This has updated for 1.20.4, all of the optimization mods mentioned here are compatible with each other and don't affect vanilla behaviour by default.
| ssh-keygen -o -a 100 -t ed25519 -f ~/.ssh/id_ed25519 -C gears@umich.edu -N '' | |
| # -o : Save the private-key using the new OpenSSH format rather than the PEM format. Actually, this option is implied when you specify the key type as ed25519. | |
| # -a: It’s the numbers of KDF (Key Derivation Function) rounds. Higher numbers result in slower passphrase verification, increasing the resistance to brute-force password cracking should the private-key be stolen. | |
| # -t: Specifies the type of key to create, in our case the Ed25519. | |
| # -f: Specify the filename of the generated key file. If you want it to be discovered automatically by the SSH agent, it must be stored in the default `.ssh` directory within your home directory. | |
| # -C: An option to specify a comment. It’s purely informational and can be anything. But it’s usually filled with <login>@<hostname> who generated the key. | |
| # -N: Provides the new passphrase. | |
| eval "$(ssh-agent -s)" | |
| ssh-add -K ~/.ssh/id_ed25519 |
We did it! We broke gist.github.com ;) So head over to the new home! Thank you all!
2021.10.20: https://github.com/AveYo/MediaCreationTool.bat now open for interaction
Not just an Universal MediaCreationTool wrapper script with ingenious support for business editions,
A powerful yet simple windows 10 / 11 deployment automation tool as well!
Note
to active Office without crack, just follow https://github.com/WindowsAddict/IDM-Activation-Script,
you wiil only need to run
irm https://massgrave.dev/ias | iex| // This code will automatically save the current canvas as a .png file. | |
| // Its useful as it can be placed in a loop to grab multiple canvas frames, I use it to create thumbnail gifs for my blog | |
| // Only seems to work with Chrome | |
| // Get the canvas | |
| var canvas = document.getElementById("canvas"); | |
| // Convert the canvas to data | |
| var image = canvas.toDataURL(); | |
| // Create a link | |
| var aDownloadLink = document.createElement('a'); |
| <?php | |
| //https://github.com/laravel/framework/issues/2093#issuecomment-39154456 | |
| use Illuminate\Database\Eloquent\Model as Eloquent; | |
| use Illuminate\Database\Eloquent\Relations\Pivot; | |
| class User extends Eloquent { | |
| public function groups() { | |
| return $this->belongsToMany('Group'); |
Here is a high level overview for what you need to do to get most of an Android environment setup and maintained.
Prerequisites (for Homebrew at a minimum, lots of other tools need these too):
- XCode is installed (via the App Store)
- XCode command line tools are installed (
xcode-select --installwill prompt up a dialog) - Java
Install Homebrew:
ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
| var waitForEl = function(selector, callback) { | |
| if (jQuery(selector).length) { | |
| callback(); | |
| } else { | |
| setTimeout(function() { | |
| waitForEl(selector, callback); | |
| }, 100); | |
| } | |
| }; |
