Created
December 8, 2017 07:25
-
-
Save algal/e79c81401d6f72034be085f323526527 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
Returns an array of vertex positions. | |
- precondition: the geoemetry must have vertices which are 3-vectors with floating point component values | |
*/ | |
fileprivate func vertices(source:SCNGeometrySource) -> [SCNVector3] | |
{ | |
precondition(source.usesFloatComponents == true, "I can only handle three-vectors whose components are floating-point values, i.e., floats or doubles") | |
precondition(source.componentsPerVector == 3, "I can only be used for three vectors") | |
let shouldUseFloatNotDouble:Bool | |
if source.bytesPerComponent == 4 { | |
shouldUseFloatNotDouble = true | |
} | |
else if source.bytesPerComponent == 8 { | |
shouldUseFloatNotDouble = false | |
} | |
else { | |
assert(false, "The SCNGeometrySource has reported an unexpected byte size for its vector components, not 4 bytes (float) or 8 bytes (double) but \(source.bytesPerComponent). I am not equipped for this so I am going to use floats and hope for the best. This will probably not work. Sorry.") | |
shouldUseFloatNotDouble = true | |
} | |
let vectors = source.data.withUnsafeBytes { | |
(p:UnsafePointer<UInt8>) -> [SCNVector3] in | |
let rawPtr = UnsafeRawPointer(p) | |
var v:[SCNVector3] = [] | |
v.reserveCapacity(source.vectorCount) | |
for byteOffset in stride(from: source.dataOffset, | |
to: source.dataOffset + source.dataStride * source.vectorCount, | |
by: source.dataStride) | |
{ | |
if shouldUseFloatNotDouble { | |
let ff = rawPtr.load(fromByteOffset: byteOffset, as: float3.self) | |
let val = SCNVector3(ff) | |
v.append(val) | |
} | |
else { | |
let ff = rawPtr.load(fromByteOffset: byteOffset, as: double3.self) | |
let val = SCNVector3(ff) | |
v.append(val) | |
} | |
} | |
return v | |
} | |
return vectors | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment