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varying lowp vec2 vUV; | |
uniform sampler2D compositeTexture; | |
uniform highp vec2 screenSize; | |
uniform highp vec2 halfScreenSize; | |
uniform highp vec2 doubleScreenSize; | |
uniform highp vec2 invScreenSize; | |
uniform highp vec3 numYUVPixels; |
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// Author: Akshay S. Loke | |
// Title: Spiral | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
#define USE_SMOOTH | |
#define M_PI 3.14159265358979 | |
#define M_2PI 6.28318530717958 |
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// Author: | |
// Title: | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
#define M_PI 3.14159265358979 | |
#define M_2PI 6.28318530717958 | |
#define RADIUS 100.0 |