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Created November 25, 2011 20:08
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List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out these pages: [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]].

Name Latest Release Size (KB) License Type Unit Tests Docs Repository Notes
ActionJS no github AS3 like in Javascript
Akihabara 1.3.1 (2011/05) 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
Aves Commer-cial Obsolete. Company bought by Zynga. E3 2010 Aves Engine Prototype "Suburban World"
bdge github Badly Design Game Engine, an HTML5 Javascript game engine Demo.
CAAT MIT 2D, 3D WebGL github multi-instance director-based Scene graph manager
Canvex FPS An experimental browser-based FPS game engine in the HTML tag. Created in 2006
CasualJS 0.1 (2011/02) 215kb zipped Apache 2.0 2D, Flash-like no API google code CasualJS provides seamless transition to HTML5 from ActionScript 3.0. Features include frame-based rendering and object coliisons.
ClanFX 0.0.1 (2007) Tile based clanfx is a 2D, tile-based Javascript game engine developed using Javascript and CSS. It currently works in Firefox, Epiphany and Opera browsers. Features include many animated sprites, spell effects, buildings, tiles/textures and basic game AI.
Cocos2D 0.1 MIT 2D github Cocos2d-javascript is a 2D game/graphics engine based on cocos2d-iphone but designed to run in the web browser. It uses the latest features available in HTML 5 allowing real-time rendering of 2D graphics without the need for plug-ins such as Adobe Flash
Construct 2 r51 (2011/08) Commercial (early adopter, $32 or $169) + Free Version 2D Construct 2 is a visual HTML5 game development tool for Windows. Aimed for both beginners and advanced users.
Crafty 0.4.2 (2011/04) 8.7KB GPL, MIT API github A lightweight, modular JavaScript game engine to easily produce high quality games. Includes a large variety of components such as animation, event management, redraw regions, collision detection, sprites and more
cssgameengine 2009/08 Javascript Game Engine with CSS. Aimed for beginners
Diggy BSD github DHTML-based, abandoned
Doodle-js 17k, gzipped BSD 2D, Flash-like API github JavaScript animation library for Canvas. Features a scene graph and event handling. Easy to add to an existing page element where Flash no longer displays.
EaselJS 0.3.2 (2011/03) 575kb zipped MIT 2D, Flash-like API github Developed by Grant Skinner, retained graphics mode for canvas including a full, hierarchical display list.
Effect Games Effect Games provides free, online tools for building, sharing and playing your own browser based games.
enchant.js 0.4.0 GPL, MIT
EntityJS 0.2.2 (2011/10) 27kb MIT 2D no API github Flexible javascript game engine utlizing entity-component design. Supports sprites, animation, collision, keyboard, mouse, math and more.
Flax Apache 2.0 Not released yet. Uses GWT and HTML5. Focus on web-based gaming for GNU/Linux and Mac OS X. About
FlashJS 0.4 (2011/10) Apache 2.0 github Uses Flash development model that is verified for years. Also good for everybody who knows Flash. About
FlixelJS MIT 2D github Demo Port of Flixel (Flash) to JS. Announcement thread
Float Engine Commer-cial 2D, Isometric and Tile Based Float Engine is a 2d,isometric and tile based game engine built entirely using existing native web technologies such as HTML5, CSS3 and JavaScript
GameJs 2011/01 20-80KB MIT 2D yes API. Tutorial github similar to PyGame (easy) for Canvas only. CommonJs modules. Comes with development server (only Java needed).
gameQuery 0.5.1 MIT API. Docs github gameQuery is a jQuery plug-in to help make javascript game development easier by adding some simple game-related classes. It's still in an early stage of development and may change a lot in future versions.
GammaJS 1.0 MIT 2.5D Platform Tests API. Tutorials. Topics github Gamma is a new Javascript library which can be used to create 2.5D platform games for a web browser using the power of HTML, JavaScript, CSS and WebGL.
Geom Commer-cial ($69) 2D Docs Javascript / HTML5 Game and Content Engine with Pro Editor.
gTile 0.0.1 (2008) Tile based
The GMP Javascript Game Engine 1.7.4 GPL2, MIT API. Manual Emphasis on speed and simplicity, "easy to learn and use"
Hydra MIT github Geared towards mobile, powering a few small commercial games. There's no documentation at all, so I wouldn't recommend it to users, but some pieces may be of interest to other engine developers, such as: How to build a library compatible with Closure Compiler's advanced optimizations, using CSS3 transitions for game animation in a sane way, and abstracting touch events to allow the use of a mouse when playing mobile games on the desktop
Hydrax MIT github Haxe port of the PushButton Engine, works with js (css and canvas), flash, and soon C++.
ingenioJS 0.4c <2KB GPL 2D/2.5D RPG Engine yes,included github JavaScript / HTML5 RPG Game Engine. Its structure allows independent rendering methods, such as WebGL, Canvas or DOM Elements. By default it makes usage of DOM Elements and a 2D environment. Currently Tile-Based and 2D, can be easily used for 2.5D and other Rendering Methods.
Impact Commer-cial ($99) 2D Docs. API Javascript / HTML5 Game Engine with world editor. Video tutorial
Sprite.js 1.1.1 23K BSD 2D HTML5 Game framework [API] (http://readthedocs.org/docs/spritejs/en/latest/) [github] (https://github.com/batiste/sprite.js)
Isogenic Engine Currently in beta, RC expected June 2011 Commer-cial + Free Version Isometric & 2D API HTML5 Isometric & 2D Game Engine. Emphasis on real-time persistent worlds, MMO games & plugin architecture, micro-transactions, cloud-based hosting. Realtime networking. Support for canvas and HTML-based output, Node.js + MongoDB. Physics support using Box2D.
j5g3 GPLv3 github Still WIP
The Javascript 2D Game Engine GPL Emphasis on gravity/physics/collision detection; uses HTML5 Canvas and ExplorerCanvas for IE support. Focus on limiting CPU usage.
Javascript Gamelib 2.10 GPL Abandoned. Provides relatively simple routines for animation, sprites, collision detection and control.
Jaws 2D Test Suite yes github Jaws is a HTML5 2D game development library written in javascript. Sprite, viewport, gameLoop, input handling etc. The core to create a 2D game. Comes with examples.
jGen Isometric wiki google code An attempt to recreate "old school" isometric techniques in the modern web browsers without using a canvas, with only JavaScript and HTML. Map editor online demo
Jomoho JS MIT 2D github Framework for quick game sketching. features: preloading, animations, sound, input, tile Engine, fullscreen, requirejs asynchronous modules
jsGameSoup v120 LGPLv3 2D API bazaar / google code Cross browser event handling. Game entity management. Rudimentary polygon, box, circle collision detection. Sprite management. Fast, deterministic random number generator. Networking (ajax) abstraction layer. Basic cookie management. Auto-init to launch code attached to a specific HTML canvas.
js-verge MIT 2D github A javascript game engine largely based on (and importing file assets from) the VERGE game engine. Demo
LimeJS Apache License API github Special attention to touchscreen devices. HTML5 game framework for fast, native-experience games for all modern touchscreens and desktop browsers.
MelonJS unknown github Can use Tiled Map Editor, the engine is declared "lightweight"
Mibbu 0.1 (odoacer) 4.35KB (gzip 1.81KB) MIT micro-framework for fast prototyping Mibbu page github blog post
Paladin
PixieEngine Beta MIT Yes Docs Tutorials Gamelib IDE Hosted IDE with easy import and export. CoffeeScript support.
Play My Code 31/08/2011 Free to use No Docs Hosted IDE with asset management. Uses own language, but compiles to JavaScript/HTML5 powered games.
PlayN 1.0-SNAPSHOT Apache 2.0 yes Docs Google Code HTML5 Canvas and WebGL, plus Flash, Android and JVM backends
PropulsionJS 1.1 19.6KB MIT API github Uses HTML5 Canvas element
pp3Diso 1.06 (2011/08) 37.3KB CC BY-SA 3.0 2D Isometric no To display and manage an 2D isometric map. JavaScript and HTML. Compatible IE6+, Firefox, Safari, iOS, Android, Chrome, ...
Red Locomotive 2D, 2.5D
The Render Engine 1.5.3 MIT 2D API. Tutorials google code Object oriented. Cross-browser. Extensive API. Open-source. Supports canvas and DOM rendering. Support for Touch Input. Box2DJS Physics Engine Features
Rocket Engine Commer-cial Obsolete. Company bought by Disney. Canvas support. WebGL support. Supports IE8, Mobile. Orthographic and isometric tile rendering. Collision detection. Pathfinding. Real-time multi-user Level editor. Common services required by MMOs. Demo
Rosewood 2D github Rosewood is a JavaScript library/engine for creating 2d browser-based games that are somewhat in the spirit of old 16-bit games.
RPG JS Alpha 2
Sarien.net interpreter GPL 2D Adventure google code Focuses on making classic Sierra style adventure games.
Spaceport 2.0 spaceport.js is 27K Commercial 2D, Flash-like yes, not publicly available API Supports multiple targets (iOS, Android, Flash, HTML5). Same API as ActionScript 3, hardware accelerated vector graphics automatically converted from Flash SWFs
SpellScript Online/MUD WIP
Steppe 2.5D Raycast landscape renderer, not full engine (yet). 2D canvas, no WebGL! Includes a PHP port for server-side rendering where the HTML5 canvas element isn't supported.
Tom's Halls 3.0 Platform
TuteiJS MIT 2D github Demos:
Unity3D Commer-cial 3D JS backend
vegalib LPGL google code A library and other related tools for creating games using Vexi.
xc.js BSD 2D Docs github xc.js is a framework for HTML Canvas games in Javascript
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