NOTE I now use the conventions detailed in the SUIT framework
Used to provide structural templates.
Pattern
t-template-name
#!/bin/sh | |
### | |
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer) | |
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos | |
### | |
# Alot of these configs have been taken from the various places | |
# on the web, most from here | |
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx |
<!doctype html> | |
<!-- http://taylor.fausak.me/2015/01/27/ios-8-web-apps/ --> | |
<html> | |
<head> | |
<title>iOS 8 web app</title> | |
<!-- CONFIGURATION --> |
[user] | |
name = Pavan Kumar Sunkara | |
email = [email protected] | |
[core] | |
editor = vim | |
whitespace = fix,-indent-with-non-tab,trailing-space,cr-at-eol | |
[sendemail] | |
smtpencryption = tls | |
smtpserver = smtp.gmail.com | |
smtpuser = [email protected] |
NOTE I now use the conventions detailed in the SUIT framework
Used to provide structural templates.
Pattern
t-template-name
/* | |
A (very) WIP collection of optimized/recommended jQuery plugin patterns | |
from @addyosmani, @cowboy, @ajpiano and others. | |
Disclaimer: | |
----------------------- | |
Whilst the end-goal of this gist is to provide a list of recommended patterns, this | |
is still very much a work-in-progress. I am not advocating the use of anything here | |
until we've had sufficient time to tweak and weed out what the most useful patterns |
#Lessons From A JavaScript Code Review
I was recently asked to review some code for a new JavaScript application and thought I might share some of the feedback I provided as it includes a mention of JavaScript fundamentals that are always useful to bear in mind. Code reviews are possibly the single biggest thing you can do to improve the overall quality of your solutions and if you're not actively taking advantage of them, you're possibly missing out on bugs you haven't noticed being found or suggestions for improvements that could make your code better.
##Challenges & Solutions
Code reviews go hand-in-hand with maintaining strong coding standards. That said, standards don't usually prevent logical errors or misunderstandings about the quirks of a programming language. Even the most experienced developers can make these kinds of mistakes and code reviews can greatly assist with catching them.
Often the most challenging part of code reviews is actually finding an experienced developer you trust to complete
/* | |
* Simple Pub/Sub Implementation for jQuery | |
* | |
* Inspired by work from Peter Higgins (https://github.com/phiggins42/bloody-jquery-plugins/blob/master/pubsub.js) | |
* | |
* This is about the simplest way to write a pubsub JavaScript implementation for use with jQuery. | |
*/ | |
(function( $ ) { | |
// Cache of all topics |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |