Created
August 21, 2016 13:56
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Possible Elm model update syntax
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update : Msg -> Model -> Model | |
update msg model = | |
case msg of | |
CanvasResized canvasSize -> | |
model | |
|> :canvas | |
|> updateCanvasSize canvasSize | |
|> updateVisibleTiles | |
updateCanvasSize : CanvasSize -> Model -> Model | |
updateCanvasSize canvasSize model = | |
{ model.canvasView | size = canvasSize, viewUpdated = True } | |
updateVisibleTiles : Model -> Model | |
updateVisibleTiles model = | |
{model | visibleTiles = getVisibleTiles model.canvasView } | |
getVisibleTiles : CanvasView -> Set Tile | |
getVisibleTiles canvasView = | |
let | |
tileLeft = floor (toFloat (canvasView.curPos.x) / toFloat(tileSize)) | |
tileTop = floor (toFloat (canvasView.curPos.y) / toFloat(tileSize)) | |
numTilesI = floor (canvasView.scale * (toFloat canvasView.size.width) / tileSize + 1) | |
numTilesJ = floor (canvasView.scale * (toFloat canvasView.size.height) / tileSize + 1) | |
in | |
getTileRange tileLeft (tileLeft+numTilesI) tileTop (tileTop+numTilesJ) | |
|> Set.fromList | |
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update : Msg -> Model -> Model | |
update msg model = | |
case msg of | |
CanvasResized canvasSize -> | |
model | |
|> :canvasView (\model -> (model.canvasView |> :size canvasSize) ) | |
|> :viewUpdated (\model -> True) | |
|> :visibleTiles (\model -> getVisibleTiles model.canvasSize) | |
getVisibleTiles : CanvasView -> Set Tile | |
getVisibleTiles canvasView = | |
let | |
tileLeft = floor (toFloat (canvasView.curPos.x) / toFloat(tileSize)) | |
tileTop = floor (toFloat (canvasView.curPos.y) / toFloat(tileSize)) | |
numTilesI = floor (canvasView.scale * (toFloat canvasView.size.width) / tileSize + 1) | |
numTilesJ = floor (canvasView.scale * (toFloat canvasView.size.height) / tileSize + 1) | |
in | |
getTileRange tileLeft (tileLeft+numTilesI) tileTop (tileTop+numTilesJ) | |
|> Set.fromList | |
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