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August 2, 2011 14:10
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Ruby Koans Greed solution or "about_scoring_project.rb"
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# Greed is a dice game where you roll up to five dice to accumulate | |
# points. The following "score" function will be used calculate the | |
# score of a single roll of the dice. | |
# | |
# A greed roll is scored as follows: | |
# | |
# * A set of three ones is 1000 points | |
# | |
# * A set of three numbers (other than ones) is worth 100 times the | |
# number. (e.g. three fives is 500 points). | |
# | |
# * A one (that is not part of a set of three) is worth 100 points. | |
# | |
# * A five (that is not part of a set of three) is worth 50 points. | |
# | |
# * Everything else is worth 0 points. | |
# | |
# | |
# Examples: | |
# | |
# score([1,1,1,5,1]) => 1150 points | |
# score([2,3,4,6,2]) => 0 points | |
# score([3,4,5,3,3]) => 350 points | |
# score([1,5,1,2,4]) => 250 points | |
# | |
# More scoring examples are given in the tests below: | |
# | |
# Your goal is to write the score method. | |
## my code | |
def score(dice) | |
## score is set to 0 to start off so if no dice, no score | |
score = 0 | |
## setting the 1000 1,1,1 rule | |
score += 1000 if (dice.count(1) / 3) == 1 | |
## taking care of the single 5s and 1s here | |
score += (dice.count(5) % 3) * 50 | |
score += (dice.count(1) % 3) * 100 | |
## set the other triples here | |
[2, 3, 4, 5, 6].each do |num| | |
score += num * 100 if (dice.count(num) / 3 ) == 1 | |
end | |
score | |
end | |
## end my code | |
## all them tests | |
class AboutScoringProject < EdgeCase::Koan | |
def test_score_of_an_empty_list_is_zero | |
assert_equal 0, score([]) | |
end | |
def test_score_of_a_single_roll_of_5_is_50 | |
assert_equal 50, score([5]) | |
end | |
def test_score_of_a_single_roll_of_1_is_100 | |
assert_equal 100, score([1]) | |
end | |
def test_score_of_multiple_1s_and_5s_is_the_sum_of_individual_scores | |
assert_equal 300, score([1,5,5,1]) | |
end | |
def test_score_of_single_2s_3s_4s_and_6s_are_zero | |
assert_equal 0, score([2,3,4,6]) | |
end | |
def test_score_of_a_triple_1_is_1000 | |
assert_equal 1000, score([1,1,1]) | |
end | |
def test_score_of_other_triples_is_100x | |
assert_equal 200, score([2,2,2]) | |
assert_equal 300, score([3,3,3]) | |
assert_equal 400, score([4,4,4]) | |
assert_equal 500, score([5,5,5]) | |
assert_equal 600, score([6,6,6]) | |
end | |
def test_score_of_mixed_is_sum | |
assert_equal 250, score([2,5,2,2,3]) | |
assert_equal 550, score([5,5,5,5]) | |
end | |
end | |
## dude. i totally scored. |
Oh! Right, I just went back and read the documentation. I get the exercise now.
I was wondering if there was another component that let you play Greed on the computer, or let you use the code as a scorekeeper for a game played with actual dice. It wouldn't be too hard to build either one of those, but of course that's outside the scope of the koan.
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No, dice is just the name for the number that goes in that ( ).
[right?]