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@alcidesjunior
Created February 28, 2019 18:55
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches{
if objTouched != nil{
//reaproveitando a variavel utilizada em touchesBegan
if touch as UITouch == objTouched!{
let location = touch.location(in: self)
var touchedNode = nodes(at: location)
touchedNode.first?.position = location
}
}
}
}
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