Skip to content

Instantly share code, notes, and snippets.

@alexpls
Last active October 9, 2024 12:58
Show Gist options
  • Save alexpls/83d7af23426c8928402d6d79e72f9401 to your computer and use it in GitHub Desktop.
Save alexpls/83d7af23426c8928402d6d79e72f9401 to your computer and use it in GitHub Desktop.
-- vim: tabstop=2 shiftwidth=2 expandtab
-- We almost always start by importing the wezterm module
local wezterm = require 'wezterm'
-- Define a lua table to hold _our_ module's functions
local module = {}
-- Returns a bool based on whether the host operating system's
-- appearance is light or dark.
function module.is_dark()
-- wezterm.gui is not always available, depending on what
-- environment wezterm is operating in. Just return true
-- if it's not defined.
if wezterm.gui then
-- Some systems report appearance like "Dark High Contrast"
-- so let's just look for the string "Dark" and if we find
-- it assume appearance is dark.
return wezterm.gui.get_appearance():find("Dark")
end
return true
end
return module
-- vim: tabstop=2 shiftwidth=2 expandtab
local wezterm = require 'wezterm'
local module = {}
local project_dir = wezterm.home_dir .. "/Projects"
local function project_dirs()
-- Start with your home directory as a project, 'cause you might want
-- to jump straight to it sometimes.
local projects = { wezterm.home_dir }
-- WezTerm comes with a glob function! Let's use it to get a lua table
-- containing all subdirectories of your project folder.
for _, dir in ipairs(wezterm.glob(project_dir .. '/*')) do
-- ... and add them to the projects table.
table.insert(projects, dir)
end
return projects
end
function module.choose_project()
local choices = {}
for _, value in ipairs(project_dirs()) do
table.insert(choices, { label = value })
end
return wezterm.action.InputSelector {
title = "Projects",
choices = choices,
fuzzy = true,
action = wezterm.action_callback(function(child_window, child_pane, id, label)
-- "label" may be empty if nothing was selected. Don't bother doing anything
-- when that happens.
if not label then return end
-- The SwitchToWorkspace action will switch us to a workspace if it already exists,
-- otherwise it will create it for us.
child_window:perform_action(wezterm.action.SwitchToWorkspace {
-- We'll give our new workspace a nice name, like the last path segment
-- of the directory we're opening up.
name = label:match("([^/]+)$"),
-- Here's the meat. We'll spawn a new terminal with the current working
-- directory set to the directory that was picked.
spawn = { cwd = label },
}, child_pane)
end),
}
end
return module
-- vim: tabstop=2 shiftwidth=2 expandtab
local wezterm = require 'wezterm'
local config = wezterm.config_builder()
local appearance = require 'appearance'
local projects = require 'projects'
config.set_environment_variables = {
PATH = '/opt/homebrew/bin:' .. os.getenv('PATH')
}
if appearance.is_dark() then
config.color_scheme = 'Tokyo Night'
else
config.color_scheme = 'Tokyo Night Day'
end
config.font = wezterm.font('Berkeley Mono')
config.font_size = 13
-- Slightly transparent and blurred background
config.window_background_opacity = 0.9
config.macos_window_background_blur = 30
-- Removes the title bar, leaving only the tab bar. Keeps
-- the ability to resize by dragging the window's edges.
-- On macOS, 'RESIZE|INTEGRATED_BUTTONS' also looks nice if
-- you want to keep the window controls visible and integrate
-- them into the tab bar.
config.window_decorations = 'RESIZE'
-- Sets the font for the window frame (tab bar)
config.window_frame = {
-- Berkeley Mono for me again, though an idea could be to try a
-- serif font here instead of monospace for a nicer look?
font = wezterm.font({ family = 'Berkeley Mono', weight = 'Bold' }),
font_size = 11,
}
local function segments_for_right_status(window)
return {
window:active_workspace(),
wezterm.strftime('%a %b %-d %H:%M'),
wezterm.hostname(),
}
end
wezterm.on('update-status', function(window, _)
local SOLID_LEFT_ARROW = wezterm.nerdfonts.pl_right_hard_divider
local segments = segments_for_right_status(window)
local color_scheme = window:effective_config().resolved_palette
-- Note the use of wezterm.color.parse here, this returns
-- a Color object, which comes with functionality for lightening
-- or darkening the colour (amongst other things).
local bg = wezterm.color.parse(color_scheme.background)
local fg = color_scheme.foreground
-- Each powerline segment is going to be coloured progressively
-- darker/lighter depending on whether we're on a dark/light colour
-- scheme. Let's establish the "from" and "to" bounds of our gradient.
local gradient_to, gradient_from = bg, bg
if appearance.is_dark() then
gradient_from = gradient_to:lighten(0.2)
else
gradient_from = gradient_to:darken(0.2)
end
-- Yes, WezTerm supports creating gradients, because why not?! Although
-- they'd usually be used for setting high fidelity gradients on your terminal's
-- background, we'll use them here to give us a sample of the powerline segment
-- colours we need.
local gradient = wezterm.color.gradient(
{
orientation = 'Horizontal',
colors = { gradient_from, gradient_to },
},
#segments -- only gives us as many colours as we have segments.
)
-- We'll build up the elements to send to wezterm.format in this table.
local elements = {}
for i, seg in ipairs(segments) do
local is_first = i == 1
if is_first then
table.insert(elements, { Background = { Color = 'none' } })
end
table.insert(elements, { Foreground = { Color = gradient[i] } })
table.insert(elements, { Text = SOLID_LEFT_ARROW })
table.insert(elements, { Foreground = { Color = fg } })
table.insert(elements, { Background = { Color = gradient[i] } })
table.insert(elements, { Text = ' ' .. seg .. ' ' })
end
window:set_right_status(wezterm.format(elements))
end)
local function move_pane(key, direction)
return {
key = key,
mods = 'LEADER',
action = wezterm.action.ActivatePaneDirection(direction),
}
end
local function resize_pane(key, direction)
return {
key = key,
action = wezterm.action.AdjustPaneSize { direction, 3 }
}
end
-- If you're using emacs you probably wanna choose a different leader here,
-- since we're gonna be making it a bit harder to CTRL + A for jumping to
-- the start of a line
config.leader = { key = 'a', mods = 'CTRL', timeout_milliseconds = 1000 }
-- Table mapping keypresses to actions
config.keys = {
-- Sends ESC + b and ESC + f sequence, which is used
-- for telling your shell to jump back/forward.
{
-- When the left arrow is pressed
key = 'LeftArrow',
-- With the "Option" key modifier held down
mods = 'OPT',
-- Perform this action, in this case - sending ESC + B
-- to the terminal
action = wezterm.action.SendString '\x1bb',
},
{
key = 'RightArrow',
mods = 'OPT',
action = wezterm.action.SendString '\x1bf',
},
{
key = ',',
mods = 'SUPER',
action = wezterm.action.SpawnCommandInNewTab {
cwd = wezterm.home_dir,
args = { 'nvim', wezterm.config_file },
},
},
{
-- I'm used to tmux bindings, so am using the quotes (") key to
-- split horizontally, and the percent (%) key to split vertically.
key = '"',
-- Note that instead of a key modifier mapped to a key on your keyboard
-- like CTRL or ALT, we can use the LEADER modifier instead.
-- This means that this binding will be invoked when you press the leader
-- (CTRL + A), quickly followed by quotes (").
mods = 'LEADER',
action = wezterm.action.SplitHorizontal { domain = 'CurrentPaneDomain' },
},
{
key = '%',
mods = 'LEADER',
action = wezterm.action.SplitVertical { domain = 'CurrentPaneDomain' },
},
{
key = 'a',
-- When we're in leader mode _and_ CTRL + A is pressed...
mods = 'LEADER|CTRL',
-- Actually send CTRL + A key to the terminal
action = wezterm.action.SendKey { key = 'a', mods = 'CTRL' },
},
move_pane('j', 'Down'),
move_pane('k', 'Up'),
move_pane('h', 'Left'),
move_pane('l', 'Right'),
{
-- When we push LEADER + R...
key = 'r',
mods = 'LEADER',
-- Activate the `resize_panes` keytable
action = wezterm.action.ActivateKeyTable {
name = 'resize_panes',
-- Ensures the keytable stays active after it handles its
-- first keypress.
one_shot = false,
-- Deactivate the keytable after a timeout.
timeout_milliseconds = 1000,
}
},
{
key = 'p',
mods = 'LEADER',
-- Present in to our project picker
action = projects.choose_project(),
},
{
key = 'f',
mods = 'LEADER',
-- Present a list of existing workspaces
action = wezterm.action.ShowLauncherArgs { flags = 'FUZZY|WORKSPACES' },
},
}
config.key_tables = {
resize_panes = {
resize_pane('j', 'Down'),
resize_pane('k', 'Up'),
resize_pane('h', 'Left'),
resize_pane('l', 'Right'),
},
}
return config
@greggthomason
Copy link

@alexpls I had to require it to make the LSP not complain. Still learning Lua.

@trevc
Copy link

trevc commented Aug 16, 2024

I ended up using your config as a starting point to make the jump from iTerm2. Working great so far. Thanks

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment