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Java closure vs 1-method malefic class
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// # Common declarartion | |
interface Displayable { | |
void draw(); | |
} | |
// # Closure style | |
Function<Void, Void> blinker; | |
blinker = getBlinker(funnyText, 3); | |
Function<Void, Void> getBlinker(Displayable display, float FPS) { | |
float time0 = millis(); | |
boolean blink = false; | |
return () => { | |
if (millis() > time0 + 1000 / FPS) { | |
blink = !blink; | |
time0 = millis(); | |
} | |
if (!blink) { | |
display.draw(); | |
} | |
} | |
} | |
blinker.apply(); | |
// # 2. Evil 1-method class | |
// Be careful here, yor eyes may bleed | |
Blinker blinker = new Blinker(funnyText, 3); | |
class Blinker { //[optional] implement Displayable | |
private float time0; | |
private boolean blink; | |
private Displayable display; | |
private float FPS; | |
Blinker(Displayable display, float FPS) { | |
time0 = millis(); | |
blink = false; | |
this.FPS = FPS; | |
this.display = display; | |
} | |
void draw() { | |
if (millis() > time0 + 1000 / FPS) { | |
blink = !blink; | |
time0 = millis(); | |
} | |
if (!blink) { | |
display.draw(); | |
} | |
} | |
} | |
blinker.draw(); | |
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function getBlinker($display, $FPS) { | |
$time0 = millis(); // timestamp in milliseconds | |
$blink = false; | |
return function() { | |
if (millis() > $time0 + 1000 / $FPS) { | |
$blink = !$blink; | |
$time0 = millis(); | |
} | |
if (!$blink) { | |
display->draw(); | |
} | |
} | |
} | |
$blinker = getBlinker($funnyText, 3); | |
call_user_func($blinker); |
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