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tic tac toe. assumes you're running python 3.
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import sys | |
import random | |
WINNING_COMBINATIONS=[ | |
(1,2,3), | |
(4,5,6), | |
(7,8,9), | |
(1,4,7), | |
(2,5,8), | |
(3,6,9), | |
(1,5,9), | |
(3,5,7), | |
] | |
class Game: | |
def __init__(self, board): | |
self.board = board | |
def get_player_marker(self): | |
marker = '' | |
while not (marker in ['X', 'O']): | |
marker = input('Do you want to be X or O?').upper() | |
return ('X', 'O') if marker == 'X' else ('O', 'X') | |
def check_winner(self, mark): | |
grid = self.board.grid | |
return any([(grid[a] == grid[b] == grid[c] == mark) for (a,b,c) in WINNING_COMBINATIONS]) | |
def get_player_choice(self): | |
while True: | |
try: | |
pos = int(input('Choose your next position: (1-9)')) | |
if pos in (self.board.all_positions - self.board.marked_positions): | |
return pos | |
else: | |
print('Someone has already moved to that spot.') | |
except ValueError: | |
... | |
def play(self): | |
print('Tic Tac Toe') | |
human_marker, computer_marker = self.get_player_marker() | |
human = True | |
while True: | |
if human: | |
pos = self.get_player_choice() | |
self.board.mark_board(human_marker, pos) | |
self.board.print_board() | |
if self.check_winner(human_marker): | |
print(f'Game over. Player {human_marker} wins') | |
break | |
else: | |
empty_positions = list(self.board.all_positions - self.board.marked_positions) | |
pos = random.choice(empty_positions) | |
self.board.mark_board(computer_marker, pos) | |
self.board.print_board() | |
if self.check_winner(computer_marker): | |
print(f'Game over. Player {computer_marker} wins') | |
break | |
if self.board.is_full: | |
print('Game ended in a draw') | |
break | |
human = not human | |
class Board: | |
def __init__(self): | |
self.grid = [' '] * 10 | |
self.marked_positions = set() | |
self.all_positions = set(list(range(1,10))) | |
def mark_board(self, marker, position): | |
if self.grid[position] in ('X', 'O'): | |
return | |
self.grid[position] = marker | |
self.marked_positions.add(position) | |
@property | |
def is_full(self): | |
return self.marked_positions == self.all_positions | |
def print_board(self): | |
grid = self.grid | |
sys.stdout.write('\033[H') | |
sys.stdout.write('\033[J') | |
print(' ' + grid[7] + ' | ' + grid[8] + ' | ' + grid[9]) | |
print('-----------') | |
print(' ' + grid[4] + ' | ' + grid[5] + ' | ' + grid[6]) | |
print('-----------') | |
print(' ' + grid[1] + ' | ' + grid[2] + ' | ' + grid[3]) | |
def main(): | |
board = Board() | |
game = Game(board) | |
game.play() | |
if __name__ == '__main__': | |
main() |
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