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#!/usr/bin/env bash
set -e
target_osx=$(sw_vers -productVersion)
project_dir=/Users/rkmax/development/aseprite
skia_dir=/Users/rkmax/development/skia
arch="$(uname -m)"
bundle_trial_url=https://www.aseprite.org/downloads/trial/Aseprite-v1.2.40-trial-macOS.dmg
@sanyer
sanyer / README.md
Last active October 7, 2024 20:35
Awesome Steam Deck
@gnattu
gnattu / 0001-Revert-arm64-add-ID_AA64ISAR2_EL1-sys-register.patch
Last active June 28, 2022 22:01
Remove ID_AA64ISAR2_EL1 support from Linux 5.17 for VMware Fusion on Apple Silicon
From 82436c04ef3f9cacf1d19b2634d6bb50a27607ed Mon Sep 17 00:00:00 2001
From: gnattu <[email protected]>
Date: Tue, 12 Apr 2022 16:08:12 +0800
Subject: [PATCH 1/3] Revert "arm64: add ID_AA64ISAR2_EL1 sys register"
This reverts commit 9e45365f1469ef2b934f9d035975dbc9ad352116.
---
arch/arm64/include/asm/cpu.h | 1 -
arch/arm64/include/asm/sysreg.h | 16 ----------------
arch/arm64/kernel/cpufeature.c | 11 -----------
@artem78
artem78 / SymbianDev-en.md
Last active November 12, 2024 17:26
Developing for Symbian OS guide
@kaftejiman
kaftejiman / ret2csu.md
Last active July 24, 2024 07:38
ret2csu exploitation technique ROP pwn

ret2csu

I wanted to make a clean and simple explanation of ret2csu exploitation technique as I didnt get it easily with the ressources I found on google. As far as my understanding goes. You should take it with a grain of salt.

Tests carried on a AMD64 Linux Ubuntu.

Table of Contents

@thalamus
thalamus / ArchLinuxARM-M1
Last active November 16, 2024 05:37
How to boot Arch Linux ARM in QEMU (patched for M1)
/*
* This document is provided to the public domain under the
* terms of the Creative Commons CC0 public domain license
*/
How to boot Arch Linux ARM in QEMU (patched for M1)
Prerequisites:
QEMU - patched for M1 processors - patches: https://github.com/utmapp/qemu
@sarimarton
sarimarton / crossover-howtocompile.md
Last active November 12, 2024 01:25 — forked from Alex4386/crossover-howtocompile.md
CodeWeavers CrossOver - How to compile from source! for macOS

UPDATE 2023-01-22 21:34:33

This guide was last tested on an Intel MacBook 2017. Since then it's unmaintained and won't be updated (I quit the game and bought a life-time crossover licence).


This has been forked from https://gist.github.com/Alex4386/4cce275760367e9f5e90e2553d655309

For the latest discussion, see the comments there.

@nightuser
nightuser / use_existing_session.patch
Last active October 17, 2024 17:01
Use existing Xorg session for chrome-remote-desktop
Add an option to use the existing Xorg session with
chrome-remote-desktop.
The original idea of the patch: https://superuser.com/a/850359
--- a/chrome-remote-desktop 2024-03-27 16:03:20.518579015 +0000
+++ b/chrome-remote-desktop 2024-03-27 16:17:58.241912847 +0000
@@ -110,6 +110,8 @@
X_LOCK_FILE_TEMPLATE = "/tmp/.X%d-lock"
FIRST_X_DISPLAY_NUMBER = 20
@Alex4386
Alex4386 / crossover-howtocompile.md
Last active November 8, 2024 07:23
CodeWeavers CrossOver - How to compile from source! for macOS

[STOP] This gist is deprecated.

TL;DR

WAY MORE UP-TO-DATE GIST (and includes some setup stuff that I forgot to document): https://gist.github.com/sarimarton/471e9ff8046cc746f6ecb8340f942647
Current Development for Building Libre-version of CrossOver: https://github.com/GabLeRoux/macos-crossover-cloud-build.
For Latest Discussions: https://github.com/GabLeRoux/macos-crossover-cloud-build/issues.

Long Description

This version of gist is outdated since it was written while I was compiling CrossOver v19. and seems to be there are some breaking changes in v19.1+ and 20. Also, I think I missed some required libraries/stub files that was required in build (that I previously installed beforehand). Oops.

@ggamel
ggamel / palenight.js
Last active May 3, 2022 16:32
Material Palenight Color Scheme for Blink Shell
// Material Palenight Color Scheme for Blink Shell
// by Greg Gamel (https://github.com/ggamel) (https://greg.is)
black = '#292d3e';
red = '#f07178'; // red
green = '#c3e88d'; // green
yellow = '#ffcb6b'; // yellow
blue = '#82aaff'; // blue
magenta = '#c792ea'; // pink
cyan = '#89ddff'; // cyan