Created
June 27, 2015 16:20
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lasercat + xbox controller
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var five = require('johnny-five') | |
var XboxController = require('xbox-controller') | |
var xbox = new XboxController() | |
var board = new five.Board() | |
board.on('ready', function () { | |
console.log('board ready') | |
var pan = new five.Servo(9) | |
var tilt = new five.Servo(13) | |
var laser = new five.Led(2) | |
pan.step = function (degrees, time) { | |
var target = (this.last ? this.last.target : this.startAt) + degrees | |
if (target < 0) target = 0 | |
if (target > 180) target = 180 | |
console.log('target pan', target) | |
return this.to(target, time) | |
} | |
tilt.step = function (degrees, time) { | |
var target = (this.last ? this.last.target : this.startAt) + degrees | |
if (target < 0) target = 0 | |
if (target > 180) target = 180 | |
console.log('target tilt', target) | |
return this.to(target, time) | |
} | |
this.repl.inject({ | |
pan: pan, | |
tilt: tilt, | |
laser: laser | |
}) | |
xbox.on('connected', function(){ | |
console.log('Xbox controller connected') | |
}) | |
xbox.on('righttrigger', function (val) { | |
if (val) { | |
laser.on() | |
} else { | |
laser.off() | |
} | |
}) | |
var panAvailable = true | |
pan.on('move:complete', function () { | |
console.log('move:complete') | |
panAvailable = true | |
}) | |
var panInterval = null | |
var panDirection = null | |
var panSpeed = null | |
function startPan (direction, speed) { | |
if (!speed) { | |
clearInterval(panInterval) | |
panInterval = null | |
return | |
} | |
panDirection = direction | |
panSpeed = speed | |
if (!panInterval) { | |
panInterval = setInterval(doPan, 50) | |
} | |
} | |
function doPan () { | |
if (!panAvailable) return | |
panAvailable = false | |
if (panDirection == 'left') { | |
console.log('pan left -5') | |
pan.step(-45, panSpeed) | |
} else { | |
console.log('pan right 5') | |
pan.step(45, panSpeed) | |
} | |
} | |
var tiltAvailable = true | |
tilt.on('move:complete', function () { | |
console.log('move:complete') | |
tiltAvailable = true | |
}) | |
var tiltInterval = null | |
var tiltDirection = null | |
var tiltSpeed = null | |
function startTilt (direction, speed) { | |
if (!speed) { | |
clearInterval(tiltInterval) | |
tiltInterval = null | |
return | |
} | |
tiltDirection = direction | |
tiltSpeed = speed | |
if (!tiltInterval) { | |
tiltInterval = setInterval(doTilt, 50) | |
} | |
} | |
function doTilt () { | |
if (!tiltAvailable) return | |
tiltAvailable = false | |
if (tiltDirection == 'up') { | |
console.log('tilt up -5') | |
tilt.step(-45, tiltSpeed) | |
} else { | |
console.log('tilt down 5') | |
tilt.step(45, tiltSpeed) | |
} | |
} | |
xbox.on('left:move', function (pos) { | |
console.log('left:move', pos) | |
if (pos.x < 0) { | |
startPan('left', 250) | |
} else if (pos.x > 0) { | |
startPan('right', 250) | |
} else { | |
startPan(null, 0) | |
} | |
}) | |
xbox.on('right:move', function (pos) { | |
console.log('right:move', pos) | |
if (pos.y < 0) { | |
startTilt('up', 250) | |
} else if (pos.y > 0) { | |
startTilt('down', 250) | |
} else { | |
startTilt(null, 0) | |
} | |
}) | |
}) | |
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