static let dropDegreesign = Image(systemName: "drop.degreesign")
/// 􁘰 SF Symbol 'drop.degreesign.fill'
public static let dropDegreesignFill = Image(systemName: "drop.degreesign.fill")
/// 􁚂 SF Symbol 'drop.degreesign.slash'
public static let dropDegreesignSlash = Image(systemName: "drop.degreesign.slash")
/// 􁚃 SF Symbol 'drop.degreesign.slash.fill'
public static let dropDegreesignSlashFill = Image(systemName: "drop.degreesign.slash.fill")
/// 􁓀 SF Symbol 'drop.keypad.rectangle'
public static let dropKeypadRectangle = Image(systemName: "drop.keypad.rectangle")
/// 􁓁 SF Symbol 'drop.keypad.rectangle.fill'
public static let dropKeypadRectangleFill = Image(systemName: "drop.keypad.rectangle.fill")
/// 􁖒 SF Symbol 'dryer'
public static let dryer = Image(systemName: "dryer")
/// 􁖓 SF Symbol 'dryer.fill'
public static let dryerFill = Image(systemName: "dryer.fill")
/// 􁖌 SF Symbol 'dumbbell'
public static let dumbbell = Image(systemName: "dumbbell")
/// 􁖍 SF Symbol 'dumbbell.fill'
public static let dumbbellFill = Image(systemName: "dumbbell.fill")
/// 􁒘 SF Symbol 'ellipsis.message' © Apple (use only for Apple's Messages app)
public static let ellipsisMessage = Image(systemName: "ellipsis.message")
/// 􁒙 SF Symbol 'ellipsis.message.fill' © Apple (use only for Apple's Messages app)
public static let ellipsisMessageFill = Image(systemName: "ellipsis.message.fill")
/// 􁒴 SF Symbol 'entry.lever.keypad'
public static let entryLeverKeypad = Image(systemName: "entry.lever.keypad")
/// 􁒵 SF Symbol 'entry.lever.keypad.fill'
public static let entryLeverKeypadFill = Image(systemName: "entry.lever.keypad.fill")
/// 􁙏 SF Symbol 'entry.lever.keypad.trianglebadge.exclamationmark'
public static let entryLeverKeypadTrianglebadgeExclamationmark = Image(systemName: "entry.lever.keypad.trianglebadge.exclamationmark")
/// 􁙐 SF Symbol 'entry.lever.keypad.trianglebadge.exclamationmark.fill'
public static let entryLeverKeypadTrianglebadgeExclamationmarkFill = Image(systemName: "entry.lever.keypad.trianglebadge.exclamationmark.fill")
/// 􁎧 SF Symbol 'envelope.open.badge.clock'
public static let envelopeOpenBadgeClock = Image(systemName: "envelope.open.badge.clock")
/// 􁝀 SF Symbol 'eraser'
public static let eraser = Image(systemName: "eraser")
/// 􁝁 SF Symbol 'eraser.fill'
public static let eraserFill = Image(systemName: "eraser.fill")
/// 􁚜 SF Symbol 'eraser.line.dashed'
public static let eraserLineDashed = Image(systemName: "eraser.line.dashed")
/// 􁚝 SF Symbol 'eraser.line.dashed.fill'
public static let eraserLineDashedFill = Image(systemName: "eraser.line.dashed.fill")
/// 􁑇 SF Symbol 'eurosign'
public static let eurosign = Image(systemName: "eurosign")
/// 􀾿 SF Symbol 'exclamationmark.brakesignal'
public static let exclamationmarkBrakesignal = Image(systemName: "exclamationmark.brakesignal")
/// 􁙥 SF Symbol 'exclamationmark.lock'
public static let exclamationmarkLock = Image(systemName: "exclamationmark.lock")
/// 􁙦 SF Symbol 'exclamationmark.lock.fill'
public static let exclamationmarkLockFill = Image(systemName: "exclamationmark.lock.fill")
/// 􁑣 SF Symbol 'exclamationmark.questionmark'
public static let exclamationmarkQuestionmark = Image(systemName: "exclamationmark.questionmark")
/// 􁘥 SF Symbol 'externaldrive.badge.exclamationmark'
public static let externaldriveBadgeExclamationmark = Image(systemName: "externaldrive.badge.exclamationmark")
/// 􀭟 SF Symbol 'externaldrive.badge.questionmark'
public static let externaldriveBadgeQuestionmark = Image(systemName: "externaldrive.badge.questionmark")
/// 􁘦 SF Symbol 'externaldrive.fill.badge.exclamationmark'
public static let externaldriveFillBadgeExclamationmark = Image(systemName: "externaldrive.fill.badge.exclamationmark")
/// 􀭠 SF Symbol 'externaldrive.fill.badge.questionmark'
public static let externaldriveFillBadgeQuestionmark = Image(systemName: "externaldrive.fill.badge.questionmark")
/// 􁘨 SF Symbol 'externaldrive.fill.trianglebadge.exclamationmark'
public static let externaldriveFillTrianglebadgeExclamationmark = Image(systemName: "externaldrive.fill.trianglebadge.exclamationmark")
/// 􁘧 SF Symbol 'externaldrive.trianglebadge.exclamationmark'
public static let externaldriveTrianglebadgeExclamationmark = Image(systemName: "externaldrive.trianglebadge.exclamationmark")
/// 􀙌 SF Symbol 'face.smiling.inverse'
public static let faceSmilingInverse = Image(systemName: "face.smiling.inverse")
/// 􁌜 SF Symbol 'fan.and.light.ceiling'
public static let fanAndLightCeiling = Image(systemName: "fan.and.light.ceiling")
/// 􁎺 SF Symbol 'fan.and.light.ceiling.fill'
public static let fanAndLightCeilingFill = Image(systemName: "fan.and.light.ceiling.fill")
/// 􁌛 SF Symbol 'fan.ceiling'
public static let fanCeiling = Image(systemName: "fan.ceiling")
/// 􁎹 SF Symbol 'fan.ceiling.fill'
public static let fanCeilingFill = Image(systemName: "fan.ceiling.fill")
/// 􁌙 SF Symbol 'fan.desk'
public static let fanDesk = Image(systemName: "fan.desk")
/// 􁒚 SF Symbol 'fan.desk.fill'
public static let fanDeskFill = Image(systemName: "fan.desk.fill")
/// 􁌚 SF Symbol 'fan.floor'
public static let fanFloor = Image(systemName: "fan.floor")
/// 􁒛 SF Symbol 'fan.floor.fill'
public static let fanFloorFill = Image(systemName: "fan.floor.fill")
/// 􁔄 SF Symbol 'fan.oscillation'
public static let fanOscillation = Image(systemName: "fan.oscillation")
/// 􁔅 SF Symbol 'fan.oscillation.fill'
public static let fanOscillationFill = Image(systemName: "fan.oscillation.fill")
/// 􁝚 SF Symbol 'fanblades.slash'
public static let fanbladesSlash = Image(systemName: "fanblades.slash")
/// 􁝛 SF Symbol 'fanblades.slash.fill'
public static let fanbladesSlashFill = Image(systemName: "fanblades.slash.fill")
/// 􀪍 SF Symbol 'faxmachine.fill'
public static let faxmachineFill = Image(systemName: "faxmachine.fill")
/// 􁗇 SF Symbol 'figure.2.and.child.holdinghands'
public static let figure2AndChildHoldinghands = Image(systemName: "figure.2.and.child.holdinghands")
/// 􁗆 SF Symbol 'figure.2.arms.open'
public static let figure2ArmsOpen = Image(systemName: "figure.2.arms.open")
/// 􁒐 SF Symbol 'figure.american.football'
public static let figureAmericanFootball = Image(systemName: "figure.american.football")
/// 􁘁 SF Symbol 'figure.and.child.holdinghands'
public static let figureAndChildHoldinghands = Image(systemName: "figure.and.child.holdinghands")
/// 􁒑 SF Symbol 'figure.archery'
public static let figureArchery = Image(systemName: "figure.archery")
/// 􁗅 SF Symbol 'figure.arms.open'
public static let figureArmsOpen = Image(systemName: "figure.arms.open")
/// 􁒒 SF Symbol 'figure.australian.football'
public static let figureAustralianFootball = Image(systemName: "figure.australian.football")
/// 􁔙 SF Symbol 'figure.badminton'
public static let figureBadminton = Image(systemName: "figure.badminton")
/// 􁌏 SF Symbol 'figure.barre'
public static let figureBarre = Image(systemName: "figure.barre")
/// 􁔚 SF Symbol 'figure.baseball'
public static let figureBaseball = Image(systemName: "figure.baseball")
/// 􁔛 SF Symbol 'figure.basketball'
public static let figureBasketball = Image(systemName: "figure.basketball")
/// 􁔜 SF Symbol 'figure.bowling'
public static let figureBowling = Image(systemName: "figure.bowling")
/// 􁔝 SF Symbol 'figure.boxing'
public static let figureBoxing = Image(systemName: "figure.boxing")
/// 􁔞 SF Symbol 'figure.climbing'
public static let figureClimbing = Image(systemName: "figure.climbing")
/// 􁔟 SF Symbol 'figure.cooldown'
public static let figureCooldown = Image(systemName: "figure.cooldown")
/// 􁌐 SF Symbol 'figure.core.training'
public static let figureCoreTraining = Image(systemName: "figure.core.training")
/// 􁔠 SF Symbol 'figure.cricket'
public static let figureCricket = Image(systemName: "figure.cricket")
/// 􁌑 SF Symbol 'figure.cross.training'
public static let figureCrossTraining = Image(systemName: "figure.cross.training")
/// 􁔢 SF Symbol 'figure.curling'
public static let figureCurling = Image(systemName: "figure.curling")
/// 􁌒 SF Symbol 'figure.dance'
public static let figureDance = Image(systemName: "figure.dance")
/// 􁔣 SF Symbol 'figure.disc.sports'
public static let figureDiscSports = Image(systemName: "figure.disc.sports")
/// 􁙂 SF Symbol 'figure.dress.line.vertical.figure'
public static let figureDressLineVerticalFigure = Image(systemName: "figure.dress.line.vertical.figure")
/// 􁌌 SF Symbol 'figure.elliptical'
public static let figureElliptical = Image(systemName: "figure.elliptical")
/// 􁔥 SF Symbol 'figure.equestrian.sports'
public static let figureEquestrianSports = Image(systemName: "figure.equestrian.sports")
/// 􀵮 SF Symbol 'figure.fall'
public static let figureFall = Image(systemName: "figure.fall")
/// 􀵯 SF Symbol 'figure.fall.circle'
public static let figureFallCircle = Image(systemName: "figure.fall.circle")
/// 􀵰 SF Symbol 'figure.fall.circle.fill'
public static let figureFallCircleFill = Image(systemName: "figure.fall.circle.fill")
/// 􁔦 SF Symbol 'figure.fencing'
public static let figureFencing = Image(systemName: "figure.fencing")
/// 􁔧 SF Symbol 'figure.fishing'
public static let figureFishing = Image(systemName: "figure.fishing")
/// 􁕑 SF Symbol 'figure.flexibility'
public static let figureFlexibility = Image(systemName: "figure.flexibility")
/// 􁔩 SF Symbol 'figure.golf'
public static let figureGolf = Image(systemName: "figure.golf")
/// 􁔪 SF Symbol 'figure.gymnastics'
public static let figureGymnastics = Image(systemName: "figure.gymnastics")
/// 􁔫 SF Symbol 'figure.hand.cycling'
public static let figureHandCycling = Image(systemName: "figure.hand.cycling")
/// 􁔬 SF Symbol 'figure.handball'
public static let figureHandball = Image(systemName: "figure.handball")
/// 􁌎 SF Symbol 'figure.highintensity.intervaltraining'
public static let figureHighintensityIntervaltraining = Image(systemName: "figure.highintensity.intervaltraining")
/// 􁔭 SF Symbol 'figure.hiking'
public static let figureHiking = Image(systemName: "figure.hiking")
/// 􁔮 SF Symbol 'figure.hockey'
public static let figureHockey = Image(systemName: "figure.hockey")
/// 􁔯 SF Symbol 'figure.hunting'
public static let figureHunting = Image(systemName: "figure.hunting")
/// 􁌊 SF Symbol 'figure.indoor.cycle'
public static let figureIndoorCycle = Image(systemName: "figure.indoor.cycle")
/// 􁔰 SF Symbol 'figure.jumprope'
public static let figureJumprope = Image(systemName: "figure.jumprope")
/// 􁔱 SF Symbol 'figure.kickboxing'
public static let figureKickboxing = Image(systemName: "figure.kickboxing")
/// 􁔲 SF Symbol 'figure.lacrosse'
public static let figureLacrosse = Image(systemName: "figure.lacrosse")
/// 􁔳 SF Symbol 'figure.martial.arts'
public static let figureMartialArts = Image(systemName: "figure.martial.arts")
/// 􁔴 SF Symbol 'figure.mind.and.body'
public static let figureMindAndBody = Image(systemName: "figure.mind.and.body")
/// 􁔵 SF Symbol 'figure.mixed.cardio'
public static let figureMixedCardio = Image(systemName: "figure.mixed.cardio")
/// 􁌇 SF Symbol 'figure.open.water.swim'
public static let figureOpenWaterSwim = Image(systemName: "figure.open.water.swim")
/// 􁌉 SF Symbol 'figure.outdoor.cycle'
public static let figureOutdoorCycle = Image(systemName: "figure.outdoor.cycle")
/// 􁔷 SF Symbol 'figure.pickleball'
public static let figurePickleball = Image(systemName: "figure.pickleball")
/// 􁌓 SF Symbol 'figure.pilates'
public static let figurePilates = Image(systemName: "figure.pilates")
/// 􁔸 SF Symbol 'figure.play'
public static let figurePlay = Image(systemName: "figure.play")
/// 􁌆 SF Symbol 'figure.pool.swim'
public static let figurePoolSwim = Image(systemName: "figure.pool.swim")
/// 􁔹 SF Symbol 'figure.racquetball'
public static let figureRacquetball = Image(systemName: "figure.racquetball")
/// 􁌈 SF Symbol 'figure.roll.runningpace'
public static let figureRollRunningpace = Image(systemName: "figure.roll.runningpace")
/// 􁔺 SF Symbol 'figure.rolling'
public static let figureRolling = Image(systemName: "figure.rolling")
/// 􁌋 SF Symbol 'figure.rower'
public static let figureRower = Image(systemName: "figure.rower")
/// 􁔻 SF Symbol 'figure.rugby'
public static let figureRugby = Image(systemName: "figure.rugby")
/// 􀐳 SF Symbol 'figure.run'
public static let figureRun = Image(systemName: "figure.run")
/// 􀐴 SF Symbol 'figure.run.circle'
public static let figureRunCircle = Image(systemName: "figure.run.circle")
/// 􀐵 SF Symbol 'figure.run.circle.fill'
public static let figureRunCircleFill = Image(systemName: "figure.run.circle.fill")
/// 􁔼 SF Symbol 'figure.sailing'
public static let figureSailing = Image(systemName: "figure.sailing")
/// 􁔽 SF Symbol 'figure.skating'
public static let figureSkating = Image(systemName: "figure.skating")
/// 􁔡 SF Symbol 'figure.skiing.crosscountry'
public static let figureSkiingCrosscountry = Image(systemName: "figure.skiing.crosscountry")
/// 􁔤 SF Symbol 'figure.skiing.downhill'
public static let figureSkiingDownhill = Image(systemName: "figure.skiing.downhill")
/// 􁔾 SF Symbol 'figure.snowboarding'
public static let figureSnowboarding = Image(systemName: "figure.snowboarding")
/// 􁔿 SF Symbol 'figure.soccer'
public static let figureSoccer = Image(systemName: "figure.soccer")
/// 􁕀 SF Symbol 'figure.socialdance'
public static let figureSocialdance = Image(systemName: "figure.socialdance")
/// 􁕁 SF Symbol 'figure.softball'
public static let figureSoftball = Image(systemName: "figure.softball")
/// 􁕂 SF Symbol 'figure.squash'
public static let figureSquash = Image(systemName: "figure.squash")
/// 􁌍 SF Symbol 'figure.stair.stepper'
public static let figureStairStepper = Image(systemName: "figure.stair.stepper")
/// 􁕃 SF Symbol 'figure.stairs'
public static let figureStairs = Image(systemName: "figure.stairs")
/// 􁕄 SF Symbol 'figure.step.training'
public static let figureStepTraining = Image(systemName: "figure.step.training")
/// 􁔨 SF Symbol 'figure.strengthtraining.functional'
public static let figureStrengthtrainingFunctional = Image(systemName: "figure.strengthtraining.functional")
/// 􁐃 SF Symbol 'figure.strengthtraining.traditional'
public static let figureStrengthtrainingTraditional = Image(systemName: "figure.strengthtraining.traditional")
/// 􁕅 SF Symbol 'figure.surfing'
public static let figureSurfing = Image(systemName: "figure.surfing")
/// 􁌔 SF Symbol 'figure.table.tennis'
public static let figureTableTennis = Image(systemName: "figure.table.tennis")
/// 􁕆 SF Symbol 'figure.taichi'
public static let figureTaichi = Image(systemName: "figure.taichi")
/// 􁒋 SF Symbol 'figure.tennis'
public static let figureTennis = Image(systemName: "figure.tennis")
/// 􁕇 SF Symbol 'figure.track.and.field'
public static let figureTrackAndField = Image(systemName: "figure.track.and.field")
/// 􁕈 SF Symbol 'figure.volleyball'
public static let figureVolleyball = Image(systemName: "figure.volleyball")
/// 􁏚 SF Symbol 'figure.walk.arrival'
public static let figureWalkArrival = Image(systemName: "figure.walk.arrival")
/// 􁏛 SF Symbol 'figure.walk.departure'
public static let figureWalkDeparture = Image(systemName: "figure.walk.departure")
/// 􁐑 SF Symbol 'figure.walk.motion'
public static let figureWalkMotion = Image(systemName: "figure.walk.motion")
/// 􁕉 SF Symbol 'figure.water.fitness'
public static let figureWaterFitness = Image(systemName: "figure.water.fitness")
/// 􁕊 SF Symbol 'figure.waterpolo'
public static let figureWaterpolo = Image(systemName: "figure.waterpolo")
/// 􁕌 SF Symbol 'figure.wrestling'
public static let figureWrestling = Image(systemName: "figure.wrestling")
/// 􁒌 SF Symbol 'figure.yoga'
public static let figureYoga = Image(systemName: "figure.yoga")
/// 􁒖 SF Symbol 'film.stack'
public static let filmStack = Image(systemName: "film.stack")
/// 􁒗 SF Symbol 'film.stack.fill'
public static let filmStackFill = Image(systemName: "film.stack.fill")
/// 􁐸 SF Symbol 'fireplace'
public static let fireplace = Image(systemName: "fireplace")
/// 􁐹 SF Symbol 'fireplace.fill'
public static let fireplaceFill = Image(systemName: "fireplace.fill")
/// 􁙾 SF Symbol 'firewall'
public static let firewall = Image(systemName: "firewall")
/// 􁙿 SF Symbol 'firewall.fill'
public static let firewallFill = Image(systemName: "firewall.fill")
/// 􁖐 SF Symbol 'fish'
public static let fish = Image(systemName: "fish")
/// 􁖑 SF Symbol 'fish.fill'
public static let fishFill = Image(systemName: "fish.fill")
/// 􁜅 SF Symbol 'flag.2.crossed.circle'
public static let flag2CrossedCircle = Image(systemName: "flag.2.crossed.circle")
/// 􁜆 SF Symbol 'flag.2.crossed.circle.fill'
public static let flag2CrossedCircleFill = Image(systemName: "flag.2.crossed.circle.fill")
/// 􁙌 SF Symbol 'flag.checkered'
public static let flagCheckered = Image(systemName: "flag.checkered")
/// 􁜔 SF Symbol 'flag.checkered.2.crossed'
public static let flagCheckered2Crossed = Image(systemName: "flag.checkered.2.crossed")
/// 􁓯 SF Symbol 'fleuron'
public static let fleuron = Image(systemName: "fleuron")
/// 􁓔 SF Symbol 'fleuron.fill'
public static let fleuronFill = Image(systemName: "fleuron.fill")
/// 􁑄 SF Symbol 'florinsign'
public static let florinsign = Image(systemName: "florinsign")
/// 􁊌 SF Symbol 'fluid.brakesignal'
public static let fluidBrakesignal = Image(systemName: "fluid.brakesignal")
/// 􁗋 SF Symbol 'football'
public static let football = Image(systemName: "football")
/// 􁚿 SF Symbol 'football.circle'
public static let footballCircle = Image(systemName: "football.circle")
/// 􁛀 SF Symbol 'football.circle.fill'
public static let footballCircleFill = Image(systemName: "football.circle.fill")
/// 􁗌 SF Symbol 'football.fill'
public static let footballFill = Image(systemName: "football.fill")
/// 􁋰 SF Symbol 'forward.end.circle'
public static let forwardEndCircle = Image(systemName: "forward.end.circle")
/// 􁋱 SF Symbol 'forward.end.circle.fill'
public static let forwardEndCircleFill = Image(systemName: "forward.end.circle.fill")
/// 􁕔 SF Symbol 'fossil.shell'
public static let fossilShell = Image(systemName: "fossil.shell")
/// 􁕕 SF Symbol 'fossil.shell.fill'
public static let fossilShellFill = Image(systemName: "fossil.shell.fill")
/// 􁑃 SF Symbol 'francsign'
public static let francsign = Image(systemName: "francsign")
/// 􁐅 SF Symbol 'frying.pan'
public static let fryingPan = Image(systemName: "frying.pan")
/// 􁐆 SF Symbol 'frying.pan.fill'
public static let fryingPanFill = Image(systemName: "frying.pan.fill")
/// 􁐘 SF Symbol 'gauge.high'
public static let gaugeHigh = Image(systemName: "gauge.high")
/// 􁐗 SF Symbol 'gauge.low'
public static let gaugeLow = Image(systemName: "gauge.low")
/// 􀍽 SF Symbol 'gauge.medium'
public static let gaugeMedium = Image(systemName: "gauge.medium")
/// 􀓧 SF Symbol 'gauge.medium.badge.minus'
public static let gaugeMediumBadgeMinus = Image(systemName: "gauge.medium.badge.minus")
/// 􀓓 SF Symbol 'gauge.medium.badge.plus'
public static let gaugeMediumBadgePlus = Image(systemName: "gauge.medium.badge.plus")
/// 􁓹 SF Symbol 'gear.badge'
public static let gearBadge = Image(systemName: "gear.badge")
/// 􁐂 SF Symbol 'gearshape.arrow.triangle.2.circlepath'
public static let gearshapeArrowTriangle2Circlepath = Image(systemName: "gearshape.arrow.triangle.2.circlepath")
/// 􁇲 SF Symbol 'globe.central.south.asia'
public static let globeCentralSouthAsia = Image(systemName: "globe.central.south.asia")
/// 􁇳 SF Symbol 'globe.central.south.asia.fill'
public static let globeCentralSouthAsiaFill = Image(systemName: "globe.central.south.asia.fill")
/// 􁔖 SF Symbol 'globe.desk'
public static let globeDesk = Image(systemName: "globe.desk")
/// 􁕓 SF Symbol 'globe.desk.fill'
public static let globeDeskFill = Image(systemName: "globe.desk.fill")
/// 􁑓 SF Symbol 'guaranisign'
public static let guaranisign = Image(systemName: "guaranisign")
/// 􁗩 SF Symbol 'hand.raised.fingers.spread'
public static let handRaisedFingersSpread = Image(systemName: "hand.raised.fingers.spread")
/// 􁗪 SF Symbol 'hand.raised.fingers.spread.fill'
public static let handRaisedFingersSpreadFill = Image(systemName: "hand.raised.fingers.spread.fill")
/// 􀾲 SF Symbol 'headlight.high.beam'
public static let headlightHighBeam = Image(systemName: "headlight.high.beam")
/// 􀾳 SF Symbol 'headlight.high.beam.fill'
public static let headlightHighBeamFill = Image(systemName: "headlight.high.beam.fill")
/// 􀾴 SF Symbol 'headlight.low.beam'
public static let headlightLowBeam = Image(systemName: "headlight.low.beam")
/// 􀾵 SF Symbol 'headlight.low.beam.fill'
public static let headlightLowBeamFill = Image(systemName: "headlight.low.beam.fill")
/// 􁎏 SF Symbol 'hearingdevice.and.signal.meter'
public static let hearingdeviceAndSignalMeter = Image(systemName: "hearingdevice.and.signal.meter")
/// 􁎐 SF Symbol 'hearingdevice.and.signal.meter.fill'
public static let hearingdeviceAndSignalMeterFill = Image(systemName: "hearingdevice.and.signal.meter.fill")
/// 􁉗 SF Symbol 'hearingdevice.ear.fill'
public static let hearingdeviceEarFill = Image(systemName: "hearingdevice.ear.fill")
/// 􁓩 SF Symbol 'heater.vertical'
public static let heaterVertical = Image(systemName: "heater.vertical")
/// 􁓪 SF Symbol 'heater.vertical.fill'
public static let heaterVerticalFill = Image(systemName: "heater.vertical.fill")
/// 􁒬 SF Symbol 'hifireceiver'
public static let hifireceiver = Image(systemName: "hifireceiver")
/// 􁒭 SF Symbol 'hifireceiver.fill'
public static let hifireceiverFill = Image(systemName: "hifireceiver.fill")
/// 􁛽 SF Symbol 'hockey.puck'
public static let hockeyPuck = Image(systemName: "hockey.puck")
/// 􁛿 SF Symbol 'hockey.puck.circle'
public static let hockeyPuckCircle = Image(systemName: "hockey.puck.circle")
/// 􁜀 SF Symbol 'hockey.puck.circle.fill'
public static let hockeyPuckCircleFill = Image(systemName: "hockey.puck.circle.fill")
/// 􁛾 SF Symbol 'hockey.puck.fill'
public static let hockeyPuckFill = Image(systemName: "hockey.puck.fill")
/// 􁋌 SF Symbol 'hold.brakesignal'
public static let holdBrakesignal = Image(systemName: "hold.brakesignal")
/// 􁑑 SF Symbol 'hryvniasign'
public static let hryvniasign = Image(systemName: "hryvniasign")
/// 􁘘 SF Symbol 'humidifier'
public static let humidifier = Image(systemName: "humidifier")
/// 􁔆 SF Symbol 'humidifier.and.droplets'
public static let humidifierAndDroplets = Image(systemName: "humidifier.and.droplets")
/// 􁔇 SF Symbol 'humidifier.and.droplets.fill'
public static let humidifierAndDropletsFill = Image(systemName: "humidifier.and.droplets.fill")
/// 􁘙 SF Symbol 'humidifier.fill'
public static let humidifierFill = Image(systemName: "humidifier.fill")
/// 􁛷 SF Symbol 'hurricane.circle'
public static let hurricaneCircle = Image(systemName: "hurricane.circle")
/// 􁛸 SF Symbol 'hurricane.circle.fill'
public static let hurricaneCircleFill = Image(systemName: "hurricane.circle.fill")
/// 􁑉 SF Symbol 'indianrupeesign'
public static let indianrupeesign = Image(systemName: "indianrupeesign")
/// 􁌴 SF Symbol 'info.bubble'
public static let infoBubble = Image(systemName: "info.bubble")
/// 􁌵 SF Symbol 'info.bubble.fill'
public static let infoBubbleFill = Image(systemName: "info.bubble.fill")
/// 􁊇 SF Symbol 'info.square'
public static let infoSquare = Image(systemName: "info.square")
/// 􁊈 SF Symbol 'info.square.fill'
public static let infoSquareFill = Image(systemName: "info.square.fill")
/// 􁚏 SF Symbol 'keyboard.badge.ellipsis.fill'
public static let keyboardBadgeEllipsisFill = Image(systemName: "keyboard.badge.ellipsis.fill")
/// 􁔕 SF Symbol 'keyboard.badge.eye'
public static let keyboardBadgeEye = Image(systemName: "keyboard.badge.eye")
/// 􁚐 SF Symbol 'keyboard.badge.eye.fill'
public static let keyboardBadgeEyeFill = Image(systemName: "keyboard.badge.eye.fill")
/// 􁚑 SF Symbol 'keyboard.chevron.compact.down.fill'
public static let keyboardChevronCompactDownFill = Image(systemName: "keyboard.chevron.compact.down.fill")
/// 􁚒 SF Symbol 'keyboard.chevron.compact.left.fill'
public static let keyboardChevronCompactLeftFill = Image(systemName: "keyboard.chevron.compact.left.fill")
/// 􁚓 SF Symbol 'keyboard.onehanded.left.fill'
public static let keyboardOnehandedLeftFill = Image(systemName: "keyboard.onehanded.left.fill")
/// 􁚔 SF Symbol 'keyboard.onehanded.right.fill'
public static let keyboardOnehandedRightFill = Image(systemName: "keyboard.onehanded.right.fill")
/// 􁑍 SF Symbol 'kipsign'
public static let kipsign = Image(systemName: "kipsign")
/// 􁌡 SF Symbol 'lamp.ceiling'
public static let lampCeiling = Image(systemName: "lamp.ceiling")
/// 􁎻 SF Symbol 'lamp.ceiling.fill'
public static let lampCeilingFill = Image(systemName: "lamp.ceiling.fill")
/// 􁒨 SF Symbol 'lamp.ceiling.inverse'
public static let lampCeilingInverse = Image(systemName: "lamp.ceiling.inverse")
/// 􁎶 SF Symbol 'lamp.desk'
public static let lampDesk = Image(systemName: "lamp.desk")
/// 􁌞 SF Symbol 'lamp.desk.fill'
public static let lampDeskFill = Image(systemName: "lamp.desk.fill")
/// 􁎿 SF Symbol 'lamp.floor'
public static let lampFloor = Image(systemName: "lamp.floor")
/// 􁌠 SF Symbol 'lamp.floor.fill'
public static let lampFloorFill = Image(systemName: "lamp.floor.fill")
/// 􁏀 SF Symbol 'lamp.table'
public static let lampTable = Image(systemName: "lamp.table")
/// 􁌟 SF Symbol 'lamp.table.fill'
public static let lampTableFill = Image(systemName: "lamp.table.fill")
/// 􁑝 SF Symbol 'larisign'
public static let larisign = Image(systemName: "larisign")
/// 􁊘 SF Symbol 'laurel.leading'
public static let laurelLeading = Image(systemName: "laurel.leading")
/// 􁊙 SF Symbol 'laurel.trailing'
public static let laurelTrailing = Image(systemName: "laurel.trailing")
/// 􁒰 SF Symbol 'light.beacon.max'
public static let lightBeaconMax = Image(systemName: "light.beacon.max")
/// 􁒱 SF Symbol 'light.beacon.max.fill'
public static let lightBeaconMaxFill = Image(systemName: "light.beacon.max.fill")
/// 􁜮 SF Symbol 'light.beacon.min'
public static let lightBeaconMin = Image(systemName: "light.beacon.min")
/// 􁜯 SF Symbol 'light.beacon.min.fill'
public static let lightBeaconMinFill = Image(systemName: "light.beacon.min.fill")
/// 􁎼 SF Symbol 'light.cylindrical.ceiling'
public static let lightCylindricalCeiling = Image(systemName: "light.cylindrical.ceiling")
/// 􁌤 SF Symbol 'light.cylindrical.ceiling.fill'
public static let lightCylindricalCeilingFill = Image(systemName: "light.cylindrical.ceiling.fill")
/// 􁒪 SF Symbol 'light.cylindrical.ceiling.inverse'
public static let lightCylindricalCeilingInverse = Image(systemName: "light.cylindrical.ceiling.inverse")
/// 􁎽 SF Symbol 'light.panel'
public static let lightPanel = Image(systemName: "light.panel")
/// 􁌣 SF Symbol 'light.panel.fill'
public static let lightPanelFill = Image(systemName: "light.panel.fill")
/// 􁎾 SF Symbol 'light.recessed'
public static let lightRecessed = Image(systemName: "light.recessed")
/// 􁏘 SF Symbol 'light.recessed.3'
public static let lightRecessed3 = Image(systemName: "light.recessed.3")
/// 􁏙 SF Symbol 'light.recessed.3.fill'
public static let lightRecessed3Fill = Image(systemName: "light.recessed.3.fill")
/// 􁒫 SF Symbol 'light.recessed.3.inverse'
public static let lightRecessed3Inverse = Image(systemName: "light.recessed.3.inverse")
/// 􁌢 SF Symbol 'light.recessed.fill'
public static let lightRecessedFill = Image(systemName: "light.recessed.fill")
/// 􁒩 SF Symbol 'light.recessed.inverse'
public static let lightRecessedInverse = Image(systemName: "light.recessed.inverse")
/// 􁒜 SF Symbol 'light.ribbon'
public static let lightRibbon = Image(systemName: "light.ribbon")
/// 􁒝 SF Symbol 'light.ribbon.fill'
public static let lightRibbonFill = Image(systemName: "light.ribbon.fill")
/// 􁌥 SF Symbol 'light.strip.2'
public static let lightStrip2 = Image(systemName: "light.strip.2")
/// 􁏒 SF Symbol 'light.strip.2.fill'
public static let lightStrip2Fill = Image(systemName: "light.strip.2.fill")
/// 􁓼 SF Symbol 'lightbulb.2'
public static let lightbulb2 = Image(systemName: "lightbulb.2")
/// 􁓽 SF Symbol 'lightbulb.2.fill'
public static let lightbulb2Fill = Image(systemName: "lightbulb.2.fill")
/// 􁎦 SF Symbol 'lightbulb.led'
public static let lightbulbLed = Image(systemName: "lightbulb.led")
/// 􁌝 SF Symbol 'lightbulb.led.fill'
public static let lightbulbLedFill = Image(systemName: "lightbulb.led.fill")
/// 􁏁 SF Symbol 'lightbulb.led.wide'
public static let lightbulbLedWide = Image(systemName: "lightbulb.led.wide")
/// 􁏂 SF Symbol 'lightbulb.led.wide.fill'
public static let lightbulbLedWideFill = Image(systemName: "lightbulb.led.wide.fill")
/// 􁏯 SF Symbol 'lightswitch.off'
public static let lightswitchOff = Image(systemName: "lightswitch.off")
/// 􁏼 SF Symbol 'lightswitch.off.fill'
public static let lightswitchOffFill = Image(systemName: "lightswitch.off.fill")
/// 􁎒 SF Symbol 'lightswitch.off.square'
public static let lightswitchOffSquare = Image(systemName: "lightswitch.off.square")
/// 􁌨 SF Symbol 'lightswitch.off.square.fill'
public static let lightswitchOffSquareFill = Image(systemName: "lightswitch.off.square.fill")
/// 􁏮 SF Symbol 'lightswitch.on'
public static let lightswitchOn = Image(systemName: "lightswitch.on")
/// 􁏻 SF Symbol 'lightswitch.on.fill'
public static let lightswitchOnFill = Image(systemName: "lightswitch.on.fill")
/// 􁎑 SF Symbol 'lightswitch.on.square'
public static let lightswitchOnSquare = Image(systemName: "lightswitch.on.square")
/// 􁌧 SF Symbol 'lightswitch.on.square.fill'
public static let lightswitchOnSquareFill = Image(systemName: "lightswitch.on.square.fill")
/// 􁑏 SF Symbol 'lirasign'
public static let lirasign = Image(systemName: "lirasign")
/// 􀼏 SF Symbol 'list.bullet.clipboard'
public static let listBulletClipboard = Image(systemName: "list.bullet.clipboard")
/// 􀼐 SF Symbol 'list.bullet.clipboard.fill'
public static let listBulletClipboardFill = Image(systemName: "list.bullet.clipboard.fill")
/// 􁕜 SF Symbol 'list.clipboard'
public static let listClipboard = Image(systemName: "list.clipboard")
/// 􁕝 SF Symbol 'list.clipboard.fill'
public static let listClipboardFill = Image(systemName: "list.clipboard.fill")
/// 􁗛 SF Symbol 'lizard'
public static let lizard = Image(systemName: "lizard")
/// 􁗜 SF Symbol 'lizard.fill'
public static let lizardFill = Image(systemName: "lizard.fill")
/// 􁙇 SF Symbol 'location.slash.circle'
public static let locationSlashCircle = Image(systemName: "location.slash.circle")
/// 􁙈 SF Symbol 'location.slash.circle.fill'
public static let locationSlashCircleFill = Image(systemName: "location.slash.circle.fill")
/// 􁜗 SF Symbol 'lock.open.trianglebadge.exclamationmark'
public static let lockOpenTrianglebadgeExclamationmark = Image(systemName: "lock.open.trianglebadge.exclamationmark")
/// 􁜘 SF Symbol 'lock.open.trianglebadge.exclamationmark.fill'
public static let lockOpenTrianglebadgeExclamationmarkFill = Image(systemName: "lock.open.trianglebadge.exclamationmark.fill")
/// 􁙍 SF Symbol 'lock.trianglebadge.exclamationmark'
public static let lockTrianglebadgeExclamationmark = Image(systemName: "lock.trianglebadge.exclamationmark")
/// 􁙎 SF Symbol 'lock.trianglebadge.exclamationmark.fill'
public static let lockTrianglebadgeExclamationmarkFill = Image(systemName: "lock.trianglebadge.exclamationmark.fill")
/// 􁏍 SF Symbol 'macstudio' © Apple (use only for Apple's Mac Studio)
public static let macstudio = Image(systemName: "macstudio")
/// 􁏎 SF Symbol 'macstudio.fill' © Apple (use only for Apple's Mac Studio)
public static let macstudioFill = Image(systemName: "macstudio.fill")
/// 􁑚 SF Symbol 'manatsign'
public static let manatsign = Image(systemName: "manatsign")
/// 􁏋 SF Symbol 'medal'
public static let medal = Image(systemName: "medal")
/// 􁏌 SF Symbol 'medal.fill'
public static let medalFill = Image(systemName: "medal.fill")
/// 􁒇 SF Symbol 'medical.thermometer'
public static let medicalThermometer = Image(systemName: "medical.thermometer")
/// 􁒈 SF Symbol 'medical.thermometer.fill'
public static let medicalThermometerFill = Image(systemName: "medical.thermometer.fill")
/// 􁋬 SF Symbol 'message.badge' © Apple (use only for Apple's Messages app)
public static let messageBadge = Image(systemName: "message.badge")
/// 􁗗 SF Symbol 'message.badge.circle' © Apple (use only for Apple's Messages app)
public static let messageBadgeCircle = Image(systemName: "message.badge.circle")
/// 􁗘 SF Symbol 'message.badge.circle.fill' © Apple (use only for Apple's Messages app)
public static let messageBadgeCircleFill = Image(systemName: "message.badge.circle.fill")
/// 􁏊 SF Symbol 'message.badge.fill' © Apple (use only for Apple's Messages app)
public static let messageBadgeFill = Image(systemName: "message.badge.fill")
/// 􁋭 SF Symbol 'message.badge.filled.fill' © Apple (use only for Apple's Messages app)
public static let messageBadgeFilledFill = Image(systemName: "message.badge.filled.fill")
/// 􁎔 SF Symbol 'mic.and.signal.meter'
public static let micAndSignalMeter = Image(systemName: "mic.and.signal.meter")
/// 􁎓 SF Symbol 'mic.and.signal.meter.fill'
public static let micAndSignalMeterFill = Image(systemName: "mic.and.signal.meter.fill")
/// 􁙃 SF Symbol 'mic.badge.xmark'
public static let micBadgeXmark = Image(systemName: "mic.badge.xmark")
/// 􁙄 SF Symbol 'mic.fill.badge.xmark'
public static let micFillBadgeXmark = Image(systemName: "mic.fill.badge.xmark")
/// 􁈹 SF Symbol 'microbe'
public static let microbe = Image(systemName: "microbe")
/// 􁚶 SF Symbol 'microbe.circle'
public static let microbeCircle = Image(systemName: "microbe.circle")
/// 􁚷 SF Symbol 'microbe.circle.fill'
public static let microbeCircleFill = Image(systemName: "microbe.circle.fill")
/// 􁒅 SF Symbol 'microbe.fill'
public static let microbeFill = Image(systemName: "microbe.fill")
/// 􁐨 SF Symbol 'microwave'
public static let microwave = Image(systemName: "microwave")
/// 􁐩 SF Symbol 'microwave.fill'
public static let microwaveFill = Image(systemName: "microwave.fill")
/// 􁑘 SF Symbol 'millsign'
public static let millsign = Image(systemName: "millsign")
/// 􁉱 SF Symbol 'mirror.side.left'
public static let mirrorSideLeft = Image(systemName: "mirror.side.left")
/// 􁉲 SF Symbol 'mirror.side.right'
public static let mirrorSideRight = Image(systemName: "mirror.side.right")
/// 􁑯 SF Symbol 'moon.haze'
public static let moonHaze = Image(systemName: "moon.haze")
/// 􁜷 SF Symbol 'moon.haze.circle'
public static let moonHazeCircle = Image(systemName: "moon.haze.circle")
/// 􁜸 SF Symbol 'moon.haze.circle.fill'
public static let moonHazeCircleFill = Image(systemName: "moon.haze.circle.fill")
/// 􁑰 SF Symbol 'moon.haze.fill'
public static let moonHazeFill = Image(systemName: "moon.haze.fill")
/// 􁛋 SF Symbol 'moon.stars.circle'
public static let moonStarsCircle = Image(systemName: "moon.stars.circle")
/// 􁛌 SF Symbol 'moon.stars.circle.fill'
public static let moonStarsCircleFill = Image(systemName: "moon.stars.circle.fill")
/// 􀡊 SF Symbol 'moonphase.first.quarter'
public static let moonphaseFirstQuarter = Image(systemName: "moonphase.first.quarter")
/// 􁐋 SF Symbol 'moonphase.first.quarter.inverse'
public static let moonphaseFirstQuarterInverse = Image(systemName: "moonphase.first.quarter.inverse")
/// 􀡌 SF Symbol 'moonphase.full.moon'
public static let moonphaseFullMoon = Image(systemName: "moonphase.full.moon")
/// 􁐍 SF Symbol 'moonphase.full.moon.inverse'
public static let moonphaseFullMoonInverse = Image(systemName: "moonphase.full.moon.inverse")
/// 􀡎 SF Symbol 'moonphase.last.quarter'
public static let moonphaseLastQuarter = Image(systemName: "moonphase.last.quarter")
/// 􁐏 SF Symbol 'moonphase.last.quarter.inverse'
public static let moonphaseLastQuarterInverse = Image(systemName: "moonphase.last.quarter.inverse")
/// 􀡈 SF Symbol 'moonphase.new.moon'
public static let moonphaseNewMoon = Image(systemName: "moonphase.new.moon")
/// 􁐉 SF Symbol 'moonphase.new.moon.inverse'
public static let moonphaseNewMoonInverse = Image(systemName: "moonphase.new.moon.inverse")
/// 􀡏 SF Symbol 'moonphase.waning.crescent'
public static let moonphaseWaningCrescent = Image(systemName: "moonphase.waning.crescent")
/// 􁐐 SF Symbol 'moonphase.waning.crescent.inverse'
public static let moonphaseWaningCrescentInverse = Image(systemName: "moonphase.waning.crescent.inverse")
/// 􀡍 SF Symbol 'moonphase.waning.gibbous'
public static let moonphaseWaningGibbous = Image(systemName: "moonphase.waning.gibbous")
/// 􁐎 SF Symbol 'moonphase.waning.gibbous.inverse'
public static let moonphaseWaningGibbousInverse = Image(systemName: "moonphase.waning.gibbous.inverse")
/// 􀡉 SF Symbol 'moonphase.waxing.crescent'
public static let moonphaseWaxingCrescent = Image(systemName: "moonphase.waxing.crescent")
/// 􁐊 SF Symbol 'moonphase.waxing.crescent.inverse'
public static let moonphaseWaxingCrescentInverse = Image(systemName: "moonphase.waxing.crescent.inverse")
/// 􀡋 SF Symbol 'moonphase.waxing.gibbous'
public static let moonphaseWaxingGibbous = Image(systemName: "moonphase.waxing.gibbous")
/// 􁐌 SF Symbol 'moonphase.waxing.gibbous.inverse'
public static let moonphaseWaxingGibbousInverse = Image(systemName: "moonphase.waxing.gibbous.inverse")
/// 􁑒 SF Symbol 'nairasign'
public static let nairasign = Image(systemName: "nairasign")
/// 􁝊 SF Symbol 'nosign.app'
public static let nosignApp = Image(systemName: "nosign.app")
/// 􁝋 SF Symbol 'nosign.app.fill'
public static let nosignAppFill = Image(systemName: "nosign.app.fill")
/// 􁓘 SF Symbol 'numbersign'
public static let numbersign = Image(systemName: "numbersign")
/// 􁔶 SF Symbol 'oar.2.crossed'
public static let oar2Crossed = Image(systemName: "oar.2.crossed")
/// 􁘤 SF Symbol 'opticaldisc.fill'
public static let opticaldiscFill = Image(systemName: "opticaldisc.fill")
/// 􁐤 SF Symbol 'oven'
public static let oven = Image(systemName: "oven")
/// 􁐥 SF Symbol 'oven.fill'
public static let ovenFill = Image(systemName: "oven.fill")
/// 􀾼 SF Symbol 'parkinglight'
public static let parkinglight = Image(systemName: "parkinglight")
/// 􀾽 SF Symbol 'parkinglight.fill'
public static let parkinglightFill = Image(systemName: "parkinglight.fill")
/// 􀿀 SF Symbol 'parkingsign.brakesignal'
public static let parkingsignBrakesignal = Image(systemName: "parkingsign.brakesignal")
/// 􁉐 SF Symbol 'parkingsign.brakesignal.slash'
public static let parkingsignBrakesignalSlash = Image(systemName: "parkingsign.brakesignal.slash")
/// 􁓵 SF Symbol 'party.popper'
public static let partyPopper = Image(systemName: "party.popper")
/// 􁓶 SF Symbol 'party.popper.fill'
public static let partyPopperFill = Image(systemName: "party.popper.fill")
/// 􁓡 SF Symbol 'pedestrian.gate.closed'
public static let pedestrianGateClosed = Image(systemName: "pedestrian.gate.closed")
/// 􁓢 SF Symbol 'pedestrian.gate.open'
public static let pedestrianGateOpen = Image(systemName: "pedestrian.gate.open")
/// 􁖆 SF Symbol 'pencil.and.ruler'
public static let pencilAndRuler = Image(systemName: "pencil.and.ruler")
/// 􁖇 SF Symbol 'pencil.and.ruler.fill'
public static let pencilAndRulerFill = Image(systemName: "pencil.and.ruler.fill")
/// 􁚛 SF Symbol 'pencil.line'
public static let pencilLine = Image(systemName: "pencil.line")
/// 􁙚 SF Symbol 'person.2.badge.gearshape'
public static let person2BadgeGearshape = Image(systemName: "person.2.badge.gearshape")
/// 􁙛 SF Symbol 'person.2.badge.gearshape.fill'
public static let person2BadgeGearshapeFill = Image(systemName: "person.2.badge.gearshape.fill")
/// 􁙙 SF Symbol 'person.2.gobackward'
public static let person2Gobackward = Image(systemName: "person.2.gobackward")
/// 􁝞 SF Symbol 'person.2.slash'
public static let person2Slash = Image(systemName: "person.2.slash")
/// 􁝟 SF Symbol 'person.2.slash.fill'
public static let person2SlashFill = Image(systemName: "person.2.slash.fill")
/// 􁙁 SF Symbol 'person.and.background.dotted'
public static let personAndBackgroundDotted = Image(systemName: "person.and.background.dotted")
/// 􁙓 SF Symbol 'person.badge.shield.checkmark'
public static let personBadgeShieldCheckmark = Image(systemName: "person.badge.shield.checkmark")
/// 􁙔 SF Symbol 'person.badge.shield.checkmark.fill'
public static let personBadgeShieldCheckmarkFill = Image(systemName: "person.badge.shield.checkmark.fill")
/// 􁗡 SF Symbol 'person.bust'
public static let personBust = Image(systemName: "person.bust")
/// 􁗢 SF Symbol 'person.bust.fill'
public static let personBustFill = Image(systemName: "person.bust.fill")
/// 􁖚 SF Symbol 'person.crop.rectangle.badge.plus'
public static let personCropRectangleBadgePlus = Image(systemName: "person.crop.rectangle.badge.plus")
/// 􁖛 SF Symbol 'person.crop.rectangle.badge.plus.fill'
public static let personCropRectangleBadgePlusFill = Image(systemName: "person.crop.rectangle.badge.plus.fill")
/// 􁒃 SF Symbol 'person.line.dotted.person'
public static let personLineDottedPerson = Image(systemName: "person.line.dotted.person")
/// 􁒄 SF Symbol 'person.line.dotted.person.fill'
public static let personLineDottedPersonFill = Image(systemName: "person.line.dotted.person.fill")
/// 􁑋 SF Symbol 'pesetasign'
public static let pesetasign = Image(systemName: "pesetasign")
/// 􁑌 SF Symbol 'pesosign'
public static let pesosign = Image(systemName: "pesosign")
/// 􀍃 SF Symbol 'phone.arrow.down.left.fill'
public static let phoneArrowDownLeftFill = Image(systemName: "phone.arrow.down.left.fill")
/// 􀍅 SF Symbol 'phone.arrow.right.fill'
public static let phoneArrowRightFill = Image(systemName: "phone.arrow.right.fill")
/// 􁏽 SF Symbol 'phone.arrow.up.right.circle'
public static let phoneArrowUpRightCircle = Image(systemName: "phone.arrow.up.right.circle")
/// 􁏾 SF Symbol 'phone.arrow.up.right.circle.fill'
public static let phoneArrowUpRightCircleFill = Image(systemName: "phone.arrow.up.right.circle.fill")
/// 􀍁 SF Symbol 'phone.arrow.up.right.fill'
public static let phoneArrowUpRightFill = Image(systemName: "phone.arrow.up.right.fill")
/// 􁙗 SF Symbol 'phone.badge.checkmark'
public static let phoneBadgeCheckmark = Image(systemName: "phone.badge.checkmark")
/// 􀬜 SF Symbol 'phone.connection.fill'
public static let phoneConnectionFill = Image(systemName: "phone.connection.fill")
/// 􁂅 SF Symbol 'phone.down.waves.left.and.right'
public static let phoneDownWavesLeftAndRight = Image(systemName: "phone.down.waves.left.and.right")
/// 􁙘 SF Symbol 'phone.fill.badge.checkmark'
public static let phoneFillBadgeCheckmark = Image(systemName: "phone.fill.badge.checkmark")
/// 􀏯 SF Symbol 'photo.stack'
public static let photoStack = Image(systemName: "photo.stack")
/// 􀏰 SF Symbol 'photo.stack.fill'
public static let photoStackFill = Image(systemName: "photo.stack.fill")
/// 􁚭 SF Symbol 'pill'
public static let pill = Image(systemName: "pill")
/// 􁚯 SF Symbol 'pill.circle'
public static let pillCircle = Image(systemName: "pill.circle")
/// 􁚰 SF Symbol 'pill.circle.fill'
public static let pillCircleFill = Image(systemName: "pill.circle.fill")
/// 􁚮 SF Symbol 'pill.fill'
public static let pillFill = Image(systemName: "pill.fill")
/// 􁓝 SF Symbol 'pipe.and.drop'
public static let pipeAndDrop = Image(systemName: "pipe.and.drop")
/// 􁓞 SF Symbol 'pipe.and.drop.fill'
public static let pipeAndDropFill = Image(systemName: "pipe.and.drop.fill")
/// 􁏳 SF Symbol 'play.desktopcomputer'
public static let playDesktopcomputer = Image(systemName: "play.desktopcomputer")
/// 􁏴 SF Symbol 'play.display'
public static let playDisplay = Image(systemName: "play.display")
/// 􁏵 SF Symbol 'play.laptopcomputer'
public static let playLaptopcomputer = Image(systemName: "play.laptopcomputer")
/// 􁚞 SF Symbol 'playpause.circle'
public static let playpauseCircle = Image(systemName: "playpause.circle")
/// 􁚟 SF Symbol 'playpause.circle.fill'
public static let playpauseCircleFill = Image(systemName: "playpause.circle.fill")
/// 􀾈 SF Symbol 'playstation.logo'
public static let playstationLogo = Image(systemName: "playstation.logo")
/// 􁐇 SF Symbol 'popcorn'
public static let popcorn = Image(systemName: "popcorn")
/// 􁚱 SF Symbol 'popcorn.circle'
public static let popcornCircle = Image(systemName: "popcorn.circle")
/// 􁚲 SF Symbol 'popcorn.circle.fill'
public static let popcornCircleFill = Image(systemName: "popcorn.circle.fill")
/// 􁐈 SF Symbol 'popcorn.fill'
public static let popcornFill = Image(systemName: "popcorn.fill")
/// 􁌲 SF Symbol 'poweroutlet.strip'
public static let poweroutletStrip = Image(systemName: "poweroutlet.strip")
/// 􁓜 SF Symbol 'poweroutlet.strip.fill'
public static let poweroutletStripFill = Image(systemName: "poweroutlet.strip.fill")
/// 􁌽 SF Symbol 'poweroutlet.type.a'
public static let poweroutletTypeA = Image(systemName: "poweroutlet.type.a")
/// 􁍀 SF Symbol 'poweroutlet.type.a.fill'
public static let poweroutletTypeAFill = Image(systemName: "poweroutlet.type.a.fill")
/// 􀽤 SF Symbol 'poweroutlet.type.a.square'
public static let poweroutletTypeASquare = Image(systemName: "poweroutlet.type.a.square")
/// 􁌩 SF Symbol 'poweroutlet.type.a.square.fill'
public static let poweroutletTypeASquareFill = Image(systemName: "poweroutlet.type.a.square.fill")
/// 􁌾 SF Symbol 'poweroutlet.type.b'
public static let poweroutletTypeB = Image(systemName: "poweroutlet.type.b")
/// 􁍁 SF Symbol 'poweroutlet.type.b.fill'
public static let poweroutletTypeBFill = Image(systemName: "poweroutlet.type.b.fill")
/// 􀽥 SF Symbol 'poweroutlet.type.b.square'
public static let poweroutletTypeBSquare = Image(systemName: "poweroutlet.type.b.square")
/// 􁌼 SF Symbol 'poweroutlet.type.b.square.fill'
public static let poweroutletTypeBSquareFill = Image(systemName: "poweroutlet.type.b.square.fill")
/// 􁍆 SF Symbol 'poweroutlet.type.c'
public static let poweroutletTypeC = Image(systemName: "poweroutlet.type.c")
/// 􁍇 SF Symbol 'poweroutlet.type.c.fill'
public static let poweroutletTypeCFill = Image(systemName: "poweroutlet.type.c.fill")
/// 􀽦 SF Symbol 'poweroutlet.type.c.square'
public static let poweroutletTypeCSquare = Image(systemName: "poweroutlet.type.c.square")
/// 􁌫 SF Symbol 'poweroutlet.type.c.square.fill'
public static let poweroutletTypeCSquareFill = Image(systemName: "poweroutlet.type.c.square.fill")
/// 􁍈 SF Symbol 'poweroutlet.type.d'
public static let poweroutletTypeD = Image(systemName: "poweroutlet.type.d")
/// 􁍉 SF Symbol 'poweroutlet.type.d.fill'
public static let poweroutletTypeDFill = Image(systemName: "poweroutlet.type.d.fill")
/// 􀽧 SF Symbol 'poweroutlet.type.d.square'
public static let poweroutletTypeDSquare = Image(systemName: "poweroutlet.type.d.square")
/// 􁍊 SF Symbol 'poweroutlet.type.d.square.fill'
public static let poweroutletTypeDSquareFill = Image(systemName: "poweroutlet.type.d.square.fill")
/// 􁍋 SF Symbol 'poweroutlet.type.e'
public static let poweroutletTypeE = Image(systemName: "poweroutlet.type.e")
/// 􁍌 SF Symbol 'poweroutlet.type.e.fill'
public static let poweroutletTypeEFill = Image(systemName: "poweroutlet.type.e.fill")
/// 􀽨 SF Symbol 'poweroutlet.type.e.square'
public static let poweroutletTypeESquare = Image(systemName: "poweroutlet.type.e.square")
/// 􁍍 SF Symbol 'poweroutlet.type.e.square.fill'
public static let poweroutletTypeESquareFill = Image(systemName: "poweroutlet.type.e.square.fill")
/// 􁍎 SF Symbol 'poweroutlet.type.f'
public static let poweroutletTypeF = Image(systemName: "poweroutlet.type.f")
/// 􁍏 SF Symbol 'poweroutlet.type.f.fill'
public static let poweroutletTypeFFill = Image(systemName: "poweroutlet.type.f.fill")
/// 􀽩 SF Symbol 'poweroutlet.type.f.square'
public static let poweroutletTypeFSquare = Image(systemName: "poweroutlet.type.f.square")
/// 􁍐 SF Symbol 'poweroutlet.type.f.square.fill'
public static let poweroutletTypeFSquareFill = Image(systemName: "poweroutlet.type.f.square.fill")
/// 􁍑 SF Symbol 'poweroutlet.type.g'
public static let poweroutletTypeG = Image(systemName: "poweroutlet.type.g")
/// 􁍒 SF Symbol 'poweroutlet.type.g.fill'
public static let poweroutletTypeGFill = Image(systemName: "poweroutlet.type.g.fill")
/// 􀽪 SF Symbol 'poweroutlet.type.g.square'
public static let poweroutletTypeGSquare = Image(systemName: "poweroutlet.type.g.square")
/// 􁌯 SF Symbol 'poweroutlet.type.g.square.fill'
public static let poweroutletTypeGSquareFill = Image(systemName: "poweroutlet.type.g.square.fill")
/// 􁍓 SF Symbol 'poweroutlet.type.h'
public static let poweroutletTypeH = Image(systemName: "poweroutlet.type.h")
/// 􁍔 SF Symbol 'poweroutlet.type.h.fill'
public static let poweroutletTypeHFill = Image(systemName: "poweroutlet.type.h.fill")
/// 􀽫 SF Symbol 'poweroutlet.type.h.square'
public static let poweroutletTypeHSquare = Image(systemName: "poweroutlet.type.h.square")
/// 􁍕 SF Symbol 'poweroutlet.type.h.square.fill'
public static let poweroutletTypeHSquareFill = Image(systemName: "poweroutlet.type.h.square.fill")
/// 􁍖 SF Symbol 'poweroutlet.type.i'
public static let poweroutletTypeI = Image(systemName: "poweroutlet.type.i")
/// 􁍗 SF Symbol 'poweroutlet.type.i.fill'
public static let poweroutletTypeIFill = Image(systemName: "poweroutlet.type.i.fill")
/// 􀽬 SF Symbol 'poweroutlet.type.i.square'
public static let poweroutletTypeISquare = Image(systemName: "poweroutlet.type.i.square")
/// 􁍘 SF Symbol 'poweroutlet.type.i.square.fill'
public static let poweroutletTypeISquareFill = Image(systemName: "poweroutlet.type.i.square.fill")
/// 􁍙 SF Symbol 'poweroutlet.type.j'
public static let poweroutletTypeJ = Image(systemName: "poweroutlet.type.j")
/// 􁍚 SF Symbol 'poweroutlet.type.j.fill'
public static let poweroutletTypeJFill = Image(systemName: "poweroutlet.type.j.fill")
/// 􀽭 SF Symbol 'poweroutlet.type.j.square'
public static let poweroutletTypeJSquare = Image(systemName: "poweroutlet.type.j.square")
/// 􁌱 SF Symbol 'poweroutlet.type.j.square.fill'
public static let poweroutletTypeJSquareFill = Image(systemName: "poweroutlet.type.j.square.fill")
/// 􁍛 SF Symbol 'poweroutlet.type.k'
public static let poweroutletTypeK = Image(systemName: "poweroutlet.type.k")
/// 􁍜 SF Symbol 'poweroutlet.type.k.fill'
public static let poweroutletTypeKFill = Image(systemName: "poweroutlet.type.k.fill")
/// 􀽮 SF Symbol 'poweroutlet.type.k.square'
public static let poweroutletTypeKSquare = Image(systemName: "poweroutlet.type.k.square")
/// 􁌮 SF Symbol 'poweroutlet.type.k.square.fill'
public static let poweroutletTypeKSquareFill = Image(systemName: "poweroutlet.type.k.square.fill")
/// 􁍝 SF Symbol 'poweroutlet.type.l'
public static let poweroutletTypeL = Image(systemName: "poweroutlet.type.l")
/// 􁍞 SF Symbol 'poweroutlet.type.l.fill'
public static let poweroutletTypeLFill = Image(systemName: "poweroutlet.type.l.fill")
/// 􀽯 SF Symbol 'poweroutlet.type.l.square'
public static let poweroutletTypeLSquare = Image(systemName: "poweroutlet.type.l.square")
/// 􁍟 SF Symbol 'poweroutlet.type.l.square.fill'
public static let poweroutletTypeLSquareFill = Image(systemName: "poweroutlet.type.l.square.fill")
/// 􁌪 SF Symbol 'poweroutlet.type.m'
public static let poweroutletTypeM = Image(systemName: "poweroutlet.type.m")
/// 􁌬 SF Symbol 'poweroutlet.type.m.fill'
public static let poweroutletTypeMFill = Image(systemName: "poweroutlet.type.m.fill")
/// 􁁻 SF Symbol 'poweroutlet.type.m.square'
public static let poweroutletTypeMSquare = Image(systemName: "poweroutlet.type.m.square")
/// 􁌳 SF Symbol 'poweroutlet.type.m.square.fill'
public static let poweroutletTypeMSquareFill = Image(systemName: "poweroutlet.type.m.square.fill")
/// 􁌭 SF Symbol 'poweroutlet.type.n'
public static let poweroutletTypeN = Image(systemName: "poweroutlet.type.n")
/// 􁌰 SF Symbol 'poweroutlet.type.n.fill'
public static let poweroutletTypeNFill = Image(systemName: "poweroutlet.type.n.fill")
/// 􁁼 SF Symbol 'poweroutlet.type.n.square'
public static let poweroutletTypeNSquare = Image(systemName: "poweroutlet.type.n.square")
/// 􁍠 SF Symbol 'poweroutlet.type.n.square.fill'
public static let poweroutletTypeNSquareFill = Image(systemName: "poweroutlet.type.n.square.fill")
/// 􁍡 SF Symbol 'poweroutlet.type.o'
public static let poweroutletTypeO = Image(systemName: "poweroutlet.type.o")
/// 􁍢 SF Symbol 'poweroutlet.type.o.fill'
public static let poweroutletTypeOFill = Image(systemName: "poweroutlet.type.o.fill")
/// 􁁽 SF Symbol 'poweroutlet.type.o.square'
public static let poweroutletTypeOSquare = Image(systemName: "poweroutlet.type.o.square")
/// 􁍣 SF Symbol 'poweroutlet.type.o.square.fill'
public static let poweroutletTypeOSquareFill = Image(systemName: "poweroutlet.type.o.square.fill")
/// 􁌶 SF Symbol 'questionmark.bubble'
public static let questionmarkBubble = Image(systemName: "questionmark.bubble")
/// 􁌷 SF Symbol 'questionmark.bubble.fill'
public static let questionmarkBubbleFill = Image(systemName: "questionmark.bubble.fill")
/// 􁖖 SF Symbol 'quotelevel'
public static let quotelevel = Image(systemName: "quotelevel")
/// 􁋪 SF Symbol 'recordingtape.circle'
public static let recordingtapeCircle = Image(systemName: "recordingtape.circle")
/// 􁋫 SF Symbol 'recordingtape.circle.fill'
public static let recordingtapeCircleFill = Image(systemName: "recordingtape.circle.fill")
/// 􁚠 SF Symbol 'rectangle.portrait.and.arrow.forward'
public static let rectanglePortraitAndArrowForward = Image(systemName: "rectangle.portrait.and.arrow.forward")
/// 􁚡 SF Symbol 'rectangle.portrait.and.arrow.forward.fill'
public static let rectanglePortraitAndArrowForwardFill = Image(systemName: "rectangle.portrait.and.arrow.forward.fill")
/// 􁉕 SF Symbol 'rectangle.portrait.on.rectangle.portrait.angled'
public static let rectanglePortraitOnRectanglePortraitAngled = Image(systemName: "rectangle.portrait.on.rectangle.portrait.angled")
/// 􁉖 SF Symbol 'rectangle.portrait.on.rectangle.portrait.angled.fill'
public static let rectanglePortraitOnRectanglePortraitAngledFill = Image(systemName: "rectangle.portrait.on.rectangle.portrait.angled.fill")
/// 􁐞 SF Symbol 'refrigerator'
public static let refrigerator = Image(systemName: "refrigerator")
/// 􁐟 SF Symbol 'refrigerator.fill'
public static let refrigeratorFill = Image(systemName: "refrigerator.fill")
/// 􁕷 SF Symbol 'road.lanes'
public static let roadLanes = Image(systemName: "road.lanes")
/// 􁕺 SF Symbol 'road.lanes.curved.left'
public static let roadLanesCurvedLeft = Image(systemName: "road.lanes.curved.left")
/// 􁕻 SF Symbol 'road.lanes.curved.right'
public static let roadLanesCurvedRight = Image(systemName: "road.lanes.curved.right")
/// 􁑺 SF Symbol 'roller.shade.closed'
public static let rollerShadeClosed = Image(systemName: "roller.shade.closed")
/// 􁑹 SF Symbol 'roller.shade.open'
public static let rollerShadeOpen = Image(systemName: "roller.shade.open")
/// 􁑼 SF Symbol 'roman.shade.closed'
public static let romanShadeClosed = Image(systemName: "roman.shade.closed")
/// 􁑻 SF Symbol 'roman.shade.open'
public static let romanShadeOpen = Image(systemName: "roman.shade.open")
/// 􁑆 SF Symbol 'rublesign'
public static let rublesign = Image(systemName: "rublesign")
/// 􁑛 SF Symbol 'rupeesign'
public static let rupeesign = Image(systemName: "rupeesign")
/// 􁋴 SF Symbol 'sailboat'
public static let sailboat = Image(systemName: "sailboat")
/// 􁋵 SF Symbol 'sailboat.fill'
public static let sailboatFill = Image(systemName: "sailboat.fill")
/// 􁔉 SF Symbol 'sensor'
public static let sensor = Image(systemName: "sensor")
/// 􁔊 SF Symbol 'sensor.fill'
public static let sensorFill = Image(systemName: "sensor.fill")
/// 􁅁 SF Symbol 'shared.with.you' © Apple (use only for Apple's Shared With You feature)
public static let sharedWithYou = Image(systemName: "shared.with.you")
/// 􁇦 SF Symbol 'shared.with.you.slash' © Apple (use only for Apple's Shared With You feature)
public static let sharedWithYouSlash = Image(systemName: "shared.with.you.slash")
/// 􁈴 SF Symbol 'shazam.logo' © Apple (use only for Apple's Shazam)
public static let shazamLogo = Image(systemName: "shazam.logo")
/// 􁈵 SF Symbol 'shazam.logo.fill' © Apple (use only for Apple's Shazam)
public static let shazamLogoFill = Image(systemName: "shazam.logo.fill")
/// 􁑙 SF Symbol 'shekelsign'
public static let shekelsign = Image(systemName: "shekelsign")
/// 􀟄 SF Symbol 'shippingbox.and.arrow.backward'
public static let shippingboxAndArrowBackward = Image(systemName: "shippingbox.and.arrow.backward")
/// 􀟅 SF Symbol 'shippingbox.and.arrow.backward.fill'
public static let shippingboxAndArrowBackwardFill = Image(systemName: "shippingbox.and.arrow.backward.fill")
/// 􁔈 SF Symbol 'shoeprints.fill'
public static let shoeprintsFill = Image(systemName: "shoeprints.fill")
/// 􁓂 SF Symbol 'shower'
public static let shower = Image(systemName: "shower")
/// 􁓃 SF Symbol 'shower.fill'
public static let showerFill = Image(systemName: "shower.fill")
/// 􁓍 SF Symbol 'shower.handheld'
public static let showerHandheld = Image(systemName: "shower.handheld")
/// 􁓎 SF Symbol 'shower.handheld.fill'
public static let showerHandheldFill = Image(systemName: "shower.handheld.fill")
/// 􁓆 SF Symbol 'shower.sidejet'
public static let showerSidejet = Image(systemName: "shower.sidejet")
/// 􁓇 SF Symbol 'shower.sidejet.fill'
public static let showerSidejetFill = Image(systemName: "shower.sidejet.fill")
/// 􁐪 SF Symbol 'sink'
public static let sink = Image(systemName: "sink")
/// 􁐫 SF Symbol 'sink.fill'
public static let sinkFill = Image(systemName: "sink.fill")
/// 􁚌 SF Symbol 'slider.horizontal.2.gobackward'
public static let sliderHorizontal2Gobackward = Image(systemName: "slider.horizontal.2.gobackward")
/// 􁚋 SF Symbol 'slider.horizontal.2.square.badge.arrow.down'
public static let sliderHorizontal2SquareBadgeArrowDown = Image(systemName: "slider.horizontal.2.square.badge.arrow.down")
/// 􁚊 SF Symbol 'slider.horizontal.2.square.on.square'
public static let sliderHorizontal2SquareOnSquare = Image(systemName: "slider.horizontal.2.square.on.square")
/// 􁐄 SF Symbol 'slider.horizontal.below.square.and.square.filled'
public static let sliderHorizontalBelowSquareAndSquareFilled = Image(systemName: "slider.horizontal.below.square.and.square.filled")
/// 􁛭 SF Symbol 'smoke.circle'
public static let smokeCircle = Image(systemName: "smoke.circle")
/// 􁛮 SF Symbol 'smoke.circle.fill'
public static let smokeCircleFill = Image(systemName: "smoke.circle.fill")
/// 􀦥 SF Symbol 'soccerball'
public static let soccerball = Image(systemName: "soccerball")
/// 􁚸 SF Symbol 'soccerball.circle'
public static let soccerballCircle = Image(systemName: "soccerball.circle")
/// 􁚹 SF Symbol 'soccerball.circle.fill'
public static let soccerballCircleFill = Image(systemName: "soccerball.circle.fill")
/// 􁜽 SF Symbol 'soccerball.circle.fill.inverse'
public static let soccerballCircleFillInverse = Image(systemName: "soccerball.circle.fill.inverse")
/// 􁚺 SF Symbol 'soccerball.circle.inverse'
public static let soccerballCircleInverse = Image(systemName: "soccerball.circle.inverse")
/// 􁗈 SF Symbol 'soccerball.inverse'
public static let soccerballInverse = Image(systemName: "soccerball.inverse")
/// 􁐲 SF Symbol 'sofa'
public static let sofa = Image(systemName: "sofa")
/// 􁐳 SF Symbol 'sofa.fill'
public static let sofaFill = Image(systemName: "sofa.fill")
/// 􁁺 SF Symbol 'space'
public static let space = Image(systemName: "space")
/// 􁜌 SF Symbol 'speaker.minus'
public static let speakerMinus = Image(systemName: "speaker.minus")
/// 􁜍 SF Symbol 'speaker.minus.fill'
public static let speakerMinusFill = Image(systemName: "speaker.minus.fill")
/// 􁜊 SF Symbol 'speaker.plus'
public static let speakerPlus = Image(systemName: "speaker.plus")
/// 􁜋 SF Symbol 'speaker.plus.fill'
public static let speakerPlusFill = Image(systemName: "speaker.plus.fill")
/// 􀽅 SF Symbol 'speaker.square'
public static let speakerSquare = Image(systemName: "speaker.square")
/// 􀽆 SF Symbol 'speaker.square.fill'
public static let speakerSquareFill = Image(systemName: "speaker.square.fill")
/// 􁗮 SF Symbol 'speaker.wave.2.bubble.left'
public static let speakerWave2BubbleLeft = Image(systemName: "speaker.wave.2.bubble.left")
/// 􁗯 SF Symbol 'speaker.wave.2.bubble.left.fill'
public static let speakerWave2BubbleLeftFill = Image(systemName: "speaker.wave.2.bubble.left.fill")
/// 􁒾 SF Symbol 'spigot'
public static let spigot = Image(systemName: "spigot")
/// 􁒿 SF Symbol 'spigot.fill'
public static let spigotFill = Image(systemName: "spigot.fill")
/// 􁜇 SF Symbol 'sportscourt.circle'
public static let sportscourtCircle = Image(systemName: "sportscourt.circle")
/// 􁜈 SF Symbol 'sportscourt.circle.fill'
public static let sportscourtCircleFill = Image(systemName: "sportscourt.circle.fill")
/// 􁔌 SF Symbol 'sprinkler'
public static let sprinkler = Image(systemName: "sprinkler")
/// 􁒼 SF Symbol 'sprinkler.and.droplets'
public static let sprinklerAndDroplets = Image(systemName: "sprinkler.and.droplets")
/// 􁒽 SF Symbol 'sprinkler.and.droplets.fill'
public static let sprinklerAndDropletsFill = Image(systemName: "sprinkler.and.droplets.fill")
/// 􁔍 SF Symbol 'sprinkler.fill'
public static let sprinklerFill = Image(systemName: "sprinkler.fill")
/// 􀯭 SF Symbol 'square.2.layers.3d'
public static let square2Layers3d = Image(systemName: "square.2.layers.3d")
/// 􀯯 SF Symbol 'square.2.layers.3d.bottom.filled'
public static let square2Layers3dBottomFilled = Image(systemName: "square.2.layers.3d.bottom.filled")
/// 􀯮 SF Symbol 'square.2.layers.3d.top.filled'
public static let square2Layers3dTopFilled = Image(systemName: "square.2.layers.3d.top.filled")
/// 􀯰 SF Symbol 'square.3.layers.3d'
public static let square3Layers3d = Image(systemName: "square.3.layers.3d")
/// 􀯳 SF Symbol 'square.3.layers.3d.bottom.filled'
public static let square3Layers3dBottomFilled = Image(systemName: "square.3.layers.3d.bottom.filled")
/// 􀯲 SF Symbol 'square.3.layers.3d.middle.filled'
public static let square3Layers3dMiddleFilled = Image(systemName: "square.3.layers.3d.middle.filled")
/// 􁌅 SF Symbol 'square.3.layers.3d.slash'
public static let square3Layers3dSlash = Image(systemName: "square.3.layers.3d.slash")
/// 􀯱 SF Symbol 'square.3.layers.3d.top.filled'
public static let square3Layers3dTopFilled = Image(systemName: "square.3.layers.3d.top.filled")
/// 􁗙 SF Symbol 'square.and.pencil.circle'
public static let squareAndPencilCircle = Image(systemName: "square.and.pencil.circle")
/// 􁗚 SF Symbol 'square.and.pencil.circle.fill'
public static let squareAndPencilCircleFill = Image(systemName: "square.and.pencil.circle.fill")
/// 􁒡 SF Symbol 'square.bottomthird.inset.filled'
public static let squareBottomthirdInsetFilled = Image(systemName: "square.bottomthird.inset.filled")
/// 􁊓 SF Symbol 'square.dotted'
public static let squareDotted = Image(systemName: "square.dotted")
/// 􁒤 SF Symbol 'square.leadingthird.inset.filled'
public static let squareLeadingthirdInsetFilled = Image(systemName: "square.leadingthird.inset.filled")
/// 􁒢 SF Symbol 'square.leftthird.inset.filled'
public static let squareLeftthirdInsetFilled = Image(systemName: "square.leftthird.inset.filled")
/// 􁙰 SF Symbol 'square.on.square.badge.person.crop'
public static let squareOnSquareBadgePersonCrop = Image(systemName: "square.on.square.badge.person.crop")
/// 􁙱 SF Symbol 'square.on.square.badge.person.crop.fill'
public static let squareOnSquareBadgePersonCropFill = Image(systemName: "square.on.square.badge.person.crop.fill")
/// 􁄻 SF Symbol 'square.on.square.intersection.dashed'
public static let squareOnSquareIntersectionDashed = Image(systemName: "square.on.square.intersection.dashed")
/// 􁒣 SF Symbol 'square.rightthird.inset.filled'
public static let squareRightthirdInsetFilled = Image(systemName: "square.rightthird.inset.filled")
/// 􁒠 SF Symbol 'square.topthird.inset.filled'
public static let squareTopthirdInsetFilled = Image(systemName: "square.topthird.inset.filled")
/// 􁒥 SF Symbol 'square.trailingthird.inset.filled'
public static let squareTrailingthirdInsetFilled = Image(systemName: "square.trailingthird.inset.filled")
/// 􁚬 SF Symbol 'squares.leading.rectangle'
public static let squaresLeadingRectangle = Image(systemName: "squares.leading.rectangle")
/// 􁓓 SF Symbol 'squareshape.dotted.split.2x2'
public static let squareshapeDottedSplit2x2 = Image(systemName: "squareshape.dotted.split.2x2")
/// 􁕋 SF Symbol 'stairs'
public static let stairs = Image(systemName: "stairs")
/// 􁚍 SF Symbol 'star.square.on.square'
public static let starSquareOnSquare = Image(systemName: "star.square.on.square")
/// 􁚎 SF Symbol 'star.square.on.square.fill'
public static let starSquareOnSquareFill = Image(systemName: "star.square.on.square.fill")
/// 􁑂 SF Symbol 'sterlingsign'
public static let sterlingsign = Image(systemName: "sterlingsign")
/// 􁐦 SF Symbol 'stove'
public static let stove = Image(systemName: "stove")
/// 􁐧 SF Symbol 'stove.fill'
public static let stoveFill = Image(systemName: "stove.fill")
/// 􁛅 SF Symbol 'sun.and.horizon.circle'
public static let sunAndHorizonCircle = Image(systemName: "sun.and.horizon.circle")
/// 􁛆 SF Symbol 'sun.and.horizon.circle.fill'
public static let sunAndHorizonCircleFill = Image(systemName: "sun.and.horizon.circle.fill")
/// 􁛇 SF Symbol 'sun.dust.circle'
public static let sunDustCircle = Image(systemName: "sun.dust.circle")
/// 􁛈 SF Symbol 'sun.dust.circle.fill'
public static let sunDustCircleFill = Image(systemName: "sun.dust.circle.fill")
/// 􁛉 SF Symbol 'sun.haze.circle'
public static let sunHazeCircle = Image(systemName: "sun.haze.circle")
/// 􁛊 SF Symbol 'sun.haze.circle.fill'
public static let sunHazeCircleFill = Image(systemName: "sun.haze.circle.fill")
/// 􁜎 SF Symbol 'sun.max.trianglebadge.exclamationmark'
public static let sunMaxTrianglebadgeExclamationmark = Image(systemName: "sun.max.trianglebadge.exclamationmark")
/// 􁜏 SF Symbol 'sun.max.trianglebadge.exclamationmark.fill'
public static let sunMaxTrianglebadgeExclamationmarkFill = Image(systemName: "sun.max.trianglebadge.exclamationmark.fill")
/// 􁛁 SF Symbol 'sunrise.circle'
public static let sunriseCircle = Image(systemName: "sunrise.circle")
/// 􁛂 SF Symbol 'sunrise.circle.fill'
public static let sunriseCircleFill = Image(systemName: "sunrise.circle.fill")
/// 􁛃 SF Symbol 'sunset.circle'
public static let sunsetCircle = Image(systemName: "sunset.circle")
/// 􁛄 SF Symbol 'sunset.circle.fill'
public static let sunsetCircleFill = Image(systemName: "sunset.circle.fill")
/// 􁙧 SF Symbol 'swatchpalette'
public static let swatchpalette = Image(systemName: "swatchpalette")
/// 􁙨 SF Symbol 'swatchpalette.fill'
public static let swatchpaletteFill = Image(systemName: "swatchpalette.fill")
/// 􁕳 SF Symbol 'switch.programmable'
public static let switchProgrammable = Image(systemName: "switch.programmable")
/// 􁘀 SF Symbol 'switch.programmable.fill'
public static let switchProgrammableFill = Image(systemName: "switch.programmable.fill")
/// 􁕴 SF Symbol 'switch.programmable.square'
public static let switchProgrammableSquare = Image(systemName: "switch.programmable.square")
/// 􁕵 SF Symbol 'switch.programmable.square.fill'
public static let switchProgrammableSquareFill = Image(systemName: "switch.programmable.square.fill")
/// 􀠷 SF Symbol 'syringe'
public static let syringe = Image(systemName: "syringe")
/// 􀠸 SF Symbol 'syringe.fill'
public static let syringeFill = Image(systemName: "syringe.fill")
/// 􁐰 SF Symbol 'table.furniture'
public static let tableFurniture = Image(systemName: "table.furniture")
/// 􁐱 SF Symbol 'table.furniture.fill'
public static let tableFurnitureFill = Image(systemName: "table.furniture.fill")
/// 􀲬 SF Symbol 'teddybear'
public static let teddybear = Image(systemName: "teddybear")
/// 􀲭 SF Symbol 'teddybear.fill'
public static let teddybearFill = Image(systemName: "teddybear.fill")
/// 􁑊 SF Symbol 'tengesign'
public static let tengesign = Image(systemName: "tengesign")
/// 􁗍 SF Symbol 'tennis.racket'
public static let tennisRacket = Image(systemName: "tennis.racket")
/// 􁜤 SF Symbol 'tennis.racket.circle'
public static let tennisRacketCircle = Image(systemName: "tennis.racket.circle")
/// 􁜥 SF Symbol 'tennis.racket.circle.fill'
public static let tennisRacketCircleFill = Image(systemName: "tennis.racket.circle.fill")
/// 􁜦 SF Symbol 'tennisball'
public static let tennisball = Image(systemName: "tennisball")
/// 􁜨 SF Symbol 'tennisball.circle'
public static let tennisballCircle = Image(systemName: "tennisball.circle")
/// 􁜩 SF Symbol 'tennisball.circle.fill'
public static let tennisballCircleFill = Image(systemName: "tennisball.circle.fill")
/// 􁜧 SF Symbol 'tennisball.fill'
public static let tennisballFill = Image(systemName: "tennisball.fill")
/// 􁋨 SF Symbol 'tent'
public static let tent = Image(systemName: "tent")
/// 􁋩 SF Symbol 'tent.fill'
public static let tentFill = Image(systemName: "tent.fill")
/// 􁘿 SF Symbol 'text.line.first.and.arrowtriangle.forward'
public static let textLineFirstAndArrowtriangleForward = Image(systemName: "text.line.first.and.arrowtriangle.forward")
/// 􁙀 SF Symbol 'text.line.last.and.arrowtriangle.forward'
public static let textLineLastAndArrowtriangleForward = Image(systemName: "text.line.last.and.arrowtriangle.forward")
/// 􀵫 SF Symbol 'text.word.spacing'
public static let textWordSpacing = Image(systemName: "text.word.spacing")
/// 􁖻 SF Symbol 'textformat.12'
public static let textformat12 = Image(systemName: "textformat.12")
/// 􁔘 SF Symbol 'theatermask.and.paintbrush'
public static let theatermaskAndPaintbrush = Image(systemName: "theatermask.and.paintbrush")
/// 􁕒 SF Symbol 'theatermask.and.paintbrush.fill'
public static let theatermaskAndPaintbrushFill = Image(systemName: "theatermask.and.paintbrush.fill")
/// 􁀵 SF Symbol 'thermometer.brakesignal'
public static let thermometerBrakesignal = Image(systemName: "thermometer.brakesignal")
/// 􁏄 SF Symbol 'thermometer.high'
public static let thermometerHigh = Image(systemName: "thermometer.high")
/// 􁏃 SF Symbol 'thermometer.low'
public static let thermometerLow = Image(systemName: "thermometer.low")
/// 􀇬 SF Symbol 'thermometer.medium'
public static let thermometerMedium = Image(systemName: "thermometer.medium")
/// 􁗄 SF Symbol 'thermometer.medium.slash'
public static let thermometerMediumSlash = Image(systemName: "thermometer.medium.slash")
/// 􁛻 SF Symbol 'thermometer.snowflake.circle'
public static let thermometerSnowflakeCircle = Image(systemName: "thermometer.snowflake.circle")
/// 􁛼 SF Symbol 'thermometer.snowflake.circle.fill'
public static let thermometerSnowflakeCircleFill = Image(systemName: "thermometer.snowflake.circle.fill")
/// 􁛹 SF Symbol 'thermometer.sun.circle'
public static let thermometerSunCircle = Image(systemName: "thermometer.sun.circle")
/// 􁛺 SF Symbol 'thermometer.sun.circle.fill'
public static let thermometerSunCircleFill = Image(systemName: "thermometer.sun.circle.fill")
/// 􁙅 SF Symbol 'timer.circle'
public static let timerCircle = Image(systemName: "timer.circle")
/// 􁙆 SF Symbol 'timer.circle.fill'
public static let timerCircleFill = Image(systemName: "timer.circle.fill")
/// 􁐾 SF Symbol 'toilet'
public static let toilet = Image(systemName: "toilet")
/// 􁐿 SF Symbol 'toilet.fill'
public static let toiletFill = Image(systemName: "toilet.fill")
/// 􁛳 SF Symbol 'tornado.circle'
public static let tornadoCircle = Image(systemName: "tornado.circle")
/// 􁛴 SF Symbol 'tornado.circle.fill'
public static let tornadoCircleFill = Image(systemName: "tornado.circle.fill")
/// 􀠏 SF Symbol 'trophy'
public static let trophy = Image(systemName: "trophy")
/// 􁒔 SF Symbol 'trophy.circle'
public static let trophyCircle = Image(systemName: "trophy.circle")
/// 􁒕 SF Symbol 'trophy.circle.fill'
public static let trophyCircleFill = Image(systemName: "trophy.circle.fill")
/// 􀠐 SF Symbol 'trophy.fill'
public static let trophyFill = Image(systemName: "trophy.fill")
/// 􁛵 SF Symbol 'tropicalstorm.circle'
public static let tropicalstormCircle = Image(systemName: "tropicalstorm.circle")
/// 􁛶 SF Symbol 'tropicalstorm.circle.fill'
public static let tropicalstormCircleFill = Image(systemName: "tropicalstorm.circle.fill")
/// 􁑗 SF Symbol 'tugriksign'
public static let tugriksign = Image(systemName: "tugriksign")
/// 􁑅 SF Symbol 'turkishlirasign'
public static let turkishlirasign = Image(systemName: "turkishlirasign")
/// 􁝡 SF Symbol 'tv.and.mediabox.fill'
public static let tvAndMediaboxFill = Image(systemName: "tv.and.mediabox.fill")
/// 􀸰 SF Symbol 'umbrella.percent'
public static let umbrellaPercent = Image(systemName: "umbrella.percent")
/// 􀸱 SF Symbol 'umbrella.percent.fill'
public static let umbrellaPercentFill = Image(systemName: "umbrella.percent.fill")
/// 􁙮 SF Symbol 'vial.viewfinder'
public static let vialViewfinder = Image(systemName: "vial.viewfinder")
/// 􁓟 SF Symbol 'video.doorbell'
public static let videoDoorbell = Image(systemName: "video.doorbell")
/// 􁓠 SF Symbol 'video.doorbell.fill'
public static let videoDoorbellFill = Image(systemName: "video.doorbell.fill")
/// 􁒮 SF Symbol 'videoprojector'
public static let videoprojector = Image(systemName: "videoprojector")
/// 􁒯 SF Symbol 'videoprojector.fill'
public static let videoprojectorFill = Image(systemName: "videoprojector.fill")
/// 􁜪 SF Symbol 'volleyball'
public static let volleyball = Image(systemName: "volleyball")
/// 􁜬 SF Symbol 'volleyball.circle'
public static let volleyballCircle = Image(systemName: "volleyball.circle")
/// 􁜭 SF Symbol 'volleyball.circle.fill'
public static let volleyballCircleFill = Image(systemName: "volleyball.circle.fill")
/// 􁜫 SF Symbol 'volleyball.fill'
public static let volleyballFill = Image(systemName: "volleyball.fill")
/// 􁐠 SF Symbol 'washer'
public static let washer = Image(systemName: "washer")
/// 􁐡 SF Symbol 'washer.fill'
public static let washerFill = Image(systemName: "washer.fill")
/// 􁎄 SF Symbol 'water.waves'
public static let waterWaves = Image(systemName: "water.waves")
/// 􁎆 SF Symbol 'water.waves.and.arrow.down'
public static let waterWavesAndArrowDown = Image(systemName: "water.waves.and.arrow.down")
/// 􁜰 SF Symbol 'water.waves.and.arrow.down.trianglebadge.exclamationmark'
public static let waterWavesAndArrowDownTrianglebadgeExclamationmark = Image(systemName: "water.waves.and.arrow.down.trianglebadge.exclamationmark")
/// 􁎅 SF Symbol 'water.waves.and.arrow.up'
public static let waterWavesAndArrowUp = Image(systemName: "water.waves.and.arrow.up")
/// 􁗃 SF Symbol 'water.waves.slash'
public static let waterWavesSlash = Image(systemName: "water.waves.slash")
/// 􁏏 SF Symbol 'waveform.slash'
public static let waveformSlash = Image(systemName: "waveform.slash")
/// 􁒲 SF Symbol 'web.camera'
public static let webCamera = Image(systemName: "web.camera")
/// 􁒳 SF Symbol 'web.camera.fill'
public static let webCameraFill = Image(systemName: "web.camera.fill")
/// 􁓣 SF Symbol 'wifi.router'
public static let wifiRouter = Image(systemName: "wifi.router")
/// 􁓤 SF Symbol 'wifi.router.fill'
public static let wifiRouterFill = Image(systemName: "wifi.router.fill")
/// 􁛯 SF Symbol 'wind.circle'
public static let windCircle = Image(systemName: "wind.circle")
/// 􁛰 SF Symbol 'wind.circle.fill'
public static let windCircleFill = Image(systemName: "wind.circle.fill")
/// 􁛱 SF Symbol 'wind.snow.circle'
public static let windSnowCircle = Image(systemName: "wind.snow.circle")
/// 􁛲 SF Symbol 'wind.snow.circle.fill'
public static let windSnowCircleFill = Image(systemName: "wind.snow.circle.fill")
/// 􁑽 SF Symbol 'window.awning'
public static let windowAwning = Image(systemName: "window.awning")
/// 􁑾 SF Symbol 'window.awning.closed'
public static let windowAwningClosed = Image(systemName: "window.awning.closed")
/// 􁑿 SF Symbol 'window.casement'
public static let windowCasement = Image(systemName: "window.casement")
/// 􁒀 SF Symbol 'window.casement.closed'
public static let windowCasementClosed = Image(systemName: "window.casement.closed")
/// 􁒁 SF Symbol 'window.ceiling'
public static let windowCeiling = Image(systemName: "window.ceiling")
/// 􁒂 SF Symbol 'window.ceiling.closed'
public static let windowCeilingClosed = Image(systemName: "window.ceiling.closed")
/// 􁑭 SF Symbol 'window.horizontal'
public static let windowHorizontal = Image(systemName: "window.horizontal")
/// 􁑮 SF Symbol 'window.horizontal.closed'
public static let windowHorizontalClosed = Image(systemName: "window.horizontal.closed")
/// 􁏣 SF Symbol 'window.shade.closed'
public static let windowShadeClosed = Image(systemName: "window.shade.closed")
/// 􁏢 SF Symbol 'window.shade.open'
public static let windowShadeOpen = Image(systemName: "window.shade.open")
/// 􁑬 SF Symbol 'window.vertical.closed'
public static let windowVerticalClosed = Image(systemName: "window.vertical.closed")
/// 􁑫 SF Symbol 'window.vertical.open'
public static let windowVerticalOpen = Image(systemName: "window.vertical.open")
/// 􁀔 SF Symbol 'windshield.front.and.wiper'
public static let windshieldFrontAndWiper = Image(systemName: "windshield.front.and.wiper")
/// 􁀗 SF Symbol 'windshield.front.and.wiper.and.drop'
public static let windshieldFrontAndWiperAndDrop = Image(systemName: "windshield.front.and.wiper.and.drop")
/// 􁀠 SF Symbol 'windshield.rear.and.wiper'
public static let windshieldRearAndWiper = Image(systemName: "windshield.rear.and.wiper")
/// 􁎤 SF Symbol 'wineglass'
public static let wineglass = Image(systemName: "wineglass")
/// 􁎥 SF Symbol 'wineglass.fill'
public static let wineglassFill = Image(systemName: "wineglass.fill")
/// 􁑎 SF Symbol 'wonsign'
public static let wonsign = Image(systemName: "wonsign")
/// 􀎕 SF Symbol 'wrench.adjustable'
public static let wrenchAdjustable = Image(systemName: "wrench.adjustable")
/// 􀎖 SF Symbol 'wrench.adjustable.fill'
public static let wrenchAdjustableFill = Image(systemName: "wrench.adjustable.fill")
/// 􀾉 SF Symbol 'xbox.logo' © Microsoft (use only for Microsoft's Xbox)
public static let xboxLogo = Image(systemName: "xbox.logo")
/// 􁑁 SF Symbol 'yensign'
public static let yensign = Image(systemName: "yensign")
}
@available(iOS 16.1, macOS 13.0, tvOS 16.1, watchOS 9.1, *)
extension SFSymbols {
/// 􁟄 SF Symbol '1.brakesignal'
public static let brakeSignal1 = Image(systemName: "1.brakesignal")
/// 􁟐 SF Symbol '1.lane'
public static let lane1 = Image(systemName: "1.lane")
/// 􁟅 SF Symbol '2.brakesignal'
public static let brakeSignal2 = Image(systemName: "2.brakesignal")
/// 􁟑 SF Symbol '2.lane'
public static let lane2 = Image(systemName: "2.lane")
/// 􁟒 SF Symbol '3.lane'
public static let lane3 = Image(systemName: "3.lane")
/// 􁟓 SF Symbol '4.lane'
public static let lane4 = Image(systemName: "4.lane")
/// 􁟔 SF Symbol '5.lane'
public static let lane5 = Image(systemName: "5.lane")
/// 􁟕 SF Symbol '6.lane'
public static let lane6 = Image(systemName: "6.lane")
/// 􁟖 SF Symbol '7.lane'
public static let lane7 = Image(systemName: "7.lane")
/// 􁟗 SF Symbol '8.lane'
public static let lane8 = Image(systemName: "8.lane")
/// 􁟘 SF Symbol '9.lane'
public static let lane9 = Image(systemName: "9.lane")
/// 􁟙 SF Symbol '10.lane'
public static let lane10 = Image(systemName: "10.lane")
/// 􁟚 SF Symbol '11.lane'
public static let lane11 = Image(systemName: "11.lane")
/// 􁟛 SF Symbol '12.lane'
public static let lane12 = Image(systemName: "12.lane")
/// 􁢷 SF Symbol 'abs'
public static let abs = Image(systemName: "abs")
/// 􁟆 SF Symbol 'abs.brakesignal.slash'
public static let absBrakesignalSlash = Image(systemName: "abs.brakesignal.slash")
/// 􁢸 SF Symbol 'abs.circle'
public static let absCircle = Image(systemName: "abs.circle")
/// 􁢹 SF Symbol 'abs.circle.fill'
public static let absCircleFill = Image(systemName: "abs.circle.fill")
/// 􁟁 SF Symbol 'auto.brakesignal'
public static let autoBrakesignal = Image(systemName: "auto.brakesignal")
/// 􁢧 SF Symbol 'auto.headlight.high.beam'
public static let autoHeadlightHighBeam = Image(systemName: "auto.headlight.high.beam")
/// 􁢨 SF Symbol 'auto.headlight.high.beam.fill'
public static let autoHeadlightHighBeamFill = Image(systemName: "auto.headlight.high.beam.fill")
/// 􁢩 SF Symbol 'auto.headlight.low.beam'
public static let autoHeadlightLowBeam = Image(systemName: "auto.headlight.low.beam")
/// 􁢪 SF Symbol 'auto.headlight.low.beam.fill'
public static let autoHeadlightLowBeamFill = Image(systemName: "auto.headlight.low.beam.fill")
/// 􁉢 SF Symbol 'autostartstop'
public static let autostartstop = Image(systemName: "autostartstop")
/// 􁉣 SF Symbol 'autostartstop.slash'
public static let autostartstopSlash = Image(systemName: "autostartstop.slash")
/// 􁊀 SF Symbol 'autostartstop.trianglebadge.exclamationmark'
public static let autostartstopTrianglebadgeExclamationmark = Image(systemName: "autostartstop.trianglebadge.exclamationmark")
/// 􁢚 SF Symbol 'axel.2'
public static let axel2 = Image(systemName: "axel.2")
/// 􁠡 SF Symbol 'axel.2.front.and.rear.engaged'
public static let axel2FrontAndRearEngaged = Image(systemName: "axel.2.front.and.rear.engaged")
/// 􁠟 SF Symbol 'axel.2.front.engaged'
public static let axel2FrontEngaged = Image(systemName: "axel.2.front.engaged")
/// 􁠠 SF Symbol 'axel.2.rear.engaged'
public static let axel2RearEngaged = Image(systemName: "axel.2.rear.engaged")
/// 􁝺 SF Symbol 'backpack.circle'
public static let backpackCircle = Image(systemName: "backpack.circle")
/// 􁝻 SF Symbol 'backpack.circle.fill'
public static let backpackCircleFill = Image(systemName: "backpack.circle.fill")
/// 􁠷 SF Symbol 'batteryblock'
public static let batteryblock = Image(systemName: "batteryblock")
/// 􁠸 SF Symbol 'batteryblock.fill'
public static let batteryblockFill = Image(systemName: "batteryblock.fill")
/// 􁠵 SF Symbol 'batteryblock.slash'
public static let batteryblockSlash = Image(systemName: "batteryblock.slash")
/// 􁠶 SF Symbol 'batteryblock.slash.fill'
public static let batteryblockSlashFill = Image(systemName: "batteryblock.slash.fill")
/// 􁝱 SF Symbol 'bolt.trianglebadge.exclamationmark'
public static let boltTrianglebadgeExclamationmark = Image(systemName: "bolt.trianglebadge.exclamationmark")
/// 􁝲 SF Symbol 'bolt.trianglebadge.exclamationmark.fill'
public static let boltTrianglebadgeExclamationmarkFill = Image(systemName: "bolt.trianglebadge.exclamationmark.fill")
/// 􁢱 SF Symbol 'car.front.waves.up'
public static let carFrontWavesUp = Image(systemName: "car.front.waves.up")
/// 􁢲 SF Symbol 'car.front.waves.up.fill'
public static let carFrontWavesUpFill = Image(systemName: "car.front.waves.up.fill")
/// 􀽛 SF Symbol 'car.rear'
public static let carRear = Image(systemName: "car.rear")
/// 􀿈 SF Symbol 'car.rear.and.tire.marks'
public static let carRearAndTireMarks = Image(systemName: "car.rear.and.tire.marks")
/// 􁢦 SF Symbol 'car.rear.and.tire.marks.slash'
public static let carRearAndTireMarksSlash = Image(systemName: "car.rear.and.tire.marks.slash")
/// 􀽜 SF Symbol 'car.rear.fill'
public static let carRearFill = Image(systemName: "car.rear.fill")
/// 􁕿 SF Symbol 'car.rear.road.lane'
public static let carRearRoadLane = Image(systemName: "car.rear.road.lane")
/// 􁕸 SF Symbol 'car.rear.road.lane.dashed'
public static let carRearRoadLaneDashed = Image(systemName: "car.rear.road.lane.dashed")
/// 􁖝 SF Symbol 'car.rear.waves.up'
public static let carRearWavesUp = Image(systemName: "car.rear.waves.up")
/// 􁖞 SF Symbol 'car.rear.waves.up.fill'
public static let carRearWavesUpFill = Image(systemName: "car.rear.waves.up.fill")
/// 􁎷 SF Symbol 'car.side'
public static let carSide = Image(systemName: "car.side")
/// 􁉬 SF Symbol 'car.side.air.circulate'
public static let carSideAirCirculate = Image(systemName: "car.side.air.circulate")
/// 􁉭 SF Symbol 'car.side.air.circulate.fill'
public static let carSideAirCirculateFill = Image(systemName: "car.side.air.circulate.fill")
/// 􁉮 SF Symbol 'car.side.air.fresh'
public static let carSideAirFresh = Image(systemName: "car.side.air.fresh")
/// 􁉯 SF Symbol 'car.side.air.fresh.fill'
public static let carSideAirFreshFill = Image(systemName: "car.side.air.fresh.fill")
/// 􁉪 SF Symbol 'car.side.and.exclamationmark'
public static let carSideAndExclamationmark = Image(systemName: "car.side.and.exclamationmark")
/// 􁠅 SF Symbol 'car.side.and.exclamationmark.fill'
public static let carSideAndExclamationmarkFill = Image(systemName: "car.side.and.exclamationmark.fill")
/// 􁠋 SF Symbol 'car.side.arrowtriangle.down'
public static let carSideArrowtriangleDown = Image(systemName: "car.side.arrowtriangle.down")
/// 􁠌 SF Symbol 'car.side.arrowtriangle.down.fill'
public static let carSideArrowtriangleDownFill = Image(systemName: "car.side.arrowtriangle.down.fill")
/// 􁠉 SF Symbol 'car.side.arrowtriangle.up'
public static let carSideArrowtriangleUp = Image(systemName: "car.side.arrowtriangle.up")
/// 􁠇 SF Symbol 'car.side.arrowtriangle.up.arrowtriangle.down'
public static let carSideArrowtriangleUpArrowtriangleDown = Image(systemName: "car.side.arrowtriangle.up.arrowtriangle.down")
/// 􁠈 SF Symbol 'car.side.arrowtriangle.up.arrowtriangle.down.fill'
public static let carSideArrowtriangleUpArrowtriangleDownFill = Image(systemName: "car.side.arrowtriangle.up.arrowtriangle.down.fill")
/// 􁠊 SF Symbol 'car.side.arrowtriangle.up.fill'
public static let carSideArrowtriangleUpFill = Image(systemName: "car.side.arrowtriangle.up.fill")
/// 􁎸 SF Symbol 'car.side.fill'
public static let carSideFill = Image(systemName: "car.side.fill")
/// 􁉤 SF Symbol 'car.side.front.open'
public static let carSideFrontOpen = Image(systemName: "car.side.front.open")
/// 􁉥 SF Symbol 'car.side.front.open.fill'
public static let carSideFrontOpenFill = Image(systemName: "car.side.front.open.fill")
/// 􁉦 SF Symbol 'car.side.rear.open'
public static let carSideRearOpen = Image(systemName: "car.side.rear.open")
/// 􁉧 SF Symbol 'car.side.rear.open.fill'
public static let carSideRearOpenFill = Image(systemName: "car.side.rear.open.fill")
/// 􁀐 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open'
public static let carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open")
/// 􁀑 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill'
public static let carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill")
/// 􁡜 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.open'
public static let carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.open")
/// 􁡝 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.left.open.fill'
public static let carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.left.open.fill")
/// 􁡞 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.right.open'
public static let carTopDoorFrontLeftAndFrontRightAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.right.open")
/// 􁡟 SF Symbol 'car.top.door.front.left.and.front.right.and.rear.right.open.fill'
public static let carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.and.rear.right.open.fill")
/// 􁡐 SF Symbol 'car.top.door.front.left.and.front.right.open'
public static let carTopDoorFrontLeftAndFrontRightOpen = Image(systemName: "car.top.door.front.left.and.front.right.open")
/// 􁡑 SF Symbol 'car.top.door.front.left.and.front.right.open.fill'
public static let carTopDoorFrontLeftAndFrontRightOpenFill = Image(systemName: "car.top.door.front.left.and.front.right.open.fill")
/// 􁡠 SF Symbol 'car.top.door.front.left.and.rear.left.and.rear.right.open'
public static let carTopDoorFrontLeftAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.rear.left.and.rear.right.open")
/// 􁡡 SF Symbol 'car.top.door.front.left.and.rear.left.and.rear.right.open.fill'
public static let carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.rear.left.and.rear.right.open.fill")
/// 􁡔 SF Symbol 'car.top.door.front.left.and.rear.left.open'
public static let carTopDoorFrontLeftAndRearLeftOpen = Image(systemName: "car.top.door.front.left.and.rear.left.open")
/// 􁡕 SF Symbol 'car.top.door.front.left.and.rear.left.open.fill'
public static let carTopDoorFrontLeftAndRearLeftOpenFill = Image(systemName: "car.top.door.front.left.and.rear.left.open.fill")
/// 􁡘 SF Symbol 'car.top.door.front.left.and.rear.right.open'
public static let carTopDoorFrontLeftAndRearRightOpen = Image(systemName: "car.top.door.front.left.and.rear.right.open")
/// 􁡙 SF Symbol 'car.top.door.front.left.and.rear.right.open.fill'
public static let carTopDoorFrontLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.left.and.rear.right.open.fill")
/// 􀿂 SF Symbol 'car.top.door.front.left.open'
public static let carTopDoorFrontLeftOpen = Image(systemName: "car.top.door.front.left.open")
/// 􀿃 SF Symbol 'car.top.door.front.left.open.fill'
public static let carTopDoorFrontLeftOpenFill = Image(systemName: "car.top.door.front.left.open.fill")
/// 􁡢 SF Symbol 'car.top.door.front.right.and.rear.left.and.rear.right.open'
public static let carTopDoorFrontRightAndRearLeftAndRearRightOpen = Image(systemName: "car.top.door.front.right.and.rear.left.and.rear.right.open")
/// 􁡣 SF Symbol 'car.top.door.front.right.and.rear.left.and.rear.right.open.fill'
public static let carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.front.right.and.rear.left.and.rear.right.open.fill")
/// 􁡚 SF Symbol 'car.top.door.front.right.and.rear.left.open'
public static let carTopDoorFrontRightAndRearLeftOpen = Image(systemName: "car.top.door.front.right.and.rear.left.open")
/// 􁡛 SF Symbol 'car.top.door.front.right.and.rear.left.open.fill'
public static let carTopDoorFrontRightAndRearLeftOpenFill = Image(systemName: "car.top.door.front.right.and.rear.left.open.fill")
/// 􁡖 SF Symbol 'car.top.door.front.right.and.rear.right.open'
public static let carTopDoorFrontRightAndRearRightOpen = Image(systemName: "car.top.door.front.right.and.rear.right.open")
/// 􁡗 SF Symbol 'car.top.door.front.right.and.rear.right.open.fill'
public static let carTopDoorFrontRightAndRearRightOpenFill = Image(systemName: "car.top.door.front.right.and.rear.right.open.fill")
/// 􁡊 SF Symbol 'car.top.door.front.right.open'
public static let carTopDoorFrontRightOpen = Image(systemName: "car.top.door.front.right.open")
/// 􁡋 SF Symbol 'car.top.door.front.right.open.fill'
public static let carTopDoorFrontRightOpenFill = Image(systemName: "car.top.door.front.right.open.fill")
/// 􁡒 SF Symbol 'car.top.door.rear.left.and.rear.right.open'
public static let carTopDoorRearLeftAndRearRightOpen = Image(systemName: "car.top.door.rear.left.and.rear.right.open")
/// 􁡓 SF Symbol 'car.top.door.rear.left.and.rear.right.open.fill'
public static let carTopDoorRearLeftAndRearRightOpenFill = Image(systemName: "car.top.door.rear.left.and.rear.right.open.fill")
/// 􁡌 SF Symbol 'car.top.door.rear.left.open'
public static let carTopDoorRearLeftOpen = Image(systemName: "car.top.door.rear.left.open")
/// 􁡍 SF Symbol 'car.top.door.rear.left.open.fill'
public static let carTopDoorRearLeftOpenFill = Image(systemName: "car.top.door.rear.left.open.fill")
/// 􁡎 SF Symbol 'car.top.door.rear.right.open'
public static let carTopDoorRearRightOpen = Image(systemName: "car.top.door.rear.right.open")
/// 􁡏 SF Symbol 'car.top.door.rear.right.open.fill'
public static let carTopDoorRearRightOpenFill = Image(systemName: "car.top.door.rear.right.open.fill")
/// 􁕾 SF Symbol 'car.top.lane.dashed.arrowtriangle.inward'
public static let carTopLaneDashedArrowtriangleInward = Image(systemName: "car.top.lane.dashed.arrowtriangle.inward")
/// 􁖃 SF Symbol 'car.top.lane.dashed.arrowtriangle.inward.fill'
public static let carTopLaneDashedArrowtriangleInwardFill = Image(systemName: "car.top.lane.dashed.arrowtriangle.inward.fill")
/// 􁖄 SF Symbol 'car.top.lane.dashed.badge.steeringwheel'
public static let carTopLaneDashedBadgeSteeringwheel = Image(systemName: "car.top.lane.dashed.badge.steeringwheel")
/// 􁖅 SF Symbol 'car.top.lane.dashed.badge.steeringwheel.fill'
public static let carTopLaneDashedBadgeSteeringwheelFill = Image(systemName: "car.top.lane.dashed.badge.steeringwheel.fill")
/// 􁢯 SF Symbol 'car.top.lane.dashed.departure.left'
public static let carTopLaneDashedDepartureLeft = Image(systemName: "car.top.lane.dashed.departure.left")
/// 􁢰 SF Symbol 'car.top.lane.dashed.departure.left.fill'
public static let carTopLaneDashedDepartureLeftFill = Image(systemName: "car.top.lane.dashed.departure.left.fill")
/// 􁕼 SF Symbol 'car.top.lane.dashed.departure.right'
public static let carTopLaneDashedDepartureRight = Image(systemName: "car.top.lane.dashed.departure.right")
/// 􁕽 SF Symbol 'car.top.lane.dashed.departure.right.fill'
public static let carTopLaneDashedDepartureRightFill = Image(systemName: "car.top.lane.dashed.departure.right.fill")
/// 􁖵 SF Symbol 'car.top.radiowaves.front'
public static let carTopRadiowavesFront = Image(systemName: "car.top.radiowaves.front")
/// 􁖹 SF Symbol 'car.top.radiowaves.front.fill'
public static let carTopRadiowavesFrontFill = Image(systemName: "car.top.radiowaves.front.fill")
/// 􁖶 SF Symbol 'car.top.radiowaves.rear'
public static let carTopRadiowavesRear = Image(systemName: "car.top.radiowaves.rear")
/// 􁖺 SF Symbol 'car.top.radiowaves.rear.fill'
public static let carTopRadiowavesRearFill = Image(systemName: "car.top.radiowaves.rear.fill")
/// 􁖴 SF Symbol 'car.top.radiowaves.rear.left'
public static let carTopRadiowavesRearLeft = Image(systemName: "car.top.radiowaves.rear.left")
/// 􁢠 SF Symbol 'car.top.radiowaves.rear.left.and.rear.right'
public static let carTopRadiowavesRearLeftAndRearRight = Image(systemName: "car.top.radiowaves.rear.left.and.rear.right")
/// 􁢡 SF Symbol 'car.top.radiowaves.rear.left.and.rear.right.fill'
public static let carTopRadiowavesRearLeftAndRearRightFill = Image(systemName: "car.top.radiowaves.rear.left.and.rear.right.fill")
/// 􁖸 SF Symbol 'car.top.radiowaves.rear.left.fill'
public static let carTopRadiowavesRearLeftFill = Image(systemName: "car.top.radiowaves.rear.left.fill")
/// 􁖳 SF Symbol 'car.top.radiowaves.rear.right'
public static let carTopRadiowavesRearRight = Image(systemName: "car.top.radiowaves.rear.right")
/// 􁖷 SF Symbol 'car.top.radiowaves.rear.right.fill'
public static let carTopRadiowavesRearRightFill = Image(systemName: "car.top.radiowaves.rear.right.fill")
/// 􁣃 SF Symbol 'chart.dots.scatter'
public static let chartDotsScatter = Image(systemName: "chart.dots.scatter")
/// 􁝾 SF Symbol 'cross.case.circle'
public static let crossCaseCircle = Image(systemName: "cross.case.circle")
/// 􁝿 SF Symbol 'cross.case.circle.fill'
public static let crossCaseCircleFill = Image(systemName: "cross.case.circle.fill")
/// 􁢏 SF Symbol 'ellipsis.viewfinder'
public static let ellipsisViewfinder = Image(systemName: "ellipsis.viewfinder")
/// 􀾰 SF Symbol 'engine.combustion'
public static let engineCombustion = Image(systemName: "engine.combustion")
/// 􀾱 SF Symbol 'engine.combustion.fill'
public static let engineCombustionFill = Image(systemName: "engine.combustion.fill")
/// 􀿁 SF Symbol 'exclamationmark.transmission'
public static let exclamationmarkTransmission = Image(systemName: "exclamationmark.transmission")
/// 􁟺 SF Symbol 'figure.run.square.stack'
public static let figureRunSquareStack = Image(systemName: "figure.run.square.stack")
/// 􁟻 SF Symbol 'figure.run.square.stack.fill'
public static let figureRunSquareStackFill = Image(systemName: "figure.run.square.stack.fill")
/// 􀿦 SF Symbol 'figure.seated.seatbelt'
public static let figureSeatedSeatbelt = Image(systemName: "figure.seated.seatbelt")
/// 􁊂 SF Symbol 'figure.seated.seatbelt.and.airbag.off'
public static let figureSeatedSeatbeltAndAirbagOff = Image(systemName: "figure.seated.seatbelt.and.airbag.off")
/// 􁞛 SF Symbol 'figure.seated.seatbelt.and.airbag.on'
public static let figureSeatedSeatbeltAndAirbagOn = Image(systemName: "figure.seated.seatbelt.and.airbag.on")
/// 􁁶 SF Symbol 'figure.seated.side.air.lower'
public static let figureSeatedSideAirLower = Image(systemName: "figure.seated.side.air.lower")
/// 􁁵 SF Symbol 'figure.seated.side.air.upper'
public static let figureSeatedSideAirUpper = Image(systemName: "figure.seated.side.air.upper")
/// 􁁸 SF Symbol 'figure.seated.side.air.upper.and.lower'
public static let figureSeatedSideAirUpperAndLower = Image(systemName: "figure.seated.side.air.upper.and.lower")
/// 􁁷 SF Symbol 'figure.seated.side.air.windshield'
public static let figureSeatedSideAirWindshield = Image(systemName: "figure.seated.side.air.windshield")
/// 􁊍 SF Symbol 'figure.seated.side.airbag.off'
public static let figureSeatedSideAirbagOff = Image(systemName: "figure.seated.side.airbag.off")
/// 􁉻 SF Symbol 'figure.seated.side.airbag.off.2'
public static let figureSeatedSideAirbagOff2 = Image(systemName: "figure.seated.side.airbag.off.2")
/// 􀿧 SF Symbol 'figure.seated.side.airbag.on'
public static let figureSeatedSideAirbagOn = Image(systemName: "figure.seated.side.airbag.on")
/// 􁞚 SF Symbol 'figure.seated.side.airbag.on.2'
public static let figureSeatedSideAirbagOn2 = Image(systemName: "figure.seated.side.airbag.on.2")
/// 􁁹 SF Symbol 'figure.seated.side.windshield.front.and.heat.waves'
public static let figureSeatedSideWindshieldFrontAndHeatWaves = Image(systemName: "figure.seated.side.windshield.front.and.heat.waves")
/// 􁞱 SF Symbol 'fish.circle'
public static let fishCircle = Image(systemName: "fish.circle")
/// 􁞲 SF Symbol 'fish.circle.fill'
public static let fishCircleFill = Image(systemName: "fish.circle.fill")
/// 􁝼 SF Symbol 'flag.checkered.circle'
public static let flagCheckeredCircle = Image(systemName: "flag.checkered.circle")
/// 􁝽 SF Symbol 'flag.checkered.circle.fill'
public static let flagCheckeredCircleFill = Image(systemName: "flag.checkered.circle.fill")
/// 􁠴 SF Symbol 'fluid.transmission'
public static let fluidTransmission = Image(systemName: "fluid.transmission")
/// 􁀱 SF Symbol 'glowplug'
public static let glowplug = Image(systemName: "glowplug")
/// 􁝌 SF Symbol 'hand.raised.app'
public static let handRaisedApp = Image(systemName: "hand.raised.app")
/// 􁝍 SF Symbol 'hand.raised.app.fill'
public static let handRaisedAppFill = Image(systemName: "hand.raised.app.fill")
/// 􁟂 SF Symbol 'hand.raised.brakesignal'
public static let handRaisedBrakesignal = Image(systemName: "hand.raised.brakesignal")
/// 􁟃 SF Symbol 'hand.raised.brakesignal.slash'
public static let handRaisedBrakesignalSlash = Image(systemName: "hand.raised.brakesignal.slash")
/// 􁞸 SF Symbol 'handbag'
public static let handbag = Image(systemName: "handbag")
/// 􁞹 SF Symbol 'handbag.fill'
public static let handbagFill = Image(systemName: "handbag.fill")
/// 􁀰 SF Symbol 'hazardsign'
public static let hazardsign = Image(systemName: "hazardsign")
/// 􁕣 SF Symbol 'hazardsign.fill'
public static let hazardsignFill = Image(systemName: "hazardsign.fill")
/// 􀾺 SF Symbol 'headlight.daytime'
public static let headlightDaytime = Image(systemName: "headlight.daytime")
/// 􀾻 SF Symbol 'headlight.daytime.fill'
public static let headlightDaytimeFill = Image(systemName: "headlight.daytime.fill")
/// 􀾶 SF Symbol 'headlight.fog'
public static let headlightFog = Image(systemName: "headlight.fog")
/// 􀾷 SF Symbol 'headlight.fog.fill'
public static let headlightFogFill = Image(systemName: "headlight.fog.fill")
/// 􁟉 SF Symbol 'heat.element.windshield'
public static let heatElementWindshield = Image(systemName: "heat.element.windshield")
/// 􁘱 SF Symbol 'house.and.flag'
public static let houseAndFlag = Image(systemName: "house.and.flag")
/// 􁞈 SF Symbol 'house.and.flag.circle'
public static let houseAndFlagCircle = Image(systemName: "house.and.flag.circle")
/// 􁞉 SF Symbol 'house.and.flag.circle.fill'
public static let houseAndFlagCircleFill = Image(systemName: "house.and.flag.circle.fill")
/// 􁘲 SF Symbol 'house.and.flag.fill'
public static let houseAndFlagFill = Image(systemName: "house.and.flag.fill")
/// 􁘭 SF Symbol 'house.lodge'
public static let houseLodge = Image(systemName: "house.lodge")
/// 􁞆 SF Symbol 'house.lodge.circle'
public static let houseLodgeCircle = Image(systemName: "house.lodge.circle")
/// 􁞇 SF Symbol 'house.lodge.circle.fill'
public static let houseLodgeCircleFill = Image(systemName: "house.lodge.circle.fill")
/// 􁘮 SF Symbol 'house.lodge.fill'
public static let houseLodgeFill = Image(systemName: "house.lodge.fill")
/// 􁟊 SF Symbol 'info.windshield'
public static let infoWindshield = Image(systemName: "info.windshield")
/// 􁋟 SF Symbol 'ipad.and.iphone.slash' © Apple (use only for Apple's iPad and iPhone)
public static let ipadAndIphoneSlash = Image(systemName: "ipad.and.iphone.slash")
/// 􀟟 SF Symbol 'ipad.gen1' © Apple (use only for Apple's iPad)
public static let ipadGen1 = Image(systemName: "ipad.gen1")
/// 􀴒 SF Symbol 'ipad.gen1.badge.play' © Apple (use only for Apple's iPad)
public static let ipadGen1BadgePlay = Image(systemName: "ipad.gen1.badge.play")
/// 􀥓 SF Symbol 'ipad.gen1.landscape' © Apple (use only for Apple's iPad)
public static let ipadGen1Landscape = Image(systemName: "ipad.gen1.landscape")
/// 􀵑 SF Symbol 'ipad.gen1.landscape.badge.play' © Apple (use only for Apple's iPad)
public static let ipadGen1LandscapeBadgePlay = Image(systemName: "ipad.gen1.landscape.badge.play")
/// 􁟧 SF Symbol 'ipad.gen2' © Apple (use only for Apple's iPad)
public static let ipadGen2 = Image(systemName: "ipad.gen2")
/// 􁟨 SF Symbol 'ipad.gen2.badge.play' © Apple (use only for Apple's iPad)
public static let ipadGen2BadgePlay = Image(systemName: "ipad.gen2.badge.play")
/// 􁟩 SF Symbol 'ipad.gen2.landscape' © Apple (use only for Apple's iPad)
public static let ipadGen2Landscape = Image(systemName: "ipad.gen2.landscape")
/// 􁟪 SF Symbol 'ipad.gen2.landscape.badge.play' © Apple (use only for Apple's iPad)
public static let ipadGen2LandscapeBadgePlay = Image(systemName: "ipad.gen2.landscape.badge.play")
/// 􀟝 SF Symbol 'iphone.gen1' © Apple (use only for Apple's iPhone)
public static let iphoneGen1 = Image(systemName: "iphone.gen1")
/// 􀐶 SF Symbol 'iphone.gen1.badge.play' © Apple (use only for Apple's iPhone)
public static let iphoneGen1BadgePlay = Image(systemName: "iphone.gen1.badge.play")
/// 􁄥 SF Symbol 'iphone.gen1.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen1Circle = Image(systemName: "iphone.gen1.circle")
/// 􁄦 SF Symbol 'iphone.gen1.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen1CircleFill = Image(systemName: "iphone.gen1.circle.fill")
/// 􀴎 SF Symbol 'iphone.gen1.landscape' © Apple (use only for Apple's iPhone)
public static let iphoneGen1Landscape = Image(systemName: "iphone.gen1.landscape")
/// 􀡆 SF Symbol 'iphone.gen1.radiowaves.left.and.right' © Apple (use only for Apple's iPhone)
public static let iphoneGen1RadiowavesLeftAndRight = Image(systemName: "iphone.gen1.radiowaves.left.and.right")
/// 􁅚 SF Symbol 'iphone.gen1.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen1RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen1.radiowaves.left.and.right.circle")
/// 􁅛 SF Symbol 'iphone.gen1.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen1RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen1.radiowaves.left.and.right.circle.fill")
/// 􀨴 SF Symbol 'iphone.gen1.slash' © Apple (use only for Apple's iPhone)
public static let iphoneGen1Slash = Image(systemName: "iphone.gen1.slash")
/// 􁄧 SF Symbol 'iphone.gen1.slash.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen1SlashCircle = Image(systemName: "iphone.gen1.slash.circle")
/// 􁄨 SF Symbol 'iphone.gen1.slash.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen1SlashCircleFill = Image(systemName: "iphone.gen1.slash.circle.fill")
/// 􁟜 SF Symbol 'iphone.gen2' © Apple (use only for Apple's iPhone)
public static let iphoneGen2 = Image(systemName: "iphone.gen2")
/// 􁟦 SF Symbol 'iphone.gen2.badge.play' © Apple (use only for Apple's iPhone)
public static let iphoneGen2BadgePlay = Image(systemName: "iphone.gen2.badge.play")
/// 􁟝 SF Symbol 'iphone.gen2.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen2Circle = Image(systemName: "iphone.gen2.circle")
/// 􁟞 SF Symbol 'iphone.gen2.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen2CircleFill = Image(systemName: "iphone.gen2.circle.fill")
/// 􁟟 SF Symbol 'iphone.gen2.landscape' © Apple (use only for Apple's iPhone)
public static let iphoneGen2Landscape = Image(systemName: "iphone.gen2.landscape")
/// 􁟠 SF Symbol 'iphone.gen2.radiowaves.left.and.right' © Apple (use only for Apple's iPhone)
public static let iphoneGen2RadiowavesLeftAndRight = Image(systemName: "iphone.gen2.radiowaves.left.and.right")
/// 􁟡 SF Symbol 'iphone.gen2.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen2RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen2.radiowaves.left.and.right.circle")
/// 􁟢 SF Symbol 'iphone.gen2.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen2RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen2.radiowaves.left.and.right.circle.fill")
/// 􁟣 SF Symbol 'iphone.gen2.slash' © Apple (use only for Apple's iPhone)
public static let iphoneGen2Slash = Image(systemName: "iphone.gen2.slash")
/// 􁟤 SF Symbol 'iphone.gen2.slash.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen2SlashCircle = Image(systemName: "iphone.gen2.slash.circle")
/// 􁟥 SF Symbol 'iphone.gen2.slash.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen2SlashCircleFill = Image(systemName: "iphone.gen2.slash.circle.fill")
/// 􁊮 SF Symbol 'iphone.gen3' © Apple (use only for Apple's iPhone)
public static let iphoneGen3 = Image(systemName: "iphone.gen3")
/// 􁊸 SF Symbol 'iphone.gen3.badge.play' © Apple (use only for Apple's iPhone)
public static let iphoneGen3BadgePlay = Image(systemName: "iphone.gen3.badge.play")
/// 􁊯 SF Symbol 'iphone.gen3.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen3Circle = Image(systemName: "iphone.gen3.circle")
/// 􁊰 SF Symbol 'iphone.gen3.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen3CircleFill = Image(systemName: "iphone.gen3.circle.fill")
/// 􁊱 SF Symbol 'iphone.gen3.landscape' © Apple (use only for Apple's iPhone)
public static let iphoneGen3Landscape = Image(systemName: "iphone.gen3.landscape")
/// 􁊲 SF Symbol 'iphone.gen3.radiowaves.left.and.right' © Apple (use only for Apple's iPhone)
public static let iphoneGen3RadiowavesLeftAndRight = Image(systemName: "iphone.gen3.radiowaves.left.and.right")
/// 􁊳 SF Symbol 'iphone.gen3.radiowaves.left.and.right.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen3RadiowavesLeftAndRightCircle = Image(systemName: "iphone.gen3.radiowaves.left.and.right.circle")
/// 􁊴 SF Symbol 'iphone.gen3.radiowaves.left.and.right.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen3RadiowavesLeftAndRightCircleFill = Image(systemName: "iphone.gen3.radiowaves.left.and.right.circle.fill")
/// 􁊵 SF Symbol 'iphone.gen3.slash' © Apple (use only for Apple's iPhone)
public static let iphoneGen3Slash = Image(systemName: "iphone.gen3.slash")
/// 􁊶 SF Symbol 'iphone.gen3.slash.circle' © Apple (use only for Apple's iPhone)
public static let iphoneGen3SlashCircle = Image(systemName: "iphone.gen3.slash.circle")
/// 􁊷 SF Symbol 'iphone.gen3.slash.circle.fill' © Apple (use only for Apple's iPhone)
public static let iphoneGen3SlashCircleFill = Image(systemName: "iphone.gen3.slash.circle.fill")
/// 􁠱 SF Symbol 'key.horizontal'
public static let keyHorizontal = Image(systemName: "key.horizontal")
/// 􁠲 SF Symbol 'key.horizontal.fill'
public static let keyHorizontalFill = Image(systemName: "key.horizontal.fill")
/// 􁠯 SF Symbol 'key.radiowaves.forward'
public static let keyRadiowavesForward = Image(systemName: "key.radiowaves.forward")
/// 􁠰 SF Symbol 'key.radiowaves.forward.fill'
public static let keyRadiowavesForwardFill = Image(systemName: "key.radiowaves.forward.fill")
/// 􁢽 SF Symbol 'kph'
public static let kph = Image(systemName: "kph")
/// 􁢾 SF Symbol 'kph.circle'
public static let kphCircle = Image(systemName: "kph.circle")
/// 􁢿 SF Symbol 'kph.circle.fill'
public static let kphCircleFill = Image(systemName: "kph.circle.fill")
/// 􁟏 SF Symbol 'lane'
public static let lane = Image(systemName: "lane")
/// 􁊭 SF Symbol 'laptopcomputer.slash'
public static let laptopcomputerSlash = Image(systemName: "laptopcomputer.slash")
/// 􁋋 SF Symbol 'light.overhead.left'
public static let lightOverheadLeft = Image(systemName: "light.overhead.left")
/// 􁣇 SF Symbol 'light.overhead.left.fill'
public static let lightOverheadLeftFill = Image(systemName: "light.overhead.left.fill")
/// 􁋊 SF Symbol 'light.overhead.right'
public static let lightOverheadRight = Image(systemName: "light.overhead.right")
/// 􁣆 SF Symbol 'light.overhead.right.fill'
public static let lightOverheadRightFill = Image(systemName: "light.overhead.right.fill")
/// 􀑚 SF Symbol 'lock.open.rotation'
public static let lockOpenRotation = Image(systemName: "lock.open.rotation")
/// 􁘞 SF Symbol 'macbook.and.ipad' © Apple (use only for Apple's iPad)
public static let macbookAndIpad = Image(systemName: "macbook.and.ipad")
/// 􀬩 SF Symbol 'macbook.and.iphone' © Apple (use only for Apple's iPhone)
public static let macbookAndIphone = Image(systemName: "macbook.and.iphone")
/// 􁠄 SF Symbol 'minus.plus.and.fluid.batteryblock'
public static let minusPlusAndFluidBatteryblock = Image(systemName: "minus.plus.and.fluid.batteryblock")
/// 􁠿 SF Symbol 'minus.plus.batteryblock.exclamationmark'
public static let minusPlusBatteryblockExclamationmark = Image(systemName: "minus.plus.batteryblock.exclamationmark")
/// 􁡀 SF Symbol 'minus.plus.batteryblock.exclamationmark.fill'
public static let minusPlusBatteryblockExclamationmarkFill = Image(systemName: "minus.plus.batteryblock.exclamationmark.fill")
/// 􁠹 SF Symbol 'minus.plus.batteryblock.slash'
public static let minusPlusBatteryblockSlash = Image(systemName: "minus.plus.batteryblock.slash")
/// 􁠺 SF Symbol 'minus.plus.batteryblock.slash.fill'
public static let minusPlusBatteryblockSlashFill = Image(systemName: "minus.plus.batteryblock.slash.fill")
/// 􁡁 SF Symbol 'minus.plus.batteryblock.stack'
public static let minusPlusBatteryblockStack = Image(systemName: "minus.plus.batteryblock.stack")
/// 􁡃 SF Symbol 'minus.plus.batteryblock.stack.exclamationmark'
public static let minusPlusBatteryblockStackExclamationmark = Image(systemName: "minus.plus.batteryblock.stack.exclamationmark")
/// 􁡄 SF Symbol 'minus.plus.batteryblock.stack.exclamationmark.fill'
public static let minusPlusBatteryblockStackExclamationmarkFill = Image(systemName: "minus.plus.batteryblock.stack.exclamationmark.fill")
/// 􁡂 SF Symbol 'minus.plus.batteryblock.stack.fill'
public static let minusPlusBatteryblockStackFill = Image(systemName: "minus.plus.batteryblock.stack.fill")
/// 􁉵 SF Symbol 'mirror.side.left.and.arrow.turn.down.right'
public static let mirrorSideLeftAndArrowTurnDownRight = Image(systemName: "mirror.side.left.and.arrow.turn.down.right")
/// 􁉳 SF Symbol 'mirror.side.left.and.heat.waves'
public static let mirrorSideLeftAndHeatWaves = Image(systemName: "mirror.side.left.and.heat.waves")
/// 􁉶 SF Symbol 'mirror.side.right.and.arrow.turn.down.left'
public static let mirrorSideRightAndArrowTurnDownLeft = Image(systemName: "mirror.side.right.and.arrow.turn.down.left")
/// 􁉴 SF Symbol 'mirror.side.right.and.heat.waves'
public static let mirrorSideRightAndHeatWaves = Image(systemName: "mirror.side.right.and.heat.waves")
/// 􁗝 SF Symbol 'mountain.2'
public static let mountain2 = Image(systemName: "mountain.2")
/// 􁞒 SF Symbol 'mountain.2.circle'
public static let mountain2Circle = Image(systemName: "mountain.2.circle")
/// 􁞓 SF Symbol 'mountain.2.circle.fill'
public static let mountain2CircleFill = Image(systemName: "mountain.2.circle.fill")
/// 􁗞 SF Symbol 'mountain.2.fill'
public static let mountain2Fill = Image(systemName: "mountain.2.fill")
/// 􁢺 SF Symbol 'mph'
public static let mph = Image(systemName: "mph")
/// 􁢻 SF Symbol 'mph.circle'
public static let mphCircle = Image(systemName: "mph.circle")
/// 􁢼 SF Symbol 'mph.circle.fill'
public static let mphCircleFill = Image(systemName: "mph.circle.fill")
/// 􁞴 SF Symbol 'mug'
public static let mug = Image(systemName: "mug")
/// 􁞵 SF Symbol 'mug.fill'
public static let mugFill = Image(systemName: "mug.fill")
/// 􀿄 SF Symbol 'oilcan'
public static let oilcan = Image(systemName: "oilcan")
/// 􀿅 SF Symbol 'oilcan.fill'
public static let oilcanFill = Image(systemName: "oilcan.fill")
/// 􁞮 SF Symbol 'person.crop.circle.dashed'
public static let personCropCircleDashed = Image(systemName: "person.crop.circle.dashed")
/// 􁟼 SF Symbol 'play.square.stack'
public static let playSquareStack = Image(systemName: "play.square.stack")
/// 􁟽 SF Symbol 'play.square.stack.fill'
public static let playSquareStackFill = Image(systemName: "play.square.stack.fill")
/// 􁠳 SF Symbol 'questionmark.key.filled'
public static let questionmarkKeyFilled = Image(systemName: "questionmark.key.filled")
/// 􁟇 SF Symbol 'retarder.brakesignal'
public static let retarderBrakesignal = Image(systemName: "retarder.brakesignal")
/// 􁕶 SF Symbol 'road.lane.arrowtriangle.2.inward'
public static let roadLaneArrowtriangle2Inward = Image(systemName: "road.lane.arrowtriangle.2.inward")
/// 􁞘 SF Symbol 'sailboat.circle'
public static let sailboatCircle = Image(systemName: "sailboat.circle")
/// 􁞙 SF Symbol 'sailboat.circle.fill'
public static let sailboatCircleFill = Image(systemName: "sailboat.circle.fill")
/// 􁝳 SF Symbol 'signpost.and.arrowtriangle.up'
public static let signpostAndArrowtriangleUp = Image(systemName: "signpost.and.arrowtriangle.up")
/// 􁞐 SF Symbol 'signpost.and.arrowtriangle.up.circle'
public static let signpostAndArrowtriangleUpCircle = Image(systemName: "signpost.and.arrowtriangle.up.circle")
/// 􁞑 SF Symbol 'signpost.and.arrowtriangle.up.circle.fill'
public static let signpostAndArrowtriangleUpCircleFill = Image(systemName: "signpost.and.arrowtriangle.up.circle.fill")
/// 􁝴 SF Symbol 'signpost.and.arrowtriangle.up.fill'
public static let signpostAndArrowtriangleUpFill = Image(systemName: "signpost.and.arrowtriangle.up.fill")
/// 􁞊 SF Symbol 'signpost.left.circle'
public static let signpostLeftCircle = Image(systemName: "signpost.left.circle")
/// 􁞋 SF Symbol 'signpost.left.circle.fill'
public static let signpostLeftCircleFill = Image(systemName: "signpost.left.circle.fill")
/// 􁝮 SF Symbol 'signpost.right.and.left'
public static let signpostRightAndLeft = Image(systemName: "signpost.right.and.left")
/// 􁞎 SF Symbol 'signpost.right.and.left.circle'
public static let signpostRightAndLeftCircle = Image(systemName: "signpost.right.and.left.circle")
/// 􁞏 SF Symbol 'signpost.right.and.left.circle.fill'
public static let signpostRightAndLeftCircleFill = Image(systemName: "signpost.right.and.left.circle.fill")
/// 􁝭 SF Symbol 'signpost.right.and.left.fill'
public static let signpostRightAndLeftFill = Image(systemName: "signpost.right.and.left.fill")
/// 􁞌 SF Symbol 'signpost.right.circle'
public static let signpostRightCircle = Image(systemName: "signpost.right.circle")
/// 􁞍 SF Symbol 'signpost.right.circle.fill'
public static let signpostRightCircleFill = Image(systemName: "signpost.right.circle.fill")
/// 􁕹 SF Symbol 'snowflake.road.lane'
public static let snowflakeRoadLane = Image(systemName: "snowflake.road.lane")
/// 􁖀 SF Symbol 'snowflake.road.lane.dashed'
public static let snowflakeRoadLaneDashed = Image(systemName: "snowflake.road.lane.dashed")
/// 􁠂 SF Symbol 'snowflake.slash'
public static let snowflakeSlash = Image(systemName: "snowflake.slash")
/// 􀜥 SF Symbol 'sos'
public static let sos = Image(systemName: "sos")
/// 􁞪 SF Symbol 'sos.circle'
public static let sosCircle = Image(systemName: "sos.circle")
/// 􁞫 SF Symbol 'sos.circle.fill'
public static let sosCircleFill = Image(systemName: "sos.circle.fill")
/// 􁂩 SF Symbol 'steeringwheel'
public static let steeringwheel = Image(systemName: "steeringwheel")
/// 􁉙 SF Symbol 'steeringwheel.and.heat.waves'
public static let steeringwheelAndHeatWaves = Image(systemName: "steeringwheel.and.heat.waves")
/// 􁞿 SF Symbol 'steeringwheel.and.key'
public static let steeringwheelAndKey = Image(systemName: "steeringwheel.and.key")
/// 􁟀 SF Symbol 'steeringwheel.and.lock'
public static let steeringwheelAndLock = Image(systemName: "steeringwheel.and.lock")
/// 􁉚 SF Symbol 'steeringwheel.exclamationmark'
public static let steeringwheelExclamationmark = Image(systemName: "steeringwheel.exclamationmark")
/// 􁖥 SF Symbol 'steeringwheel.road.lane'
public static let steeringwheelRoadLane = Image(systemName: "steeringwheel.road.lane")
/// 􁖦 SF Symbol 'steeringwheel.road.lane.dashed'
public static let steeringwheelRoadLaneDashed = Image(systemName: "steeringwheel.road.lane.dashed")
/// 􁡉 SF Symbol 'steeringwheel.slash'
public static let steeringwheelSlash = Image(systemName: "steeringwheel.slash")
/// 􁞖 SF Symbol 'stroller'
public static let stroller = Image(systemName: "stroller")
/// 􁞗 SF Symbol 'stroller.fill'
public static let strollerFill = Image(systemName: "stroller.fill")
/// 􁞯 SF Symbol 'suitcase.rolling'
public static let suitcaseRolling = Image(systemName: "suitcase.rolling")
/// 􁞰 SF Symbol 'suitcase.rolling.fill'
public static let suitcaseRollingFill = Image(systemName: "suitcase.rolling.fill")
/// 􁠀 SF Symbol 'suv.side'
public static let suvSide = Image(systemName: "suv.side")
/// 􁠑 SF Symbol 'suv.side.air.circulate'
public static let suvSideAirCirculate = Image(systemName: "suv.side.air.circulate")
/// 􁠒 SF Symbol 'suv.side.air.circulate.fill'
public static let suvSideAirCirculateFill = Image(systemName: "suv.side.air.circulate.fill")
/// 􁠓 SF Symbol 'suv.side.air.fresh'
public static let suvSideAirFresh = Image(systemName: "suv.side.air.fresh")
/// 􁠔 SF Symbol 'suv.side.air.fresh.fill'
public static let suvSideAirFreshFill = Image(systemName: "suv.side.air.fresh.fill")
/// 􁠕 SF Symbol 'suv.side.and.exclamationmark'
public static let suvSideAndExclamationmark = Image(systemName: "suv.side.and.exclamationmark")
/// 􁠖 SF Symbol 'suv.side.and.exclamationmark.fill'
public static let suvSideAndExclamationmarkFill = Image(systemName: "suv.side.and.exclamationmark.fill")
/// 􁠝 SF Symbol 'suv.side.arrowtriangle.down'
public static let suvSideArrowtriangleDown = Image(systemName: "suv.side.arrowtriangle.down")
/// 􁠞 SF Symbol 'suv.side.arrowtriangle.down.fill'
public static let suvSideArrowtriangleDownFill = Image(systemName: "suv.side.arrowtriangle.down.fill")
/// 􁠛 SF Symbol 'suv.side.arrowtriangle.up'
public static let suvSideArrowtriangleUp = Image(systemName: "suv.side.arrowtriangle.up")
/// 􁠙 SF Symbol 'suv.side.arrowtriangle.up.arrowtriangle.down'
public static let suvSideArrowtriangleUpArrowtriangleDown = Image(systemName: "suv.side.arrowtriangle.up.arrowtriangle.down")
/// 􁠚 SF Symbol 'suv.side.arrowtriangle.up.arrowtriangle.down.fill'
public static let suvSideArrowtriangleUpArrowtriangleDownFill = Image(systemName: "suv.side.arrowtriangle.up.arrowtriangle.down.fill")
/// 􁠜 SF Symbol 'suv.side.arrowtriangle.up.fill'
public static let suvSideArrowtriangleUpFill = Image(systemName: "suv.side.arrowtriangle.up.fill")
/// 􁠁 SF Symbol 'suv.side.fill'
public static let suvSideFill = Image(systemName: "suv.side.fill")
/// 􁠍 SF Symbol 'suv.side.front.open'
public static let suvSideFrontOpen = Image(systemName: "suv.side.front.open")
/// 􁠎 SF Symbol 'suv.side.front.open.fill'
public static let suvSideFrontOpenFill = Image(systemName: "suv.side.front.open.fill")
/// 􁠏 SF Symbol 'suv.side.rear.open'
public static let suvSideRearOpen = Image(systemName: "suv.side.rear.open")
/// 􁠐 SF Symbol 'suv.side.rear.open.fill'
public static let suvSideRearOpenFill = Image(systemName: "suv.side.rear.open.fill")
/// 􀾸 SF Symbol 'taillight.fog'
public static let taillightFog = Image(systemName: "taillight.fog")
/// 􀾹 SF Symbol 'taillight.fog.fill'
public static let taillightFogFill = Image(systemName: "taillight.fog.fill")
/// 􁔐 SF Symbol 'tent.2'
public static let tent2 = Image(systemName: "tent.2")
/// 􁞄 SF Symbol 'tent.2.circle'
public static let tent2Circle = Image(systemName: "tent.2.circle")
/// 􁞅 SF Symbol 'tent.2.circle.fill'
public static let tent2CircleFill = Image(systemName: "tent.2.circle.fill")
/// 􁔑 SF Symbol 'tent.2.fill'
public static let tent2Fill = Image(systemName: "tent.2.fill")
/// 􁞂 SF Symbol 'tent.circle'
public static let tentCircle = Image(systemName: "tent.circle")
/// 􁞃 SF Symbol 'tent.circle.fill'
public static let tentCircleFill = Image(systemName: "tent.circle.fill")
/// 􁀳 SF Symbol 'thermometer.and.liquid.waves'
public static let thermometerAndLiquidWaves = Image(systemName: "thermometer.and.liquid.waves")
/// 􁊁 SF Symbol 'thermometer.transmission'
public static let thermometerTransmission = Image(systemName: "thermometer.transmission")
/// 􁞀 SF Symbol 'toilet.circle'
public static let toiletCircle = Image(systemName: "toilet.circle")
/// 􁞁 SF Symbol 'toilet.circle.fill'
public static let toiletCircleFill = Image(systemName: "toilet.circle.fill")
/// 􁟌 SF Symbol 'transmission'
public static let transmission = Image(systemName: "transmission")
/// 􁝯 SF Symbol 'tree'
public static let treeImg = Image(systemName: "tree")
/// 􁞔 SF Symbol 'tree.circle'
public static let treeCircle = Image(systemName: "tree.circle")
/// 􁞕 SF Symbol 'tree.circle.fill'
public static let treeCircleFill = Image(systemName: "tree.circle.fill")
/// 􁝰 SF Symbol 'tree.fill'
public static let treeFill = Image(systemName: "tree.fill")
/// 􁞼 SF Symbol 'windshield.front.and.fluid.and.spray'
public static let windshieldFrontAndFluidAndSpray = Image(systemName: "windshield.front.and.fluid.and.spray")
/// 􁀟 SF Symbol 'windshield.front.and.heat.waves'
public static let windshieldFrontAndHeatWaves = Image(systemName: "windshield.front.and.heat.waves")
/// 􁀕 SF Symbol 'windshield.front.and.spray'
public static let windshieldFrontAndSpray = Image(systemName: "windshield.front.and.spray")
/// 􁞻 SF Symbol 'windshield.front.and.wiper.and.spray'
public static let windshieldFrontAndWiperAndSpray = Image(systemName: "windshield.front.and.wiper.and.spray")
/// 􁉍 SF Symbol 'windshield.front.and.wiper.exclamationmark'
public static let windshieldFrontAndWiperExclamationmark = Image(systemName: "windshield.front.and.wiper.exclamationmark")
/// 􁀖 SF Symbol 'windshield.front.and.wiper.intermittent'
public static let windshieldFrontAndWiperIntermittent = Image(systemName: "windshield.front.and.wiper.intermittent")
/// 􁞾 SF Symbol 'windshield.rear.and.fluid.and.spray'
public static let windshieldRearAndFluidAndSpray = Image(systemName: "windshield.rear.and.fluid.and.spray")
/// 􁀤 SF Symbol 'windshield.rear.and.heat.waves'
public static let windshieldRearAndHeatWaves = Image(systemName: "windshield.rear.and.heat.waves")
/// 􁀡 SF Symbol 'windshield.rear.and.spray'
public static let windshieldRearAndSpray = Image(systemName: "windshield.rear.and.spray")
/// 􁀣 SF Symbol 'windshield.rear.and.wiper.and.drop'
public static let windshieldRearAndWiperAndDrop = Image(systemName: "windshield.rear.and.wiper.and.drop")
/// 􁞽 SF Symbol 'windshield.rear.and.wiper.and.spray'
public static let windshieldRearAndWiperAndSpray = Image(systemName: "windshield.rear.and.wiper.and.spray")
/// 􁉑 SF Symbol 'windshield.rear.and.wiper.exclamationmark'
public static let windshieldRearAndWiperExclamationmark = Image(systemName: "windshield.rear.and.wiper.exclamationmark")
/// 􁀢 SF Symbol 'windshield.rear.and.wiper.intermittent'
public static let windshieldRearAndWiperIntermittent = Image(systemName: "windshield.rear.and.wiper.intermittent")
/// 􁕦 SF Symbol 'wrongwaysign'
public static let wrongwaysign = Image(systemName: "wrongwaysign")
/// 􁕧 SF Symbol 'wrongwaysign.fill'
public static let wrongwaysignFill = Image(systemName: "wrongwaysign.fill")
}
@adamshack
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Author

Just started learning Swift so this may be fundamentally wrong, but it seemed like a useful idea to me. This file provides all SF Symbol system images from a SFSymbols 'namespace', and includes the symbols in Xcode completions.
Usage Screenshot

@shiningmatcha
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good

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