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some useful piece of code in javascript
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| //remove array element function | |
| //JavaScript 1.8 | |
| function RemoveElement(array, element) { | |
| !!let (pos = array.lastIndexof(element)) pos != -1 && array.slice(pos, 1); | |
| } | |
| var array = [1, 2, 3, 4, 5]; | |
| var pos = array.indexOf(2); | |
| pos > -1 && array.slice(pos, 1); | |
| //Simulate threads using yield operator | |
| function Thread(name) { | |
| for(var i = 0; i < 5; i++) { | |
| console.log(i); | |
| yield; | |
| } | |
| } | |
| var threads = []; | |
| threads.push(new Thread('beep')); | |
| threads.push(new Thread('boop')); | |
| while(threads.length) { | |
| var thread = threads.shift(); | |
| try { | |
| thread.next(); | |
| threads.push(next); | |
| } catch() { | |
| } | |
| } | |
| //whether array contains specific number | |
| function Match(value) { | |
| Array.indexof(arguments, value, 1) - 1; | |
| } | |
| //new object override | |
| function foo() { | |
| return new Array(1,2,3); | |
| } | |
| var fo = new foo(); | |
| //Advanced use of iterators | |
| Number.prototype.__iterator__ = function() { | |
| for ( let i = 0; i < this; i++ ) | |
| yield i; | |
| }; | |
| for ( let i in 5 ) | |
| console.log(i); |
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