Created
April 21, 2015 18:54
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Code Avengers Sample Code
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// Help message | |
new Game.Text('Warrior! Grab all', 50, 0); | |
new Game.Text('Hong Kong 1 Dollar to save the world!!', 50, 25); | |
// Setup player & guns | |
function createPlayer1() { | |
var player = new Game.Player(0, 0, '/image/game/player1.png'); | |
player.onKilled = createPlayer1; | |
var gun = new Game.Gun(); | |
gun.setPositions([new Point(5, -25), new Point(25, 15), new Point(-5, 25), new Point(-20, 15)]); | |
player.gun = gun; | |
} | |
function createPlayer2() { | |
var player = new Game.Player(350, 550, '/image/game/player2.png', 'w', 'a', 's', 'd'); | |
player.onKilled = createPlayer2; | |
var gun = new Game.Gun(); | |
gun.setPositions([new Point(5, -25), new Point(25, 15), new Point(-5, 25), new Point(-20, 15)]); | |
player.gun = gun; | |
player.fireKey ='e'; // little hack to enable player 2 gun | |
} | |
createPlayer1(); | |
createPlayer2(); | |
// Background | |
new Game.BackgroundImage('/image/game/tile/1.png') | |
// Some constants | |
var OFFSET_X = 100; | |
var OFFSET_Y = 200; | |
var SIZE = 50; | |
// Setup rock | |
new Game.Obstacle(OFFSET_X + SIZE * -2, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * -1, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 1, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 2, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 3, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 4, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 5, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * 6, OFFSET_Y + SIZE * -1) | |
new Game.Obstacle(OFFSET_X + SIZE * -2, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * -1, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 0, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 1, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 2, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 3, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 5, OFFSET_Y + SIZE * 5) | |
new Game.Obstacle(OFFSET_X + SIZE * 6, OFFSET_Y + SIZE * 5) | |
// Setup coins image | |
Game.GoodItem.source = 'http://wisardcoin.altervista.org/_Asia/_Coin_HongKong/Large/HongKong_1d_2_o.gif'; | |
// Game.BadItem.source = 'http://wisardcoin.altervista.org/_Asia/_Coin_HongKong/Large/HongKong_50c_2_o.gif'; // hard | |
Game.BadItem.source = 'http://wisardcoin.altervista.org/_Asia/_Coin_HongKong/Large/HongKong_20c_2_o.gif'; | |
// Setup coins | |
var i; | |
for (i = 0; i < 5 * 5; i++) { | |
var bad = Game.random(0, 1); | |
if (bad < 0.5) { | |
new Game.GoodItem(OFFSET_X + Math.floor(i / 5) * SIZE, OFFSET_Y + (i % 5) * SIZE) | |
} else { | |
new Game.BadItem(OFFSET_X + Math.floor(i / 5) * SIZE, OFFSET_Y + (i % 5) * SIZE) | |
} | |
} | |
new Game.Scoreboard() |
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