Created
July 6, 2017 06:48
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Cleans orphan bonemod files in chara folder
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| #NoEnv | |
| #NoTrayIcon | |
| #SingleInstance force | |
| SetWorkingDir %A_ScriptDir% | |
| GUI: | |
| Gui, Font, s10, Arial | |
| Gui, Add, Text, x10 y10, Game Folder (Please select HoneySelect_64.exe): | |
| Gui, Add, Edit, w300 h25 x10 yp+20 vGameFolder, C:\illusion\HoneySelect | |
| Gui, Add, Button, w70 h25 xp+300 gBrowseFolder, Browse | |
| Gui, Add, Button, Default Center w100 h25 xp+80 gScanFolder, Scan | |
| Gui, Add, Text, w480 x10 yp+35 0x10 | |
| Gui, Add, Text, x10 yp+10, Bonemod files without chara card (Double-click to open file location): | |
| Gui, Font, s10, Consolas | |
| Gui, Add, ListView, w370 r10 Grid AltSubmit gBonemodFileList, Gender|File Name|Bonemod File Path | |
| Gui, Font, s10, Arial | |
| Gui, Add, Button, w100 xp+380 gDeleteFiles, Delete All | |
| Gui, Show, Center w500, AHK HS Bonemod Clean v1.0 | |
| Return | |
| BrowseFolder: | |
| FileSelectFile, SelectGameFolder, , C:\, Please select HoneySelect_64.exe in your game folder | |
| SelectGameFolder := RegExReplace(SelectGameFolder, "\\[^\\]+?$", "") | |
| If (SelectGameFolder != "") { | |
| GuiControl, , GameFolder, %SelectGameFolder% | |
| } | |
| Return | |
| ScanFolder: | |
| Gui, Submit, NoHide | |
| ; ensure game folder has last slash | |
| GameFolder := GameFolder . "\" | |
| GameFolder := RegExReplace(GameFolder, "\\+$", "\") | |
| FemaleCharaFolder := GameFolder . "UserData\chara\female\" | |
| MaleCharaFolder := GameFolder . "UserData\chara\male\" | |
| LV_Delete() | |
| GuiControl, -Redraw, BonemodFileList | |
| Loop, Files, %FemaleCharaFolder%\*.png.bonemod.txt, F | |
| { | |
| BonemodFilename := A_LoopFileName | |
| BaseFilename := RegexReplace(BonemodFilename, "\.png\.bonemod\.txt$", "") | |
| ImageFilename := BaseFilename . ".png" | |
| If (!FileExist(FemaleCharaFolder . ImageFilename)) { | |
| LV_Add("", "Female", BaseFilename, A_LoopFileLongPath) | |
| } | |
| } | |
| Loop, Files, %MaleCharaFolder%\*.png.bonemod.txt, F | |
| { | |
| BonemodFilename := A_LoopFileName | |
| BaseFilename := RegexReplace(BonemodFilename, "\.png\.bonemod\.txt$", "") | |
| ImageFilename := BaseFilename . ".png" | |
| If (!FileExist(MaleCharaFolder . ImageFilename)) { | |
| LV_Add("", "Male", BaseFilename, A_LoopFileLongPath) | |
| } | |
| } | |
| Loop, 3 | |
| { | |
| LV_ModifyCol(A_Index, "AutoHdr") | |
| } | |
| GuiControl, +Redraw, BonemodFileList | |
| Return | |
| BonemodFileList: | |
| If (A_GuiEvent == "DoubleClick") { | |
| LV_GetText(FullPath, A_EventInfo, 3) | |
| Run % "explorer.exe /n,/select, """ FullPath """" | |
| } | |
| Return | |
| DeleteFiles: | |
| If (LV_GetCount() == 0) { | |
| MsgBox, 0x40, Info, No Bonemod files without chara card. | |
| } | |
| Else { | |
| MsgBox, 0x34, Confirm Delete, Are you sure you want to delete the Bonemod files without chara card? This action is not reversible! | |
| IfMsgBox, Yes | |
| { | |
| Loop, % LV_GetCount() | |
| { | |
| LV_GetText(FullPath, A_Index, 3) | |
| If (FileExist(FullPath)) { | |
| FileDelete, %FullPath% | |
| } | |
| } | |
| GoSub, ScanFolder | |
| } | |
| } | |
| Return | |
| GuiClose: | |
| ExitApp | |
| Return |
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