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# Sonic Pi tutorial: https://sonic-pi.net/tutorial | |
# Gymnopédie No. 1 by Erik Satie – sheet music: https://musopen.org/music/8010-3-gymnopedies/ | |
# Coded by Alex Glow | |
in_thread(name: :bass) do | |
bass_iter = 0 | |
with_fx :reverb, room: 1 do | |
2.times do | |
8.times do | |
#with_fx :echo, mix: 0.4, phase: 0.4 do | |
play :G3 | |
sleep 1 | |
play :B4 | |
play :D5 | |
play :Fs5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :A4 | |
play :Cs5 | |
play :Fs5 | |
sleep 2 | |
end | |
# second go-round | |
play :Fs3 | |
sleep 1 | |
play :A4 | |
play :Cs5 | |
play :Fs5 | |
sleep 2 | |
play :B2 | |
sleep 1 | |
play :B4 | |
play :D5 | |
play :Fs5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :G4 | |
play :B4 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :B4 | |
play :D5 | |
play :G5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :F4 | |
play :A4 | |
play :D5 | |
sleep 2 | |
# part 2 | |
play :A2 | |
sleep 1 | |
play :A4 | |
play :C5 | |
play :E5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :G4 | |
play :B4 | |
play :E5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :D4 | |
play :G4 | |
play :B4 | |
play :E5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :C4 | |
play :E4 | |
play :A4 | |
play :D5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :C4 | |
play :Fs4 | |
play :A4 | |
play :D5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :A4 | |
play :C5 | |
play :F5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :A4 | |
play :C5 | |
play :E5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :D4 | |
play :G4 | |
play :B4 | |
play :E5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :C4 | |
play :E4 | |
play :A4 | |
play :D5 | |
sleep 2 | |
play :D3 | |
sleep 1 | |
play :C4 | |
play :Fs4 | |
play :A4 | |
play :D5 | |
sleep 2 | |
if (bass_iter == 0) | |
# discordant fork 1 | |
play :E3 | |
sleep 1 | |
play :B4 | |
play :E5 | |
play :G5 | |
sleep 2 | |
play :Fs3 | |
sleep 1 | |
play :A4 | |
play :Cs5 | |
play :Fs5 | |
sleep 2 | |
play :B2 | |
sleep 1 | |
play :B4 | |
play :D5 | |
play :Fs5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :Cs5 | |
play :E5 | |
play :A5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :A4 | |
play :Cs5 | |
play :Fs5 | |
play :A5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :B3 | |
play :A4 | |
play :D5 | |
sleep 1 | |
play :E4 | |
play :B4 | |
play :D5 | |
play :G5 | |
sleep 1 | |
play :A3, release: 3 | |
play :G4, release: 3 | |
play :C5, release: 3 | |
play :E5, release: 3 | |
play :A5, release: 3 | |
play :C6, release: 3 | |
sleep 3 | |
play :D3, release: 3 | |
play :A3, release: 3 | |
play :D4, release: 3 | |
play :D5, release: 3 | |
play :Fs5, release: 3 | |
play :A5, release: 3 | |
play :D6, release: 3 | |
sleep 3 | |
bass_iter = 1 | |
else | |
# discordant fork 2 | |
play :E3 | |
sleep 1 | |
play :B4 | |
play :E5 | |
play :G5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :A4 | |
play :D5 | |
play :F5 | |
play :A5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :A4 | |
play :C5 | |
play :F5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :C5 | |
play :E5 | |
play :A5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :A4 | |
play :C5 | |
play :F5 | |
play :A5 | |
sleep 2 | |
play :E3 | |
sleep 1 | |
play :B3 | |
play :A4 | |
play :D5 | |
sleep 1 | |
play :E4 | |
play :B4 | |
play :D5 | |
play :G5 | |
sleep 1 | |
play :A3, release: 3 | |
play :G4, release: 3 | |
play :C5, release: 3 | |
play :E5, release: 3 | |
play :A5, release: 3 | |
play :C6, release: 3 | |
sleep 3 | |
play :D3, release: 3 | |
play :A3, release: 3 | |
play :D4, release: 3 | |
play :D5, release: 3 | |
play :F5, release: 3 | |
play :A5, release: 3 | |
play :D6, release: 3 | |
sleep 3 | |
end # bifurcation | |
end # 2.times | |
end # with_fx | |
end # thread | |
in_thread(name: :treble) do | |
treb_iter = 0 | |
with_fx :reverb, room: 1 do | |
use_synth :blade | |
2.times do | |
sleep 13 | |
play :Fs6 | |
sleep 1 | |
play :A6 | |
sleep 1 | |
play :G6 | |
sleep 1 | |
play :Fs6 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :A5 | |
sleep 3 | |
play :Fs5, release: 3 | |
sleep 12 | |
# second go-round | |
sleep 1 | |
play :Fs6 | |
sleep 1 | |
play :A6 | |
sleep 1 | |
play :G6 | |
sleep 1 | |
play :Fs6 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :A5 | |
sleep 3 | |
play :Cs6 | |
sleep 3 | |
play :Fs6 | |
sleep 3 | |
play :E4, release: 3 | |
sleep 9 | |
# part 2 | |
play :A5 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :D6 | |
sleep 5 | |
play :D6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :F6 | |
sleep 1 | |
play :G6 | |
sleep 1 | |
play :A6 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :D6 | |
sleep 5 | |
play :D6 | |
sleep 1 | |
if (treb_iter == 0) | |
# discordant fork 1 | |
play :G6 | |
sleep 3 | |
play :Fs6 | |
sleep 3 | |
play :B5 | |
sleep 1 | |
play :A5 | |
sleep 1 | |
play :B5 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :Cs6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :Fs5 | |
sleep 2 | |
play :G5 | |
sleep 1 | |
play :A5, release: 3 | |
sleep 3 | |
play :A5, release: 3 | |
sleep 3 | |
treb_iter = 1 | |
else | |
# discordant fork 2 | |
play :G6 | |
sleep 3 | |
play :F6 | |
sleep 3 | |
play :B5 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :F6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :E6 | |
sleep 1 | |
play :D6 | |
sleep 1 | |
play :C6 | |
sleep 1 | |
play :F5 | |
sleep 2 | |
play :G5 | |
sleep 1 | |
play :A5, release: 3 | |
sleep 3 | |
play :A5, release: 3 | |
sleep 3 | |
end # bifurcation | |
end # 2.times | |
end # with_fx | |
end # thread |
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