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Created September 29, 2025 03:47
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This Little-Known JavaScript API Changes How We Handle Async States Across Threads
// App.jsx
import { AtomicState, useAtomicValue } from "./shared-atomic-state";
import './App.css';
// Create a shared state instance (could be moved to a context or module)
const atomicState = new AtomicState();
// Create two atomic values
const counterA = atomicState.createAtomicValue(0, "int");
const counterB = atomicState.createAtomicValue(100, "int");
function CounterA() {
const value = useAtomicValue(counterA);
return (
<div>
<h3>Counter A: {value}</h3>
<button onClick={() => counterA.setValue(value + 1)}>Increment A</button>
</div>
);
}
function CounterB() {
const value = useAtomicValue(counterB);
return (
<div>
<h3>Counter B: {value}</h3>
<button onClick={() => counterB.setValue(value + 10)}>Increment B</button>
</div>
);
}
function AtomicDemo() {
return (
<div>
<h2>Atomic State Demo</h2>
<CounterA />
<CounterB />
</div>
);
}
function App() {
return (
<AtomicDemo />
)
}
export default App;
// App.jsx
import React, { useRef } from "react";
import { CoordinationHub, useChannel } from "./coordination-hub";
// A broadcaster component that updates the channel state
function Broadcaster({ hub, channelName }) {
const inputRef = useRef();
const handleBroadcast = () => {
const value = parseInt(inputRef.current.value, 10) || 0;
const channel = hub.getChannel(channelName) || hub.createChannel(channelName);
channel.broadcast(value);
};
return (
<div style={{ marginBottom: 20 }}>
<h2>Broadcaster</h2>
<input ref={inputRef} type="number" defaultValue={0} />
<button onClick={handleBroadcast}>Broadcast State</button>
</div>
);
}
// A listener component that subscribes to channel updates
function Listener({ hub, channelName }) {
const state = useChannel(hub, channelName);
return (
<div>
<h2>Listener</h2>
<div>Current Channel State: {state}</div>
</div>
);
}
// Main App component
export default function App() {
// Only create one hub instance for the app
const hubRef = useRef();
if (!hubRef.current) hubRef.current = new CoordinationHub();
return (
<div style={{ padding: 40 }}>
<h1>Coordination Hub Demo</h1>
<Broadcaster hub={hubRef.current} channelName="demo" />
<Listener hub={hubRef.current} channelName="demo" />
</div>
);
}
import { useEffect, useState } from "react";
// coordination-hub.js
export class CoordinationHub {
constructor() {
this.buffer = new SharedArrayBuffer(256);
this.view = new Int32Array(this.buffer);
this.channels = new Map();
this.nextChannelId = 0;
}
createChannel(name) {
const channelId = this.nextChannelId++;
const stateIndex = channelId * 2; // Current state
const signalIndex = channelId * 2 + 1; // Signal counter
Atomics.store(this.view, stateIndex, 0);
Atomics.store(this.view, signalIndex, 0);
const channel = {
name,
channelId,
stateIndex,
signalIndex,
broadcast: (state) => {
Atomics.store(this.view, stateIndex, state);
const signalCount = Atomics.add(this.view, signalIndex, 1) + 1;
Atomics.notify(this.view, signalIndex);
return signalCount;
},
waitForBroadcast: async (lastSignalCount = 0, timeout = 10000) => {
const result = Atomics.waitAsync(
this.view,
signalIndex,
lastSignalCount,
timeout
);
if (result.async) {
const status = await result.value;
return status === 'ok' ? {
state: Atomics.load(this.view, stateIndex),
signalCount: Atomics.load(this.view, signalIndex)
} : null;
}
return null;
},
getCurrentState: () => ({
state: Atomics.load(this.view, stateIndex),
signalCount: Atomics.load(this.view, signalIndex)
})
};
this.channels.set(name, channel);
return channel;
}
getChannel(name) {
return this.channels.get(name);
}
}
// React hook for channel subscription
export function useChannel(hub, channelName) {
const [channelState, setChannelState] = useState(null);
useEffect(() => {
const channel = hub.getChannel(channelName) || hub.createChannel(channelName);
let lastSignalCount = channel.getCurrentState().signalCount;
async function listenForBroadcasts() {
while (true) {
const update = await channel.waitForBroadcast(lastSignalCount);
if (update) {
setChannelState(update.state);
lastSignalCount = update.signalCount;
}
}
}
// Set initial state
setChannelState(channel.getCurrentState().state);
listenForBroadcasts();
}, [hub, channelName]);
return channelState;
}
const ResilientAtomicState = require('./resilient-state');
// Instantiate the state manager
const state = new ResilientAtomicState();
// Example: Update state with a function
async function demoUpdate() {
try {
const result = await state.updateState((current) => current + 5);
console.log('Update result:', result);
} catch (err) {
console.error('Update failed:', err);
}
}
// Example: Listen for checkpoints (in background)
async function listenCheckpoints() {
for await (const checkpoint of state.listenForCheckpoints()) {
console.log('Checkpoint reached:', checkpoint);
}
}
// Example: Trigger multiple updates
async function runDemo() {
// Start checkpoint listener
listenCheckpoints();
// Perform several updates
for (let i = 0; i < 15; i++) {
await demoUpdate();
}
// Get current state
const current = state.getState();
console.log('Current state:', current);
}
runDemo();
// resilient-state.js
class ResilientAtomicState {
constructor() {
// State management buffer:
// [0]: primary state value
// [1]: backup state value
// [2]: state version/generation
// [3]: error count
// [4]: last error code
// [5]: recovery attempts
// [6]: health check flag
// [7]: checkpoint trigger
this.buffer = new SharedArrayBuffer(32);
this.coords = new Int32Array(this.buffer);
// Initialize state
Atomics.store(this.coords, 0, 0); // primary state
Atomics.store(this.coords, 1, 0); // backup state
Atomics.store(this.coords, 2, 1); // version
Atomics.store(this.coords, 3, 0); // error count
Atomics.store(this.coords, 4, 0); // last error
Atomics.store(this.coords, 5, 0); // recovery attempts
Atomics.store(this.coords, 6, 1); // health (1 = healthy)
Atomics.store(this.coords, 7, 0); // checkpoint trigger
}
// Resilient state update with automatic recovery
async updateState(updateFn, maxRetries = 3, backoffMs = 100) {
for (let attempt = 0; attempt < maxRetries; attempt++) {
try {
// Check system health before attempting update
const health = Atomics.load(this.coords, 6);
if (health === 0) {
await this.waitForRecovery(5000);
}
// Read current state
const currentState = Atomics.load(this.coords, 0);
const currentVersion = Atomics.load(this.coords, 2);
// Calculate new state
const newState = await updateFn(currentState);
// Attempt atomic update with version check
const success = Atomics.compareExchange(
this.coords, 0, // primary state index
currentState, // expected current value
newState // new value
) === currentState;
if (success) {
// Update successful, increment version and backup state
const newVersion = Atomics.add(this.coords, 2, 1) + 1;
Atomics.store(this.coords, 1, newState); // Update backup
// Trigger checkpoint if needed
if (newVersion % 10 === 0) {
Atomics.store(this.coords, 7, newVersion);
Atomics.notify(this.coords, 7); // Notify checkpoint handlers
}
// Reset error count on success
Atomics.store(this.coords, 3, 0);
return { success: true, value: newState, version: newVersion };
} else {
// CAS failed, another thread updated state
if (attempt < maxRetries - 1) {
await this.sleep(backoffMs * Math.pow(2, attempt));
continue;
}
}
} catch (error) {
// Handle errors and update error metrics
const errorCount = Atomics.add(this.coords, 3, 1) + 1;
Atomics.store(this.coords, 4, error.code || -1);
// Trigger recovery if error threshold exceeded
if (errorCount >= 5) {
await this.triggerRecovery();
}
if (attempt === maxRetries - 1) {
throw new Error(`State update failed after ${maxRetries} attempts: ${error.message}`);
}
await this.sleep(backoffMs * Math.pow(2, attempt));
}
}
return { success: false, error: 'Max retries exceeded' };
}
// Trigger recovery process
async triggerRecovery() {
// Mark system as unhealthy
Atomics.store(this.coords, 6, 0);
// Increment recovery attempt counter
Atomics.add(this.coords, 5, 1);
// Attempt to restore from backup
const backupState = Atomics.load(this.coords, 1);
const primaryState = Atomics.load(this.coords, 0);
// If primary state is corrupted, restore from backup
if (this.validateState(primaryState) === false) {
Atomics.store(this.coords, 0, backupState);
console.log('Restored primary state from backup');
}
// Reset error count
Atomics.store(this.coords, 3, 0);
// Mark system as healthy
Atomics.store(this.coords, 6, 1);
// Notify waiting operations
Atomics.notify(this.coords, 6);
}
// Wait for system recovery
async waitForRecovery(timeout = 10000) {
const result = Atomics.waitAsync(this.coords, 6, 0, timeout);
if (result.async) {
const status = await result.value;
return status === 'ok';
}
return false;
}
// Listen for checkpoint triggers
async *listenForCheckpoints() {
let lastCheckpoint = 0;
while (true) {
const result = Atomics.waitAsync(this.coords, 7, lastCheckpoint, 30000);
if (result.async) {
const status = await result.value;
if (status === 'ok') {
lastCheckpoint = Atomics.load(this.coords, 7);
yield {
version: lastCheckpoint,
state: Atomics.load(this.coords, 0),
backup: Atomics.load(this.coords, 1),
timestamp: Date.now()
};
}
}
}
}
// Get current state safely
getState() {
return {
primary: Atomics.load(this.coords, 0),
backup: Atomics.load(this.coords, 1),
version: Atomics.load(this.coords, 2),
healthy: Atomics.load(this.coords, 6) === 1,
errorCount: Atomics.load(this.coords, 3),
recoveryAttempts: Atomics.load(this.coords, 5)
};
}
// Validate state integrity (implement based on your needs)
validateState(state) {
// Add your validation logic here
return state !== null && state !== undefined && !isNaN(state);
}
sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
}
module.exports = ResilientAtomicState;
import { useEffect, useReducer } from 'react';
// shared-atomic-state.js
export class AtomicState {
constructor(size = 1024) {
this.buffer = new SharedArrayBuffer(size);
this.intView = new Int32Array(this.buffer);
this.floatView = new Float64Array(this.buffer);
this.nextIndex = 0;
}
createAtomicValue(initialValue = 0, type = 'int') {
const index = this.nextIndex++;
const view = type === 'int' ? this.intView : this.floatView;
Atomics.store(view, index, initialValue);
return {
index,
view,
getValue: () => Atomics.load(view, index),
setValue: (newValue) => {
Atomics.store(view, index, newValue);
Atomics.notify(view, index);
},
waitForChange: async (currentValue, timeout = 5000) => {
const result = Atomics.waitAsync(view, index, currentValue, timeout);
return result.async ? await result.value : result.value;
}
};
}
}
// React hook for surgical updates
export function useAtomicValue(atomicValue) {
const [, forceUpdate] = useReducer(x => x + 1, 0);
useEffect(() => {
async function watchForChanges() {
while (true) {
const currentValue = atomicValue.getValue();
const status = await atomicValue.waitForChange(currentValue);
if (status === 'ok') {
forceUpdate(); // Only THIS component re-renders
}
}
}
watchForChanges();
}, [atomicValue]);
return atomicValue.getValue();
}
const { Worker, isMainThread, workerData, parentPort } = require('worker_threads');
if (isMainThread) {
// --- Main Thread: Coordinator ---
const coordinationBuffer = new SharedArrayBuffer(1024);
const coords = new Int32Array(coordinationBuffer);
// Indices: 0 = head, 1 = tail, 2 = active worker count
Atomics.store(coords, 0, 0); // Task queue head
Atomics.store(coords, 1, 0); // Task queue tail
Atomics.store(coords, 2, 0); // Active worker count
const cpuCount = require('os').cpus().length;
const workers = [];
for (let i = 0; i < cpuCount; i++) {
const worker = new Worker(__filename, {
workerData: { coordinationBuffer, workerId: i }
});
worker.on('message', (msg) => {
console.log(`Worker ${i}: ${msg}`);
});
worker.on('error', (err) => {
console.error(`Worker ${i} error:`, err);
});
worker.on('exit', (code) => {
if (code !== 0) console.error(`Worker ${i} stopped with exit code ${code}`);
});
workers.push(worker);
}
// Periodically distribute random work
setInterval(() => {
const taskCount = Math.floor(Math.random() * 10) + 1;
distributeWork(coords, taskCount);
}, 1000);
function distributeWork(coords, taskCount) {
// Atomically add tasks to queue
const oldTail = Atomics.add(coords, 1, taskCount);
// Notify waiting workers
const awakened = Atomics.notify(coords, 1);
console.log(`Added ${taskCount} tasks, awakened ${awakened} workers`);
}
} else {
// --- Worker Thread ---
const coords = new Int32Array(workerData.coordinationBuffer);
runWorker(coords, workerData.workerId, parentPort);
async function runWorker(coords, workerId, parentPort) {
Atomics.add(coords, 2, 1); // Increment active worker count
while (true) {
const currentTail = Atomics.load(coords, 1);
const currentHead = Atomics.load(coords, 0);
if (currentTail <= currentHead) {
// No work available, wait for new tasks
const result = Atomics.waitAsync(coords, 1, currentTail, 5000);
if (result.async) {
const status = await result.value;
if (status === 'timed-out') {
continue; // Check again
}
}
}
// Try to claim a task
const taskId = Atomics.add(coords, 0, 1); // Increment head atomically
const availableTasks = Atomics.load(coords, 1);
if (taskId < availableTasks) {
// Successfully claimed task
const taskResult = await processTask(taskId, workerId);
parentPort.postMessage(`Completed task ${taskId}: ${taskResult}`);
}
}
}
async function processTask(taskId, workerId) {
// Simulate work
await new Promise(resolve => setTimeout(resolve, Math.random() * 1000));
return `Task-${taskId}-by-Worker-${workerId}`;
}
}
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