I'm using CrossOver on an Apple M4 machine. A Unity game I'm playing just got updated from engine version 6000.0.49f1 to 6000.0.59f2. After I launch the game, I lose the ability to interact with the game via mouse and keyboard. If I roll back to 6000.0.49f1, everything works. What could be the problem or settings I need to investigate?
Based on known issues with Unity on Apple Silicon (including M4), CrossOver (which relies on Wine for translating Windows inputs to macOS), and recent Unity 6000.x updates, the loss of mouse/keyboard interaction after the game update is likely tied to how the new Unity version handles input—specifically the Input System package. Unity 6000.0.59f2 (part of the 6000.2 tech stream) includes refinements to input detection, device polling, and event handling that can conflict with CrossOver's input bridging on ARM-based Macs. Earlier versions like 6000.0.49f1 may have used less strict detection or fallback behaviors that worked better with Wine'