Created
November 9, 2012 21:40
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Clojure Game of Life
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(defn show-line [l] | |
(apply str (map #(if (= 1 %) \x \space) l))) | |
(defn show [w] | |
(str "\n----\n" | |
(apply str (interpose \newline (map show-line w))) | |
"\n----\n")) | |
(defn get-cell [w x y] | |
(if (and (< -1 x (count (first w))) | |
(< -1 y (count w))) | |
(get-in w [y x]) | |
0)) | |
(defn neighbours [w x y] | |
(- (reduce + | |
(for [dx [-1 0 1] dy [-1 0 1]] | |
(get-cell w (+ x dx) (+ y dy)))) | |
(get-cell w x y))) | |
(defn next-gen [w] | |
(let [vmi (comp vec map-indexed)] | |
(vmi (fn [yi y] | |
(vmi (fn [xi x] | |
(let [n (neighbours w xi yi)] | |
(if (= x 1) | |
(cond | |
(< n 2) 0 | |
(<= 2 n 3) 1 | |
(< 3 n) 0) | |
(if (= n 3) 1 0)))) y)) w))) | |
(def glider [[0 0 1 0 0] | |
[1 0 1 0 0] | |
[0 1 1 0 0] | |
[0 0 0 0 0] | |
[0 0 0 0 0]]) | |
(print (map show (take 5 (iterate next-gen glider)))) |
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