Created
August 7, 2015 16:55
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A Simple tic-tac-toe C++ game
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#include <iostream> | |
using namespace std; | |
char square[9] = {'0','1','2','3','4','5','6','7','8'}; | |
int checkwin() | |
{ | |
if (square[0] == square [1] && square[1] == square[2] ) | |
{ if ( square [0] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[3] == square [4] && square[4] == square[5] ) | |
{ if ( square [3] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[6] == square [7] && square[7] == square[8] ) | |
{ if ( square [6] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[0] == square [3] && square[3] == square[6] ) | |
{ if ( square [0] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[1] == square [4] && square[4] == square[7] ) | |
{ if ( square [1] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[2] == square [5] && square[5] == square[8] ) | |
{ if ( square [2] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[0] == square [4] && square[4] == square[8] ) | |
{ if ( square [0] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[2] == square [4] && square[4] == square[6] ) | |
{ if ( square [2] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
if (square[0] == square [3] && square[3] == square[6] ) | |
{ if ( square [0] == 'X' ) | |
return 1; | |
else | |
return 2; | |
} | |
else | |
return 0; | |
} | |
void mark(int player, int box) | |
{ | |
if (player == 1 ) | |
{ | |
square[box] = 'X'; | |
} | |
else | |
square[box] = 'Y'; | |
} | |
void display() | |
{ | |
for(int i=0;i<9;i++) | |
{ | |
cout<< square[i] << "\t" ; | |
if (i == 2 || i== 5 || i==8) | |
cout<<"\n"; | |
} | |
} | |
int main() | |
{ | |
int player1 = 1, player2 =2 ; | |
int box, result = 0, flag = 0; | |
for(int i=1;i<5;i++) | |
{ | |
cout<< "\n Player " << player1 << "Enter the Box"; | |
cin>> box; | |
mark( player1, box); | |
display(); | |
result =checkwin(); | |
if (result == 1 ) | |
{ cout<<"\n Congratualtions! player " << player1 << " has Won "; | |
flag = 1; | |
break; | |
} | |
else | |
if (result == 2 ) | |
{ cout<<"\n Congratualtions! player " << player2 << " has Won "; | |
flag = 1; | |
break; | |
} | |
cout<< "\n Player " << player2 << "Enter the Box"; | |
cin>> box; | |
mark ( player2, box); | |
display(); | |
result =checkwin(); | |
if (result == 1 ) | |
{ cout<<"\n Congratualtions! player " << player1 << " has Won "; | |
flag = 1; | |
break; | |
} | |
else | |
if (result == 2 ) | |
{ cout<<"\n Congratualtions! player " << player2 << " has Won "; | |
flag = 1; | |
break; | |
} | |
} | |
if (flag == 0 ) | |
cout<<" \n Sorry, The game is a draw "; | |
return 0; | |
} |
#include <bits/stdc++.h>
using namespace std;
void Print(vector<vector<char>> &board)
{
for (int i = 0; i < 3; i++)
{
cout << "-------" << endl;
cout << "|" << board[i][0] << "|" << board[i][1] << "|" << board[i][2] << "|" << endl;
}
cout << "-------" << endl;
return;
}
bool win(vector<vector<char>> &board, int row, int col)
{
char chk = board[row - 1][col - 1];
// Check the diagonals
if (board[0][0] == chk && board[1][1] == chk && board[2][2] == chk)
return true;
if (board[0][2] == chk && board[1][1] == chk && board[2][0] == chk)
return true;
// Checking Rows and columns
for (int i = 0; i < 3; i++)
{
if (board[i][0] == chk && board[i][1] == chk && board[i][2] == chk)
return true;
if (board[0][i] == chk && board[1][i] == chk && board[2][i] == chk)
return true;
}
return false;
}
int main()
{
int count = 0;
vector<vector<char>> board(3, vector<char>(3, ' '));
bool gameon = true;
bool first = true, second = false;
while (gameon)
{
if (count == 9)
{
cout << "That's a Draw! Game Over!" << endl;
break;
}
if (first)
{
cout << "First Player Choose the Row and Column numbers" << endl;
}
else
{
cout << "Second Player Choose the Row and Column numbers" << endl;
}
int row, col;
cout << "Row Number (1,2,3) - ";
cin >> row;
cout << endl
<< "Column Number (1,2,3) - ";
cin >> col;
if (board[row - 1][col - 1] != ' ')
{
cout << "\n This cell is occupied, choose another" << endl;
continue;
}
if (first)
board[row - 1][col - 1] = 'X';
else
board[row - 1][col - 1] = 'O';
count++;
Print(board);
bool won = win(board, row, col);
if (won)
{
if (first)
cout << "First Player Won! Congratulations!";
else
cout << "Second Player Won! Congratulations!";
return 0;
gameon = false;
}
first = !first;
second = !second;
}
cout << "\n Game Over";
return 0;
}
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Late to the party but here's my version. It's the best one in this thread.
The game is you (X) vs the computer (O) and is randomly decided who goes first. 50/50 chance.
It displays the game board with each position whether it's filled or not, and even tells you which positions are available.
There's unlimited retries and the board resets after every turn so there's no clutter.
You'll need to link a header file called random.hpp.