Created
June 23, 2013 13:04
-
-
Save alijaya/5844981 to your computer and use it in GitHub Desktop.
Snippet for BitmapData slicing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var bd = Assets.getBitmapData("path/to/image.png"); | |
var a : Array<Array<BitmapData>> = []; | |
var xCount = 5; // berapa banyak tile horizontal | |
var yCount = 5; // berapa banyak tile vertikal | |
var tileWidth = Std.int(bd.width/xCount); // dibulatkan kebawah | |
var tileHeight = Std.int(bd.height/yCount); // dibulatkan kebawah | |
for(j in 0...yCount) | |
{ | |
a.push([]); | |
for(i in 0...xCount) | |
{ | |
var temp = new BitmapData(tileWidth, tileHeight, true, 0); // buat BitmapData dengan width = tileWidth, height = tileHeight | |
temp.copyPixels(bd, new Rectangle(i*tileWidth,j*tileHeight,tileWidth,tileHeight), new Point(0, 0)); // copy pixel dari bd di daerah persegi dengan koordinat x = i*tileWidth, y = j*tileHeight, width = tileWidth, height = tileHeight, ke temp di posisi x = 0, y = 0 | |
a[j].push(temp); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment