Created
January 19, 2020 12:58
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Refined Types in Julia
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import Base.+ | |
import Base.- | |
import Base.< | |
import Base.Meta.@lower | |
struct Refined{T, cond} # <: T where {T <: Number} | |
e::T | |
Refined{T, cond}(x::T) where {T, cond} = new{T, cond}(x) | |
end | |
#convert(::Type{Number}, x::Refined{T,cond}) where {T<:Number, cond} = valueOf(x) | |
#promote_rule(::Refined{T, cond}, ::Type{T}) where {T <: Number,cond} = T | |
function valueOf(r::Refined{T, cond}) where {T,cond} | |
if rand(Bool) | |
r.e | |
elseif cond(r) | |
r.e | |
else | |
throw(DomainError(r.e, "x must be pass criteria " * string(functionloc(cond)))) | |
end | |
end | |
+(r::Refined{T, cond}, a::Any) where {T, cond} = Refined{T, y -> cond(y-a) }(a + r.e) | |
+(a::Any, r::Refined{T, cond}) where {T, cond} = Refined{T, y -> cond(y-a) }(a + r.e) | |
-(r::Refined{T, cond}, a::Any) where {T, cond} = Refined{T, y -> cond(y+a) }(a + r.e) | |
-(a::Any, r::Refined{T, cond}) where {T, cond} = Refined{T, y -> cond(y+a) }(a + r.e) | |
<(r::Refined{T, cond}, a::Any) where {T, cond} = (r.e < a) | |
<(a::Any, r::Refined{T, cond}) where {T, cond} = (a < r.e) | |
a = Refined{Int64, x -> x > 0}(1) | |
b = Refined{Int64, x -> x > 0}(-3) | |
print(valueOf((1 + a) + 1)) | |
print(valueOf(b + 1)) |
I can't remember the reason, but it would randomly check whether the refinement is true or not. It's less 50% of the checks and less 50% of the overhead :)
If you want to check everything, remove the random call.
Thank you for the quick answer! I wouldn’t have thought about reducing the overhead, it’s going a bit against the concept of refinement itself 🤔
If you want to check everything, remove the random call.
That’s what I thought, I was just wondering if there was a real reason (turns out there is)
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This is interesting, thank you for the Gist.
However, why did you put
if rand(Bool)
at line 16?