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#include <stdlib.h> | |
#include <stdint.h> | |
#include <stdio.h> | |
#include <time.h> | |
#include <string.h> | |
struct lbp_serializer | |
{ | |
int32_t DataVersion; | |
FILE* FilePtr; | |
bool IsWriting; | |
}; | |
#define VERSION_IN_RANGE(_from, _to) \ | |
(LbpSerializer->DataVersion >= (_from) && LbpSerializer->DataVersion < (_to)) | |
#define ADD(_fieldAdded, _fieldName) \ | |
if (LbpSerializer->DataVersion >= (_fieldAdded)) \ | |
{ \ | |
(LbpSerializer, &(Datum->_fieldName)); \ | |
} | |
#define ADD_LOCAL(_localAdded, _type, _localName, _defaultValue) \ | |
_type _localName = (_defaultValue); \ | |
if (LbpSerializer->DataVersion >= (_localAdded)) \ | |
{ \ | |
(LbpSerializer, &(_localName)); \ | |
} | |
#define REM(_fieldAdded, _fieldRemoved, _type, _fieldName, _defaultValue) \ | |
_type _fieldName = (_defaultValue); \ | |
if (VERSION_IN_RANGE((_fieldAdded),(_fieldRemoved))) \ | |
{ \ | |
(LbpSerializer, &(_fieldName)); \ | |
} | |
#define MIN(a,b) (((a)<(b))?(a):(b)) | |
#define MAX(a,b) (((a)>(b))?(a):(b)) | |
void Serialize(lbp_serializer* LbpSerializer, int32_t* Datum) | |
{ | |
if (LbpSerializer->IsWriting) | |
{ | |
fwrite(Datum, sizeof(int32_t), 1, LbpSerializer->FilePtr); | |
} | |
else | |
{ | |
fread(Datum, sizeof(int32_t), 1, LbpSerializer->FilePtr); | |
} | |
} | |
enum serialization_versions : int32_t | |
{ | |
SV_Scores = 1, | |
SV_Fouls, | |
SV_ExtraPlayers, | |
SV_AllPlayersInList, | |
SV_FoulsUntracked, | |
// Keep this as the last element | |
SV_LatestPlus1, | |
}; | |
struct pbem_pong_player | |
{ | |
int32_t Points; | |
}; | |
struct pbem_pong_player_list | |
{ | |
int32_t Count; | |
pbem_pong_player* Ptr; | |
}; | |
// (Dumb sample code) + (HMN STL Avoidance Cred) = (don't do this) | |
void Resize(pbem_pong_player_list* List, int32_t NewCount) | |
{ | |
if (List->Count != NewCount) | |
{ | |
if (!List->Ptr) | |
{ | |
List->Ptr = (pbem_pong_player*)malloc(NewCount*sizeof(pbem_pong_player)); | |
} | |
else | |
{ | |
List->Ptr = (pbem_pong_player*)realloc(List->Ptr, NewCount*sizeof(pbem_pong_player)); | |
} | |
for (int32_t i = List->Count; i < NewCount; i++) | |
{ | |
List->Ptr[i] = {}; | |
} | |
List->Count = NewCount; | |
} | |
} | |
// (Dumb sample code) + (HMN STL Avoidance Cred) = (don't do this) | |
void ResizeFromFront(pbem_pong_player_list* List, int32_t NewCount) | |
{ | |
if (List->Count != NewCount) | |
{ | |
int32_t Pad = NewCount - List->Count; | |
if (!List->Ptr) | |
{ | |
List->Ptr = (pbem_pong_player*)malloc(NewCount*sizeof(pbem_pong_player)); | |
} | |
else | |
{ | |
List->Ptr = (pbem_pong_player*)realloc(List->Ptr, NewCount*sizeof(pbem_pong_player)); | |
if (Pad > 0) | |
{ | |
memmove(List->Ptr + Pad, List->Ptr, List->Count*sizeof(pbem_pong_player)); | |
} | |
} | |
for (int32_t i = 0; i < Pad; i++) | |
{ | |
List->Ptr[i] = {}; | |
} | |
List->Count = NewCount; | |
} | |
} | |
void Free(pbem_pong_player_list* List) | |
{ | |
free(List->Ptr); | |
List->Ptr = 0; | |
List->Count = 0; | |
} | |
struct pbem_pong_state | |
{ | |
pbem_pong_player_list AllPlayers; | |
}; | |
void Serialize(lbp_serializer* LbpSerializer, pbem_pong_player* Datum) | |
{ | |
ADD(SV_ExtraPlayers, Points); | |
REM(SV_ExtraPlayers, SV_FoulsUntracked, int32_t, Fouls, 0); | |
Datum->Points = MAX(Datum->Points - Fouls, 0); | |
} | |
void Serialize(lbp_serializer* LbpSerializer, pbem_pong_player_list* Datum) | |
{ | |
ADD_LOCAL(SV_ExtraPlayers, int32_t, NewCount, Datum->Count); | |
Resize(Datum, NewCount); | |
for (int32_t i = 0; i < Datum->Count; i++) | |
{ | |
ADD(SV_ExtraPlayers, Ptr[i]); | |
} | |
} | |
const pbem_pong_player_list EmptyList = {}; | |
void Serialize(lbp_serializer* LbpSerializer, pbem_pong_state* Datum) | |
{ | |
REM(SV_Scores, SV_AllPlayersInList, int32_t, P1Score, 0); | |
REM(SV_Scores, SV_AllPlayersInList, int32_t, P2Score, 0); | |
REM(SV_Fouls, SV_AllPlayersInList, int32_t, P1Fouls, 0); | |
REM(SV_Fouls, SV_AllPlayersInList, int32_t, P2Fouls, 0); | |
REM(SV_ExtraPlayers, SV_AllPlayersInList, pbem_pong_player_list, ExtraPlayers, EmptyList); | |
ADD(SV_AllPlayersInList, AllPlayers); | |
if (VERSION_IN_RANGE(SV_Scores, SV_AllPlayersInList)) | |
{ | |
int32_t PlayersFromLegacyFormat = ExtraPlayers.Count + 2; | |
ResizeFromFront(&Datum->AllPlayers, Datum->AllPlayers.Count + PlayersFromLegacyFormat); | |
Datum->AllPlayers.Ptr[0].Points = MAX(P1Score - P1Fouls, 0); | |
Datum->AllPlayers.Ptr[1].Points = MAX(P2Score - P2Fouls, 0); | |
for (int i = 0; i < ExtraPlayers.Count; i++) | |
{ | |
Datum->AllPlayers.Ptr[2 + i] = ExtraPlayers.Ptr[i]; | |
} | |
Free(&ExtraPlayers); | |
} | |
} | |
void InitPongState(pbem_pong_state* PongState) | |
{ | |
Resize(&PongState->AllPlayers, 2); | |
} | |
void Gameplay(pbem_pong_state* PongState) | |
{ | |
Resize(&PongState->AllPlayers, PongState->AllPlayers.Count + 1); | |
printf("A dark figure emerges from the shadows and removes its cloak. It's Player %d.\n", | |
PongState->AllPlayers.Count); | |
for (int Ind = 0; Ind < PongState->AllPlayers.Count; Ind++) | |
{ | |
pbem_pong_player* Player = PongState->AllPlayers.Ptr + Ind; | |
printf("Player %d has a score of %d\n", Ind+1, Player->Points); | |
if (rand() % 2) | |
{ | |
printf("Player %d fouls! But maybe this will pay off?\n", Ind+1); | |
Player->Points = MAX(Player->Points - 1, 0); | |
} | |
else | |
{ | |
printf("Player %d scores! But he'll need more than that to win.\n", Ind+1); | |
Player->Points++; | |
} | |
printf("Now Player %d has a score of %d\n", Ind+1, Player->Points); | |
} | |
} | |
bool SerializeIncludingVersion(lbp_serializer* LbpSerializer, pbem_pong_state* PongState) | |
{ | |
if (LbpSerializer->IsWriting) | |
{ | |
LbpSerializer->DataVersion = SV_LatestPlus1 - 1; | |
} | |
(LbpSerializer, &LbpSerializer->DataVersion); | |
if (LbpSerializer->DataVersion > (SV_LatestPlus1 - 1)) | |
{ | |
return false; | |
} | |
else | |
{ | |
(LbpSerializer, PongState); | |
return true; | |
} | |
} | |
void main(int32_t, char**) | |
{ | |
int32_t latestVersion = SV_LatestPlus1 - 1; | |
FILE* FilePtr; | |
srand(time(NULL)); | |
bool Success = false; | |
pbem_pong_state PongState = {}; | |
while (!Success) | |
{ | |
printf("Welcome to Pong By Email v%d.\nEnter the PBEM file you'd like to open, " | |
"or & to start a new game\n", latestVersion); | |
char buffer[256]; | |
gets_s(buffer); | |
if (buffer[0] == '&') | |
{ | |
InitPongState(&PongState); | |
Success = true; | |
} | |
else | |
{ | |
if (FilePtr = fopen(buffer, "r")) | |
{ | |
lbp_serializer LbpSerializer; | |
LbpSerializer.IsWriting = false; | |
LbpSerializer.FilePtr = FilePtr; | |
if (SerializeIncludingVersion(&LbpSerializer, &PongState)) | |
{ | |
printf("Opened PBEM file %s (from version %d)\n", buffer, LbpSerializer.DataVersion); | |
Success = true; | |
} | |
else | |
{ | |
printf("Can't read PBEM file %s from version %d\n", buffer, LbpSerializer.DataVersion); | |
} | |
fclose(FilePtr); | |
} | |
else | |
{ | |
printf("Couldn't open %s\n", buffer); | |
} | |
} | |
} | |
Gameplay(&PongState); | |
Success = false; | |
while (!Success) | |
{ | |
printf("Enter name of PBEM file to save\n"); | |
char buffer[256]; | |
gets_s(buffer); | |
if (FilePtr = fopen(buffer, "w")) | |
{ | |
lbp_serializer LbpSerializer; | |
LbpSerializer.IsWriting = true; | |
LbpSerializer.FilePtr = FilePtr; | |
SerializeIncludingVersion(&LbpSerializer, &PongState); | |
fclose(FilePtr); | |
Success = true; | |
} | |
else | |
{ | |
printf("Couldn't open %s\n", buffer); | |
} | |
} | |
printf("Thanks for playing. Look forward to version %d, coming out soon!\n", SV_LatestPlus1); | |
} |
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