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The .cs file to log compilation to some file. useful with tail -f
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// Copyright (c) anatawa12 2022 | |
// Published under CC0 Licesnse or Unlicesnse at your option | |
// see https://creativecommons.org/publicdomain/zero/1.0/legalcode for CC0 | |
// see https://unlicense.org/ for Unlicense | |
// The .cs file to log compilation to some file. useful with tail -f | |
// `tail -f compileLog.txt` to see the compilation progress continuously | |
// `rm compileLog.txt; touch compileLog.txt; tail -f compileLog.txt` to clear history and see progress | |
#if UNITY_EDITOR && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_257fbbebd9b7dab8bf39c0c710a2bfc7) | |
using System; | |
using System.IO; | |
using UnityEditor; | |
using UnityEditor.Compilation; | |
namespace anatawa12.gists | |
{ | |
[InitializeOnLoad] | |
public static class CompileLogger | |
{ | |
private const string Path = "compileLog.txt"; | |
static CompileLogger() | |
{ | |
CompilationPipeline.compilationStarted += asm => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Compile Start\n"); | |
CompilationPipeline.assemblyCompilationStarted += asm => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Compile STR: {asm}\n"); | |
CompilationPipeline.assemblyCompilationFinished += (asm, _) => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Compile FNH: {asm}\n"); | |
CompilationPipeline.compilationFinished += asm => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Compile Finish\n"); | |
AssetDatabase.importPackageStarted += pkg => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Import Package STR: {pkg}\n"); | |
AssetDatabase.importPackageCancelled += pkg => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Import Package CCL: {pkg}\n"); | |
AssetDatabase.importPackageFailed += (pkg, err) => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Import Package FAL: {pkg}: {err}\n"); | |
AssetDatabase.importPackageCompleted += pkg => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: Import Package FNH: {pkg}\n"); | |
AssemblyReloadEvents.beforeAssemblyReload += () => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: beforeAssemblyReload\n"); | |
AssemblyReloadEvents.afterAssemblyReload += () => | |
File.AppendAllText(Path, $"{DateTime.Now:O}: afterAssemblyReload\n"); | |
} | |
} | |
} | |
#endif |
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