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//------------------------------------------------------------------------------------------------------------------ | |
// YOUR CODE: Create your Zoo "object literal" and Animal "constructor" and "prototypes" here. | |
//------------------------------------------------------------------------------------------------------------------ | |
//this is our animal class, where we can pass in arguments that.. | |
//are being tested in the driver code. | |
function Animal(name, legs){ | |
this.name = name; | |
this.legs = legs; | |
} | |
//since all of the animals are being passed in to the init... | |
//function, there is no need to hard code a constructor.. | |
//and prototype for each animal in the Zoo. | |
var Zoo = { //this is our object literal. It has global scope. | |
init: function(animals){ | |
this.animals = animals | |
} | |
} | |
//------------------------------------------------------------------------------------------------------------------ | |
// DRIVER CODE: Do **NOT** change anything below this point. Your task is to implement code above to make this work. | |
//------------------------------------------------------------------------------------------------------------------ | |
function assert(test, message) { | |
if (!test) { | |
throw "ERROR: " + message; | |
} | |
return true; | |
} | |
var animals = [ | |
new Animal("Human", 2), | |
new Animal("Monkey", 2), | |
new Animal("Kangaroo", 2), | |
new Animal("Horse", 4), | |
new Animal("Cow", 4), | |
new Animal("Centipede", 100) | |
]; | |
Zoo.init(animals); | |
assert( | |
Zoo.bipeds().length === 3, "the Zoo should have 3 bipeds" | |
); | |
assert( | |
Zoo.quadrupeds().length === 2, "the Zoo should have 2 bipeds" | |
); | |
assert( | |
animals[0].identify() === "I am a Human with 2 legs.", "humans have 2 legs" | |
); | |
assert( | |
animals[2].name === "Kangaroo", "expected 'Kangaroo'" | |
); | |
assert( | |
animals[0].identify === animals[5].identify, "only one implementation of the identify() function should exist" | |
); |
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