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@aeppert
Last active October 26, 2017 23:35
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Hexdump in Binpac
%extern{
#include <stdio.h>
#include <iostream>
#include <iomanip>
#include <sstream>
%}
function dump_message(msg: const_bytestring): bool
%{
int i;
int len = msg.length();
unsigned char buff[17];
const unsigned char *pc = (const unsigned char*)reinterpret_cast<const unsigned char*>(msg.begin());
memset(buff, 0, sizeof(buff));
if (len == 0) {
printf(" ZERO LENGTH\n");
return true;
}
if (len < 0) {
printf(" NEGATIVE LENGTH: %i\n",len);
return true;
}
// Process every byte in the data.
for (i = 0; i < len; i++) {
// Multiple of 16 means new line (with line offset).
if ((i % 16) == 0) {
// Just don't print ASCII for the zeroth line.
if (i != 0)
printf (" %s\n", buff);
// Output the offset.
printf (" %04x ", i);
}
// Now the hex code for the specific character.
printf (" %02x", pc[i]);
// And store a printable ASCII character for later.
if ((pc[i] < 0x20) || (pc[i] > 0x7e))
buff[i % 16] = '.';
else
buff[i % 16] = pc[i];
buff[(i % 16) + 1] = '\0';
}
// Pad out last line if not exactly 16 characters.
while ((i % 16) != 0) {
printf (" ");
i++;
}
// And print the final ASCII bit.
printf (" %s\n", buff);
return true;
%}
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