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// LAUNCH OPTIONS | |
-novid -tickrate 128 -threads 8 -high -nojoy +cl_forcepreload 1 -noforcemaccel -language bananagaming +exec autoexec | |
// | |
// | |
//BINDS | |
bind alt "use weapon_c4;drop" | |
bind v "use weapon_knife;use weapon_incgrenade; use weapon_molotov" | |
bind t "use weapon_knife;use weapon_smokegrenade" | |
bind c "use weapon_knife;use weapon_hegrenade" | |
bind 4 "use weapon_knife;use weapon_decoy" | |
bind kp_plus "buy awp; buy tec9; buy fiveseven;" | |
bind uparrow "buy molotov" | |
bind downarrow "buy hegrenade" | |
bind leftarrow "buy smokegrenade" | |
bind rightarrow "buy flashbang" | |
bind n noclip | |
bind capslock radio3 | |
//CROSSHAIR | |
cl_crosshair_drawoutline 0 | |
cl_crosshair_dynamic_maxdist_splitratio 0.35 | |
cl_crosshair_dynamic_splitalpha_innermod 1 | |
cl_crosshair_dynamic_splitalpha_outermod 0.5 | |
cl_crosshair_dynamic_splitdist 7 | |
cl_crosshair_outlinethickness 1 | |
cl_crosshairalpha 250 | |
cl_crosshaircolor 1 | |
cl_crosshaircolor_b 250 | |
cl_crosshaircolor_g 0 | |
cl_crosshaircolor_r 250 | |
cl_crosshairdot 0 | |
cl_crosshairgap -2 | |
cl_crosshairgap_useweaponvalue 0 | |
cl_crosshairscale 0 | |
cl_crosshairsize 2 | |
cl_crosshairstyle 4 | |
cl_crosshairthickness 0 | |
cl_crosshairusealpha 1 | |
cl_fixedcrosshairgap -1.500000 | |
// Reduce gun shifting when crouching | |
cl_viewmodel_shift_left_amt "0" | |
cl_viewmodel_shift_right_amt "0" | |
// Reduce gun and scope shifting/bobbing when moving | |
cl_bobcycle "0.98" | |
cl_bob_lower_amt "5" | |
cl_bobamt_lat "0.1" | |
cl_bobamt_vert "0.1" | |
//Model Tweaks | |
r_eyegloss "0" | |
r_eyemove "0" | |
r_eyeshift_x "0" | |
r_eyeshift_y "0" | |
r_eyeshift_z "0" | |
r_eyesize "0" | |
//Rates | |
cl_cmdrate "128" | |
cl_interp "0" | |
cl_interp_ratio "1" | |
cl_interpolate "1" | |
cl_lagcompensation "1" | |
cl_updaterate "128" | |
rate "128000" | |
cl_predictweapons "1" | |
//NETGRAPH! | |
net_graph "1" | |
net_graphheight "0" | |
net_graphpos "2" | |
//SHADOWS & LIGHTS | |
muzzleflash_light "0" // Enable (1) / Disable (0) muzzle flash light. | |
r_dynamic 0 | |
//SOUND | |
windows_speaker_config "1" | |
snd_headphone_pan_exponent "1.2" | |
snd_headphone_pan_radial_weight "0.5" | |
snd_front_headphone_position "53.2" | |
snd_rear_headphone_position "90" | |
dsp_enhance_stereo "0" | |
dsp_slow_cpu "0" | |
dsp_reload | |
snd_dvar_dist_max "2000" | |
snd_dvar_dist_min "300" | |
snd_duckerattacktime "0.5" | |
snd_duckerreleasetime "2.5" | |
snd_duckerthreshold "0.15" | |
snd_ducking_off "1" | |
snd_ducktovolume "0.55" | |
snd_legacy_surround "0" | |
snd_max_same_sounds "5" | |
snd_max_same_weapon_sounds "5" | |
snd_music_selection "1" | |
snd_musicvolume_multiplier_inoverlay "0.1" | |
snd_mute_losefocus "0" | |
snd_pitchquality "1" | |
snd_rear_speaker_scale "1.0" | |
snd_mixahead "0.05" | |
//SYS | |
sys_antialiasing "0" | |
sys_refldetail "0" | |
//MOUSE | |
m_mousespeed "1" | |
m_mouseaccel1 "0" | |
m_mouseaccel2 "0" | |
m_customaccel "0" | |
m_customaccel_exponent "0" | |
m_customaccel_max "0" | |
m_customaccel_scale "0.04" | |
m_filter "1" | |
m_pitch "0.022" | |
m_yaw "0.022" | |
sensitivity "2" | |
//OTHER | |
fps_max "300" | |
adsp_debug "0" | |
budget_show_history "1" | |
closecaption "0" | |
func_break_max_pieces "0" | |
sv_forcepreload "1" | |
zoom_sensitivity_ratio_mouse "0.8189330271" | |
m_rawinput "1" | |
mat_queue_mode "2" | |
mat_monitorgamma "1.600000" | |
r_drawtracers_firstperson "0" | |
cl_debugrumble "0" // Enable (1) / Disable (0) rumble debugging spew. | |
cl_detail_avoid_force "0" | |
cl_detail_avoid_radius "0" | |
cl_detail_avoid_recover_speed "0" | |
cl_detail_max_sway "0" | |
cl_forcepreload "1" | |
cl_logofile "0" // Disable spray logos. | |
cl_rumblescale "0" // Scale sensitivity of rumble effects (0 - 1.0.) | |
cl_playerspraydisable "1" // Enable (0) / Disable(1) player's sprays. | |
cl_showhelp "0" // Enable (1) / Disable (0) on-screen help. | |
cl_showpluginmessages "1" | |
cl_soundfile "0" // Jingle sound file (WTF?) | |
cl_spec_mode "1" | |
cl_timeout "60" // After this many seconds without receiving a packet from the server, the client will disconnect itself. | |
cl_disablefreezecam "1" - Disables the annoying camera freeze on death | |
cl_autowepswitch "0" | |
cl_use_opens_buy_menu "0" | |
hud_showtargetid "1" | |
lobby_voice_chat_enabled "0" | |
//HUD | |
cl_hud_radar_scale "1.3" | |
cl_radar_scale "0.3" | |
cl_radar_always_centered "0" | |
cl_hud_playercount_pos "1" | |
cl_hud_background_alpha "0.2" | |
cl_showloadout "1" | |
safezonex "0.85" | |
safezoney "0.99" | |
// No Tutorial or Info Messages (FPS BOOST) | |
gameinstructor_enable "0" //Removes in game lessons | |
cl_showhelp "0" //Removes on-screen help | |
cl_autohelp "0" //Removes automatic help | |
cl_disablefreezecam "1" //Disables Freezecam, very important to have off | |
//viewmodel | |
viewmodel_fov "68" | |
viewmodel_offset_x "1" | |
viewmodel_offset_y "2" | |
viewmodel_offset_z "-2" | |
viewmodel_presetpos "0" | |
// SCRIPTS BELOW | |
// Show netgraph when checking scoreboard script | |
alias "+scorenet" "+showscores; net_graphheight 0" | |
alias "-scorenet" "-showscores; net_graphheight 9999" | |
bind "TAB" "+scorenet" //Bind TAB to whatever you prefer | |
// Display Damage with Switch Script | |
developer "1" | |
con_enable "1" | |
con_filter_enable "2" | |
con_filter_text "Damage Given To" | |
con_filter_text_out "Player:" | |
con_filter_text_out "game:mapgroupname" | |
con_filter_text "game:map" | |
alias displaydamage "displaydamage_on" | |
alias displaydamage_on "con_filter_enable 2; developer 1; con_filter_text_out game:mapgroupname; con_filter_text game:map; con_filter_text Damage Given To; echo DMGON; con_filter_text_out Player:; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off"" | |
alias displaydamage_off "con_filter_enable 0; echo DMGOFF; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on"" | |
bind "F8" "displaydamage" | |
//Clutch Mode | |
voice_enable 1 | |
alias ClutchModeToggle "ClutchMode_on" | |
alias ClutchMode_on "voice_scale 0;voice_scale 0; say_team "VOICE OFF | CLUTCH ON"; playvol buttons\blip2 0.5; alias ClutchModeToggle ClutchMode_off" | |
alias ClutchMode_off "voice_scale 0.3;voice_scale 0.3; say_team "VOICE ON | CLUTCH OFF"; playvol buttons\blip1 0.5; alias ClutchModeToggle "ClutchMode_on"" | |
bind kp_enter ClutchModeToggle | |
//Bot Stay | |
alias +botStay "holdpos; say_team "Bot I'm Your Master!"" | |
alias -botStay "roger" | |
bind kp_home "+botStay" | |
clear | |
echo "THASMOG CFG loaded! Original credit goes to someone that i don't remember" | |
echo "If there is uselles shit and some fixes comment at steamcommunity.com/id/thasmog" |
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