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August 21, 2020 23:15
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var config = { | |
IP: require('ip').address(), | |
port: 8765, | |
servers: 1, | |
browsers: 3, | |
each: 1500, | |
wait: 1, | |
route: { | |
'/': __dirname + '/index.html', | |
'/gun.js': __dirname + '/../../gun.js', | |
'/jquery.js': __dirname + '/../../examples/jquery.js' | |
} | |
} | |
/* | |
Assume we have 4 peers in a star topology, | |
...B... | |
./.|.\. | |
A..C..D | |
And they share a chat room with 10K messages. | |
A - GET chat -> B (cache miss) -> C | |
*/ | |
var panic = require('panic-server'); | |
panic.server().on('request', function(req, res){ // Static server | |
config.route[req.url] && require('fs').createReadStream(config.route[req.url]).pipe(res); | |
}).listen(config.port); // Start panic server. | |
// In order to tell the clients what to do, | |
// We need a way to reference all of them. | |
var clients = panic.clients; | |
// Some of the clients may be NodeJS servers on different machines. | |
// PANIC manager is a nifty tool that lets us remotely spawn them. | |
var manager = require('panic-manager')(); | |
manager.start({ | |
clients: Array(config.servers).fill().map(function(u, i){ // Create a bunch of servers. | |
return { | |
type: 'node', | |
port: config.port + (i + 1) // They'll need unique ports to start their servers on, if we run the test on 1 machine. | |
} | |
}), | |
panic: 'http://' + config.IP + ':' + config.port // Auto-connect to our panic server. | |
}); | |
// Now lets divide our clients into "servers" and "browsers". | |
var servers = clients.filter('Node.js'); | |
var browsers = clients.excluding(servers); | |
var alice = browsers.pluck(1); | |
var carl = browsers.excluding(alice).pluck(1); | |
var dave = browsers.excluding([alice, carl]).pluck(1); | |
describe("Load test "+ config.browsers +" browser(s) across "+ config.servers +" server(s)!", function(){ | |
// We'll have to manually launch the browsers, | |
// So lets up the timeout so we have time to do that. | |
this.timeout(5 * 60 * 1000); | |
it("Servers have joined!", function(){ | |
// Alright, lets wait until enough gun server peers are connected. | |
return servers.atLeast(config.servers); | |
}); | |
it("GUN has spawned!", function(){ | |
// Once they are, we need to actually spin up the gun server. | |
var tests = [], i = 0; | |
servers.each(function(client){ | |
// for each server peer, tell it to run this code: | |
tests.push(client.run(function(test){ | |
// NOTE: Despite the fact this LOOKS like we're in a closure... | |
// it is not! This code is actually getting run | |
// in a DIFFERENT machine or process! | |
var env = test.props; | |
// As a result, we have to manually pass it scope. | |
test.async(); | |
// Clean up from previous test. | |
try{ require('fs').unlinkSync(env.i+'data.json') }catch(e){} | |
var server = require('http').createServer(function(req, res){ | |
res.end("I am "+ env.i +"!"); | |
}); | |
// Launch the server and start gun! | |
var Gun = require('gun'); | |
// Attach the server to gun. | |
var gun = Gun({file: env.i+'data', web: server, axe: false, localStorage: false, radisk: false}); | |
server.listen(env.config.port + env.i, function(){ | |
// This server peer is now done with the test! | |
// It has successfully launched. | |
test.done(); | |
}); | |
}, {i: i += 1, config: config})); | |
}); | |
// NOW, this is very important: | |
// Do not proceed to the next test until | |
// every single server (in different machines/processes) | |
// have ALL successfully launched. | |
return Promise.all(tests); | |
}); | |
it(config.browsers +" browser(s) have joined!", function(){ | |
console.log("PLEASE OPEN http://"+ config.IP +":"+ config.port +" IN "+ config.browsers +" BROWSER(S)!"); | |
return browsers.atLeast(config.browsers); | |
}); | |
it("Browsers initialized gun!", function(){ | |
var tests = [], i = 0; | |
browsers.each(function(client, id){ | |
tests.push(client.run(function(test){ | |
try{ localStorage.clear() }catch(e){} | |
try{ indexedDB.deleteDatabase('radata') }catch(e){} | |
var env = test.props; | |
var gun = Gun('http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'); | |
window.gun = gun; | |
window.ref = gun.get('chat'); | |
}, {i: i += 1, config: config})); | |
}); | |
return Promise.all(tests); | |
}); | |
it("Carl Create Chats", function(){ | |
return carl.run(function(test){ | |
console.log("I AM CARL"); | |
test.async(); | |
var rand = String.random || Gun.text.random; | |
var i = 10000, chat = {}, S = Gun.state(); | |
while(i--){ | |
Gun.state.ify(chat, rand(9), S, rand(200), 'chat'); | |
} | |
//window.chat = chat; | |
gun._.graph.chat = chat; | |
console.log(JSON.stringify(chat,null,2)); | |
test.done(); | |
}); | |
}); | |
it("Alice Asks for Chat", function(){ | |
return alice.run(function(test){ | |
console.log("I AM ALICE"); | |
test.async(); | |
var i = 0, S = +new Date; | |
ref.map().once(function(v,k){ | |
S && console.log('first:', +new Date - S) || (S = null); | |
console.log(++i, "chat:",k,v); | |
}) | |
setTimeout(function(){ | |
//test.done(); | |
},1000); | |
}); | |
}); | |
/*it("Carl Recovers Chats", function(){ | |
return carl.run(function(test){ | |
console.log("... why not sending ...", window.chat); | |
test.async(); | |
gun.on('in', {'#': 'asdf', put: {chat: chat}}); | |
//test.done(); | |
}); | |
});*/ | |
after("Everything shut down.", function(){ | |
// which is to shut down all the browsers. | |
browsers.run(function(){ | |
setTimeout(function(){ | |
location.reload(); | |
}, 15 * 1000); | |
}); | |
// And shut down all the servers. | |
return servers.run(function(){ | |
process.exit(); | |
}); | |
}); | |
}) |
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