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@anatawa12
Created July 7, 2023 02:39
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Tool to find unexpected references
/*
* FindReferenceChainRecursive
* Tool to find unexpected references
* https://gist.github.com/anatawa12/ae5f7b3c5e07150ddc1eb9f0948019ff
*
* Open Tools/anatawa12 gists/Find Reference Chain Recursive and drop your root object to find references.
*
* MIT License
*
* Copyright (c) 2023 anatawa12
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if UNITY_EDITOR && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_ae5f7b3c5e07150ddc1eb9f0948019ff)
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace anatawa12.gists
{
internal class FindReferenceChainRecursive : EditorWindow
{
public Object entryPoint;
public bool unpackFirst = true;
[MenuItem("Tools/anatawa12 gists/Find Reference Chain Recursive")]
static void Create() => GetWindow<FindReferenceChainRecursive>("Find Reference Chain Recursive");
private void OnGUI()
{
entryPoint = EditorGUILayout.ObjectField("Entry Point", entryPoint, typeof(Object), true);
unpackFirst = EditorGUILayout.Toggle("Unpack First", unpackFirst);
if (entryPoint == null)
{
EditorGUILayout.HelpBox("Select EntryPoint", MessageType.Error);
}
else
{
if (GUILayout.Button("Find References!"))
{
FindReferences();
}
}
}
private void FindReferences()
{
var exportTo = EditorUtility.SaveFilePanel("References Text", ".", "references.txt", "txt");
if (string.IsNullOrEmpty(exportTo)) return;
// ReSharper disable once LocalVariableHidesMember
var entryPoint = this.entryPoint;
var unpack = unpackFirst && PrefabUtility.IsPartOfPrefabInstance(entryPoint);
if (unpack)
entryPoint = Instantiate(entryPoint, null);
try
{
var queue = new Queue<Object>();
var set = new HashSet<int>();
void Add(Object obj)
{
if (set.Add(obj.GetInstanceID())) queue.Enqueue(obj);
}
queue.Enqueue(entryPoint);
var builder = new StringBuilder();
var count = 0;
try
{
while (queue.Count != 0)
{
EditorUtility.DisplayProgressBar("Find References", $"{count} / {set.Count}",
(float)count / set.Count);
count++;
FindRecursive(queue.Dequeue(), Add, builder);
}
}
finally
{
EditorUtility.ClearProgressBar();
}
File.WriteAllText(exportTo, builder.ToString());
}
finally
{
if (unpack)
DestroyImmediate(entryPoint);
}
}
private static void FindRecursive(Object obj, Action<Object> add, StringBuilder builder)
{
var serialized = new SerializedObject(obj);
var iter = serialized.GetIterator();
var enterChildren = true;
var persistent = EditorUtility.IsPersistent(obj);
builder.Append($"{obj.GetInstanceID()}: ({obj.GetType().FullName}) " +
$"({(persistent ? "persistent" : "scene")}): {obj.name}\n");
var id = GlobalObjectId.GetGlobalObjectIdSlow(obj);
if (id.identifierType != 0)
{
var path = AssetDatabase.GUIDToAssetPath(id.assetGUID.ToString());
builder.Append($" at {path} with prefab {id.targetPrefabId} and id {id.targetObjectId}\n");
}
while (iter.Next(enterChildren))
{
switch (iter.propertyType)
{
case SerializedPropertyType.Generic:
case SerializedPropertyType.LayerMask:
case SerializedPropertyType.AnimationCurve:
case SerializedPropertyType.Gradient:
case SerializedPropertyType.ExposedReference:
case SerializedPropertyType.FixedBufferSize:
case SerializedPropertyType.ManagedReference:
enterChildren = true;
break;
case SerializedPropertyType.Integer:
case SerializedPropertyType.Boolean:
case SerializedPropertyType.Float:
case SerializedPropertyType.String:
case SerializedPropertyType.Color:
case SerializedPropertyType.Enum:
case SerializedPropertyType.Vector2:
case SerializedPropertyType.Vector3:
case SerializedPropertyType.Vector4:
case SerializedPropertyType.Rect:
case SerializedPropertyType.ArraySize:
case SerializedPropertyType.Character:
case SerializedPropertyType.Bounds:
case SerializedPropertyType.Quaternion:
case SerializedPropertyType.Vector2Int:
case SerializedPropertyType.Vector3Int:
case SerializedPropertyType.RectInt:
case SerializedPropertyType.BoundsInt:
enterChildren = false;
break;
case SerializedPropertyType.ObjectReference:
if (iter.objectReferenceValue)
{
builder.Append($" {iter.propertyPath}: {iter.objectReferenceInstanceIDValue}\n");
add(iter.objectReferenceValue);
}
enterChildren = false;
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
}
}
#endif
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