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void printOpenGLDebugInfo() | |
{ | |
int majorVersion, minorVersion; | |
glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); | |
glGetIntegerv(GL_MINOR_VERSION, &minorVersion); | |
std::cout << "OpenGL Version: " << majorVersion << "." << minorVersion | |
<< std::endl; | |
int work_grp_cnt[3]; | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 0, &work_grp_cnt[0]); | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 1, &work_grp_cnt[1]); | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_COUNT, 2, &work_grp_cnt[2]); | |
std::cout << "max global (total) work group size x: " << work_grp_cnt[0] | |
<< " y: " << work_grp_cnt[1] << " z: " << work_grp_cnt[2] | |
<< std::endl; | |
int work_grp_size[3]; | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &work_grp_size[0]); | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 1, &work_grp_size[1]); | |
glGetIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 2, &work_grp_size[2]); | |
std::cout << "max local (in one shader) work group sizes x:" | |
<< work_grp_size[0] << " y: " << work_grp_size[1] | |
<< " z: " << work_grp_size[2] << std::endl; | |
int work_grp_inv; | |
glGetIntegerv(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &work_grp_inv); | |
std::cout << "max local work group invocations: " << work_grp_inv | |
<< std::endl; | |
} |
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