Created
October 7, 2022 17:20
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projection of vector onto xy plane of an oriented point
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| import numpy as np | |
| from scipy.spatial.transform import Rotation as R | |
| # set up initial orientations of two particles | |
| p0 = np.eye(3) # oriented same as basis vectors of coord system | |
| p1 = R.from_euler(seq='XYZ', angles=[10, 10, 60], degrees=True) # slightly rotated out of plane, in plane quite different | |
| # take y vector from p0, project onto y and y from p1 | |
| # take y vector because is easier for construction of x-vector with the cross product | |
| p0_y = p0[:, 1] | |
| p1_x = p1[:, 0] | |
| p1_y = p1[:, 1] | |
| p1_z = p1[:, 2] | |
| # make sure p1_y is normalised first, for rotation matrices this is already the case | |
| p0_y_on_p1_x = np.dot(p0_y, p1_y) | |
| p0_y_on_p1_y = np.dot(p0_y, p1_y) | |
| # calculate new y as linear combination of projections and existing basis for xy plane of p1 | |
| p1_new_y = p0_y_on_p1_x * p1_x + p0_y_on_p1_y * p1_y | |
| p1_new_x = np.cross(p1_y, p1_z) | |
| p1_final = np.empty((3, 3)) | |
| p1_final[:, 0] = p1_new_x | |
| p1_final[:, 1] = p1_new_y | |
| p1_final[:, 2] = p1_z | |
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