Created
January 14, 2012 04:09
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Vector2d
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/** | |
* Running tests | |
* Create Vectors two-dimensional | |
*/ | |
var v1 = new Vector2d(1,2); | |
var v2 = new Vector2d(3,4); | |
/** | |
* Vector.getX | |
* Vector.setX | |
*/ | |
console.log(v1.getX()); | |
v1.setX(1); | |
console.log(v1.getX()); | |
/** | |
* Vector.getY | |
* Vector.setY | |
*/ | |
console.log(v2.getX()); | |
v2.setX(3); | |
console.log(v2.getX()); | |
/** | |
* Vector.scale | |
* Vector.toString | |
*/ | |
v1.scale(2); | |
console.log(v1.toString()); | |
/** | |
* Vector.add | |
*/ | |
v1.add(v2); | |
console.log(v1.toString()); | |
/** | |
* Vector.sub | |
*/ | |
v1.sub(v2); | |
console.log(v1.toString()); | |
/** | |
* Vector.negate | |
*/ | |
v1.negate(); | |
console.log(v1.toString()); | |
/** | |
* Vector.length | |
*/ | |
console.log(v1.length()); | |
/** | |
* Vector.lengthSquared | |
*/ | |
console.log(v1.lengthSquared()); | |
/** | |
* Vector.normalize | |
*/ | |
console.log(v1.normalize()); | |
/** | |
* Vector.rotate | |
*/ | |
v1.rotate(Math.PI * 0.5); | |
console.log(v1.toString()); |
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var Vector2d = function () { | |
this.x = arguments[0] || 0; | |
this.y = arguments[1] || 0; | |
/** | |
* @method: setX | |
* @param: int | |
*/ | |
this.setX = function (x) { | |
this.x = x; | |
}; | |
/** | |
* @method: setY | |
* @param: int | |
*/ | |
this.setY = function (y) { | |
this.y = y; | |
}; | |
/** | |
* @method: getX | |
*/ | |
this.getX = function () { | |
return this.x; | |
}; | |
/** | |
* @method: getY | |
*/ | |
this.getY = function () { | |
return this.y; | |
} | |
/** | |
* @method: scale | |
*/ | |
this.scale = function (s) { | |
this.x *= s; | |
this.y *= s; | |
}; | |
/** | |
* @method: add | |
* @param: Vector | |
*/ | |
this.add = function (vector) { | |
this.x += vector.x; | |
this.y += vector.y; | |
}; | |
/** | |
* @method: sub | |
* @param: Vector | |
*/ | |
this.sub = function (vector) { | |
this.x -= vector.x; | |
this.y -= vector.y; | |
}; | |
/** | |
* @method: negate | |
*/ | |
this.negate = function () { | |
this.x = -this.x; | |
this.y = -this.y; | |
}; | |
/** | |
* @method: length | |
*/ | |
this.length = function (){ | |
return Math.sqrt(this.x * this.x + this.y * this.y); | |
}; | |
/** | |
* @method: lengthSquared | |
*/ | |
this.lengthSquared = function () { | |
return this.x * this.x + this.y * this.y; | |
}; | |
/** | |
* @method: normalize | |
*/ | |
this.normalize = function () { | |
var len = this.length(); | |
if (len) { | |
this.x /= len; | |
this.y /= len; | |
} | |
return len; | |
}; | |
/** | |
* @method: rotate | |
* @param: int | |
*/ | |
this.rotate = function (angle) { | |
var x = this.x, | |
y = this.y, | |
cosVal = Math.cos(angle), | |
sinVal = Math.sin(angle); | |
this.x = this.x * cosVal - this.y * sinVal; | |
this.y = this.x * sinVal + this.y * cosVal; | |
}; | |
/** | |
* @method: rotate | |
*/ | |
this.toString = function () { | |
return "(" + this.getX() + "," + this.getY() + ")"; | |
}; | |
}; |
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