Created
March 19, 2010 06:51
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using UnityEngine; | |
using System.Collections; | |
public class GlobalClass : MonoBehaviour { | |
private static string m_session = ""; | |
public static string current_session | |
{ | |
get { return m_session; } | |
set { m_session = value; } | |
} | |
private static float m_x_coordinate = 0; | |
public static float x_coordinate | |
{ | |
get { return m_x_coordinate; } | |
set { m_x_coordinate = value; } | |
} | |
private static float m_y_coordinate = 0; | |
public static float y_coordinate | |
{ | |
get { return y_coordinate; } | |
set { m_y_coordinate = value; } | |
} | |
private static float m_z_coordinate = 0; | |
public static float z_coordinate | |
{ | |
get { return m_z_coordinate; } | |
set { m_z_coordinate = value; } | |
} | |
} |
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