Created
April 30, 2012 19:51
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Reprezentacje grafów
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#include <cstdio> | |
#include <cstdlib> | |
#include "timer.h" | |
int main() | |
{ | |
int n, k, x, y, r = 0, mockup = 0; | |
srand(time(0)); | |
scanf("%d %d", &n, &k); | |
bool* GE; | |
int* LK; | |
int* PK; | |
GE = (bool*)calloc(n, sizeof(bool)); | |
LK = (int*)calloc(k, sizeof(int)); | |
PK = (int*)calloc(k, sizeof(int)); | |
for (int i = 0; i < k; i++) { | |
scanf("%d %d", &x, &y); | |
LK[i] = x; | |
PK[i] = y; | |
GE[x] = GE[y] = true; | |
} | |
start_timer(); | |
for (int i = 0; i < n; i++) { | |
if (!GE[i]) continue; | |
for (int j = 0; j < n; j++) { | |
if (!GE[j]) continue; | |
for (int z = 0; z < k; z++) { | |
if (LK[z] == i && PK[z] == j) { | |
mockup++; | |
break; | |
} | |
} | |
r++; | |
} | |
} | |
stop_timer("Istnienie krawedzi w liscie incydencji", r); | |
free(GE); | |
free(LK); | |
free(PK); | |
return 0; | |
} |
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#include <cstdio> | |
#include <cstdlib> | |
#include "timer.h" | |
using namespace std; | |
struct node { | |
int value; | |
node* next; | |
}; | |
void free_list(node** n) { | |
if (*n != NULL) { | |
free_list(&((*n)->next)); | |
free(*n); | |
} | |
} | |
int main() | |
{ | |
int n, k, x, y, r = 0, mockup = 0; | |
node* tmp; | |
srand(time(0)); | |
scanf("%d %d", &n, &k); | |
bool* GE; | |
node** G; | |
GE = (bool*)calloc(n, sizeof(bool)); | |
G = (node**)calloc(n, sizeof(node*)); | |
for (int i = 0; i < k; i++) { | |
scanf("%d %d", &x, &y); | |
tmp = (node*)malloc(sizeof(node)); | |
tmp->value = y; | |
if (G[x] == NULL) { | |
tmp->next = NULL; | |
G[x] = tmp; | |
} else { | |
tmp->next = G[x]; | |
G[x] = tmp; | |
} | |
GE[x] = GE[y] = true; | |
} | |
start_timer(); | |
for (int i = 0; i < n; i++) { | |
if (!GE[i]) continue; | |
for (int j = 0; j < n; j++) { | |
if (!GE[j]) continue; | |
tmp = G[i]; | |
while (tmp != NULL) { | |
if (tmp->value == j) { | |
mockup++; | |
break; | |
} else { | |
tmp = tmp->next; | |
} | |
} | |
r++; | |
} | |
} | |
stop_timer("Istnienie krawedzi w liscie krawedzi", r); | |
free(GE); | |
for (int i = 0; i < n; i++) | |
free_list(&G[i]); | |
free(G); | |
return 0; | |
} |
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#include <cstdio> | |
#include <cstdlib> | |
#include <cmath> | |
#include "timer.h" | |
int main() | |
{ | |
int n, k, x, y, r = 0, mockup = 0; | |
srand(time(0)); | |
scanf("%d %d", &n, &k); | |
int** G; | |
bool* GE; | |
GE = (bool*)calloc(n, sizeof(bool)); | |
G = (int**)calloc(n, sizeof(int*)); | |
for (int i = 0; i < n; i++) | |
G[i] = (int*)calloc(k, sizeof(int)); | |
for (int i = 0; i < k; i++) { | |
scanf("%d %d", &x, &y); | |
G[x][i] = -1; | |
G[y][i] = 1; | |
GE[x] = GE[y] = true; | |
} | |
start_timer(); | |
for (int i = 0; i < n; i++) { | |
if (!GE[i]) continue; | |
for (int j = 0; j < n; j++) { | |
if (!GE[j]) continue; | |
for (int z = 0; z < k; z++) { | |
if (G[i][z] == -1 && G[j][z] == 1) { mockup++; break; } | |
} | |
r++; | |
} | |
} | |
stop_timer("Istnienie krawedzi w macierzy incydencji", r); | |
free(GE); | |
for (int i = 0; i < n; i++) | |
free(G[i]); | |
free(G); | |
return 0; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <cstdio> | |
#include <cstdlib> | |
#include "timer.h" | |
int main() | |
{ | |
int n, k, x, y, r = 0, mockup = 0; | |
srand(time(0)); | |
scanf("%d %d", &n, &k); | |
bool** G; | |
bool* GE; | |
GE = (bool*)calloc(n, sizeof(bool)); | |
G = (bool**)calloc(n, sizeof(bool*)); | |
for (int i = 0; i < n; i++) | |
G[i] = (bool*)calloc(n, sizeof(bool)); | |
for (int i = 0; i < k; i++) { | |
scanf("%d %d", &x, &y); | |
G[x][y] = true; | |
GE[x] = GE[y] = true; | |
} | |
start_timer(); | |
for (int i = 0; i < n; i++) { | |
if (!GE[i]) continue; | |
for (int j = 0; j < n; j++) { | |
if (!GE[j]) continue; | |
if (G[i][j]) mockup++; | |
r++; | |
} | |
} | |
stop_timer("Istnienie krawedzi w macierzy sasiedztwa", r); | |
free(GE); | |
for (int i = 0; i < n; i++) | |
free(G[i]); | |
free(G); | |
return 0; | |
} |
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