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#import <UIKit/UIKit.h> | |
@interface UIView (RoundedCorners) | |
- (void)setRoundedCorners:(UIRectCorner)corners radius:(CGSize)size; | |
@end |
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#import "UIView+RoundedCorners.h" | |
#import <QuartzCore/QuartzCore.h> | |
@implementation UIView (RoundedCorners) | |
- (void)setRoundedCorners:(UIRectCorner)corners radius:(CGSize)size { | |
UIBezierPath* maskPath = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:corners cornerRadii:size]; | |
CAShapeLayer* maskLayer = [CAShapeLayer new]; | |
maskLayer.frame = self.bounds; | |
maskLayer.path = maskPath.CGPath; | |
self.layer.mask = maskLayer; | |
} | |
@end |
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