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| function BinaryHeap(scoreFunction){ | |
| this.content = []; | |
| this.scoreFunction = scoreFunction; | |
| } | |
| BinaryHeap.prototype = { | |
| push: function(element) { | |
| this.content.push(element); | |
| this.bubbleUp(this.content.length - 1); |
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| (function(){ | |
| this.Terminal = function(container, steps){ | |
| this.container = document.getElementById(container); | |
| this.steps = steps; | |
| this.cycle = this.cycle.bind(this); | |
| this.cycle(); | |
| }; | |
| this.Terminal.prototype.cycle = function(){ |
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| for (var key = 0, value; value = someArray[key++];) { | |
| // value is already defined by for loop | |
| console.log('index: ' + key, 'value: ' + value); | |
| } |
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| var num = 1; | |
| var num2 = num; | |
| num++; | |
| console.log(num); // 2 | |
| console.log(num2); // 1 | |
| var obj = { | |
| val: 'A string' | |
| }; |
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| (function(){ | |
| var obj = { | |
| name: 'No Name' | |
| }; | |
| window.setName = function(name){ | |
| obj.name = name; | |
| }; |
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| { | |
| guiEnabled: true, | |
| draw: function(){ | |
| this.parent(); | |
| if (this.guiEnabled) { | |
| this.drawGUI(); | |
| } | |
| }, |
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| var Settings = Class.$extend({ | |
| chart: { | |
| type: 'spline' | |
| }, | |
| title: { | |
| text: null | |
| }, | |
| xAxis: { | |
| title: { | |
| text: "Time (sec)", |
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| var template = [ | |
| '<div>', | |
| '<h1>{title}</h1>', | |
| '<p>{content}</p>', | |
| '</div>' | |
| ].join(''); |
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| " TESTING: Toggle whitespace save | |
| function! ToggleWhitespaceSave() | |
| if exists('b:pw') && b:pw == 1 | |
| unlet b:pw | |
| echo 'Stripping whitespace on save' | |
| else | |
| let b:pw = 1 | |
| echo 'Preserving whitespace on save' | |
| endif | |
| endfunction |
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| function! SynStack() | |
| echo join(map(synstack(line('.'), col('.')), 'synIDattr(v:val, "name")'), " > ") | |
| endfunc | |
| nnoremap <F7> :call SynStack()<CR> |