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/* | |
* ObjectFullDebugInspector | |
* Debug inspector with full | |
* https://gist.github.com/anatawa12/8af588d3fc832910d5675566303002b5 | |
* | |
* Tools/anatawa12 gists/ObjectFullDebugInspector to open the window | |
* | |
* MIT License | |
* | |
* Copyright (c) 2023 anatawa12 | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in all | |
* copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
* SOFTWARE. | |
*/ | |
#if UNITY_EDITOR && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_8af588d3fc832910d5675566303002b5) | |
using System; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
using Object = UnityEngine.Object; | |
namespace anatawa12.gists | |
{ | |
internal class ObjectFullDebugInspector : EditorWindow | |
{ | |
private const string GIST_NAME = "ObjectFullDebugInspector"; | |
[MenuItem("Tools/anatawa12 gists/" + GIST_NAME)] | |
static void Create() => GetWindow<ObjectFullDebugInspector>(GIST_NAME); | |
public Object obj; | |
public bool editing; | |
public Vector2 scroll; | |
private SerializedObject _serializedObject; | |
private void OnGUI() | |
{ | |
obj = EditorGUILayout.ObjectField(obj, typeof(Object), true); | |
if (obj != _serializedObject?.targetObject) | |
{ | |
_serializedObject = obj ? new SerializedObject(obj) : null; | |
editing = false; | |
} | |
var newEditing = EditorGUILayout.ToggleLeft("Allow Modification", editing); | |
if (!editing && newEditing) | |
{ | |
var confirm = EditorUtility.DisplayDialog("Warning", | |
"You can collapse unity objects with ObjectFullDebugInspector so edit carefully.", | |
"OK", "Cancel Editing"); | |
if (confirm) | |
editing = true; | |
} | |
if (_serializedObject != null) | |
{ | |
_serializedObject.Update(); | |
scroll = GUILayout.BeginScrollView(scroll); | |
EditorGUI.BeginDisabledGroup(!editing); | |
int num = EditorGUI.indentLevel; | |
var prop = _serializedObject.GetIterator(); | |
var enterChildren = true; | |
while (prop.Next(enterChildren)) | |
{ | |
EditorGUI.indentLevel = prop.depth + num; | |
enterChildren = DefaultPropertyField(prop, new GUIContent(PropertyName(prop))); | |
if (prop.isArray && enterChildren) | |
prop.Next(true); // skip <arrayProperty>.array | |
} | |
EditorGUI.EndDisabledGroup(); | |
GUILayout.EndScrollView(); | |
if (editing) | |
_serializedObject.ApplyModifiedProperties(); | |
} | |
} | |
private static string PropertyName(SerializedProperty property) | |
{ | |
var path = property.propertyPath; | |
path = path.Substring(path.LastIndexOf('.') + 1); | |
var bracketIndex = path.LastIndexOf('['); | |
if (bracketIndex == -1) return path; | |
return path.Substring(bracketIndex); | |
} | |
private static bool HasVisibleChildFields(SerializedProperty property) | |
{ | |
switch (property.propertyType) | |
{ | |
case SerializedPropertyType.Vector2: | |
case SerializedPropertyType.Vector3: | |
case SerializedPropertyType.Rect: | |
case SerializedPropertyType.Bounds: | |
case SerializedPropertyType.Vector2Int: | |
case SerializedPropertyType.Vector3Int: | |
case SerializedPropertyType.RectInt: | |
case SerializedPropertyType.BoundsInt: | |
case SerializedPropertyType.Integer: | |
case SerializedPropertyType.Boolean: | |
case SerializedPropertyType.Float: | |
case SerializedPropertyType.String: | |
case SerializedPropertyType.Color: | |
case SerializedPropertyType.ObjectReference: | |
case SerializedPropertyType.Enum: | |
case SerializedPropertyType.Character: | |
case SerializedPropertyType.AnimationCurve: | |
case SerializedPropertyType.Gradient: | |
case SerializedPropertyType.ArraySize: | |
case SerializedPropertyType.ExposedReference: | |
case SerializedPropertyType.LayerMask: | |
case SerializedPropertyType.FixedBufferSize: | |
case SerializedPropertyType.ManagedReference: | |
case SerializedPropertyType.Vector4: | |
return false; | |
case SerializedPropertyType.Generic: | |
case SerializedPropertyType.Quaternion: | |
return true; | |
default: | |
return property.hasVisibleChildren; | |
} | |
} | |
private static void SetExpandedRecurse(SerializedProperty property, bool expanded) | |
{ | |
var serializedProperty = property.Copy(); | |
serializedProperty.isExpanded = expanded; | |
var depth = serializedProperty.depth; | |
while (serializedProperty.Next(true) && serializedProperty.depth > depth) | |
{ | |
if (serializedProperty.hasVisibleChildren) | |
serializedProperty.isExpanded = expanded; | |
} | |
} | |
public static bool DefaultPropertyField(SerializedProperty property, GUIContent label) | |
{ | |
if (!HasVisibleChildFields(property)) | |
{ | |
return EditorGUILayout.PropertyField(property, label, false); | |
} | |
else | |
{ | |
var position = EditorGUILayout.GetControlRect(true, EditorGUI.GetPropertyHeight(property.propertyType, null)); | |
label = EditorGUI.BeginProperty(position, label, property); | |
var isExpanded = property.isExpanded; | |
bool expanded; | |
using (new EditorGUI.DisabledScope(!property.editable)) | |
{ | |
var style = DragAndDrop.activeControlID == -10 ? EditorStyles.foldoutPreDrop : EditorStyles.foldout; | |
expanded = EditorGUI.Foldout(position, isExpanded, label, true, style); | |
} | |
if (expanded != isExpanded) | |
{ | |
if (Event.current.alt) | |
SetExpandedRecurse(property, expanded); | |
else | |
property.isExpanded = expanded; | |
} | |
EditorGUI.EndProperty(); | |
return expanded; | |
} | |
} | |
} | |
} | |
#endif |
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