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A list implementation in C
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| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| typedef int elementType; | |
| typedef struct Node { | |
| elementType d; | |
| Node* next; | |
| } Node; | |
| void initial(Node **pHead) { | |
| *pHead = NULL; | |
| printf("initial success"); | |
| } | |
| Node* create(Node* pHead) { | |
| Node* p1; | |
| Node* p2; | |
| p1 = p2 = (Node*)malloc(sizeof(Node)); | |
| if (p1 == NULL || p2 == NULL) { | |
| printf("malloc fail..."); | |
| exit(0); | |
| } | |
| memset(p1, 0, sizeof(Node)); | |
| scanf("%d", &p1->d); | |
| p1->next = NULL; | |
| while (p1->d > 0) { | |
| if (pHead == NULL) { | |
| pHead = p1; | |
| } else { | |
| p2->next = p1; | |
| } | |
| p2 = p1; | |
| p1 = (Node*)malloc(sizeof(Node)); | |
| if (p1 == NULL || p2 == NULL) { | |
| exit(0); | |
| } | |
| memset(p1, 0, sizeof(Node)); | |
| scanf("%d", &p1->d); | |
| p1->next = NULL; | |
| } | |
| return pHead; | |
| } | |
| void printList(Node *pHead) { | |
| if (pHead == NULL) { | |
| printf("List is empty..."); | |
| exit(0); | |
| } | |
| while(pHead != NULL) { | |
| printf("%d", pHead->d); | |
| pHead = pHead->next; | |
| } | |
| } | |
| bool isExistsLoop(Node *pHead) { | |
| Node *slow = pHead; | |
| Node *fast = pHead; | |
| while (fast && fast->next) { | |
| slow = slow->next; | |
| fast = fast->next->next; | |
| if (slow == fast) | |
| break; | |
| } | |
| return !(fast == NULL || fast->next == NULL); | |
| } | |
| Node* findLoopPort(Node *pHead) { | |
| Node *slow = pHead; | |
| Node *fast = pHead; | |
| while (fast && fast->next) { | |
| slow = slow->next; | |
| fast = fast->next->next; | |
| if (slow == fast) | |
| break; | |
| } | |
| if (fast == NULL || fast->next == NULL) { | |
| return NULL; | |
| } | |
| slow = pHead; | |
| while (slow != fast) { | |
| slow = slow->next; | |
| fast = fast->next; | |
| } | |
| return slow; | |
| } | |
| void clearList(Node* pHead) { | |
| if (pHead == NULL) { | |
| printf("List is empty"); | |
| return; | |
| } | |
| Node *pNext; | |
| while (pHead != NULL) { | |
| pNext = pHead->next; | |
| free(pHead); | |
| pHead = pNext; | |
| } | |
| } | |
| int sizeList(Node* pHead) { | |
| int size = 0; | |
| while (pHead != NULL) { | |
| size ++; | |
| pHead = pHead->next; | |
| } | |
| return size; | |
| } | |
| int isEmptyList(Node *pHead) { | |
| if (pHead == NULL) { | |
| printf("List is empty"); | |
| return 1; | |
| } | |
| return 0; | |
| } | |
| elementType getPosElement(Node *pHead, int pos) { | |
| int i = 0; | |
| if (pos < 1) { | |
| printf("position argument illegal..."); | |
| return 0; | |
| } | |
| if (pHead == NULL) { | |
| printf("List is empty..."); | |
| return 0; | |
| } | |
| while (pHead != NULL) { | |
| ++ i; | |
| if (i == pos) { | |
| break; | |
| } | |
| pHead = pHead->next; | |
| } | |
| if (i < pos) { | |
| printf("position out of bounds..."); | |
| return 0; | |
| } | |
| return pHead->d; | |
| } | |
| elementType *getElementAddr(Node *pHead, elementType x) { | |
| if (pHead == NULL) { | |
| printf("List is empty..."); | |
| return NULL; | |
| } | |
| if (x < 0) { | |
| printf("No such element..."); | |
| return NULL; | |
| } | |
| while ((pHead->d != x) && (pHead->next != NULL)) { | |
| pHead = pHead->next; | |
| } | |
| if ((pHead != NULL) && (pHead->d != x)) { | |
| printf("No such element..."); | |
| return NULL; | |
| } | |
| return &(pHead->d); | |
| } | |
| int modifyEle(Node *pNode, int pos, elementType x) { | |
| Node *pHead; | |
| pHead = pNode; | |
| int i = 0; | |
| if (pHead == NULL) { | |
| printf("List is empty..."); | |
| return 0; | |
| } | |
| if (pos < 1) { | |
| printf("Position argument wrong..."); | |
| return 0; | |
| } | |
| while (pHead != NULL) { | |
| ++ i; | |
| if (i == pos) { | |
| break; | |
| } | |
| pHead = pHead->next; | |
| } | |
| if (i < pos) { | |
| printf("Position argument wrong..."); | |
| return 0; | |
| } | |
| pNode = pHead; | |
| pNode->d = x; | |
| return 1; | |
| } |
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