Created
September 17, 2018 13:59
-
-
Save aibobrov/c689ec498fa0bdedab82bd635ba44a18 to your computer and use it in GitHub Desktop.
IBDesignable subclass of UIImageView
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import UIKit | |
@IBDesignable | |
class ImageView: UIImageView { | |
// MARK: - Layer stuff | |
@IBInspectable | |
var cornerRadius: CGFloat { | |
get { | |
return layer.cornerRadius | |
} | |
set { | |
layer.cornerRadius = newValue | |
} | |
} | |
// MARK: - IBInspectable border | |
@IBInspectable | |
var borderColor: UIColor? { | |
get { | |
guard let color = layer.borderColor else { return nil } | |
return UIColor(cgColor: color) | |
} | |
set { | |
layer.borderColor = newValue?.cgColor | |
} | |
} | |
@IBInspectable | |
var borderWidth: CGFloat { | |
get { | |
return layer.borderWidth | |
} | |
set { | |
layer.borderWidth = newValue | |
} | |
} | |
// MARK: - IBInspectable shadow | |
@IBInspectable | |
var shadowRadius: CGFloat { | |
get { | |
return layer.shadowRadius | |
} | |
set { | |
layer.shadowRadius = newValue | |
} | |
} | |
@IBInspectable | |
var shadowOpacity: Float { | |
get { | |
return layer.shadowOpacity | |
} | |
set { | |
layer.shadowOpacity = newValue | |
} | |
} | |
@IBInspectable | |
var shadowOffset: CGSize { | |
get { | |
return layer.shadowOffset | |
} | |
set { | |
layer.shadowOffset = newValue | |
} | |
} | |
@IBInspectable | |
var shadowColor: UIColor? { | |
get { | |
guard let color = layer.shadowColor else { return nil } | |
return UIColor(cgColor: color) | |
} | |
set { | |
layer.shadowColor = newValue?.cgColor | |
} | |
} | |
@IBInspectable | |
var imageTintColor: UIColor! { | |
get { | |
return tintColor | |
} | |
set { | |
tintColor = newValue | |
} | |
} | |
public func clear() { | |
layer.cornerRadius = 0 | |
layer.borderColor = nil | |
layer.borderWidth = 0 | |
layer.shadowRadius = 0 | |
layer.shadowOpacity = 0 | |
layer.shadowOffset = .zero | |
layer.shadowColor = nil | |
} | |
public override func prepareForInterfaceBuilder() { | |
super.prepareForInterfaceBuilder() | |
layer.cornerRadius = cornerRadius | |
layer.borderColor = borderColor?.cgColor | |
layer.borderWidth = borderWidth | |
layer.shadowRadius = shadowRadius | |
layer.shadowOpacity = shadowOpacity | |
layer.shadowOffset = shadowOffset | |
layer.shadowColor = shadowColor?.cgColor | |
tintColor = imageTintColor | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment