Created
August 11, 2016 06:06
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void OnDrawGizmos() { | |
GameObject t = GameObject.Find("Preview" + gameObject.GetInstanceID()); | |
if (t == null) { | |
GameObject go = new GameObject(); | |
go.name = "Preview" + gameObject.GetInstanceID(); | |
go.transform.position = transform.position; | |
go.transform.localPosition = transform.position; | |
go.hideFlags = HideFlags.DontSaveInBuild | HideFlags.DontSaveInEditor | HideFlags.HideInHierarchy; | |
SpriteRenderer renderer = go.AddComponent<SpriteRenderer>(); | |
Texture2D tex = new Texture2D(2, 2, TextureFormat.PVRTC_RGBA4, false); | |
tex.LoadImage(imageAsset.bytes); | |
Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), pixelsPerUnit); | |
go.GetComponent<SpriteRenderer>().sprite = sprite; | |
} | |
else { | |
t.transform.position = gameObject.transform.position; | |
t.transform.localScale = gameObject.transform.localScale; | |
t.transform.rotation = gameObject.transform.localRotation; | |
} | |
} |
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