Created
July 21, 2018 16:01
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pragma solidity ^0.4.24; | |
//============================================================================== | |
// _ _ _ _|_ _ . | |
// (/_\/(/_| | | _\ . | |
//============================================================================== | |
contract F3Devents { | |
// fired whenever a player registers a name | |
event onNewName | |
( | |
uint256 indexed playerID, | |
address indexed playerAddress, | |
bytes32 indexed playerName, | |
bool isNewPlayer, | |
uint256 affiliateID, | |
address affiliateAddress, | |
bytes32 affiliateName, | |
uint256 amountPaid, | |
uint256 timeStamp | |
); | |
// fired at end of buy or reload | |
event onEndTx | |
( | |
uint256 compressedData, | |
uint256 compressedIDs, | |
bytes32 playerName, | |
address playerAddress, | |
uint256 ethIn, | |
uint256 keysBought, | |
address winnerAddr, | |
bytes32 winnerName, | |
uint256 amountWon, | |
uint256 newPot, | |
uint256 P3DAmount, | |
uint256 genAmount, | |
uint256 potAmount, | |
uint256 airDropPot | |
); | |
// fired whenever theres a withdraw | |
event onWithdraw | |
( | |
uint256 indexed playerID, | |
address playerAddress, | |
bytes32 playerName, | |
uint256 ethOut, | |
uint256 timeStamp | |
); | |
// fired whenever a withdraw forces end round to be ran | |
event onWithdrawAndDistribute | |
( | |
address playerAddress, | |
bytes32 playerName, | |
uint256 ethOut, | |
uint256 compressedData, | |
uint256 compressedIDs, | |
address winnerAddr, | |
bytes32 winnerName, | |
uint256 amountWon, | |
uint256 newPot, | |
uint256 P3DAmount, | |
uint256 genAmount | |
); | |
// (fomo3d long only) fired whenever a player tries a buy after round timer | |
// hit zero, and causes end round to be ran. | |
event onBuyAndDistribute | |
( | |
address playerAddress, | |
bytes32 playerName, | |
uint256 ethIn, | |
uint256 compressedData, | |
uint256 compressedIDs, | |
address winnerAddr, | |
bytes32 winnerName, | |
uint256 amountWon, | |
uint256 newPot, | |
uint256 P3DAmount, | |
uint256 genAmount | |
); | |
// (fomo3d long only) fired whenever a player tries a reload after round timer | |
// hit zero, and causes end round to be ran. | |
event onReLoadAndDistribute | |
( | |
address playerAddress, | |
bytes32 playerName, | |
uint256 compressedData, | |
uint256 compressedIDs, | |
address winnerAddr, | |
bytes32 winnerName, | |
uint256 amountWon, | |
uint256 newPot, | |
uint256 P3DAmount, | |
uint256 genAmount | |
); | |
// fired whenever an affiliate is paid | |
event onAffiliatePayout | |
( | |
uint256 indexed affiliateID, | |
address affiliateAddress, | |
bytes32 affiliateName, | |
uint256 indexed roundID, | |
uint256 indexed buyerID, | |
uint256 amount, | |
uint256 timeStamp | |
); | |
// received pot swap deposit | |
event onPotSwapDeposit | |
( | |
uint256 roundID, | |
uint256 amountAddedToPot | |
); | |
} | |
//============================================================================== | |
// _ _ _ _|_ _ _ __|_ _ _ _|_ _ . | |
// (_(_)| | | | (_|(_ | _\(/_ | |_||_) . | |
//====================================|========================================= | |
contract modularLong is F3Devents {} | |
contract FoMo3Dlong is modularLong { | |
using SafeMath for *; | |
using NameFilter for string; | |
using F3DKeysCalcLong for uint256; | |
otherFoMo3D private otherF3D_; | |
DiviesInterface constant private Divies = DiviesInterface(0xf54643360a7a1a74c107b8847dab1e40d544bf19); | |
JIincForwarderInterface constant private Jekyll_Island_Inc = JIincForwarderInterface(0x9524d6bef8fcd03edc10822ba13b9533a0b3fb58); | |
PlayerBookInterface constant private PlayerBook = PlayerBookInterface(0xe095c3362ecb60663cb6e9fbd20de2988638f34c); | |
//============================================================================== | |
// _ _ _ |`. _ _ _ |_ | _ _ . | |
// (_(_)| |~|~|(_||_|| (_||_)|(/__\ . (game settings) | |
//=================_|=========================================================== | |
string constant public name = "FoMo3D Long Official"; | |
string constant public symbol = "F3D"; | |
uint256 private rndExtra_ = 30 minutes; // length of the very first ICO | |
uint256 private rndGap_ = 30 minutes; // length of ICO phase, set to 1 year for EOS. | |
uint256 constant private rndInit_ = 10 minutes; // round timer starts at this | |
uint256 constant private rndInc_ = 30 seconds; // every full key purchased adds this much to the timer | |
uint256 constant private rndMax_ = 2 minutes; // max length a round timer can be | |
//============================================================================== | |
// _| _ _|_ _ _ _ _|_ _ . | |
// (_|(_| | (_| _\(/_ | |_||_) . (data used to store game info that changes) | |
//=============================|================================================ | |
uint256 public airDropPot_; // person who gets the airdrop wins part of this pot | |
uint256 public airDropTracker_ = 0; // incremented each time a "qualified" tx occurs. used to determine winning air drop | |
uint256 public rID_; // round id number / total rounds that have happened | |
//**************** | |
// PLAYER DATA | |
//**************** | |
mapping (address => uint256) public pIDxAddr_; // (addr => pID) returns player id by address | |
mapping (bytes32 => uint256) public pIDxName_; // (name => pID) returns player id by name | |
mapping (uint256 => F3Ddatasets.Player) public plyr_; // (pID => data) player data | |
mapping (uint256 => mapping (uint256 => F3Ddatasets.PlayerRounds)) public plyrRnds_; // (pID => rID => data) player round data by player id & round id | |
mapping (uint256 => mapping (bytes32 => bool)) public plyrNames_; // (pID => name => bool) list of names a player owns. (used so you can change your display name amongst any name you own) | |
//**************** | |
// ROUND DATA | |
//**************** | |
mapping (uint256 => F3Ddatasets.Round) public round_; // (rID => data) round data | |
mapping (uint256 => mapping(uint256 => uint256)) public rndTmEth_; // (rID => tID => data) eth in per team, by round id and team id | |
//**************** | |
// TEAM FEE DATA | |
//**************** | |
mapping (uint256 => F3Ddatasets.TeamFee) public fees_; // (team => fees) fee distribution by team | |
mapping (uint256 => F3Ddatasets.PotSplit) public potSplit_; // (team => fees) pot split distribution by team | |
//============================================================================== | |
// _ _ _ __|_ _ __|_ _ _ . | |
// (_(_)| |_\ | | |_|(_ | (_)| . (initial data setup upon contract deploy) | |
//============================================================================== | |
constructor() | |
public | |
{ | |
// Team allocation structures | |
// 0 = whales | |
// 1 = bears | |
// 2 = sneks | |
// 3 = bulls | |
// Team allocation percentages | |
// (F3D, P3D) + (Pot , Referrals, Community) | |
// Referrals / Community rewards are mathematically designed to come from the winner's share of the pot. | |
fees_[0] = F3Ddatasets.TeamFee(30,6); //50% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot | |
fees_[1] = F3Ddatasets.TeamFee(43,0); //43% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot | |
fees_[2] = F3Ddatasets.TeamFee(56,10); //20% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot | |
fees_[3] = F3Ddatasets.TeamFee(43,8); //35% to pot, 10% to aff, 2% to com, 1% to pot swap, 1% to air drop pot | |
// how to split up the final pot based on which team was picked | |
// (F3D, P3D) | |
potSplit_[0] = F3Ddatasets.PotSplit(15,10); //48% to winner, 25% to next round, 2% to com | |
potSplit_[1] = F3Ddatasets.PotSplit(25,0); //48% to winner, 25% to next round, 2% to com | |
potSplit_[2] = F3Ddatasets.PotSplit(20,20); //48% to winner, 10% to next round, 2% to com | |
potSplit_[3] = F3Ddatasets.PotSplit(30,10); //48% to winner, 10% to next round, 2% to com | |
} | |
//============================================================================== | |
// _ _ _ _|. |`. _ _ _ . | |
// | | |(_)(_||~|~|(/_| _\ . (these are safety checks) | |
//============================================================================== | |
/** | |
* @dev used to make sure no one can interact with contract until it has | |
* been activated. | |
*/ | |
modifier isActivated() { | |
require(activated_ == true, "its not ready yet. check ?eta in discord"); | |
_; | |
} | |
/** | |
* @dev prevents contracts from interacting with fomo3d | |
*/ | |
modifier isHuman() { | |
address _addr = msg.sender; | |
uint256 _codeLength; | |
assembly {_codeLength := extcodesize(_addr)} | |
require(_codeLength == 0, "sorry humans only"); | |
_; | |
} | |
/** | |
* @dev sets boundaries for incoming tx | |
*/ | |
modifier isWithinLimits(uint256 _eth) { | |
require(_eth >= 1000000000, "pocket lint: not a valid currency"); | |
require(_eth <= 100000000000000000000000, "no vitalik, no"); | |
_; | |
} | |
//============================================================================== | |
// _ |_ |. _ |` _ __|_. _ _ _ . | |
// |_)|_||_)||(_ ~|~|_|| |(_ | |(_)| |_\ . (use these to interact with contract) | |
//====|========================================================================= | |
/** | |
* @dev emergency buy uses last stored affiliate ID and team snek | |
*/ | |
function() | |
isActivated() | |
isHuman() | |
isWithinLimits(msg.value) | |
public | |
payable | |
{ | |
// set up our tx event data and determine if player is new or not | |
F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_); | |
// fetch player id | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// buy core | |
buyCore(_pID, plyr_[_pID].laff, 2, _eventData_); | |
} | |
/** | |
* @dev converts all incoming ethereum to keys. | |
* -functionhash- 0x8f38f309 (using ID for affiliate) | |
* -functionhash- 0x98a0871d (using address for affiliate) | |
* -functionhash- 0xa65b37a1 (using name for affiliate) | |
* @param _affCode the ID/address/name of the player who gets the affiliate fee | |
* @param _team what team is the player playing for? | |
*/ | |
function buyXid(uint256 _affCode, uint256 _team) | |
isActivated() | |
isHuman() | |
isWithinLimits(msg.value) | |
public | |
payable | |
{ | |
// set up our tx event data and determine if player is new or not | |
F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_); | |
// fetch player id | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == 0 || _affCode == _pID) | |
{ | |
// use last stored affiliate code | |
_affCode = plyr_[_pID].laff; | |
// if affiliate code was given & its not the same as previously stored | |
} else if (_affCode != plyr_[_pID].laff) { | |
// update last affiliate | |
plyr_[_pID].laff = _affCode; | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// buy core | |
buyCore(_pID, _affCode, _team, _eventData_); | |
} | |
function buyXaddr(address _affCode, uint256 _team) | |
isActivated() | |
isHuman() | |
isWithinLimits(msg.value) | |
public | |
payable | |
{ | |
// set up our tx event data and determine if player is new or not | |
F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_); | |
// fetch player id | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
uint256 _affID; | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == address(0) || _affCode == msg.sender) | |
{ | |
// use last stored affiliate code | |
_affID = plyr_[_pID].laff; | |
// if affiliate code was given | |
} else { | |
// get affiliate ID from aff Code | |
_affID = pIDxAddr_[_affCode]; | |
// if affID is not the same as previously stored | |
if (_affID != plyr_[_pID].laff) | |
{ | |
// update last affiliate | |
plyr_[_pID].laff = _affID; | |
} | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// buy core | |
buyCore(_pID, _affID, _team, _eventData_); | |
} | |
function buyXname(bytes32 _affCode, uint256 _team) | |
isActivated() | |
isHuman() | |
isWithinLimits(msg.value) | |
public | |
payable | |
{ | |
// set up our tx event data and determine if player is new or not | |
F3Ddatasets.EventReturns memory _eventData_ = determinePID(_eventData_); | |
// fetch player id | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
uint256 _affID; | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == '' || _affCode == plyr_[_pID].name) | |
{ | |
// use last stored affiliate code | |
_affID = plyr_[_pID].laff; | |
// if affiliate code was given | |
} else { | |
// get affiliate ID from aff Code | |
_affID = pIDxName_[_affCode]; | |
// if affID is not the same as previously stored | |
if (_affID != plyr_[_pID].laff) | |
{ | |
// update last affiliate | |
plyr_[_pID].laff = _affID; | |
} | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// buy core | |
buyCore(_pID, _affID, _team, _eventData_); | |
} | |
/** | |
* @dev essentially the same as buy, but instead of you sending ether | |
* from your wallet, it uses your unwithdrawn earnings. | |
* -functionhash- 0x349cdcac (using ID for affiliate) | |
* -functionhash- 0x82bfc739 (using address for affiliate) | |
* -functionhash- 0x079ce327 (using name for affiliate) | |
* @param _affCode the ID/address/name of the player who gets the affiliate fee | |
* @param _team what team is the player playing for? | |
* @param _eth amount of earnings to use (remainder returned to gen vault) | |
*/ | |
function reLoadXid(uint256 _affCode, uint256 _team, uint256 _eth) | |
isActivated() | |
isHuman() | |
isWithinLimits(_eth) | |
public | |
{ | |
// set up our tx event data | |
F3Ddatasets.EventReturns memory _eventData_; | |
// fetch player ID | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == 0 || _affCode == _pID) | |
{ | |
// use last stored affiliate code | |
_affCode = plyr_[_pID].laff; | |
// if affiliate code was given & its not the same as previously stored | |
} else if (_affCode != plyr_[_pID].laff) { | |
// update last affiliate | |
plyr_[_pID].laff = _affCode; | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// reload core | |
reLoadCore(_pID, _affCode, _team, _eth, _eventData_); | |
} | |
function reLoadXaddr(address _affCode, uint256 _team, uint256 _eth) | |
isActivated() | |
isHuman() | |
isWithinLimits(_eth) | |
public | |
{ | |
// set up our tx event data | |
F3Ddatasets.EventReturns memory _eventData_; | |
// fetch player ID | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
uint256 _affID; | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == address(0) || _affCode == msg.sender) | |
{ | |
// use last stored affiliate code | |
_affID = plyr_[_pID].laff; | |
// if affiliate code was given | |
} else { | |
// get affiliate ID from aff Code | |
_affID = pIDxAddr_[_affCode]; | |
// if affID is not the same as previously stored | |
if (_affID != plyr_[_pID].laff) | |
{ | |
// update last affiliate | |
plyr_[_pID].laff = _affID; | |
} | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// reload core | |
reLoadCore(_pID, _affID, _team, _eth, _eventData_); | |
} | |
function reLoadXname(bytes32 _affCode, uint256 _team, uint256 _eth) | |
isActivated() | |
isHuman() | |
isWithinLimits(_eth) | |
public | |
{ | |
// set up our tx event data | |
F3Ddatasets.EventReturns memory _eventData_; | |
// fetch player ID | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// manage affiliate residuals | |
uint256 _affID; | |
// if no affiliate code was given or player tried to use their own, lolz | |
if (_affCode == '' || _affCode == plyr_[_pID].name) | |
{ | |
// use last stored affiliate code | |
_affID = plyr_[_pID].laff; | |
// if affiliate code was given | |
} else { | |
// get affiliate ID from aff Code | |
_affID = pIDxName_[_affCode]; | |
// if affID is not the same as previously stored | |
if (_affID != plyr_[_pID].laff) | |
{ | |
// update last affiliate | |
plyr_[_pID].laff = _affID; | |
} | |
} | |
// verify a valid team was selected | |
_team = verifyTeam(_team); | |
// reload core | |
reLoadCore(_pID, _affID, _team, _eth, _eventData_); | |
} | |
/** | |
* @dev withdraws all of your earnings. | |
* -functionhash- 0x3ccfd60b | |
*/ | |
function withdraw() | |
isActivated() | |
isHuman() | |
public | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
// fetch player ID | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// setup temp var for player eth | |
uint256 _eth; | |
// check to see if round has ended and no one has run round end yet | |
if (_now > round_[_rID].end && round_[_rID].ended == false && round_[_rID].plyr != 0) | |
{ | |
// set up our tx event data | |
F3Ddatasets.EventReturns memory _eventData_; | |
// end the round (distributes pot) | |
round_[_rID].ended = true; | |
_eventData_ = endRound(_eventData_); | |
// get their earnings | |
_eth = withdrawEarnings(_pID); | |
// gib moni | |
if (_eth > 0) | |
plyr_[_pID].addr.transfer(_eth); | |
// build event data | |
_eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000); | |
_eventData_.compressedIDs = _eventData_.compressedIDs + _pID; | |
// fire withdraw and distribute event | |
emit F3Devents.onWithdrawAndDistribute | |
( | |
msg.sender, | |
plyr_[_pID].name, | |
_eth, | |
_eventData_.compressedData, | |
_eventData_.compressedIDs, | |
_eventData_.winnerAddr, | |
_eventData_.winnerName, | |
_eventData_.amountWon, | |
_eventData_.newPot, | |
_eventData_.P3DAmount, | |
_eventData_.genAmount | |
); | |
// in any other situation | |
} else { | |
// get their earnings | |
_eth = withdrawEarnings(_pID); | |
// gib moni | |
if (_eth > 0) | |
plyr_[_pID].addr.transfer(_eth); | |
// fire withdraw event | |
emit F3Devents.onWithdraw(_pID, msg.sender, plyr_[_pID].name, _eth, _now); | |
} | |
} | |
/** | |
* @dev use these to register names. they are just wrappers that will send the | |
* registration requests to the PlayerBook contract. So registering here is the | |
* same as registering there. UI will always display the last name you registered. | |
* but you will still own all previously registered names to use as affiliate | |
* links. | |
* - must pay a registration fee. | |
* - name must be unique | |
* - names will be converted to lowercase | |
* - name cannot start or end with a space | |
* - cannot have more than 1 space in a row | |
* - cannot be only numbers | |
* - cannot start with 0x | |
* - name must be at least 1 char | |
* - max length of 32 characters long | |
* - allowed characters: a-z, 0-9, and space | |
* -functionhash- 0x921dec21 (using ID for affiliate) | |
* -functionhash- 0x3ddd4698 (using address for affiliate) | |
* -functionhash- 0x685ffd83 (using name for affiliate) | |
* @param _nameString players desired name | |
* @param _affCode affiliate ID, address, or name of who referred you | |
* @param _all set to true if you want this to push your info to all games | |
* (this might cost a lot of gas) | |
*/ | |
function registerNameXID(string _nameString, uint256 _affCode, bool _all) | |
isHuman() | |
public | |
payable | |
{ | |
bytes32 _name = _nameString.nameFilter(); | |
address _addr = msg.sender; | |
uint256 _paid = msg.value; | |
(bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXIDFromDapp.value(_paid)(_addr, _name, _affCode, _all); | |
uint256 _pID = pIDxAddr_[_addr]; | |
// fire event | |
emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now); | |
} | |
function registerNameXaddr(string _nameString, address _affCode, bool _all) | |
isHuman() | |
public | |
payable | |
{ | |
bytes32 _name = _nameString.nameFilter(); | |
address _addr = msg.sender; | |
uint256 _paid = msg.value; | |
(bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXaddrFromDapp.value(msg.value)(msg.sender, _name, _affCode, _all); | |
uint256 _pID = pIDxAddr_[_addr]; | |
// fire event | |
emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now); | |
} | |
function registerNameXname(string _nameString, bytes32 _affCode, bool _all) | |
isHuman() | |
public | |
payable | |
{ | |
bytes32 _name = _nameString.nameFilter(); | |
address _addr = msg.sender; | |
uint256 _paid = msg.value; | |
(bool _isNewPlayer, uint256 _affID) = PlayerBook.registerNameXnameFromDapp.value(msg.value)(msg.sender, _name, _affCode, _all); | |
uint256 _pID = pIDxAddr_[_addr]; | |
// fire event | |
emit F3Devents.onNewName(_pID, _addr, _name, _isNewPlayer, _affID, plyr_[_affID].addr, plyr_[_affID].name, _paid, now); | |
} | |
//============================================================================== | |
// _ _ _|__|_ _ _ _ . | |
// (_|(/_ | | (/_| _\ . (for UI & viewing things on etherscan) | |
//=====_|======================================================================= | |
/** | |
* @dev return the price buyer will pay for next 1 individual key. | |
* -functionhash- 0x018a25e8 | |
* @return price for next key bought (in wei format) | |
*/ | |
function getBuyPrice() | |
public | |
view | |
returns(uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
// are we in a round? | |
if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0))) | |
return ( (round_[_rID].keys.add(1000000000000000000)).ethRec(1000000000000000000) ); | |
else // rounds over. need price for new round | |
return ( 75000000000000 ); // init | |
} | |
/** | |
* @dev returns time left. dont spam this, you'll ddos yourself from your node | |
* provider | |
* -functionhash- 0xc7e284b8 | |
* @return time left in seconds | |
*/ | |
function getTimeLeft() | |
public | |
view | |
returns(uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
if (_now < round_[_rID].end) | |
if (_now > round_[_rID].strt + rndGap_) | |
return( (round_[_rID].end).sub(_now) ); | |
else | |
return( (round_[_rID].strt + rndGap_).sub(_now) ); | |
else | |
return(0); | |
} | |
/** | |
* @dev returns player earnings per vaults | |
* -functionhash- 0x63066434 | |
* @return winnings vault | |
* @return general vault | |
* @return affiliate vault | |
*/ | |
function getPlayerVaults(uint256 _pID) | |
public | |
view | |
returns(uint256 ,uint256, uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// if round has ended. but round end has not been run (so contract has not distributed winnings) | |
if (now > round_[_rID].end && round_[_rID].ended == false && round_[_rID].plyr != 0) | |
{ | |
// if player is winner | |
if (round_[_rID].plyr == _pID) | |
{ | |
return | |
( | |
(plyr_[_pID].win).add( ((round_[_rID].pot).mul(48)) / 100 ), | |
(plyr_[_pID].gen).add( getPlayerVaultsHelper(_pID, _rID).sub(plyrRnds_[_pID][_rID].mask) ), | |
plyr_[_pID].aff | |
); | |
// if player is not the winner | |
} else { | |
return | |
( | |
plyr_[_pID].win, | |
(plyr_[_pID].gen).add( getPlayerVaultsHelper(_pID, _rID).sub(plyrRnds_[_pID][_rID].mask) ), | |
plyr_[_pID].aff | |
); | |
} | |
// if round is still going on, or round has ended and round end has been ran | |
} else { | |
return | |
( | |
plyr_[_pID].win, | |
(plyr_[_pID].gen).add(calcUnMaskedEarnings(_pID, plyr_[_pID].lrnd)), | |
plyr_[_pID].aff | |
); | |
} | |
} | |
/** | |
* solidity hates stack limits. this lets us avoid that hate | |
*/ | |
function getPlayerVaultsHelper(uint256 _pID, uint256 _rID) | |
private | |
view | |
returns(uint256) | |
{ | |
return( ((((round_[_rID].mask).add(((((round_[_rID].pot).mul(potSplit_[round_[_rID].team].gen)) / 100).mul(1000000000000000000)) / (round_[_rID].keys))).mul(plyrRnds_[_pID][_rID].keys)) / 1000000000000000000) ); | |
} | |
/** | |
* @dev returns all current round info needed for front end | |
* -functionhash- 0x747dff42 | |
* @return eth invested during ICO phase | |
* @return round id | |
* @return total keys for round | |
* @return time round ends | |
* @return time round started | |
* @return current pot | |
* @return current team ID & player ID in lead | |
* @return current player in leads address | |
* @return current player in leads name | |
* @return whales eth in for round | |
* @return bears eth in for round | |
* @return sneks eth in for round | |
* @return bulls eth in for round | |
* @return airdrop tracker # & airdrop pot | |
*/ | |
function getCurrentRoundInfo() | |
public | |
view | |
returns(uint256, uint256, uint256, uint256, uint256, uint256, uint256, address, bytes32, uint256, uint256, uint256, uint256, uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
return | |
( | |
round_[_rID].ico, //0 | |
_rID, //1 | |
round_[_rID].keys, //2 | |
round_[_rID].end, //3 | |
round_[_rID].strt, //4 | |
round_[_rID].pot, //5 | |
(round_[_rID].team + (round_[_rID].plyr * 10)), //6 | |
plyr_[round_[_rID].plyr].addr, //7 | |
plyr_[round_[_rID].plyr].name, //8 | |
rndTmEth_[_rID][0], //9 | |
rndTmEth_[_rID][1], //10 | |
rndTmEth_[_rID][2], //11 | |
rndTmEth_[_rID][3], //12 | |
airDropTracker_ + (airDropPot_ * 1000) //13 | |
); | |
} | |
/** | |
* @dev returns player info based on address. if no address is given, it will | |
* use msg.sender | |
* -functionhash- 0xee0b5d8b | |
* @param _addr address of the player you want to lookup | |
* @return player ID | |
* @return player name | |
* @return keys owned (current round) | |
* @return winnings vault | |
* @return general vault | |
* @return affiliate vault | |
* @return player round eth | |
*/ | |
function getPlayerInfoByAddress(address _addr) | |
public | |
view | |
returns(uint256, bytes32, uint256, uint256, uint256, uint256, uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
if (_addr == address(0)) | |
{ | |
_addr == msg.sender; | |
} | |
uint256 _pID = pIDxAddr_[_addr]; | |
return | |
( | |
_pID, //0 | |
plyr_[_pID].name, //1 | |
plyrRnds_[_pID][_rID].keys, //2 | |
plyr_[_pID].win, //3 | |
(plyr_[_pID].gen).add(calcUnMaskedEarnings(_pID, plyr_[_pID].lrnd)), //4 | |
plyr_[_pID].aff, //5 | |
plyrRnds_[_pID][_rID].eth //6 | |
); | |
} | |
//============================================================================== | |
// _ _ _ _ | _ _ . _ . | |
// (_(_)| (/_ |(_)(_||(_ . (this + tools + calcs + modules = our softwares engine) | |
//=====================_|======================================================= | |
/** | |
* @dev logic runs whenever a buy order is executed. determines how to handle | |
* incoming eth depending on if we are in an active round or not | |
*/ | |
function buyCore(uint256 _pID, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
// if round is active | |
if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0))) | |
{ | |
// call core | |
core(_rID, _pID, msg.value, _affID, _team, _eventData_); | |
// if round is not active | |
} else { | |
// check to see if end round needs to be ran | |
if (_now > round_[_rID].end && round_[_rID].ended == false) | |
{ | |
// end the round (distributes pot) & start new round | |
round_[_rID].ended = true; | |
_eventData_ = endRound(_eventData_); | |
// build event data | |
_eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000); | |
_eventData_.compressedIDs = _eventData_.compressedIDs + _pID; | |
// fire buy and distribute event | |
emit F3Devents.onBuyAndDistribute | |
( | |
msg.sender, | |
plyr_[_pID].name, | |
msg.value, | |
_eventData_.compressedData, | |
_eventData_.compressedIDs, | |
_eventData_.winnerAddr, | |
_eventData_.winnerName, | |
_eventData_.amountWon, | |
_eventData_.newPot, | |
_eventData_.P3DAmount, | |
_eventData_.genAmount | |
); | |
} | |
// put eth in players vault | |
plyr_[_pID].gen = plyr_[_pID].gen.add(msg.value); | |
} | |
} | |
/** | |
* @dev logic runs whenever a reload order is executed. determines how to handle | |
* incoming eth depending on if we are in an active round or not | |
*/ | |
function reLoadCore(uint256 _pID, uint256 _affID, uint256 _team, uint256 _eth, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
// if round is active | |
if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0))) | |
{ | |
// get earnings from all vaults and return unused to gen vault | |
// because we use a custom safemath library. this will throw if player | |
// tried to spend more eth than they have. | |
plyr_[_pID].gen = withdrawEarnings(_pID).sub(_eth); | |
// call core | |
core(_rID, _pID, _eth, _affID, _team, _eventData_); | |
// if round is not active and end round needs to be ran | |
} else if (_now > round_[_rID].end && round_[_rID].ended == false) { | |
// end the round (distributes pot) & start new round | |
round_[_rID].ended = true; | |
_eventData_ = endRound(_eventData_); | |
// build event data | |
_eventData_.compressedData = _eventData_.compressedData + (_now * 1000000000000000000); | |
_eventData_.compressedIDs = _eventData_.compressedIDs + _pID; | |
// fire buy and distribute event | |
emit F3Devents.onReLoadAndDistribute | |
( | |
msg.sender, | |
plyr_[_pID].name, | |
_eventData_.compressedData, | |
_eventData_.compressedIDs, | |
_eventData_.winnerAddr, | |
_eventData_.winnerName, | |
_eventData_.amountWon, | |
_eventData_.newPot, | |
_eventData_.P3DAmount, | |
_eventData_.genAmount | |
); | |
} | |
} | |
/** | |
* @dev this is the core logic for any buy/reload that happens while a round | |
* is live. | |
*/ | |
function core(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
{ | |
// if player is new to round | |
if (plyrRnds_[_pID][_rID].keys == 0) | |
_eventData_ = managePlayer(_pID, _eventData_); | |
// early round eth limiter | |
if (round_[_rID].eth < 100000000000000000000 && plyrRnds_[_pID][_rID].eth.add(_eth) > 1000000000000000000) | |
{ | |
uint256 _availableLimit = (1000000000000000000).sub(plyrRnds_[_pID][_rID].eth); | |
uint256 _refund = _eth.sub(_availableLimit); | |
plyr_[_pID].gen = plyr_[_pID].gen.add(_refund); | |
_eth = _availableLimit; | |
} | |
// if eth left is greater than min eth allowed (sorry no pocket lint) | |
if (_eth > 1000000000) | |
{ | |
// mint the new keys | |
uint256 _keys = (round_[_rID].eth).keysRec(_eth); | |
// if they bought at least 1 whole key | |
if (_keys >= 1000000000000000000) | |
{ | |
updateTimer(_keys, _rID); | |
// set new leaders | |
if (round_[_rID].plyr != _pID) | |
round_[_rID].plyr = _pID; | |
if (round_[_rID].team != _team) | |
round_[_rID].team = _team; | |
// set the new leader bool to true | |
_eventData_.compressedData = _eventData_.compressedData + 100; | |
} | |
// manage airdrops | |
if (_eth >= 100000000000000000) | |
{ | |
airDropTracker_++; | |
if (airdrop() == true) | |
{ | |
// gib muni | |
uint256 _prize; | |
if (_eth >= 10000000000000000000) | |
{ | |
// calculate prize and give it to winner | |
_prize = ((airDropPot_).mul(75)) / 100; | |
plyr_[_pID].win = (plyr_[_pID].win).add(_prize); | |
// adjust airDropPot | |
airDropPot_ = (airDropPot_).sub(_prize); | |
// let event know a tier 3 prize was won | |
_eventData_.compressedData += 300000000000000000000000000000000; | |
} else if (_eth >= 1000000000000000000 && _eth < 10000000000000000000) { | |
// calculate prize and give it to winner | |
_prize = ((airDropPot_).mul(50)) / 100; | |
plyr_[_pID].win = (plyr_[_pID].win).add(_prize); | |
// adjust airDropPot | |
airDropPot_ = (airDropPot_).sub(_prize); | |
// let event know a tier 2 prize was won | |
_eventData_.compressedData += 200000000000000000000000000000000; | |
} else if (_eth >= 100000000000000000 && _eth < 1000000000000000000) { | |
// calculate prize and give it to winner | |
_prize = ((airDropPot_).mul(25)) / 100; | |
plyr_[_pID].win = (plyr_[_pID].win).add(_prize); | |
// adjust airDropPot | |
airDropPot_ = (airDropPot_).sub(_prize); | |
// let event know a tier 3 prize was won | |
_eventData_.compressedData += 300000000000000000000000000000000; | |
} | |
// set airdrop happened bool to true | |
_eventData_.compressedData += 10000000000000000000000000000000; | |
// let event know how much was won | |
_eventData_.compressedData += _prize * 1000000000000000000000000000000000; | |
// reset air drop tracker | |
airDropTracker_ = 0; | |
} | |
} | |
// store the air drop tracker number (number of buys since last airdrop) | |
_eventData_.compressedData = _eventData_.compressedData + (airDropTracker_ * 1000); | |
// update player | |
plyrRnds_[_pID][_rID].keys = _keys.add(plyrRnds_[_pID][_rID].keys); | |
plyrRnds_[_pID][_rID].eth = _eth.add(plyrRnds_[_pID][_rID].eth); | |
// update round | |
round_[_rID].keys = _keys.add(round_[_rID].keys); | |
round_[_rID].eth = _eth.add(round_[_rID].eth); | |
rndTmEth_[_rID][_team] = _eth.add(rndTmEth_[_rID][_team]); | |
// distribute eth | |
_eventData_ = distributeExternal(_rID, _pID, _eth, _affID, _team, _eventData_); | |
_eventData_ = distributeInternal(_rID, _pID, _eth, _team, _keys, _eventData_); | |
// call end tx function to fire end tx event. | |
endTx(_pID, _team, _eth, _keys, _eventData_); | |
} | |
} | |
//============================================================================== | |
// _ _ | _ | _ _|_ _ _ _ . | |
// (_(_||(_|_||(_| | (_)| _\ . | |
//============================================================================== | |
/** | |
* @dev calculates unmasked earnings (just calculates, does not update mask) | |
* @return earnings in wei format | |
*/ | |
function calcUnMaskedEarnings(uint256 _pID, uint256 _rIDlast) | |
private | |
view | |
returns(uint256) | |
{ | |
return( (((round_[_rIDlast].mask).mul(plyrRnds_[_pID][_rIDlast].keys)) / (1000000000000000000)).sub(plyrRnds_[_pID][_rIDlast].mask) ); | |
} | |
/** | |
* @dev returns the amount of keys you would get given an amount of eth. | |
* -functionhash- 0xce89c80c | |
* @param _rID round ID you want price for | |
* @param _eth amount of eth sent in | |
* @return keys received | |
*/ | |
function calcKeysReceived(uint256 _rID, uint256 _eth) | |
public | |
view | |
returns(uint256) | |
{ | |
// grab time | |
uint256 _now = now; | |
// are we in a round? | |
if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0))) | |
return ( (round_[_rID].eth).keysRec(_eth) ); | |
else // rounds over. need keys for new round | |
return ( (_eth).keys() ); | |
} | |
/** | |
* @dev returns current eth price for X keys. | |
* -functionhash- 0xcf808000 | |
* @param _keys number of keys desired (in 18 decimal format) | |
* @return amount of eth needed to send | |
*/ | |
function iWantXKeys(uint256 _keys) | |
public | |
view | |
returns(uint256) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab time | |
uint256 _now = now; | |
// are we in a round? | |
if (_now > round_[_rID].strt + rndGap_ && (_now <= round_[_rID].end || (_now > round_[_rID].end && round_[_rID].plyr == 0))) | |
return ( (round_[_rID].keys.add(_keys)).ethRec(_keys) ); | |
else // rounds over. need price for new round | |
return ( (_keys).eth() ); | |
} | |
//============================================================================== | |
// _|_ _ _ | _ . | |
// | (_)(_)|_\ . | |
//============================================================================== | |
/** | |
* @dev receives name/player info from names contract | |
*/ | |
function receivePlayerInfo(uint256 _pID, address _addr, bytes32 _name, uint256 _laff) | |
external | |
{ | |
require (msg.sender == address(PlayerBook), "your not playerNames contract... hmmm.."); | |
if (pIDxAddr_[_addr] != _pID) | |
pIDxAddr_[_addr] = _pID; | |
if (pIDxName_[_name] != _pID) | |
pIDxName_[_name] = _pID; | |
if (plyr_[_pID].addr != _addr) | |
plyr_[_pID].addr = _addr; | |
if (plyr_[_pID].name != _name) | |
plyr_[_pID].name = _name; | |
if (plyr_[_pID].laff != _laff) | |
plyr_[_pID].laff = _laff; | |
if (plyrNames_[_pID][_name] == false) | |
plyrNames_[_pID][_name] = true; | |
} | |
/** | |
* @dev receives entire player name list | |
*/ | |
function receivePlayerNameList(uint256 _pID, bytes32 _name) | |
external | |
{ | |
require (msg.sender == address(PlayerBook), "your not playerNames contract... hmmm.."); | |
if(plyrNames_[_pID][_name] == false) | |
plyrNames_[_pID][_name] = true; | |
} | |
/** | |
* @dev gets existing or registers new pID. use this when a player may be new | |
* @return pID | |
*/ | |
function determinePID(F3Ddatasets.EventReturns memory _eventData_) | |
private | |
returns (F3Ddatasets.EventReturns) | |
{ | |
uint256 _pID = pIDxAddr_[msg.sender]; | |
// if player is new to this version of fomo3d | |
if (_pID == 0) | |
{ | |
// grab their player ID, name and last aff ID, from player names contract | |
_pID = PlayerBook.getPlayerID(msg.sender); | |
bytes32 _name = PlayerBook.getPlayerName(_pID); | |
uint256 _laff = PlayerBook.getPlayerLAff(_pID); | |
// set up player account | |
pIDxAddr_[msg.sender] = _pID; | |
plyr_[_pID].addr = msg.sender; | |
if (_name != "") | |
{ | |
pIDxName_[_name] = _pID; | |
plyr_[_pID].name = _name; | |
plyrNames_[_pID][_name] = true; | |
} | |
if (_laff != 0 && _laff != _pID) | |
plyr_[_pID].laff = _laff; | |
// set the new player bool to true | |
_eventData_.compressedData = _eventData_.compressedData + 1; | |
} | |
return (_eventData_); | |
} | |
/** | |
* @dev checks to make sure user picked a valid team. if not sets team | |
* to default (sneks) | |
*/ | |
function verifyTeam(uint256 _team) | |
private | |
pure | |
returns (uint256) | |
{ | |
if (_team < 0 || _team > 3) | |
return(2); | |
else | |
return(_team); | |
} | |
/** | |
* @dev decides if round end needs to be run & new round started. and if | |
* player unmasked earnings from previously played rounds need to be moved. | |
*/ | |
function managePlayer(uint256 _pID, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
returns (F3Ddatasets.EventReturns) | |
{ | |
// if player has played a previous round, move their unmasked earnings | |
// from that round to gen vault. | |
if (plyr_[_pID].lrnd != 0) | |
updateGenVault(_pID, plyr_[_pID].lrnd); | |
// update player's last round played | |
plyr_[_pID].lrnd = rID_; | |
// set the joined round bool to true | |
_eventData_.compressedData = _eventData_.compressedData + 10; | |
return(_eventData_); | |
} | |
/** | |
* @dev ends the round. manages paying out winner/splitting up pot | |
*/ | |
function endRound(F3Ddatasets.EventReturns memory _eventData_) | |
private | |
returns (F3Ddatasets.EventReturns) | |
{ | |
// setup local rID | |
uint256 _rID = rID_; | |
// grab our winning player and team id's | |
uint256 _winPID = round_[_rID].plyr; | |
uint256 _winTID = round_[_rID].team; | |
// grab our pot amount | |
uint256 _pot = round_[_rID].pot; | |
// calculate our winner share, community rewards, gen share, | |
// p3d share, and amount reserved for next pot | |
uint256 _win = (_pot.mul(48)) / 100; | |
uint256 _com = (_pot / 50); | |
uint256 _gen = (_pot.mul(potSplit_[_winTID].gen)) / 100; | |
uint256 _p3d = (_pot.mul(potSplit_[_winTID].p3d)) / 100; | |
uint256 _res = (((_pot.sub(_win)).sub(_com)).sub(_gen)).sub(_p3d); | |
// calculate ppt for round mask | |
uint256 _ppt = (_gen.mul(1000000000000000000)) / (round_[_rID].keys); | |
uint256 _dust = _gen.sub((_ppt.mul(round_[_rID].keys)) / 1000000000000000000); | |
if (_dust > 0) | |
{ | |
_gen = _gen.sub(_dust); | |
_res = _res.add(_dust); | |
} | |
// pay our winner | |
plyr_[_winPID].win = _win.add(plyr_[_winPID].win); | |
// community rewards | |
if (!address(Jekyll_Island_Inc).call.value(_com)(bytes4(keccak256("deposit()")))) | |
{ | |
// This ensures Team Just cannot influence the outcome of FoMo3D with | |
// bank migrations by breaking outgoing transactions. | |
// Something we would never do. But that's not the point. | |
// We spent 2000$ in eth re-deploying just to patch this, we hold the | |
// highest belief that everything we create should be trustless. | |
// Team JUST, The name you shouldn't have to trust. | |
_p3d = _p3d.add(_com); | |
_com = 0; | |
} | |
// distribute gen portion to key holders | |
round_[_rID].mask = _ppt.add(round_[_rID].mask); | |
// send share for p3d to divies | |
if (_p3d > 0) | |
Divies.deposit.value(_p3d)(); | |
// prepare event data | |
_eventData_.compressedData = _eventData_.compressedData + (round_[_rID].end * 1000000); | |
_eventData_.compressedIDs = _eventData_.compressedIDs + (_winPID * 100000000000000000000000000) + (_winTID * 100000000000000000); | |
_eventData_.winnerAddr = plyr_[_winPID].addr; | |
_eventData_.winnerName = plyr_[_winPID].name; | |
_eventData_.amountWon = _win; | |
_eventData_.genAmount = _gen; | |
_eventData_.P3DAmount = _p3d; | |
_eventData_.newPot = _res; | |
// start next round | |
rID_++; | |
_rID++; | |
round_[_rID].strt = now; | |
round_[_rID].end = now.add(rndInit_).add(rndGap_); | |
round_[_rID].pot = _res; | |
return(_eventData_); | |
} | |
/** | |
* @dev moves any unmasked earnings to gen vault. updates earnings mask | |
*/ | |
function updateGenVault(uint256 _pID, uint256 _rIDlast) | |
private | |
{ | |
uint256 _earnings = calcUnMaskedEarnings(_pID, _rIDlast); | |
if (_earnings > 0) | |
{ | |
// put in gen vault | |
plyr_[_pID].gen = _earnings.add(plyr_[_pID].gen); | |
// zero out their earnings by updating mask | |
plyrRnds_[_pID][_rIDlast].mask = _earnings.add(plyrRnds_[_pID][_rIDlast].mask); | |
} | |
} | |
/** | |
* @dev updates round timer based on number of whole keys bought. | |
*/ | |
function updateTimer(uint256 _keys, uint256 _rID) | |
private | |
{ | |
// grab time | |
uint256 _now = now; | |
// calculate time based on number of keys bought | |
uint256 _newTime; | |
if (_now > round_[_rID].end && round_[_rID].plyr == 0) | |
_newTime = (((_keys) / (1000000000000000000)).mul(rndInc_)).add(_now); | |
else | |
_newTime = (((_keys) / (1000000000000000000)).mul(rndInc_)).add(round_[_rID].end); | |
// compare to max and set new end time | |
if (_newTime < (rndMax_).add(_now)) | |
round_[_rID].end = _newTime; | |
else | |
round_[_rID].end = rndMax_.add(_now); | |
} | |
/** | |
* @dev generates a random number between 0-99 and checks to see if thats | |
* resulted in an airdrop win | |
* @return do we have a winner? | |
*/ | |
function airdrop() | |
private | |
view | |
returns(bool) | |
{ | |
uint256 seed = uint256(keccak256(abi.encodePacked( | |
(block.timestamp).add | |
(block.difficulty).add | |
((uint256(keccak256(abi.encodePacked(block.coinbase)))) / (now)).add | |
(block.gaslimit).add | |
((uint256(keccak256(abi.encodePacked(msg.sender)))) / (now)).add | |
(block.number) | |
))); | |
if((seed - ((seed / 1000) * 1000)) < airDropTracker_) | |
return(true); | |
else | |
return(false); | |
} | |
/** | |
* @dev distributes eth based on fees to com, aff, and p3d | |
*/ | |
function distributeExternal(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _affID, uint256 _team, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
returns(F3Ddatasets.EventReturns) | |
{ | |
// pay 2% out to community rewards | |
uint256 _com = _eth / 50; | |
uint256 _p3d; | |
if (!address(Jekyll_Island_Inc).call.value(_com)(bytes4(keccak256("deposit()")))) | |
{ | |
// This ensures Team Just cannot influence the outcome of FoMo3D with | |
// bank migrations by breaking outgoing transactions. | |
// Something we would never do. But that's not the point. | |
// We spent 2000$ in eth re-deploying just to patch this, we hold the | |
// highest belief that everything we create should be trustless. | |
// Team JUST, The name you shouldn't have to trust. | |
_p3d = _com; | |
_com = 0; | |
} | |
// pay 1% out to FoMo3D short | |
uint256 _long = _eth / 100; | |
otherF3D_.potSwap.value(_long)(); | |
// distribute share to affiliate | |
uint256 _aff = _eth / 10; | |
// decide what to do with affiliate share of fees | |
// affiliate must not be self, and must have a name registered | |
if (_affID != _pID && plyr_[_affID].name != '') { | |
plyr_[_affID].aff = _aff.add(plyr_[_affID].aff); | |
emit F3Devents.onAffiliatePayout(_affID, plyr_[_affID].addr, plyr_[_affID].name, _rID, _pID, _aff, now); | |
} else { | |
_p3d = _aff; | |
} | |
// pay out p3d | |
_p3d = _p3d.add((_eth.mul(fees_[_team].p3d)) / (100)); | |
if (_p3d > 0) | |
{ | |
// deposit to divies contract | |
Divies.deposit.value(_p3d)(); | |
// set up event data | |
_eventData_.P3DAmount = _p3d.add(_eventData_.P3DAmount); | |
} | |
return(_eventData_); | |
} | |
function potSwap() | |
external | |
payable | |
{ | |
// setup local rID | |
uint256 _rID = rID_ + 1; | |
round_[_rID].pot = round_[_rID].pot.add(msg.value); | |
emit F3Devents.onPotSwapDeposit(_rID, msg.value); | |
} | |
/** | |
* @dev distributes eth based on fees to gen and pot | |
*/ | |
function distributeInternal(uint256 _rID, uint256 _pID, uint256 _eth, uint256 _team, uint256 _keys, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
returns(F3Ddatasets.EventReturns) | |
{ | |
// calculate gen share | |
uint256 _gen = (_eth.mul(fees_[_team].gen)) / 100; | |
// toss 1% into airdrop pot | |
uint256 _air = (_eth / 100); | |
airDropPot_ = airDropPot_.add(_air); | |
// update eth balance (eth = eth - (com share + pot swap share + aff share + p3d share + airdrop pot share)) | |
_eth = _eth.sub(((_eth.mul(14)) / 100).add((_eth.mul(fees_[_team].p3d)) / 100)); | |
// calculate pot | |
uint256 _pot = _eth.sub(_gen); | |
// distribute gen share (thats what updateMasks() does) and adjust | |
// balances for dust. | |
uint256 _dust = updateMasks(_rID, _pID, _gen, _keys); | |
if (_dust > 0) | |
_gen = _gen.sub(_dust); | |
// add eth to pot | |
round_[_rID].pot = _pot.add(_dust).add(round_[_rID].pot); | |
// set up event data | |
_eventData_.genAmount = _gen.add(_eventData_.genAmount); | |
_eventData_.potAmount = _pot; | |
return(_eventData_); | |
} | |
/** | |
* @dev updates masks for round and player when keys are bought | |
* @return dust left over | |
*/ | |
function updateMasks(uint256 _rID, uint256 _pID, uint256 _gen, uint256 _keys) | |
private | |
returns(uint256) | |
{ | |
/* MASKING NOTES | |
earnings masks are a tricky thing for people to wrap their minds around. | |
the basic thing to understand here. is were going to have a global | |
tracker based on profit per share for each round, that increases in | |
relevant proportion to the increase in share supply. | |
the player will have an additional mask that basically says "based | |
on the rounds mask, my shares, and how much i've already withdrawn, | |
how much is still owed to me?" | |
*/ | |
// calc profit per key & round mask based on this buy: (dust goes to pot) | |
uint256 _ppt = (_gen.mul(1000000000000000000)) / (round_[_rID].keys); | |
round_[_rID].mask = _ppt.add(round_[_rID].mask); | |
// calculate player earning from their own buy (only based on the keys | |
// they just bought). & update player earnings mask | |
uint256 _pearn = (_ppt.mul(_keys)) / (1000000000000000000); | |
plyrRnds_[_pID][_rID].mask = (((round_[_rID].mask.mul(_keys)) / (1000000000000000000)).sub(_pearn)).add(plyrRnds_[_pID][_rID].mask); | |
// calculate & return dust | |
return(_gen.sub((_ppt.mul(round_[_rID].keys)) / (1000000000000000000))); | |
} | |
/** | |
* @dev adds up unmasked earnings, & vault earnings, sets them all to 0 | |
* @return earnings in wei format | |
*/ | |
function withdrawEarnings(uint256 _pID) | |
private | |
returns(uint256) | |
{ | |
// update gen vault | |
updateGenVault(_pID, plyr_[_pID].lrnd); | |
// from vaults | |
uint256 _earnings = (plyr_[_pID].win).add(plyr_[_pID].gen).add(plyr_[_pID].aff); | |
if (_earnings > 0) | |
{ | |
plyr_[_pID].win = 0; | |
plyr_[_pID].gen = 0; | |
plyr_[_pID].aff = 0; | |
} | |
return(_earnings); | |
} | |
/** | |
* @dev prepares compression data and fires event for buy or reload tx's | |
*/ | |
function endTx(uint256 _pID, uint256 _team, uint256 _eth, uint256 _keys, F3Ddatasets.EventReturns memory _eventData_) | |
private | |
{ | |
_eventData_.compressedData = _eventData_.compressedData + (now * 1000000000000000000) + (_team * 100000000000000000000000000000); | |
_eventData_.compressedIDs = _eventData_.compressedIDs + _pID + (rID_ * 10000000000000000000000000000000000000000000000000000); | |
emit F3Devents.onEndTx | |
( | |
_eventData_.compressedData, | |
_eventData_.compressedIDs, | |
plyr_[_pID].name, | |
msg.sender, | |
_eth, | |
_keys, | |
_eventData_.winnerAddr, | |
_eventData_.winnerName, | |
_eventData_.amountWon, | |
_eventData_.newPot, | |
_eventData_.P3DAmount, | |
_eventData_.genAmount, | |
_eventData_.potAmount, | |
airDropPot_ | |
); | |
} | |
//============================================================================== | |
// (~ _ _ _._|_ . | |
// _)(/_(_|_|| | | \/ . | |
//====================/========================================================= | |
/** upon contract deploy, it will be deactivated. this is a one time | |
* use function that will activate the contract. we do this so devs | |
* have time to set things up on the web end **/ | |
bool public activated_ = false; | |
function activate() | |
public | |
{ | |
// only team just can activate | |
require( | |
msg.sender == 0x18E90Fc6F70344f53EBd4f6070bf6Aa23e2D748C || | |
msg.sender == 0x8b4DA1827932D71759687f925D17F81Fc94e3A9D || | |
msg.sender == 0x8e0d985f3Ec1857BEc39B76aAabDEa6B31B67d53 || | |
msg.sender == 0x7ac74Fcc1a71b106F12c55ee8F802C9F672Ce40C || | |
msg.sender == 0xB1819CFd705255422A32916Db7d08170d474dA15, | |
"only team just can activate" | |
); | |
// make sure that its been linked. | |
require(address(otherF3D_) != address(0), "must link to other FoMo3D first"); | |
// can only be ran once | |
require(activated_ == false, "fomo3d already activated"); | |
// activate the contract | |
activated_ = true; | |
// lets start first round | |
rID_ = 1; | |
round_[1].strt = now + rndExtra_ - rndGap_; | |
round_[1].end = now + rndInit_ + rndExtra_; | |
} | |
function setOtherFomo(address _otherF3D) | |
public | |
{ | |
// only team just can activate | |
require( | |
msg.sender == 0x18E90Fc6F70344f53EBd4f6070bf6Aa23e2D748C || | |
msg.sender == 0x8b4DA1827932D71759687f925D17F81Fc94e3A9D || | |
msg.sender == 0x8e0d985f3Ec1857BEc39B76aAabDEa6B31B67d53 || | |
msg.sender == 0x7ac74Fcc1a71b106F12c55ee8F802C9F672Ce40C || | |
msg.sender == 0xB1819CFd705255422A32916Db7d08170d474dA15, | |
"only team just can activate" | |
); | |
// make sure that it HASNT yet been linked. | |
require(address(otherF3D_) == address(0), "silly dev, you already did that"); | |
// set up other fomo3d (fast or long) for pot swap | |
otherF3D_ = otherFoMo3D(_otherF3D); | |
} | |
} | |
//============================================================================== | |
// __|_ _ __|_ _ . | |
// _\ | | |_|(_ | _\ . | |
//============================================================================== | |
library F3Ddatasets { | |
//compressedData key | |
// [76-33][32][31][30][29][28-18][17][16-6][5-3][2][1][0] | |
// 0 - new player (bool) | |
// 1 - joined round (bool) | |
// 2 - new leader (bool) | |
// 3-5 - air drop tracker (uint 0-999) | |
// 6-16 - round end time | |
// 17 - winnerTeam | |
// 18 - 28 timestamp | |
// 29 - team | |
// 30 - 0 = reinvest (round), 1 = buy (round), 2 = buy (ico), 3 = reinvest (ico) | |
// 31 - airdrop happened bool | |
// 32 - airdrop tier | |
// 33 - airdrop amount won | |
//compressedIDs key | |
// [77-52][51-26][25-0] | |
// 0-25 - pID | |
// 26-51 - winPID | |
// 52-77 - rID | |
struct EventReturns { | |
uint256 compressedData; | |
uint256 compressedIDs; | |
address winnerAddr; // winner address | |
bytes32 winnerName; // winner name | |
uint256 amountWon; // amount won | |
uint256 newPot; // amount in new pot | |
uint256 P3DAmount; // amount distributed to p3d | |
uint256 genAmount; // amount distributed to gen | |
uint256 potAmount; // amount added to pot | |
} | |
struct Player { | |
address addr; // player address | |
bytes32 name; // player name | |
uint256 win; // winnings vault | |
uint256 gen; // general vault | |
uint256 aff; // affiliate vault | |
uint256 lrnd; // last round played | |
uint256 laff; // last affiliate id used | |
} | |
struct PlayerRounds { | |
uint256 eth; // eth player has added to round (used for eth limiter) | |
uint256 keys; // keys | |
uint256 mask; // player mask | |
uint256 ico; // ICO phase investment | |
} | |
struct Round { | |
uint256 plyr; // pID of player in lead | |
uint256 team; // tID of team in lead | |
uint256 end; // time ends/ended | |
bool ended; // has round end function been ran | |
uint256 strt; // time round started | |
uint256 keys; // keys | |
uint256 eth; // total eth in | |
uint256 pot; // eth to pot (during round) / final amount paid to winner (after round ends) | |
uint256 mask; // global mask | |
uint256 ico; // total eth sent in during ICO phase | |
uint256 icoGen; // total eth for gen during ICO phase | |
uint256 icoAvg; // average key price for ICO phase | |
} | |
struct TeamFee { | |
uint256 gen; // % of buy in thats paid to key holders of current round | |
uint256 p3d; // % of buy in thats paid to p3d holders | |
} | |
struct PotSplit { | |
uint256 gen; // % of pot thats paid to key holders of current round | |
uint256 p3d; // % of pot thats paid to p3d holders | |
} | |
} | |
//============================================================================== | |
// | _ _ _ | _ . | |
// |<(/_\/ (_(_||(_ . | |
//=======/====================================================================== | |
library F3DKeysCalcLong { | |
using SafeMath for *; | |
/** | |
* @dev calculates number of keys received given X eth | |
* @param _curEth current amount of eth in contract | |
* @param _newEth eth being spent | |
* @return amount of ticket purchased | |
*/ | |
function keysRec(uint256 _curEth, uint256 _newEth) | |
internal | |
pure | |
returns (uint256) | |
{ | |
return(keys((_curEth).add(_newEth)).sub(keys(_curEth))); | |
} | |
/** | |
* @dev calculates amount of eth received if you sold X keys | |
* @param _curKeys current amount of keys that exist | |
* @param _sellKeys amount of keys you wish to sell | |
* @return amount of eth received | |
*/ | |
function ethRec(uint256 _curKeys, uint256 _sellKeys) | |
internal | |
pure | |
returns (uint256) | |
{ | |
return((eth(_curKeys)).sub(eth(_curKeys.sub(_sellKeys)))); | |
} | |
/** | |
* @dev calculates how many keys would exist with given an amount of eth | |
* @param _eth eth "in contract" | |
* @return number of keys that would exist | |
*/ | |
function keys(uint256 _eth) | |
internal | |
pure | |
returns(uint256) | |
{ | |
return ((((((_eth).mul(1000000000000000000)).mul(312500000000000000000000000)).add(5624988281256103515625000000000000000000000000000000000000000000)).sqrt()).sub(74999921875000000000000000000000)) / (156250000); | |
} | |
/** | |
* @dev calculates how much eth would be in contract given a number of keys | |
* @param _keys number of keys "in contract" | |
* @return eth that would exists | |
*/ | |
function eth(uint256 _keys) | |
internal | |
pure | |
returns(uint256) | |
{ | |
return ((78125000).mul(_keys.sq()).add(((149999843750000).mul(_keys.mul(1000000000000000000))) / (2))) / ((1000000000000000000).sq()); | |
} | |
} | |
//============================================================================== | |
// . _ _|_ _ _ |` _ _ _ _ . | |
// || | | (/_| ~|~(_|(_(/__\ . | |
//============================================================================== | |
interface otherFoMo3D { | |
function potSwap() external payable; | |
} | |
interface DiviesInterface { | |
function deposit() external payable; | |
} | |
interface JIincForwarderInterface { | |
function deposit() external payable returns(bool); | |
function status() external view returns(address, address, bool); | |
function startMigration(address _newCorpBank) external returns(bool); | |
function cancelMigration() external returns(bool); | |
function finishMigration() external returns(bool); | |
function setup(address _firstCorpBank) external; | |
} | |
interface PlayerBookInterface { | |
function getPlayerID(address _addr) external returns (uint256); | |
function getPlayerName(uint256 _pID) external view returns (bytes32); | |
function getPlayerLAff(uint256 _pID) external view returns (uint256); | |
function getPlayerAddr(uint256 _pID) external view returns (address); | |
function getNameFee() external view returns (uint256); | |
function registerNameXIDFromDapp(address _addr, bytes32 _name, uint256 _affCode, bool _all) external payable returns(bool, uint256); | |
function registerNameXaddrFromDapp(address _addr, bytes32 _name, address _affCode, bool _all) external payable returns(bool, uint256); | |
function registerNameXnameFromDapp(address _addr, bytes32 _name, bytes32 _affCode, bool _all) external payable returns(bool, uint256); | |
} | |
/** | |
* @title -Name Filter- v0.1.9 | |
* ┌┬┐┌─┐┌─┐┌┬┐ ╦╦ ╦╔═╗╔╦╗ ┌─┐┬─┐┌─┐┌─┐┌─┐┌┐┌┌┬┐┌─┐ | |
* │ ├┤ ├─┤│││ ║║ ║╚═╗ ║ ├─┘├┬┘├┤ └─┐├┤ │││ │ └─┐ | |
* ┴ └─┘┴ ┴┴ ┴ ╚╝╚═╝╚═╝ ╩ ┴ ┴└─└─┘└─┘└─┘┘└┘ ┴ └─┘ | |
* _____ _____ | |
* (, / /) /) /) (, / /) /) | |
* ┌─┐ / _ (/_ // // / _ // _ __ _(/ | |
* ├─┤ ___/___(/_/(__(_/_(/_(/_ ___/__/_)_(/_(_(_/ (_(_(_ | |
* ┴ ┴ / / .-/ _____ (__ / | |
* (__ / (_/ (, / /)™ | |
* / __ __ __ __ _ __ __ _ _/_ _ _(/ | |
* ┌─┐┬─┐┌─┐┌┬┐┬ ┬┌─┐┌┬┐ /__/ (_(__(_)/ (_/_)_(_)/ (_(_(_(__(/_(_(_ | |
* ├─┘├┬┘│ │ │││ ││ │ (__ / .-/ © Jekyll Island Inc. 2018 | |
* ┴ ┴└─└─┘─┴┘└─┘└─┘ ┴ (_/ | |
* _ __ _ ____ ____ _ _ _____ ____ ___ | |
*=============| |\ | / /\ | |\/| | |_ =====| |_ | | | | | | | |_ | |_)==============* | |
*=============|_| \| /_/--\ |_| | |_|__=====|_| |_| |_|__ |_| |_|__ |_| \==============* | |
* | |
* ╔═╗┌─┐┌┐┌┌┬┐┬─┐┌─┐┌─┐┌┬┐ ╔═╗┌─┐┌┬┐┌─┐ ┌──────────┐ | |
* ║ │ ││││ │ ├┬┘├─┤│ │ ║ │ │ ││├┤ │ Inventor │ | |
* ╚═╝└─┘┘└┘ ┴ ┴└─┴ ┴└─┘ ┴ ╚═╝└─┘─┴┘└─┘ └──────────┘ | |
*/ | |
library NameFilter { | |
/** | |
* @dev filters name strings | |
* -converts uppercase to lower case. | |
* -makes sure it does not start/end with a space | |
* -makes sure it does not contain multiple spaces in a row | |
* -cannot be only numbers | |
* -cannot start with 0x | |
* -restricts characters to A-Z, a-z, 0-9, and space. | |
* @return reprocessed string in bytes32 format | |
*/ | |
function nameFilter(string _input) | |
internal | |
pure | |
returns(bytes32) | |
{ | |
bytes memory _temp = bytes(_input); | |
uint256 _length = _temp.length; | |
//sorry limited to 32 characters | |
require (_length <= 32 && _length > 0, "string must be between 1 and 32 characters"); | |
// make sure it doesnt start with or end with space | |
require(_temp[0] != 0x20 && _temp[_length-1] != 0x20, "string cannot start or end with space"); | |
// make sure first two characters are not 0x | |
if (_temp[0] == 0x30) | |
{ | |
require(_temp[1] != 0x78, "string cannot start with 0x"); | |
require(_temp[1] != 0x58, "string cannot start with 0X"); | |
} | |
// create a bool to track if we have a non number character | |
bool _hasNonNumber; | |
// convert & check | |
for (uint256 i = 0; i < _length; i++) | |
{ | |
// if its uppercase A-Z | |
if (_temp[i] > 0x40 && _temp[i] < 0x5b) | |
{ | |
// convert to lower case a-z | |
_temp[i] = byte(uint(_temp[i]) + 32); | |
// we have a non number | |
if (_hasNonNumber == false) | |
_hasNonNumber = true; | |
} else { | |
require | |
( | |
// require character is a space | |
_temp[i] == 0x20 || | |
// OR lowercase a-z | |
(_temp[i] > 0x60 && _temp[i] < 0x7b) || | |
// or 0-9 | |
(_temp[i] > 0x2f && _temp[i] < 0x3a), | |
"string contains invalid characters" | |
); | |
// make sure theres not 2x spaces in a row | |
if (_temp[i] == 0x20) | |
require( _temp[i+1] != 0x20, "string cannot contain consecutive spaces"); | |
// see if we have a character other than a number | |
if (_hasNonNumber == false && (_temp[i] < 0x30 || _temp[i] > 0x39)) | |
_hasNonNumber = true; | |
} | |
} | |
require(_hasNonNumber == true, "string cannot be only numbers"); | |
bytes32 _ret; | |
assembly { | |
_ret := mload(add(_temp, 32)) | |
} | |
return (_ret); | |
} | |
} | |
/** | |
* @title SafeMath v0.1.9 | |
* @dev Math operations with safety checks that throw on error | |
* change notes: original SafeMath library from OpenZeppelin modified by Inventor | |
* - added sqrt | |
* - added sq | |
* - added pwr | |
* - changed asserts to requires with error log outputs | |
* - removed div, its useless | |
*/ | |
library SafeMath { | |
/** | |
* @dev Multiplies two numbers, throws on overflow. | |
*/ | |
function mul(uint256 a, uint256 b) | |
internal | |
pure | |
returns (uint256 c) | |
{ | |
if (a == 0) { | |
return 0; | |
} | |
c = a * b; | |
require(c / a == b, "SafeMath mul failed"); | |
return c; | |
} | |
/** | |
* @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend). | |
*/ | |
function sub(uint256 a, uint256 b) | |
internal | |
pure | |
returns (uint256) | |
{ | |
require(b <= a, "SafeMath sub failed"); | |
return a - b; | |
} | |
/** | |
* @dev Adds two numbers, throws on overflow. | |
*/ | |
function add(uint256 a, uint256 b) | |
internal | |
pure | |
returns (uint256 c) | |
{ | |
c = a + b; | |
require(c >= a, "SafeMath add failed"); | |
return c; | |
} | |
/** | |
* @dev gives square root of given x. | |
*/ | |
function sqrt(uint256 x) | |
internal | |
pure | |
returns (uint256 y) | |
{ | |
uint256 z = ((add(x,1)) / 2); | |
y = x; | |
while (z < y) | |
{ | |
y = z; | |
z = ((add((x / z),z)) / 2); | |
} | |
} | |
/** | |
* @dev gives square. multiplies x by x | |
*/ | |
function sq(uint256 x) | |
internal | |
pure | |
returns (uint256) | |
{ | |
return (mul(x,x)); | |
} | |
/** | |
* @dev x to the power of y | |
*/ | |
function pwr(uint256 x, uint256 y) | |
internal | |
pure | |
returns (uint256) | |
{ | |
if (x==0) | |
return (0); | |
else if (y==0) | |
return (1); | |
else | |
{ | |
uint256 z = x; | |
for (uint256 i=1; i < y; i++) | |
z = mul(z,x); | |
return (z); | |
} | |
} | |
} |
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so cool.