Created
November 30, 2023 16:16
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giocanvas client with old event API
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// kbpointer processes the keyboard events and pointer events in percent coordinates | |
func kbpointer(q event.Queue, cfg config) { | |
width, height := cfg.width, cfg.height | |
prec := cfg.precision | |
stepsize := cfg.stepsize | |
for _, ev := range q.Events(pressed) { | |
// keyboard events | |
if k, ok := ev.(key.Event); ok { | |
switch k.State { | |
case key.Press: | |
switch k.Name { | |
case "G": | |
dogrid = !dogrid | |
case "A": | |
shape = "arc" | |
case "L": | |
shape = "line" | |
case "B": | |
shape = "bezier" | |
case "C": | |
shape = "circle" | |
case "S": | |
shape = "square" | |
case "R": | |
shape = "rect" | |
case "E": | |
shape = "ellipse" | |
case "D": | |
deckspec(prec) | |
case key.NameRightArrow: | |
switch k.Modifiers { | |
case 0: | |
bx += stepsize | |
case key.ModCtrl: | |
ex += stepsize | |
} | |
case key.NameLeftArrow: | |
switch k.Modifiers { | |
case 0: | |
bx -= stepsize | |
case key.ModCtrl: | |
ex -= stepsize | |
} | |
case key.NameUpArrow: | |
switch k.Modifiers { | |
case 0: | |
by += stepsize | |
case key.ModCtrl: | |
ey += stepsize | |
} | |
case key.NameDownArrow: | |
switch k.Modifiers { | |
case 0: | |
by -= stepsize | |
case key.ModCtrl: | |
ey -= stepsize | |
} | |
case key.NameEscape, "Q": | |
os.Exit(0) | |
} | |
} | |
} | |
// pointer events | |
if p, ok := ev.(pointer.Event); ok { | |
switch p.Kind { | |
case pointer.Move: | |
mouseX, mouseY = pctcoord(p.Position.X, p.Position.Y, width, height) | |
case pointer.Press: | |
switch p.Buttons { | |
case pointer.ButtonPrimary: | |
bx, by = pctcoord(p.Position.X, p.Position.Y, width, height) | |
case pointer.ButtonSecondary: | |
ex, ey = pctcoord(p.Position.X, p.Position.Y, width, height) | |
case pointer.ButtonTertiary: | |
deckspec(prec) | |
} | |
pressed = true | |
} | |
} | |
} | |
} | |
func shapesketch(w *app.Window, cfg config) error { | |
// initial values | |
bx, by = 25.0, 50.0 | |
ex, ey = 75.0, 50.0 | |
cx, cy = 10, 10 | |
shape = "bezier" | |
begincolor, endcolor, shapecolor := cfg.begincolor, cfg.endcolor, cfg.shapecolor | |
// app loop | |
for { | |
ev := w.NextEvent() | |
switch e := ev.(type) { | |
// return an error on close | |
case system.DestroyEvent: | |
return e.Err | |
// for each frame: register keyboard, pointer press and move events, draw coordinates and | |
// specified shapes. Track the pointer position for the current point. | |
case system.FrameEvent: | |
canvas := giocanvas.NewCanvas(float32(e.Size.X), float32(e.Size.Y), system.FrameEvent{}) | |
key.InputOp{Tag: pressed}.Add(canvas.Context.Ops) | |
pointer.InputOp{Tag: pressed, Grab: false, Kinds: pointer.Press | pointer.Move}.Add(canvas.Context.Ops) | |
canvas.Background(cfg.bgcolor) | |
grid(canvas, 5, cfg.textcolor) | |
// draw specified shape | |
switch shape { | |
case "line": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, ex, ey, endcolor, cfg) | |
canvas.Line(bx, by, ex, ey, cfg.linesize, cfg.shapecolor) | |
case "bezier": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, ex, ey, endcolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
canvas.QuadStrokedCurve(bx, by, cx, cy, ex, ey, cfg.linesize, cfg.shapecolor) | |
case "circle": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
canvas.Circle(bx, by, dist(bx, by, cx, cy), cfg.shapecolor) | |
case "square": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
canvas.Square(bx, by, (cx-bx)*2, cfg.shapecolor) | |
case "ellipse": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
canvas.Ellipse(bx, by, (cx-bx)*2, (cy-by)*2, cfg.shapecolor) | |
case "rect": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
canvas.CenterRect(bx, by, (cx-bx)*2, (cy-by)*2, cfg.shapecolor) | |
case "arc": | |
textcoord(canvas, bx, by, begincolor, cfg) | |
textcoord(canvas, ex, ey, endcolor, cfg) | |
textcoord(canvas, cx, cy, shapecolor, cfg) | |
r, a2, a1 := arcElements() | |
for t := a1; t < a2; t += math.Pi / 256 { | |
px, py := canvas.Polar(bx, by, r, float32(t)) | |
canvas.Line(bx, by, px, py, cfg.linesize, cfg.shapecolor) | |
} | |
} | |
kbpointer(e.Queue, cfg) | |
cx, cy = mouseX, mouseY | |
e.Frame(canvas.Context.Ops) | |
} | |
} | |
} |
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