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// structlayout-svg: generate SVG struct layouts | |
package main | |
import ( | |
"encoding/json" | |
"flag" | |
"fmt" | |
"log" | |
"os" | |
"github.com/ajstarks/svgo" | |
"honnef.co/go/structlayout" | |
) | |
var title string | |
func init() { | |
flag.StringVar(&title, "t", "Structure Layout", "title") | |
} | |
func main() { | |
log.SetFlags(0) | |
flag.Parse() | |
// Decode the JSON | |
var fields []structlayout.Field | |
if err := json.NewDecoder(os.Stdin).Decode(&fields); err != nil { | |
log.Fatal(err) | |
} | |
if len(fields) == 0 { | |
return | |
} | |
// layout variables | |
top := 50 | |
structheight := 50 | |
structwidth := 100 | |
gutter := 8 | |
byteheight := 10 | |
fontsize := byteheight + byteheight/2 | |
width := 600 | |
// Determine the height of the canvas | |
height := top | |
for _, f := range fields { | |
height += byteheight * int(f.Size) | |
height += gutter | |
} | |
x := width / 10 | |
y := top | |
// Set up the canvas | |
canvas := svg.New(os.Stdout) | |
canvas.Start(width, height) | |
canvas.Rect(0, 0, width, height, "fill:rgb(240,240,240)") | |
canvas.Gstyle(fmt.Sprintf("font-size:%dpx;font-family:sans-serif", fontsize)) | |
canvas.Text(x+structwidth/2, top/2, title, "text-anchor:middle;font-size:120%") | |
// For every field, draw a labled box | |
pos := int64(0) | |
for _, f := range fields { | |
name := f.Name + " " + f.Type | |
if f.IsPadding { | |
name = "padding" | |
} | |
structheight = byteheight * int(f.Size) | |
canvas.Rect(x, y, structwidth, structheight, "fill:steelblue") | |
canvas.Text(x+structwidth+10, y+fontsize, fmt.Sprintf("%d", pos)) | |
canvas.Text(x+structwidth+fontsize*4, y+fontsize, fmt.Sprintf("%s (size %d, align %d)", name, f.Size, f.Align)) | |
if f.Size > 2 { | |
canvas.Text(x-10, y+structheight, fmt.Sprintf("%d", pos+f.Size-1), "text-anchor:end") | |
} | |
pos += f.Size | |
y += structheight + gutter | |
} | |
canvas.Gend() | |
canvas.End() | |
} |
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