Created
September 12, 2011 14:48
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Rendering characters one-by-one with FT2+PIL
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#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
# mass-render-chars.py: POC of massive character rendering | |
# | |
# Copyright (C) 2011 Takahiro Yoshimura <[email protected]> | |
# | |
# This program is free software: you can redistribute it and/or modify | |
# it under the terms of the GNU General Public License as published by | |
# the Free Software Foundation, either version 3 of the License, or | |
# (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# | |
# You should have received a copy of the GNU General Public License | |
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |
import struct | |
import freetype | |
import Image, ImageDraw | |
class FT2Bitmap(object): | |
def __init__(self, bitmap): | |
self.bitmap = bitmap | |
def to_pil_image(self): | |
data = ''.join([struct.pack('B', c) for c in self.bitmap.buffer]) | |
return Image.frombuffer("L", (self.bitmap.width, self.bitmap.rows), data, "raw", "L", 0, 1) | |
class GlyphWriter(object): | |
def __init__(self, char, face, size, color): | |
self.char = char | |
self.face_name = face | |
self.char_size = size | |
self.color = color | |
def write(self): | |
mask = self._write_glyph() | |
im = Image.new('RGBA', mask.size, (0,0,0,255)) | |
draw = ImageDraw.Draw(im) | |
draw.bitmap((0, 0), mask, self.color) | |
return im | |
def _load_glyph(self): | |
face = freetype.Face(self.face_name) | |
face.set_char_size(self.char_size * 64) | |
face.load_char(self.char.char, freetype.FT_LOAD_DEFAULT | freetype.FT_LOAD_NO_BITMAP) | |
return face.glyph.get_glyph() | |
def _write_glyph(self): | |
glyph = self._load_glyph() | |
blyph = glyph.to_bitmap(freetype.FT_RENDER_MODE_NORMAL, freetype.Vector(0,0)) | |
self.char.set_bitmap_offset((blyph.left, -blyph.top)) | |
bitmap = blyph.bitmap | |
return FT2Bitmap(bitmap).to_pil_image() | |
class Character(object): | |
def __init__(self, char=None, x=None, y=None, width=None, height=None): | |
self.char = char | |
self.x = x | |
self.y = y | |
self.width = width | |
self.height = height | |
self._left = None | |
self._top = None | |
def set_bitmap_offset(self, offset): | |
self._left, self._top = offset | |
def get_bitmap_offset(self): | |
return (self._left, self._top) | |
class TextMuncher(object): | |
def __init__(self, glyph_size, text, at=None): | |
self.glyph_size = glyph_size | |
self.text = text | |
if not at: | |
at = (0, 0) | |
self.at = at | |
def munch(self): | |
pitch = list(self.at) | |
width = self.glyph_size | |
height = self.glyph_size | |
for c in self.text: | |
yield Character(c, pitch[0], pitch[1], width, height) | |
pitch[0] += width * 0.85 | |
class NormalMapping(object): | |
def __init__(self, glyph_size): | |
self.glyph_size = glyph_size | |
def map(self, char, glyph): | |
x, y = char.get_bitmap_offset() | |
y += self.glyph_size | |
x -= self.glyph_size / 2 | |
y -= self.glyph_size / 2 | |
return (char.x + x, char.y + y) | |
if __name__ == '__main__': | |
face_name = u'./fonts/ヒラギノ角ゴ Std W6.otf'.encode('utf-8') | |
glyph_size = 190 | |
color = (255,255,255,255) | |
im = Image.new('RGBA', (5120, 5120), (0,0,0,255)) | |
draw = ImageDraw.Draw(im) | |
text = u'じゅげむ、ジュゲム。…ゴコウの擦り切れ☆' | |
mapping = NormalMapping(glyph_size) | |
for char in TextMuncher(glyph_size, text, (95, 95)).munch(): | |
glyph = GlyphWriter(char, face_name, glyph_size, color)._write_glyph() | |
draw.bitmap(mapping.map(char, glyph), glyph) | |
im.show() | |
im.save('hoge.png', 'png') |
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