Created
July 28, 2017 17:17
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Typing Demo
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// @flow | |
import React, { Component } from 'react' | |
import EventListener from 'react-event-listener' | |
import lodash from 'lodash' | |
import catNames from './catNames' | |
import './App.css' | |
type TargetType = string | |
const Target = ({ word, active }: { word: TargetType, active: boolean }) => | |
<span className={active ? 'Target-is-active' : 'Target'}> | |
{word} | |
</span> | |
const Title = () => <h2>Typing Game</h2> | |
const List = ({ list, activeId }: { list: TargetType[], activeId: number }) => | |
<div className="List"> | |
{list.map((v, i) => <Target key={v} word={v} active={activeId === i} />)} | |
</div> | |
const Button = ({ | |
onClick, | |
children, | |
}: { | |
onClick: () => void, | |
children?: React.Element<*>, | |
}) => | |
<button onClick={onClick} className="Button"> | |
{children} | |
</button> | |
const ClearButton = ({ onClick }: { onClick: () => void }) => | |
<Button onClick={onClick}>CLEAR</Button> | |
const ShowWord = ({ word }: { word: string }) => | |
<h1> | |
{word} | |
</h1> | |
const Timer = ({ | |
count, | |
isStarting, | |
}: { | |
count: number, | |
isStarting: boolean, | |
}) => { | |
return ( | |
<h3> | |
Timer:{' '} | |
<span | |
className={!isStarting && count !== 0 ? 'Timer-is-finish' : 'Timer'} | |
> | |
{count} | |
</span> | |
s | |
</h3> | |
) | |
} | |
type AppState = { | |
currentWord: string, | |
targetList: TargetType[], | |
currentChar: string, | |
activeId: number, | |
count: number, | |
isStarting: boolean, | |
} | |
const createList = (): string[] => lodash.take(lodash.shuffle(catNames), 15) | |
class App extends Component { | |
state: AppState = { | |
currentWord: '', | |
targetList: createList(), | |
activeId: 0, | |
currentChar: '', | |
count: 0, | |
isStarting: false, | |
} | |
timer: number | |
startTimer = () => { | |
this.setState({ isStarting: true, count: 0 }) | |
this.timer = setInterval(() => { | |
this.setState({ count: this.state.count + 1 }) | |
}, 1000) | |
} | |
componentWillMount() { | |
if (this.timer) { | |
clearInterval(this.timer) | |
} | |
} | |
componentDidUpdate() { | |
const { targetList, activeId } = this.state | |
if (activeId >= targetList.length) { | |
this.finish() | |
} | |
} | |
shuffleList = () => { | |
this.setState({ targetList: createList() }) | |
} | |
finish = () => { | |
clearInterval(this.timer) | |
this.setState({ | |
activeId: 0, | |
currentWord: '', | |
currentChar: '', | |
isStarting: false, | |
}) | |
} | |
handleClear = () => { | |
clearInterval(this.timer) | |
this.setState({ | |
activeId: 0, | |
currentWord: '', | |
currentChar: '', | |
isStarting: false, | |
count: 0, | |
}) | |
} | |
clearInput = () => { | |
this.setState({ currentWord: '' }) | |
} | |
handleKeyUp = (e: any) => { | |
e.preventDefault() | |
const { key } = e | |
const { targetList, activeId, currentWord, isStarting } = this.state | |
if (!isStarting) { | |
this.startTimer() | |
} | |
const currentTarget = targetList[activeId] | |
if (!/^[A-Za-z0-9]$/.test(key)) { | |
return | |
} | |
this.setState({ currentChar: key }) | |
if (currentTarget[currentWord.length] !== key) { | |
return | |
} | |
this.setState({ currentWord: this.state.currentWord + key }, () => { | |
if (currentTarget === this.state.currentWord) { | |
this.setState({ activeId: activeId + 1 }) | |
this.clearInput() | |
} | |
}) | |
} | |
render() { | |
const { targetList, currentWord, activeId, currentChar, count } = this.state | |
return ( | |
<div className="App"> | |
<EventListener onKeyUp={this.handleKeyUp} target="window" /> | |
<Title /> | |
<Timer count={count} isStarting={this.state.isStarting} /> | |
<List list={targetList} activeId={activeId} /> | |
<ShowWord word={currentWord} /> | |
<h2> | |
{currentChar} | |
</h2> | |
<Button onClick={this.handleClear}>CLEAR</Button> | |
<Button onClick={this.shuffleList}>SHUFFLE</Button> | |
</div> | |
) | |
} | |
} | |
export default App |
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