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Generates points within specified bounds
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| import random | |
| def generate_points(n, canvas_size, gauss=False): | |
| points = [] | |
| for i in range(n): | |
| if gauss: | |
| x = -1 | |
| y = -1 | |
| while not (point_in_bounds((x, y,), canvas_size)): | |
| x = abs(random.gauss(canvas_size[0] / 2, canvas_size[0] / 4)) | |
| y = abs(random.gauss(canvas_size[1] / 2, canvas_size[1] / 4)) | |
| else: | |
| x = random.uniform(0, canvas_size[0]) | |
| y = random.uniform(0, canvas_size[1]) | |
| points.append((x, y)) | |
| return points | |
| def point_in_bounds(point, bounds): | |
| if 0 < point[0] < bounds[0] and 0 < point[1] < bounds[1]: | |
| return True | |
| else: | |
| return False |
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